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Gun Witch (___) Urban Vigilante Jonny :D

CLASS & LEVEL BACKGROUND PLAYER NAME


Kasper (The Ghost)
Time Lord Lawful Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH

+0 ARMOR
CLASS
+3 30ft
+2 PROFICIENCY BONUS INITIATIVE SPEED

11 PERSONALITY TRAITS

Hit Point Maximum


+0
Strength
DEXTERITY ●
+5
Dexterity

+3 +3
Constitution
CURRENT HIT POINTS IDEALS
● +5
Intelligence
16 +1
Wisdom
+1
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+3


+5
Acrobatics (Dex) Total 6 SUCCESSES
16
+1
Animal Handling (Wis) 1D6 FAILURES

+5
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+0
Athletics (Str)

+3

+1

+3
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Weapon Hex: you choose 1
16 +1
Insight (Wis) cantrip of the following: Acid
+1
Intimidation (Cha) Splash, Fire Bolt, Lighting
WISDOM ●
+5
Investigation (Int) Lure, or Ray of Frast. Instead
+1
Medicine (Wis) of using your weapon, you
+1
+3
Nature (Int) cast it with your hexed
13 +1
Perception (Wis) weapon.
+1
Performance (Cha) Familiar Weapon: Choose a
CHARISMA

+3
Persuasion (Cha) weapon to hammer with
+3
Religion (Int) arcane enchantments, hedge
+1 +3
Sleight of Hand (Dex) magic, and spell worked

+5
Stealth (Dex) runes. It becames and
12
+1
Survival (Wis) Familair weapon and at 2nd
SKILLS ATTACKS & SPELLCASTING
level it can become your
Spellcasting Focus.
11 PASSIVE WISDOM (PERCEPTION)
CP

Languages: SP

Common, Gallifreyan, Orc


EP
Armor: None
GP
Weapons:
Simple Ranged, Martial Ranged
PP

Tools: Smiths and Alchemist's

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
269 5'11 168lbs
AGE HEIGHT WEIGHT
Kasper
hazel white power brown
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Growing up on war torn


Galliefrey was hard. Constant
war all the time from birth.
Trained mostly with pistols
while in boot camp, but I
know my way around a rifle
or 2. I later got the boot from
the local army because I was "
too soft". I took it apon my
self to dress in cloaks and
hoods to defend the stranded
the weak. Hence where I got
the nickname, which later
became legend. I got out of
there before the system got ADDITIONAL FEATURES & TRAITS
time locked, luckily I was far
out when I did or else I would
have been stranded. I've
been system to system
helping those in need, as to
not interfere with the local
governments. This is my way
of life now.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Kasper
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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