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Griffin

 This article is about the Griffin in the Ragnarok DLC of ARK: Survival Evolved for PC,


Xbox, and PS4. For the Griffin in ARK: Survival Evolved Mobile, see Royal Griffin.

This article is about content exclusive to


the DLC: Ragnarok, Crystal Isles
 

This article is about content exclusively available in the


      version on Steam, Xbox One, PS4, Epic Games.
This creature, item, or feature is not yet released in the
version on Nintendo Switch.

Griffin
 

 
Dossier
These values may differ with what you see in-game or written elsewhere. But that is what
the dossier says.
Groups
Birds, Fantasy Creatures
Species
Gryphon magnificum
Time Period
Unknown
Diet
Carnivore
Temperament
Aggressive
Release Versions
 258.8
June 12, 2017

 761.1
August 29, 2017

 512.0
August 29, 2017

Not Yet Released

Not Yet Released

 311.74
June 11, 2020
DLCs
Ragnarok, Crystal Isles
ExpandSpawn Command
 
Domestication
Tameable
Rideable
Breedable
 Yes
 Yes2
 No
2
 Has two seats.
Torpor Immune
 No
Taming Method
 Knockout
Preferred Kibble
 Extraordinary Kibble
Preferred Food
 Raw Mutton
Equipment
 No Saddle Needed
Rider Weaponry
 Yes
Humans Can Carry
 No
Data
XP For Kill
Level : 12.00 XP
Drops

  Hide
  Raw Meat
  Raw Prime Meat
Special Loot Chance
100%
Feces Size
 Small
Drag Weight
200
Radiation Immune
 No
Immobilized By

  Chain Bola
  Bear Trap
  Large Bear Trap
  Plant Species Y Trap 
Can Damage
 Thatch
 Greenhouse
 Wood
Habitat
 Ragnarok

 Crystal Isles
             
Common             Rare
  Untameable     Cave

The Griffin is one of the Creatures in ARK: Survival Evolved. It is one of the new Creatures


from the Expansion Map Ragnarok. It is hard to tame and is not breedable. They are
mythical beasts from European legend portrayed as lions with the wings and head of a bird
of prey.

Contents

 1Basic Info
o 1.1Dossier
o 1.2Behavior
o 1.3Appearance
o 1.4Color Scheme and Regions
o 1.5Drops
o 1.6Base Stats and Growth
 1.6.1Wild Stats Level-up
 2Combat
o 2.1General
o 2.2Strategy
o 2.3Weaponry
o 2.4Danger
o 2.5Weakness
 3Taming
o 3.1Taming Strategy
 4Utility
o 4.1Roles
o 4.2Collectibles
o 4.3Carrying
 4.3.1Carry-able Creatures
 5Spotlight
 6Notes/Trivia
 7Gallery
 8References

Basic Info[edit | edit source]


Dossier[edit | edit source]
This section is intended to be an exact copy of what the survivor Helena Walker, the author
of the dossiers, has written. There may be some discrepancies between this text and the
in-game creature.

Wild

“ Gryphon Magnificum is undoubtedly a sight to behold. Many ancient


myths tell of various depictions of the Griffin over the ages, but what is
never disputed is its majestic and mysterious nature. With the front half of
an eagle and the back half of a lion, it is as if these two creatures somehow
fused together to form a superior land and air predator.
While one's first instinct might be to approach the creature and marvel at
its beauty, that would be a very poor decision. Its range of attacks makes it
one of the more versatile predators I've witnessed. If its presence alone
isn't enough to intimidate potential hunters, it has the ability to dive from
the sky to the ground with such force that it inflicts damage to anyone
unfortunate enough to be below it, or carry its momentum back into a
rapid uplift.
Domesticated
The idea of pacifying such a beast is nothing to scoff at. Its highly
independent nature and disinterest with interacting with humans combined
with its power and strength make the Griffin a challenge to domesticate.
However, there have been those who are fearless enough to attempt and
succeed at this miraculous feat. Once tamed, riding atop a Griffin along
with a tribemate passenger, dashing through the air at high speed, is a
prize in and of itself. „
~ Helena

Behavior[edit | edit source]
Aggressive and easily distracted so bringing multiple flyers would make obtaining one
difficult.
Appearance[edit | edit source]
It is a hybrid with a lion's body, tail and two hind legs, and with the wings, head, and talons
on the two front legs of an Eagle. They are predominantly various shades of brown, but can
sometimes be found red out in the wild. The face and belly can also be white.
Color Scheme and Regions[edit | edit source]
This section displays the Griffin's natural colors and regions. For demonstration, the
regions below are colored red over an albino Griffin. The colored squares shown
underneath each region's description are the colors that the Griffin will randomly spawn
with to provide an overall range of its natural color scheme. Hover your cursor over a color
to display its name and ID.
This information can be used to alter the Griffin's regions by entering  cheat
SetTargetDinoColor <ColorRegion> <ColorID>  in the cheat console. For
instance,  cheat SetTargetDinoColor 0 6  would color the Griffin's "wings and main
body" magenta.

Region 2 is not used


Region 0: for this Creature.
Wings and Main Body Region 1 is not used
for this Creature.

Region 4: Region 5:
Region 3 is not used Fur Feather Highlights
for this Creature.

Drops[edit | edit source]

  Raw Meat

  Raw Prime Meat

  Hide
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest

Attribute Base Level Increase Taming Bonus


Additiv
Value Wild Tamed Multiplicative
e

950 +142.5 +4.32% -900


 Health

225 +11.25 +6%


 Stamina

150 +15 +10%


 Oxygen

1600 +160 +10% 15%


 Food

280 +5.6 +4%


 Weight

27 / 12 +1.35 / +0.6 +1.7% -50% 17.6%


 Melee Damage

 Movement 100% N/A +0% 36.5%


Speed

1500 +90 N/A 0.5


 Torpidity

 For a comparison of the stats of all creatures, see Base Creature Statistics.


 For an explanation of exactly how the levelup calculation works, see Creature Stats
Calculation.

Base Speed Sprinting Speed

Movement Stamina
Wil
Tamed Wild Tamed
d

Walking 300 ? 750 750 6


Swimming 300 ? ? ? ?

Flying 750 ? 1500 1500 0.325

 These are the base speeds of the creature at 100% Movement Speed.


 For a comparison of the speeds of all creatures, see Base Creature Speeds

Attack Values

Attack Range Description


Stamin
a Cost
Cla Bas
e
Minimu
m
Activati
on
w

50
0 0 0
0

Torpor Status Effect: Status Effect:


Projectile Values
Values Stamina Torpidity
Attac
Damag
k
e
Type Dama
Bas Mu Durati Amou Damag Amou
Life Impulse Radius ge Duration
e lt on nt e Mult nt
Mult

Melee 27

Attack Range Description


Stamin
a Cost
Gra Bas
e
Minimu
m
Activati
on
b

50
60 0 0
0

Attac Damag Torpor Status Effect: Status Effect:


Projectile Values
k e Values Stamina Torpidity
Type

Life Impulse Radius Bas Mu Durati Dama Amou Duration Damag Amou
e lt on ge
Mult
nt e Mult nt

Melee 12

Attack Range Description


Stami
Divin na
Cost
g Base
Minimu
m
Activati
on
Swip
e
100
25 0 0
0

Torpor Status Effect: Status Effect:


Projectile Values
Values Stamina Torpidity
Attack Dama
Type ge
Dama Dama
Mul Durati Amou Durati Amou
Life Impulse Radius Base ge ge
t on nt on nt
Mult Mult

Melee 188

Attack Range Description


Stami
na
Dive Cost Minimu Activati
Base
Bom m on

b
250
30 0 0
0

Torpor Status Effect: Status Effect:


Projectile Values
Values Stamina Torpidity
Attac
Dama
k
ge
Type Dama Dama
Mul Durati Amou Durati Amou
Life Impulse Radius Base ge ge
t on nt on nt
Mult Mult

Melee 115

Wild Stats Level-up


Type in values of a wild creature to see on which stats it's emphasized. Green values on a
high-level creature are very good for breeding. If you have already tamed your creature you
can try to recover the breeding-stats with an external tool.[1]

Griffin

 Level 

Stat Value Levelups

Health 0

Stamina 0

Oxygen 0

Food 0

Weight 0

Melee Damage [%] 0

Speed [%] 100 0

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard
to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are
distributed.

Combat[edit | edit source]
This section describes how to fight against a wild Griffin.
General[edit | edit source]
Griffins are often seen alone or in a pair, most commonly among trees or at the top of cliffs.
They have a rather wide aggro radius, and will chase a survivor for long distances before
disengaging. Special care should be taken to be aware of your surroundings, as even the
small amount of knock back dealt by their attacks might push a survivor to a death at the
base of a ravine.
Strategy[edit | edit source]
The Griffin is a surprisingly resilient opponent, and does not appear to take the bonus
damage from ranged weapons that other flying creatures do. Fortunately, their attacks also
appear to be somewhat weak in comparison to other flying creatures of the same level, and
easily avoided owing to their large turning radius. Griffins might occasionally attack a
survivor from the ground. They seem to be easily distracted, and are prone to switching
targets.
Weaponry[edit | edit source]
Ranged weapons and pikes seem to be particularly effective, owing to their propensity to
circle the player at short range. Be mindful of other hostiles in the area, as the areas they
spawn are home to many Carnos and Terror Birds. Mounts with a wide area of effect attack
and decent damage such as the Rex will make short work of these creatures.
Danger[edit | edit source]
This creature does decent damage (a wild level 150 deals around 120) and will kill you if
not careful.
Weakness[edit | edit source]
Its turning radius is atrocious, so one can stand and it'll simply fly around you.

Taming[edit | edit source]

Time
 Level 1

2 0 0 0 0:09:11
 Extraordinary Kibble

5 16 4 2 0:13:27
 Raw Mutton

9 115 28 14 0:24:11
 Cooked Lamb Chop

4 0 0 0 0:10:46
 Raw Prime Meat

8 91 22 11 0:21:30
 Cooked Prime Meat

10 16 4 2 0:13:27
 Raw Prime Fish Meat

12 190 47 24 0:32:17
 Raw Meat
 Cooked Prime Fish 20 147 36 18 0:27:38
Meat

23 177 44 22 0:30:56
 Cooked Meat

29 252 62 31 0:39:00
 Raw Fish Meat

58 252 62 31 0:39:00
 Cooked Fish Meat

KO:   × 150;   × 62;   × 17;   × 10;   × 7;   × 4

Torpidity-depletion: 2.14 / s, Time until all torpidity is depleted: 00:11:43

Time
 Level 30

4 0 0 0 0:18:21
 Extraordinary Kibble

10 89 24 12 0:26:54
 Raw Mutton

20 404 108 54 0:53:44


 Cooked Lamb Chop

9 58 16 8 0:24:13
 Raw Prime Meat

18 341 91 46 0:48:21
 Cooked Prime Meat

22 121 32 16 0:29:35
 Raw Prime Fish Meat
26 594 158 79 1:09:55
 Raw Meat

 Cooked Prime Fish 44 487 129 65 1:00:47


Meat

52 594 158 79 1:09:55


 Cooked Meat

65 799 212 106 1:27:24


 Raw Fish Meat

130 799 212 106 1:27:24


 Cooked Fish Meat

KO:   × 411;   × 168;   × 46;   × 27;   × 19;   × 10

Torpidity-depletion: 3.55 / s, Time until all torpidity is depleted: 00:19:19

Time
 Level 60

6 39 11 6 0:27:31
 Extraordinary Kibble

15 206 57 29 0:40:21
 Raw Mutton

31 763 212 106 1:23:17


 Cooked Lamb Chop

14 171 48 24 0:37:39
 Raw Prime Meat

28 658 183 92 1:15:13


 Cooked Prime Meat
35 293 82 41 0:47:04
 Raw Prime Fish Meat

41 1113 309 155 1:50:16


 Raw Meat

 Cooked Prime Fish 69 919 256 128 1:35:20


Meat

82 1113 309 155 1:50:16


 Cooked Meat

103 1480 411 206 2:18:30


 Raw Fish Meat

205 1471 409 205 2:17:49


 Cooked Fish Meat

KO:   × 681;   × 278;   × 76;   × 44;   × 31;   × 16

Torpidity-depletion: 4.63 / s, Time until all torpidity is depleted: 00:24:32

Time
 Level 90

7 53 15 8 0:32:06
 Extraordinary Kibble

21 390 112 56 0:56:29


 Raw Mutton

42 1168 335 168 1:52:49


 Cooked Lamb Chop

19 315 91 46 0:51:06
 Raw Prime Meat
38 1020 293 147 1:42:05
 Cooked Prime Meat

47 482 139 70 1:03:12


 Raw Prime Fish Meat

56 1691 485 243 2:30:36


 Raw Meat

 Cooked Prime Fish 94 1404 403 202 2:09:52


Meat

112 1691 485 243 2:30:36


 Cooked Meat

140 2211 634 317 3:08:14


 Raw Fish Meat

280 2211 634 317 3:08:14


 Cooked Fish Meat

KO:   × 951;   × 389;   × 106;   × 61;   × 44;   × 22

Torpidity-depletion: 5.6 / s, Time until all torpidity is depleted: 00:28:20

Time
 Level 120

9 144 43 22 0:41:16
 Extraordinary Kibble

26 558 164 82 1:09:55


 Raw Mutton

53 1605 471 236 2:22:22


 Cooked Lamb Chop
24 481 141 71 1:04:33
 Raw Prime Meat

48 1411 414 207 2:08:56


 Cooked Prime Meat

60 714 210 105 1:20:41


 Raw Prime Fish Meat

71 2306 677 339 3:10:56


 Raw Meat

 Cooked Prime Fish 119 1923 565 283 2:44:24


Meat

142 2306 677 339 3:10:56


 Cooked Meat

178 3005 882 441 3:59:20


 Raw Fish Meat

355 2996 880 440 3:58:40


 Cooked Fish Meat

KO:   × 1221;   × 499;   × 136;   × 78;   × 56;   × 28

Torpidity-depletion: 6.5 / s, Time until all torpidity is depleted: 00:31:18

Time
 Level 150

11 249 75 38 0:50:26
 Extraordinary Kibble

32 781 234 117 1:26:03


 Raw Mutton
64 2063 618 309 2:51:55
 Cooked Lamb Chop

29 661 198 99 1:17:59


 Raw Prime Meat

58 1823 546 273 2:35:48


 Cooked Prime Meat

72 942 282 141 1:36:49


 Raw Prime Fish Meat

86 2949 883 442 3:51:16


 Raw Meat

 Cooked Prime Fish 144 2466 738 369 3:18:56


Meat

172 2949 883 442 3:51:16


 Cooked Meat

215 3812 1141 571 4:49:05


 Raw Fish Meat

430 3812 1141 571 4:49:05


 Cooked Fish Meat

KO:   × 1491;   × 609;   × 166;   × 95;   × 68;   × 34

Torpidity-depletion: 7.37 / s, Time until all torpidity is depleted: 00:33:45

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for   Extraordinary Kibble: 1 ×   Special Egg, 5 ×   Fiber, 1 ×   Giant
Bee Honey, 1 ×   Lazarus Chowder, 10 ×   Mejoberry, 1 ×   Water
Taming Strategy[edit | edit source]
Though difficult to tame, it may be worth attempting to tame a Griffin as high a level as
possible since they are not breedable and you therefore cannot breed for better stat
mutations. Knock the Griffin out, make sure to make a pen that it cannot get out of, as its
torpor raises closer to max it'll fly away and it'll be impossible to knock it out. They don't
take up a lot of narcotics. When caught in a pen the Griffin can enter a "panic state"
behavior, camera shake will be massive, can be turned off in options.
Grab one Pteranodon, at least 5 stone dinosaur gateways, and 2 gates. Set them down in a
row leaving a space to walk out and put a gate on each end, keep one end closed, then
you aggro the griffin and bring it back to the trap. When you are near speed up and get off
the pteranodon. Aggro the griffin on foot leading it into the pen and walk out of the side,
then go around and close the open door. It is now trapped. The griffin can now be
tranquilized at leisure and will be protected from other wild dinosaurs, although beware of
attacks through the walls.
Another way to tame a griffin is to make a small pen made out of stone, grab a Pteranodon
with high stamina and a tamed dodo. Griffins like to aggro on anything that isn't you, so
with a pteranodon holding a dodo you can lure it in a pen.
Griffins can be captured and reeled in by a Bloodstalker. This can be utilized for taming
griffins easily by placing down a wall of stone doorframes in between you and a wild griffin.
Using this tactic, you can use a Bloodstalker and position yourself to reel it in between the
doorframes and hop off to tranq it; the doorframes will prevent the Bloodstalker from
automatically reeling it in and begin eating it.
A simple, early game method for taming a griffin is use its huge turning circle against it and
let it fly around you while hitting it with tranq darts. It does have a relatively high base
torpor, so make sure you bring plenty of tranq arrows. You may need to do some circle
strafing to keep out of its way, but it is possible to do it without being hit a single time.
Eventually it will flee once its torpor is high enough - chase it down with a fast mount (Such
as a Sabertooth) and get the last few tranq darts in while it flies away, being careful not to
aggro anything in the process.
Keep in mind its torpor drains extremely quickly, while its food drains relatively slowly, so
prepare plenty of narcotics beforehand.

Utility[edit | edit source]
Roles[edit | edit source]
Carrier
The Griffin is a fast flyer, and a rider who has it tamed can pick up players and
small-class dinosaurs.
Combatant
The Griffin is a land and air predator. It has a dive bomb attack that thrusts you
towards the ground for quite a bit of damage. You can pound the ground for three
times your base damage, or dive and pull horizontal and attack with your base
attack for ten to fifteen times more damage than your landing attack.
Keep in mind, a player who is holding an item CANNOT dive attack with a Griffin.
So make sure your hands are empty!
Aerial Firing Platform
The Griffin can carry two riders, both of which can use their weapons whilst flying.
This combined with its ability to strafe sideways makes it useful in chasing down
wild creatures for taming, or as a gunship in PvP. Level up Health and Weight.
Energy Dogfighter
The extreme increase in speed whilst diving allows the Griffin to easily escape
aerial engagements by simply going for the deck. Much of this speed is retained
when pulling out of the dive into level flight, and the momentum can even be used
to regain some lost altitude. Though the Griffin suffers in air-to-air combat due to its
poor turn radius in level flight, practicing 'boom and zoom' tactics is a viable
alternative. Level up Stamina.
Wyvern Egg Collector
With its high base speed, dual passenger seat and skydive ability, the Griffin makes
an ideal egg picker mount.Using a whip makes this very viable.Level up stamina
and health.
Hunter
Travel
Transport
Damage
Guardian
Scout
Defender
Aerial Attack
Collectibles[edit | edit source]
Carrying[edit | edit source]
A Griffin is capable of carrying smaller creatures and Human players.
Currently on official, and most unofficial, PVE servers, wild animals
may not be picked up to prevent griefing.

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