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Instructions:

Tab1:
Using the interface should be fairly straightforward. First, you have a choice of
the eight base origins of Dark Heresy. If you click the >> button, you will see the
option for the specialized origins presented in the Inquisitor's Handbook.

Second is the Career selection. While origin and career need not be picked in
order, note that some career options may be disabled, based on the origin choice.
Picking a career first, and afterwards picking an incompatible origin will disable
your career choice. Selecting a career will automatically bring you to the
Background package screen, where you have the option of picking a particular
package for your career. The << button will bring you back to the career selection
(note that your background selection will only be reset when you change your career
choice).

The random button will do just that. Disregard any selections you may have made,
and pick a random character for you, based on the random character tables found in
the Dark Heresy core rulebook.

The Roll It! button will roll up a character based on the options you have
selected. If you haven't picked an origin or career (or neither, for that matter)
the program will randomly select these for you.

Once you have a list of rolled characteristics displayed, you have two options.
Double klicking one of the rolled results (under the 'Roll' header) will reroll the
selected characteristic. Note that you only have one reroll, so use it wisely! You
can also rearrange your rolled stats by simply first clicking one roll, and then
clicking the roll you want to swab it out with (be adviced: This is a personal -
albeit popular - houserule, and your GM may or may not approve of this method! This
feature may be disabled in a future version, depending on user feedback).

The generated characteristics display hold the following information: Roll: This is
the result of the 2d10 dice rolls, one for each characteristic. Origin modifier:
This is the modifier to your characteristic roll, based on your origin. Misc
Modifiers: This is a collection of all other modifiers that may apply to your
character, based on origin, career and background package. Result is the final
total for the characteristics.

The Export function will export the character to a very rough .txt draft. When you
click the export button, you will be prompted to specify the name and location to
save the file.

Tab2:
Here you can set various background traits for your character. They will be saved
with the character if you opt for one of the save options in the File menu. You can
choose to randomize individual traits, and/or edit them as you see fit.

Tab3:
Initially, this page will show the starting equipment of your chosen career. You
can edit this list, but changes will only be stored if you save the character, NOT
if you change your career.

Known Issues:
*Picking an origin will disable illegal career combinations. Picking a career will
NOT disable illegal origin options for that career. This is intenttional, because
it felt counterintuitive to the flow of the character creation process (a user
might have to change chosen career before being able to change their origin). This
could be reevaluated with the introduction of an actual reset functionality. Either
way, illigal origin/career options are correctly disabled, so a change would be
purely for pedagogic reasons.

*Career talent and skill lists are not checked for duplicates

*Random Skin, Hair and Eye colours are rolled together. May be more appropriate to
roll them individually?

To do:
Generate starting gelt and display equipment
Improve user interface (especially relocation and reroll of dice rolls)
Improve the selection option display for talents and skills
Simple export utility
"Cheat" mode to bypass default ruleset entirely (restricted origins/careers/bgs,
rerolls, etc.)

Planned for v2:


Create/maintain characters beyond rank 1
Save/export character (to character sheet pdf?)
E-mail setup option to automatically notify GM about rolled stats

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