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2. Learning Outcome:
3. Introduction to e-Learning
E-learning is commonly referred to the intentional use of networked information and communications
technology in teaching and learning. E-learning or online learning refers to instruction and delivery of
training by computer online through the Internet or the Web. A number of other terms are also used to
describe this mode of teaching and learning. They include online learning, virtual learning, distributed
learning, network and web based learning. Fundamentally, they all refer to educational processes that
utilize information and communications technology to mediate asynchronous as well as synchronous
learning and teaching activities. On closer scrutiny, however, it will be clear that these labels refer to
slightly different educational processes and as such they cannot be used synonymously with the term e-
learning.The term e-learning comprises a lot more than online learning, virtual learning, distributed
learning, networked or web-based learning. As the letter “e” in e-learning stands for the word
“electronic”, e-learning would incorporate all educational activities that are carried out by individuals or
groups working online or offline, and synchronously or asynchronously via networked or standalone
computers and other electronic devices.
Source: https://www.learndash.com/using-video-images-or-text-in-elearning/
E-learning includes Web-based training, distance learning, and virtual classrooms; it may involve a CD-
ROM. There are three important characteristics of e-learning.
1. First, e-learning involves electronic networks that enable information and instruction to be
delivered, shared, and updated instantly.
2. Second, e-learning is delivered to the trainee using computers with Internet
technology.
3. Third, it focuses on learning solutions that go beyond traditional training. E-learning goes
beyond training to include the delivery of information and tools that improve performance.
c. Group-based e-learning synchronously refers to situations where groups of learners are working
together in real time via an Intranet or the Internet. It may include text-based conferencing, and one or
two-way audio and videoconferencing. Examples of this include learners engaged in a real-time chat or an
audio-videoconference.
d. Group-based e-learning asynchronously refers to situations where groups of learners are working
over an Intranet or the Internet where exchanges among participants occur with a time delay (i.e., not in
real time). Typical examples of this kind of activity include on-line discussions via electronic mailing lists
and text-based conferencing within learning managements systems.
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4. Growth of e- learning
E-learning is a major trend and the most rapidly growing segment of the training enterprise, with an
increasing number of organizations adopting e-learning (Simmons, 2002; Taylor Nelson Sofres [TNS],
2001) as an alternative training delivery mode. According to a survey by the American Society for
Training and Development (ASTD, 2001), 52 percent of the courses were being offered either via an
Intranet or over the Internet, reflecting a trend towards increasing use of Web-based training technology
in organizations. There are several driving forces behind the growth of e-learning:
Technological advances such as computers, the Internet and the World Wide Web
To meet the changing demands of consumers and customers
Demand for life-long learning
To improve employees’ performance
Potential to cut costs, lower employee turnover, and raise profits
Potential to cut training costs
Potential to reach more trainees and sidelined populations
Potential to deliver just-in-time training
Access to expertise and resources irrespective of distance
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The growing interest in e-learning seems to be coming from several directions. These include
organizations that have traditionally offered distance education programs either in a single, dual or mixed
mode setting. They see the incorporation of online learning in their repertoire as a logical extension of
their distance education activities. The corporate sector, on the other hand, is interested in e-learning as a
way of rationalizing the costs of their in-house staff training activities. E-learning is of interest to
residential campus-based educational organizations as well. They see e-learning as a way of improving
access to their programs and also as a way of tapping into growing niche markets. The growth of e-
learning is directly related to the increasing access to information and communications technology, as
well its decreasing cost. The capacity of information and communications technology to support
multimedia resource-based learning and teaching is also relevant to the growing interest in e-learning.
Growing numbers of teachers are increasingly using information and communications technology to
support their teaching. The contemporary student populations (often called the “Net Generation”, or
“Millennials”) who have grown up using information and communications technology also expect to see
it being used in their educational experiences. Educational organizations also see advantages in making
their programs accessible via a range of distributed locations, including on campus, home and other
community learning or resource centers.
5. Why E-Learning?
There are many advantages of e-learning. E-learning is accessible at any time and place, updating is
easy, learning is enhanced through multiple media, paperwork can be eliminated, and it can link learners
to other content, experts, and peers. Other advantages are:
High retention of learning as conventional class room, instructor driven models have
demonstrated lesser retention
Highly cost-effective
Very convenient to organize
Replicable
Scalable
The fundamental obstacle to the growth of e-learning is lack of access to the necessary
technology infrastructure, for without it there can be no e-learning. Poor or insufficient
technology infrastructure is just as bad, as it can lead to unsavory experiences that can cause more
damage than good to teachers, students and the learning experience.
While the costs of the hardware and software are falling, often there are other costs that have
often not been factored into the deployment of e-learning ventures. The most important of these
include the costs of infrastructure support and its maintenance, and appropriate training of staff to
enable them to make the most of the technology.
E-learning barriers are similar to diseases, which can only be cured by finding their root cause and
prescribing appropriate medication. Recognizing barriers and using the barrier reduction strategies should
assist organizations already engaged in or planning for e-learning.
7. Types of e-Learning
In Instructor led learning an instructor stands at the front of the class and, through a mixture of slides,
discussions, demonstrations, handouts, transfers knowledge to the students present in the classroom. The
staple of the education system for centuries, it is still undeniably the best knowledge transfer system for
some purposes. For instance, teaching a "soft skill" like interviewing techniques or speaking skills.
However, its cost effectiveness as a means of teaching "hard skills" (such as software application training)
is debatable. Now with the change in time and technology latest methods with the aid of gadgets have
been in vogue along with the traditional ILT method. They are:
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Benefits of CBT
CBT increases both productivity and learning. Significant productivity gains are generated with CBT
because it is extremely flexible. Classroom training requires a trainer, a room, materials and enough
learners to make the training worth the investment. With CBT, each learner can access training exactly
when it's needed at a time and location convenient for that particular learner. CBT also takes less time
than classroom training. Some studies have shown it to reduce training time per learner by 40-60
percent. Most CBT programs enable the training to be customized to meet a particular learner's needs.
Another reason for CBT's efficiency is that people learn at different speeds. In a classroom, everyone
proceeds at the same speed (usually determined by the trainer), but with CBT, learners can work through
training at his or her own pace. The productivity gains realized with CBT don't require that learning and
retention be sacrificed; in fact, learning retention is typically higher with CBT than it is with classroom
training. One reason for the increased retention is that learners don't feel embarrassed to spend extra time
on topics more difficult for them.
Disadvantages of simulators:
o Limited use due to their development costs.
o Trainees may not be comfortable in learning situations that have no human
contact.
Advantages of virtual reality include that it allows the trainee to practice dangerous tasks
without putting him/herself or others in danger; the ability to very closely replicate the work
environment; and the realistic, 3-D environment maximizes learning and transfer by freeing
more memory. Virtual reality training is especially effective for complex tasks or tasks that
involve high use of visual cues. Disadvantages include the reliance on good equipment for the
appropriate level of presence. Poor presence (e.g., poor tactile feedback and long time lags
between sensing and responding to trainees’ actions) can be annoying and can even make the
trainee feel ill, e.g., vomiting, dizziness, and headaches (“simulator sickness”) due to the
distortion of senses.
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Professional Development
Professional development is no longer just an emerging corporate requirement. It has become the
individual's responsibility as well. In order for professionals to maintain their competitive
advantage, they must find a way to quickly master every new development in their field.
Market Dynamics
Scalability has become a major priority for educational institutions. ODL enables colleges to
increase enrollment without expanding physically by offering courses to anyone anywhere. This
also allows colleges to enrich their branch campus offerings more cost-effectively by drawing
more fully on the expertise of the parent university.
Revenue Generation
With businesses looking to cost-effectively deliver more expert and diversified training for their
employees, corporate training programs are being subcontracted to higher education institutions.
The globalization is also creating new opportunities. For instance, the Wharton School of
business at the University of Pennsylvania recently announced an alliance with INSEAD, one of
the premier international business schools, with campuses in France and Singapore. They will
serve the global business community with TM technology enabled learning" making up a
fundamental part of their program development and delivery plans.
Mobile technology allows learning to occur anywhere at anytime. Mobile technology consists of
wireless transmission systems, mobile devices, and software applications. Mobile devices such as
personal digital assistants (PDAs), MP3 players, portable computers, iPods, global positioning system
(GPS) devices, and radio frequency identification chips (RFID). PDAs, MP3 players, portable
computers, and iPods are just starting to be used for training, for needs analysis, or as job aids that
employees can access on an as-needed basis. GPS and RFID devices are used for tracking customers and
employees.
• The objective of TEL is to enhance the way students learn concepts, to enhance the learning
component and to reduce the tedious and mechanical aspects of some of the current learning
methods through the use of technology in a variety of forms:
A project funded by the Ministry of HRD was first conceived in 1999 to pave the way for introducing
multimedia and web technology to enhance learning of basic science and engineering concepts.
Significant infrastructure has been set up earlier for production of video-based teaching material by IIT
and Technical Teacher Training Institutes (TTTI). In the first phase of the NPTEL project (June 2003-
2007), seven IITs and IISc have worked together to develop web and video based material for basic
undergraduate science and engineering courses in order to enhance the reach and quality of technical
education in the country
• Course is delivered through internet. Target group. –students, teachers & Professionals
• IGNOU faculty and other experts develop the course content for hosting on the website and
software experts will develop a prototype of generalised software package.
• Entire programme would be spread over a period of one month, 10 modules,8 hrs for each
module.
• In each module there is facility to record the information on activities such as time spent, no. of
attempts made to clear the activity. This activity related information will be encrypted and learner
will be asked to send the file for certification.
Summary
E-learning is not just a change of technology. It is part of a redefinition of how we as a species transmit
knowledge, skills, and values to younger generations of workers and students. Learners will have access
to millions or billions of knowledge modules. Some will be Web pages with simple text and graphics.
Others may include multimedia simulations. In many fields, e-learning has become the default way to
conduct training or to provide education. In this module we discussed different types of e-learning such as
CBT, WBT, IMM and ODL. This module throws light on how e-learning is impacting the workplace
learning of employees