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Pendragon:

Gamemaster Characters
Introduction
In this document are statistics for many of the knighthood or ladyship, and are quite content to re-
famous characters known to Arthurian legend, listed main in the service of their remarkable lords.
by Period. The more important individuals are treat-
ed multiple times to represent the different stages in
Glory
their lives, so that Arthur and Guenever appear four Glory given is generalized, indicative of relative
different times each, Lancelot and Mordred three status, and has not been calculated year by year for
each, Gawaine twice, and so on. Others are given each individual. Nonetheless, these Glory totals are
in the Period in which they are most important, so
file more or less reliable as an indicator of what compa-
that the three Grail Knights appear only during the rable player characters might strive for.
Grailquest Period. Magic
A Few Notes The magical characters have notes about their
ple

“Type of Magic.” No published rules yet exist for


Comments at the start of each character’s list- magic in Pendragon 5th Edition, but these terms can
ing give an overview of their personalities and, often, be sought out online from previous versions of the
m

their most outstanding characteristics. game (or perhaps even in a good dictionary) if the
Many of these statistics blocks do not follow the Gamemaster is unfamiliar with them. No “game sys-
Sa

Pendragon 5th Edition rules precisely: The intent is tem” is necessary to use them, for player knights are
to present characters as they appear in the legends, innocent of magical knowledge; while they might
through the interpretive eye of the author and trans- possibly recognize its use, they are correctly cautious
lated into an approximate rendition for use with a and fearful of it. Gamemasters may wish to assign
Pendragon game. Thus, they do not always offer an values for “magic skill” to see if it succeeds, or may
appropriate basis for comparison to even the most simply declare magical effects to take place.
successful player knights.
Being the most famous knights and characters
Notes Regarding the Stats
of the Arthurian cycle, these remarkable characters In these statistics, underlined text indicates a
tend to be fairly regular in their appearance. Many religious virtue that may contribute to a character’s
are consistently chivalrous, and most of them have Religious bonus. Note that these characters include
the best possible equipment, for instance. This is various heathens, a Saracen, etc., whose virtues are
natural since they are mostly Round Table knights, different from the many Christians.
with their gear provided by King Arthur. Scrutiny, • A dot indicates a Personality trait that con-
however, will reveal some differences (look at Per- tributes to a Chivalry bonus.
civale’s DEX, for instance.) ■ A square indicates a virtue that contributes to

the Gentlewoman’s bonus.


Squires and Servants * An asterisk indicates a directed trait, whose
Note that many of the characters herein have modifier is given in the directed traits section follow-
squires or servants who are older than one might ex- ing the personality traits section. Note that a single
pect from the normal Pendragon rules. This reflects asterisk is used even when several traits may have
the reality that many of these servants never obtain modifiers, so be attentive!

 Pendragon: Gamemaster Characters


Characters, Uther Period (485–95)
King Uther Pendragon EQUIPMENT CARRIED
Noble clothing (£9), personal gear, travel gear, war gear.
King Uther is a fierce warlord who has fought for
years to keep his throne. He is almost 40 years old STATISTICS
and has spent little time doing anything but practic- SIZ: 12
ing his skills as a warrior. He is a half-hearted British DEX: 14
Christian, but also respects the pagan faith and the STR: 16
druids who practice it. CON: 12
APP: 9
Distinctive Features: Red hair, powerful physique.
Damage: 5d6
Glory: 27,750 Healing Rate: 3
PERSONAL DATA Movement Rate: 3
Total Hit Points: 24
Homeland: Logres
Unconscious: 8
Culture: Cymric
Religion: British Christian SKILLS
Current Home: Royal court Awareness 16, Boating 1, Courtesy 15, Dancing 5, Fa-
PERSONALITY TRAITS erie Lore 1, Falconry 3, First Aid 18, Flirting 4, Folklore 2,
Gaming 3, Heraldry 0, Hunting 9, Intrigue 23, Orate 10, Play
Chaste 3 / 17 Lustful [harp] 3, Read [Latin] 2, Recognize 11, Religion [Brit-
file
• Energetic 18 / 2 Lazy ish Christianity] 2, Romance 0, Singing 2, Stewardship 9,
Forgiving 10 / 10 Vengeful Swimming 2, Tourney 0
• Generous 12 / 8 Selfish
COMBAT SKILLS
ple

Honest 7 / 13 Deceitful
Dagger 5, Lance 18, Spear 14, Sword 18; Battle 20, Horse-
• Just 11 / 9 Arbitrary
manship 17, Seige 12
• Merciful 8 / 12 Cruel
• Modest 8 / 12 Proud HORSES
m

Pious 2 / 14 Worldly
Best Horse (#1): Charger
Sa

Prudent 4 / 16 Reckless
Damage: 6d6
Temperate 13 / 7 Indulgent
Move: 8
Trusting 6 / 14 Suspicious*
Armor: 5
• Valorous 19 / 1 Cowardly
HP: 46
DIRECTED TRAITS SIZ: 34
* Mistrust (Duke Gorlois of Cornwall) +5 CON: 12
* Mistrust (Duke of Lindsey) +3 DEX: 17
* Trusting (Duke of Ulfius of Silchester) +5 Other Horses
* Trusting (Merlin the Magician) +9 Riding (#2): Rouncy
Move: 6
PASSIONS Squire’s (#3): Rouncy
Loyalty (lord): 15 Move: 6
Loyalty (vassals): 14 Sumpter (#4)
Love (family): 18 Move: 5
Hospitality: 15
Honor: 15
Hate (Irish): 7
Hate (Picts): 14
Hate (Saxons): 18

Characters, Uther Period (485–95) 


Merlin the Magician PASSIONS
Loyalty (Uther): 10
Merlin the Magician is a middle-aged man with
Love (family): 10
great magical powers who serves as an advisor to King Love (Britain): 24
Uther. He is steeped in the druidic lore of Britain, Hospitality: 15
wise and mysterious, and rightly feared and respected Honor: 10
by everyone with good sense. Merlin’s lord is Britain,
not the king, though he helps Uther in many ways. EQUIPMENT CARRIED
Magician’s robes, magician’s staff
Merlin is capable of performing any magic
known in Britain, whether British Christian or Dru- STATISTICS
idic, Roman Christian, or Gnostic; he even knows SIZ: 12
something of Egyptian magic. DEX: 17
Distinctive Features: Long grey hair and beard. STR: 28*
CON: 19*
Special: Merlin is the only person alive who can
APP: 12
use every magical Talent Damage: 7D6
Glory: 14,452 Healing Rate: 5

PERSONAL DATA Movement Rate: 7


Total Hit Points: 47*
Homeland: Logres
Unconscious: 12
Culture: Cymric
* Merlin has magically enhanced Strength, Constitution,
Religion: Pagan
file
and Hit Points These scores are beyond human standards
Father’s Class: Demon due to bonuses accrued from Merlin’s magic: STR and Hit
Lord: King Uther Points +16 each, and CON +8.

PERSONALITY TRAITS SKILLS


ple

Chaste 24 / 6 Lustful Awareness 22, Boating 5, Chirurgery 20, Compose 10,


• Energetic 19 / 1 Lazy Courtesy 21, Dancing 2, Faerie Lore 21, Falconry 3, First
m

Forgiving 10 / 10 Vengeful Aid 24, Flirting 4, Folklore 21, Gaming 3, Heraldry 0, Hunt-
• Generous 18 / 2 Selfish ing 21, Industry 10, Intrigue 5, Orate 3, Play (Harp) 19, Read
(Latin) 0, Recognize 15, Religion (Roman or Britiish Chris-
Sa

Honest 19 / 1 Deceitful
tianity) 6, Religion (Paganism) 22, Romance 0, Singing 10,
• Just 10 / 10 Arbitrary Stewardship 2, Swimming 2, Tourney 0
• Merciful 8 / 12 Cruel
• Modest 12 / 8 Proud COMBAT SKILLS
Pious 19 / 1 Worldly Dagger 5, Spear 6, Battle 15, Horsemanship 1, Seige 10,
Prudent 14 / 6 Reckless Magical Disarm 26†
Temperate 15 / 5 Indulgent † Merlin must have his staff in hand to use this ability, and
Trusting 10 / 10 Suspicious he must be within 20 yards of the target (even in melee).
Otherwise, it is treated as a standard opposed combat roll.
• Valorous 15 / 5 Cowardly
If Merlin wins, the opponent’s weapon is torn from his grasp
Merlin is entitled to a Chivalry Bonus, as if he were a and sent hurtling to any location within range, at Merlin’s
knight. whim.

HORSES
No need, for magic is much faster…

 Pendragon: Gamemaster Characters


Madoc ap Uther, SKILLS
Awareness 15, Boating 3, Chirurgery 0, Compose 0, Cour-
Prince of Logres (485) tesy 5, Dancing 4, Faerie Lore 1, Falconry 3, First Aid 10,
Flirting 4, Folklore 3, Gaming 3, Heraldry 0, Hunting 2, In-
Prince Madoc is the ambitious, energetic son of dustry 1, Intrigue 17, Orate 9, Play (Harp) 3, Read (Latin) 0,
King Uther. He is ruthless and hates his foes. He is Recognize 8, Religion (Christian) 3, Romance 0, Singing 3,
generous to his followers, but skeptical of others. Stewardship 3, Swimming 2, Tourney 0

Glory: 3,228 COMBAT SKILLS


PERSONAL DATA Battle 12, Siege 9; Horsemanship 20, Sword 16, Lance 18,
Spear 6, Dagger 4
Homeland: Logres
Culture: Cymric BEST SQUIRE
Religion: British Christian Name: Tathan (Age 17)
Father’s Class: Lord
Lord: King Uther HORSES
Current Home: Royal court Best Horse (#1): Charger
Age: 33 (born in 452) Damage: 6d6
Move: 8
PERSONALITY TRAITS Armor: 5
Chaste 12 / 8 Lustful HP: 46
• Energetic 20 / 0 Lazy SIZ: 34
Forgiving 5 / 15 Vengeful CON: 12
file
• Generous 7 / 13 Selfish DEX: 17
Honest 10 / 10 Deceitful
Other Horses
• Just 5 / 15 Arbitrary
Riding (#2): Rouncy
ple

• Merciful 9 / 11 Cruel
Move: 6
• Modest 3 / 17 Proud
Squire’s (#3): Rouncy
Pious 4 / 16 Worldly
Move: 6
Prudent 5 / 15 Reckless
m

Sumpter (#4)
Temperate 17 / 3 Indulgent
Move: 5
Sa

Trusting 7 / 13 Suspicious*
• Valorous 19 / 1 Cowardly

DIRECTED TRAITS
* Suspicious of foreigners +5

PASSIONS
Loyalty (lord): 18
Loyalty (vassals): 12
Love (family): 9
Hospitality: 14
Honor: 14
Hate (Saxons): 17

EQUIPMENT CARRIED
Armor: Reinforced Norman chainmail [11 AP], shield
Weapons: Sword, spear, dagger
Clothing: £2 value

STATISTICS
SIZ: 10
DEX: 15
STR: 18
CON: 20
APP: 12
Damage: 5D6
Healing Rate: 3
Movement Rate: 3
Total Hit Points: 30
Unconscious: 7

Characters, Uther Period (485–95) 


Brastias, CON: 13
APP: 11

King Uther’s Bodyguard Damage: 4D6


Healing Rate: 2

(485) Movement Rate: 2


Total Hit Points: 25
Sir Brastias is King Uther’s most trusted man, Unconscious: 6
the chief of Uther’s bodyguard, whose entire life is
spent protecting the king. He rarely socializes with SKILLS
Awareness 20, Boating 2, Chirurgery 0, Compose 0, Cour-
anyone but his handpicked guardsmen; he is a gruff, tesy 5, Dancing 2, Faerie Lore 1, Falconry 3, First Aid 15,
no-nonsense knight to the extreme. Flirting 4, Folklore 2, Gaming 13, Heraldry 0, Hunting 3,
He is noted for his suspiciousness, his loyalty to Industry 0, Intrigue 7, Orate 18, Play (Harp) 4, Read (Latin) 0,
the king, and his tremendous courage. Recognize 11, Religion (Christian) 2, Romance 0, Singing
2, Stewardship 3, Swimming 2, Tourney 0
Glory: 4,590
COMBAT SKILLS
PERSONAL DATA Battle 17, Siege 9, Horsemanship 18, Sword 21, Lance 18,
Homeland: Brittany Spear 16, Dagger 14
Culture: Cymric
Religion: British Christian SQUIRE
Father’s Class: Vassal knight Name: Bellias (Age 18)
Lord: King Uther
HORSES
file
Current Home: Royal household
Age: 42 (born in 443) Best Horse (#1): Charger
Damage: 6d6
PERSONALITY TRAITS Move: 8
ple

Chaste 10 / 10 Lustful Armor: 5


• Energetic 18 / 2 Lazy HP: 46
Forgiving 7 / 13 Vengeful SIZ: 34
m

• Generous 14 / 6 Selfish CON: 12


Honest 8 / 12 Deceitful DEX: 17
Sa

• Just 4 / 16 Arbitrary Other Horses


• Merciful 15 / 5 Cruel Own Riding (#2): Rouncy
• Modest 9 / 11 Proud Move: 6
Pious 9 / 11 Worldly Squire’s (#3): Rouncy
Prudent 12 / 8 Reckless Move: 6
Temperate 13 / 7 Indulgent Sumpter (#4)
Trusting* 4 / 16 Suspicious Move: 5
• Valorous* 16 / 4 Cowardly

DIRECTED TRAITS
* Trusts liege +13
* Valorous when protecting Uther +5

PASSIONS
Loyalty (Uther): 21
Loyalty (vassals): 15
Love (family): 12
Hospitality: 9
Honor: 9
Hate (Saxons): 15

EQUIPMENT CARRIED
Armor: Norman chainmail [10 AP], shield
Weapons: Sword, 2 spears, lance, dagger
Clothing: £1 value

STATISTICS
SIZ: 12
DEX: 14
STR: 11

 Pendragon: Gamemaster Characters


Roderick, Movement Rate: 3
Total Hit Points: 31

Earl of Salisbury (485) Unconscious: 7

Earl Roderick is the liege lord for all beginning play- SKILLS
er knights. He’s an energetic lord, often bustling about Awareness 20, Boating 2, Chirurgery 0, Compose 1, Cour-
tesy 5, Dancing 2, Faerie Lore 1, Falconry 3, First Aid 14,
the realm on business. All his knights are impressed Flirting 4, Folklore 2, Gaming 4, Heraldry 0, Hunting 2, In-
with his battle leadership. His wife Ellen is a patient dustry 0, Intrigue 7, Orate 14, Play (Harp) 3, Read (Latin) 0,
woman skilled in the women’s arts. They have one Recognize 7, Religion (Christian) 2, Romance 0, Singing 2,
young son. Stewardship 2, Swimming 2, Tourney 0

Glory: 6,044 COMBAT SKILLS


PERSONAL DATA Battle 19, Siege 10; Horsemanship 18, Sword 16, Lance 21,
Spear 9, Dagger 3, Mace 4
Homeland: Salisbury
Culture: Cymric SQUIRE
Religion: British Christian Name: Gwengad (Age 16)
Father’s Class: Lord
Lord: King Uther HORSES
Current Home: Sarum Castle Best Horse (#1): Charger
Age: 35 (born in 450) Damage: 6d6
Move: 8
PERSONALITY TRAITS Armor: 5
file
Chaste 13 / 7 Lustful HP: 46
• Energetic 19 / 1 Lazy SIZ: 34
Forgiving 11 / 9 Vengeful CON: 12
ple

• Generous 6 / 14 Selfish DEX: 17


Honest 10 / 10 Deceitful
Other Horses
• Just 10 / 10 Arbitrary
Own Riding (#2): Rouncy
m

• Merciful 10 / 10 Cruel
Move: 6
• Modest 5 / 15 Proud
Squire’s (#3): Rouncy
Sa

Pious 10 / 10 Worldly
Move: 6
Prudent 10 / 10 Reckless
Sumpter (#4)
Temperate 12 / 8 Indulgent
Move: 5
Trusting 12 / 8 Suspicious
• Valorous 20 / 0 Cowardly

DIRECTED TRAITS
None

PASSIONS
Loyalty (Uther): 21
Loyalty (vassals): 17
Love (family): 11
Hospitality: 9
Honor: 13
Hate (Saxons): 16

EQUIPMENT CARRIED
Armor: Norman chainmail [10 AP], shield
Weapons: Sword, lance, dagger
Clothing: £2 value

STATISTICS
SIZ: 15
DEX: 16
STR: 16
CON: 16
APP: 11
Damage: 5D6
Healing Rate: 3

Characters, Uther Period (485–95) 

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