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//==============================================================================

// CXSDump
//==============================================================================
Main FunctionID=7.

File Data:
Files: 4 files.
Symbols: 1008 symbols.
Variables: 94 variables.
Functions: 8 functions.
RuleGroups: 0 groups.
Rules: 0 rules.
Code: 21229 bytes (MAX=32768).

6 Variable Types:
Void (Value=1).
Int (Value=2).
Float (Value=4).
Bool (Value=8).
String (Value=16).
Vector (Value=32).

4 Files:
borneo.xs (ID= 0).
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries.xs (ID= 1).
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\ypAsianInclude.xs (ID= 2).
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\ypKOTHInclude.xs (ID= 3).

1008 Symbols:
EXTERN$cInvalidVector (ID= 0) SymType= 1, SymValue=-1.
EXTERN$cOriginVector (ID= 1) SymType= 1, SymValue=-2.
xsDisableRule (ID= 2) SymType= 0, SymValue=0.
xsDisableSelf (ID= 3) SymType= 0, SymValue=1.
xsEnableRule (ID= 4) SymType= 0, SymValue=2.
xsIsRuleEnabled (ID= 5) SymType= 0, SymValue=3.
xsSetRulePriority (ID= 6) SymType= 0, SymValue=4.
xsSetRulePrioritySelf (ID= 7) SymType= 0, SymValue=5.
xsSetRuleMinInterval (ID= 8) SymType= 0, SymValue=6.
xsSetRuleMinIntervalSelf (ID= 9) SymType= 0, SymValue=7.
xsSetRuleMaxInterval (ID= 10) SymType= 0, SymValue=8.
xsSetRuleMaxIntervalSelf (ID= 11) SymType= 0, SymValue=9.
xsEnableRuleGroup (ID= 12) SymType= 0, SymValue=10.
xsDisableRuleGroup (ID= 13) SymType= 0, SymValue=11.
xsIsRuleGroupEnabled (ID= 14) SymType= 0, SymValue=12.
xsVectorGetX (ID= 15) SymType= 0, SymValue=13.
xsVectorGetY (ID= 16) SymType= 0, SymValue=14.
xsVectorGetZ (ID= 17) SymType= 0, SymValue=15.
xsVectorSetX (ID= 18) SymType= 0, SymValue=16.
xsVectorSetY (ID= 19) SymType= 0, SymValue=17.
xsVectorSetZ (ID= 20) SymType= 0, SymValue=18.
xsVectorSet (ID= 21) SymType= 0, SymValue=19.
xsVectorLength (ID= 22) SymType= 0, SymValue=20.
xsVectorNormalize (ID= 23) SymType= 0, SymValue=21.
xsArrayCreateInt (ID= 24) SymType= 0, SymValue=22.
xsArraySetInt (ID= 25) SymType= 0, SymValue=23.
xsArrayGetInt (ID= 26) SymType= 0, SymValue=24.
xsArrayCreateFloat (ID= 27) SymType= 0, SymValue=25.
xsArraySetFloat (ID= 28) SymType= 0, SymValue=26.
xsArrayGetFloat (ID= 29) SymType= 0, SymValue=27.
xsArrayCreateBool (ID= 30) SymType= 0, SymValue=28.
xsArraySetBool (ID= 31) SymType= 0, SymValue=29.
xsArrayGetBool (ID= 32) SymType= 0, SymValue=30.
xsArrayCreateString (ID= 33) SymType= 0, SymValue=31.
xsArraySetString (ID= 34) SymType= 0, SymValue=32.
xsArrayGetString (ID= 35) SymType= 0, SymValue=33.
xsArrayCreateVector (ID= 36) SymType= 0, SymValue=34.
xsArraySetVector (ID= 37) SymType= 0, SymValue=35.
xsArrayGetVector (ID= 38) SymType= 0, SymValue=36.
xsArrayGetSize (ID= 39) SymType= 0, SymValue=37.
xsDumpArrays (ID= 40) SymType= 0, SymValue=38.
xsGetContextPlayer (ID= 41) SymType= 0, SymValue=39.
xsSetContextPlayer (ID= 42) SymType= 0, SymValue=40.
xsGetTime (ID= 43) SymType= 0, SymValue=41.
xsAddRuntimeEvent (ID= 44) SymType= 0, SymValue=42.
xsGetFunctionID (ID= 45) SymType= 0, SymValue=43.
rmEchoWarning (ID= 46) SymType= 0, SymValue=44.
rmEchoError (ID= 47) SymType= 0, SymValue=45.
rmEchoInfo (ID= 48) SymType= 0, SymValue=46.
rmRandFloat (ID= 49) SymType= 0, SymValue=47.
rmRandInt (ID= 50) SymType= 0, SymValue=48.
rmGetNomadStart (ID= 51) SymType= 0, SymValue=49.
rmGetIsFFA (ID= 52) SymType= 0, SymValue=50.
rmGetIsRelicCapture (ID= 53) SymType= 0, SymValue=51.
rmGetIsKOTH (ID= 54) SymType= 0, SymValue=52.
rmSetMapSize (ID= 55) SymType= 0, SymValue=53.
rmGetMapXSize (ID= 56) SymType= 0, SymValue=54.
rmGetMapZSize (ID= 57) SymType= 0, SymValue=55.
rmSetSeaLevel (ID= 58) SymType= 0, SymValue=56.
rmGetSeaLevel (ID= 59) SymType= 0, SymValue=57.
rmSetSeaType (ID= 60) SymType= 0, SymValue=58.
rmSetMapElevationParameters (ID= 61) SymType= 0, SymValue=59.
rmSetBaseTerrainMix (ID= 62) SymType= 0, SymValue=60.
rmAddMapTerrainByHeightInfo (ID= 63) SymType= 0, SymValue=61.
rmAddMapTerrainByAngleInfo (ID= 64) SymType= 0, SymValue=62.
rmSetMapElevationHeightBlend (ID= 65) SymType= 0, SymValue=63.
rmPlaceMapClusters (ID= 66) SymType= 0, SymValue=64.
rmSetMapClusteringPlacementParams (ID= 67) SymType= 0, SymValue=65.
rmSetMapClusteringObjectParams (ID= 68) SymType= 0, SymValue=66.
rmSetMapClusteringNoiseParams (ID= 69) SymType= 0, SymValue=67.
rmAreaFractionToTiles (ID= 70) SymType= 0, SymValue=68.
rmAreaTilesToFraction (ID= 71) SymType= 0, SymValue=69.
rmXFractionToTiles (ID= 72) SymType= 0, SymValue=70.
rmXTilesToFraction (ID= 73) SymType= 0, SymValue=71.
rmZFractionToTiles (ID= 74) SymType= 0, SymValue=72.
rmZTilesToFraction (ID= 75) SymType= 0, SymValue=73.
rmDegreesToRadians (ID= 76) SymType= 0, SymValue=74.
rmMetersToTiles (ID= 77) SymType= 0, SymValue=75.
rmTilesToMeters (ID= 78) SymType= 0, SymValue=76.
rmXMetersToFraction (ID= 79) SymType= 0, SymValue=77.
rmZMetersToFraction (ID= 80) SymType= 0, SymValue=78.
rmXFractionToMeters (ID= 81) SymType= 0, SymValue=79.
rmZFractionToMeters (ID= 82) SymType= 0, SymValue=80.
rmCreateArea (ID= 83) SymType= 0, SymValue=81.
rmSetAreaSize (ID= 84) SymType= 0, SymValue=82.
rmSetAreaEdgeFilling (ID= 85) SymType= 0, SymValue=83.
rmSetAreaLocation (ID= 86) SymType= 0, SymValue=84.
rmSetAreaLocPlayer (ID= 87) SymType= 0, SymValue=85.
rmSetAreaLocTeam (ID= 88) SymType= 0, SymValue=86.
rmBuildArea (ID= 89) SymType= 0, SymValue=87.
rmBuildAllAreas (ID= 90) SymType= 0, SymValue=88.
rmSetAreaTerrainType (ID= 91) SymType= 0, SymValue=89.
rmSetAreaMix (ID= 92) SymType= 0, SymValue=90.
rmPaintAreaTerrain (ID= 93) SymType= 0, SymValue=91.
rmPaintAreaTerrainByHeight (ID= 94) SymType= 0, SymValue=92.
rmPaintAreaTerrainByAngle (ID= 95) SymType= 0, SymValue=93.
rmSetAreaBaseHeight (ID= 96) SymType= 0, SymValue=94.
rmSetAreaWarnFailure (ID= 97) SymType= 0, SymValue=95.
rmSetAreaForestType (ID= 98) SymType= 0, SymValue=96.
rmSetAreaForestDensity (ID= 99) SymType= 0, SymValue=97.
rmSetAreaForestClumpiness (ID= 100) SymType= 0, SymValue=98.
rmSetAreaForestUnderbrush (ID= 101) SymType= 0, SymValue=99.
rmSetAreaWaterType (ID= 102) SymType= 0, SymValue=100.
rmGetAreaClosestPoint (ID= 103) SymType= 0, SymValue=101.
rmSetAreaCliffType (ID= 104) SymType= 0, SymValue=102.
rmSetAreaCliffPainting (ID= 105) SymType= 0, SymValue=103.
rmSetAreaCliffEdge (ID= 106) SymType= 0, SymValue=104.
rmSetAreaCliffHeight (ID= 107) SymType= 0, SymValue=105.
rmAddAreaCliffEdgeAvoidClass (ID= 108) SymType= 0, SymValue=106.
rmRiverCreate (ID= 109) SymType= 0, SymValue=107.
rmRiverSetConnections (ID= 110) SymType= 0, SymValue=108.
rmRiverConnectRiver (ID= 111) SymType= 0, SymValue=109.
rmRiverAddWaypoint (ID= 112) SymType= 0, SymValue=110.
rmRiverSetBankNoiseParams (ID= 113) SymType= 0, SymValue=111.
rmRiverSetShallowRadius (ID= 114) SymType= 0, SymValue=112.
rmRiverAddShallow (ID= 115) SymType= 0, SymValue=113.
rmRiverAddShallows (ID= 116) SymType= 0, SymValue=114.
rmRiverAvoid (ID= 117) SymType= 0, SymValue=115.
rmRiverBuild (ID= 118) SymType= 0, SymValue=116.
rmRiverReveal (ID= 119) SymType= 0, SymValue=117.
rmSetRiverFoundationParams (ID= 120) SymType= 0, SymValue=118.
rmSetWorldCircleConstraint (ID= 121) SymType= 0, SymValue=119.
rmSetAreaObeyWorldCircleConstraint (ID= 122) SymType= 0, SymValue=120.
rmAddAreaTerrainLayer (ID= 123) SymType= 0, SymValue=121.
rmSetAreaTerrainLayerVariance (ID= 124) SymType= 0, SymValue=122.
rmSetAreaMinBlobs (ID= 125) SymType= 0, SymValue=123.
rmSetAreaMaxBlobs (ID= 126) SymType= 0, SymValue=124.
rmSetAreaMinBlobDistance (ID= 127) SymType= 0, SymValue=125.
rmSetAreaMaxBlobDistance (ID= 128) SymType= 0, SymValue=126.
rmSetAreaCoherence (ID= 129) SymType= 0, SymValue=127.
rmSetAreaSmoothDistance (ID= 130) SymType= 0, SymValue=128.
rmSetAreaHeightBlend (ID= 131) SymType= 0, SymValue=129.
rmAreaID (ID= 132) SymType= 0, SymValue=130.
rmAddAreaInfluencePoint (ID= 133) SymType= 0, SymValue=131.
rmAddAreaInfluenceSegment (ID= 134) SymType= 0, SymValue=132.
rmAddAreaRemoveType (ID= 135) SymType= 0, SymValue=133.
rmAddAreaTerrainReplacement (ID= 136) SymType= 0, SymValue=134.
rmSetAreaElevationType (ID= 137) SymType= 0, SymValue=135.
rmSetAreaElevationMinFrequency (ID= 138) SymType= 0, SymValue=136.
rmSetAreaElevationOctaves (ID= 139) SymType= 0, SymValue=137.
rmSetAreaElevationPersistence (ID= 140) SymType= 0, SymValue=138.
rmSetAreaElevationVariation (ID= 141) SymType= 0, SymValue=139.
rmSetAreaElevationEdgeFalloffDist (ID= 142) SymType= 0, SymValue=140.
rmSetAreaElevationNoiseBias (ID= 143) SymType= 0, SymValue=141.
rmSetAreaReveal (ID= 144) SymType= 0, SymValue=142.
rmSetGlobalSnow (ID= 145) SymType= 0, SymValue=143.
rmSetGlobalRain (ID= 146) SymType= 0, SymValue=144.
rmSetGlobalStormLength (ID= 147) SymType= 0, SymValue=145.
rmSetWindMagnitude (ID= 148) SymType= 0, SymValue=146.
rmTerrainInitialize (ID= 149) SymType= 0, SymValue=147.
rmFillMapCorners (ID= 150) SymType= 0, SymValue=148.
rmSetLightingSet (ID= 151) SymType= 0, SymValue=149.
rmDoLightingFade (ID= 152) SymType= 0, SymValue=150.
rmDoLightingEffect (ID= 153) SymType= 0, SymValue=151.
rmSetGaiaCiv (ID= 154) SymType= 0, SymValue=152.
rmAllocateSubCivs (ID= 155) SymType= 0, SymValue=153.
rmSetSubCiv (ID= 156) SymType= 0, SymValue=154.
rmGetCivID (ID= 157) SymType= 0, SymValue=155.
rmAddMerc (ID= 158) SymType= 0, SymValue=156.
rmSetPlayerLocation (ID= 159) SymType= 0, SymValue=157.
rmSetPlayerPlacementArea (ID= 160) SymType= 0, SymValue=158.
rmSetTeamSpacingModifier (ID= 161) SymType= 0, SymValue=159.
rmSetPlacementTeam (ID= 162) SymType= 0, SymValue=160.
rmSetPlacementSection (ID= 163) SymType= 0, SymValue=161.
rmPlacePlayersCircular (ID= 164) SymType= 0, SymValue=162.
rmPlacePlayersSquare (ID= 165) SymType= 0, SymValue=163.
rmPlacePlayersLine (ID= 166) SymType= 0, SymValue=164.
rmPlacePlayersRiver (ID= 167) SymType= 0, SymValue=165.
rmPlacePlayer (ID= 168) SymType= 0, SymValue=166.
rmSetPlayerArea (ID= 169) SymType= 0, SymValue=167.
rmPlayerLocXFraction (ID= 170) SymType= 0, SymValue=168.
rmPlayerLocZFraction (ID= 171) SymType= 0, SymValue=169.
rmAddFairLoc (ID= 172) SymType= 0, SymValue=170.
rmPlaceFairLocs (ID= 173) SymType= 0, SymValue=171.
rmResetFairLocs (ID= 174) SymType= 0, SymValue=172.
rmGetNumberFairLocs (ID= 175) SymType= 0, SymValue=173.
rmFairLocXFraction (ID= 176) SymType= 0, SymValue=174.
rmFairLocZFraction (ID= 177) SymType= 0, SymValue=175.
rmSetPlayerResource (ID= 178) SymType= 0, SymValue=176.
rmAddPlayerResource (ID= 179) SymType= 0, SymValue=177.
rmMultiplyPlayerResource (ID= 180) SymType= 0, SymValue=178.
rmGetPlayerName (ID= 181) SymType= 0, SymValue=179.
rmGetPlayerTeam (ID= 182) SymType= 0, SymValue=180.
rmGetPlayerCiv (ID= 183) SymType= 0, SymValue=181.
rmGetPlayerCulture (ID= 184) SymType= 0, SymValue=182.
rmGetNumberPlayersOnTeam (ID= 185) SymType= 0, SymValue=183.
rmSetTeamArea (ID= 186) SymType= 0, SymValue=184.
rmCreateBoxConstraint (ID= 187) SymType= 0, SymValue=185.
rmCreatePieConstraint (ID= 188) SymType= 0, SymValue=186.
rmCreateAreaOverlapConstraint (ID= 189) SymType= 0, SymValue=187.
rmCreateAreaConstraint (ID= 190) SymType= 0, SymValue=188.
rmCreateAreaDistanceConstraint (ID= 191) SymType= 0, SymValue=189.
rmCreateAreaMaxDistanceConstraint (ID= 192) SymType= 0, SymValue=190.
rmCreateEdgeConstraint (ID= 193) SymType= 0, SymValue=191.
rmCreateEdgeDistanceConstraint (ID= 194) SymType= 0, SymValue=192.
rmCreateEdgeMaxDistanceConstraint (ID= 195) SymType= 0, SymValue=193.
rmCreateCliffEdgeConstraint (ID= 196) SymType= 0, SymValue=194.
rmCreateCliffEdgeDistanceConstraint (ID= 197) SymType= 0, SymValue=195.
rmCreateCliffEdgeMaxDistanceConstraint (ID= 198) SymType= 0, SymValue=196.
rmCreateCliffRampConstraint (ID= 199) SymType= 0, SymValue=197.
rmCreateCliffRampDistanceConstraint (ID= 200) SymType= 0, SymValue=198.
rmCreateCliffRampMaxDistanceConstraint (ID= 201) SymType= 0, SymValue=199.
rmCreateClassDistanceConstraint (ID= 202) SymType= 0, SymValue=200.
rmCreateTypeDistanceConstraint (ID= 203) SymType= 0, SymValue=201.
rmCreateTerrainDistanceConstraint (ID= 204) SymType= 0, SymValue=202.
rmCreateTerrainMaxDistanceConstraint (ID= 205) SymType= 0, SymValue=203.
rmCreateCornerConstraint (ID= 206) SymType= 0, SymValue=204.
rmCreateTradeRouteDistanceConstraint (ID= 207) SymType= 0, SymValue=205.
rmAddAreaConstraint (ID= 208) SymType= 0, SymValue=206.
rmCreateHCGPConstraint (ID= 209) SymType= 0, SymValue=207.
rmCreateHCGPSelfConstraint (ID= 210) SymType= 0, SymValue=208.
rmCreateHCGPAllyConstraint (ID= 211) SymType= 0, SymValue=209.
rmCreateHCGPEnemyConstraint (ID= 212) SymType= 0, SymValue=210.
rmCreateMaxHeightConstraint (ID= 213) SymType= 0, SymValue=211.
rmAddFairLocConstraint (ID= 214) SymType= 0, SymValue=212.
rmAddObjectDefConstraint (ID= 215) SymType= 0, SymValue=213.
rmDefineClass (ID= 216) SymType= 0, SymValue=214.
rmAddAreaToClass (ID= 217) SymType= 0, SymValue=215.
rmAddObjectDefToClass (ID= 218) SymType= 0, SymValue=216.
rmClassID (ID= 219) SymType= 0, SymValue=217.
rmConstraintID (ID= 220) SymType= 0, SymValue=218.
rmCreateObjectDef (ID= 221) SymType= 0, SymValue=219.
rmCreateStartingUnitsObjectDef (ID= 222) SymType= 0, SymValue=220.
rmSetObjectDefMinDistance (ID= 223) SymType= 0, SymValue=221.
rmSetObjectDefMaxDistance (ID= 224) SymType= 0, SymValue=222.
rmSetObjectDefGarrisonSecondaryUnits (ID= 225) SymType= 0, SymValue=223.
rmSetObjectDefGarrisonStartingUnits (ID= 226) SymType= 0, SymValue=224.
rmSetObjectDefCreateHerd (ID= 227) SymType= 0, SymValue=225.
rmSetObjectDefHerdAngle (ID= 228) SymType= 0, SymValue=226.
rmSetObjectDefAllowOverlap (ID= 229) SymType= 0, SymValue=227.
rmSetObjectDefForceFullRotation (ID= 230) SymType= 0, SymValue=228.
rmAddObjectDefItem (ID= 231) SymType= 0, SymValue=229.
rmAddObjectDefItemByTypeID (ID= 232) SymType= 0, SymValue=230.
rmPlaceObjectDefAtLoc (ID= 233) SymType= 0, SymValue=231.
rmPlaceObjectDefAtPoint (ID= 234) SymType= 0, SymValue=232.
rmSetObjectDefTradeRouteID (ID= 235) SymType= 0, SymValue=233.
rmPlaceObjectDefPerPlayer (ID= 236) SymType= 0, SymValue=234.
rmPlaceObjectDefAtAreaLoc (ID= 237) SymType= 0, SymValue=235.
rmPlaceObjectDefInArea (ID= 238) SymType= 0, SymValue=236.
rmPlaceObjectDefAtRandomAreaOfClass (ID= 239) SymType= 0, SymValue=237.
rmPlaceObjectDefInRandomAreaOfClass (ID= 240) SymType= 0, SymValue=238.
rmCreateConnection (ID= 241) SymType= 0, SymValue=239.
rmSetConnectionType (ID= 242) SymType= 0, SymValue=240.
rmAddConnectionArea (ID= 243) SymType= 0, SymValue=241.
rmSetConnectionPositionVariance (ID= 244) SymType= 0, SymValue=242.
rmSetConnectionWidth (ID= 245) SymType= 0, SymValue=243.
rmSetConnectionBaseHeight (ID= 246) SymType= 0, SymValue=244.
rmSetConnectionCoherence (ID= 247) SymType= 0, SymValue=245.
rmSetConnectionWarnFailure (ID= 248) SymType= 0, SymValue=246.
rmSetConnectionHeightBlend (ID= 249) SymType= 0, SymValue=247.
rmSetConnectionSmoothDistance (ID= 250) SymType= 0, SymValue=248.
rmAddConnectionTerrainReplacement (ID= 251) SymType= 0, SymValue=249.
rmSetConnectionTerrainCost (ID= 252) SymType= 0, SymValue=250.
rmSetConnectionBaseTerrainCost (ID= 253) SymType= 0, SymValue=251.
rmBuildConnection (ID= 254) SymType= 0, SymValue=252.
rmAddConnectionToClass (ID= 255) SymType= 0, SymValue=253.
rmAddConnectionConstraint (ID= 256) SymType= 0, SymValue=254.
rmAddConnectionStartConstraint (ID= 257) SymType= 0, SymValue=255.
rmAddConnectionEndConstraint (ID= 258) SymType= 0, SymValue=256.
rmSetStatusText (ID= 259) SymType= 0, SymValue=257.
sqrt (ID= 260) SymType= 0, SymValue=258.
rmSetVPFile (ID= 261) SymType= 0, SymValue=259.
rmCreateTrigger (ID= 262) SymType= 0, SymValue=260.
rmSwitchToTrigger (ID= 263) SymType= 0, SymValue=261.
rmTriggerID (ID= 264) SymType= 0, SymValue=262.
rmSetTriggerPriority (ID= 265) SymType= 0, SymValue=263.
rmSetTriggerActive (ID= 266) SymType= 0, SymValue=264.
rmSetTriggerRunImmediately (ID= 267) SymType= 0, SymValue=265.
rmSetTriggerLoop (ID= 268) SymType= 0, SymValue=266.
rmAddTriggerCondition (ID= 269) SymType= 0, SymValue=267.
rmSetTriggerConditionParam (ID= 270) SymType= 0, SymValue=268.
rmSetTriggerConditionParamInt (ID= 271) SymType= 0, SymValue=269.
rmSetTriggerConditionParamFloat (ID= 272) SymType= 0, SymValue=270.
rmSetTriggerConditionParamArmy (ID= 273) SymType= 0, SymValue=271.
rmAddTriggerEffect (ID= 274) SymType= 0, SymValue=272.
rmSetTriggerEffectParam (ID= 275) SymType= 0, SymValue=273.
rmSetTriggerEffectParamInt (ID= 276) SymType= 0, SymValue=274.
rmSetTriggerEffectParamFloat (ID= 277) SymType= 0, SymValue=275.
rmSetTriggerEffectParamArmy (ID= 278) SymType= 0, SymValue=276.
rmCreateArmy (ID= 279) SymType= 0, SymValue=277.
rmAddUnitsToArmy (ID= 280) SymType= 0, SymValue=278.
rmGetNumberUnitsPlaced (ID= 281) SymType= 0, SymValue=279.
rmGetUnitPlaced (ID= 282) SymType= 0, SymValue=280.
rmGetUnitPlacedOfPlayer (ID= 283) SymType= 0, SymValue=281.
rmDefineConstant (ID= 284) SymType= 0, SymValue=282.
rmSetIgnoreForceToGaia (ID= 285) SymType= 0, SymValue=283.
rmCreateGrouping (ID= 286) SymType= 0, SymValue=284.
rmAddGroupingConstraint (ID= 287) SymType= 0, SymValue=285.
rmPlaceGroupingAtLoc (ID= 288) SymType= 0, SymValue=286.
rmPlaceGroupingAtPoint (ID= 289) SymType= 0, SymValue=287.
rmPlaceGroupingInArea (ID= 290) SymType= 0, SymValue=288.
rmSetGroupingMinDistance (ID= 291) SymType= 0, SymValue=289.
rmSetGroupingMaxDistance (ID= 292) SymType= 0, SymValue=290.
rmAddGroupingToClass (ID= 293) SymType= 0, SymValue=291.
rmCreateTradeRoute (ID= 294) SymType= 0, SymValue=292.
rmAddTradeRouteWaypoint (ID= 295) SymType= 0, SymValue=293.
rmAddTradeRouteWaypointVector (ID= 296) SymType= 0, SymValue=294.
rmAddRandomTradeRouteWaypoints (ID= 297) SymType= 0, SymValue=295.
rmAddRandomTradeRouteWaypointsVector (ID= 298) SymType= 0, SymValue=296.
rmCreateTradeRouteWaypointsInArea (ID= 299) SymType= 0, SymValue=297.
rmGetTradeRouteWayPoint (ID= 300) SymType= 0, SymValue=298.
rmBuildTradeRoute (ID= 301) SymType= 0, SymValue=299.
rmSetHomeCityGatherPoint (ID= 302) SymType= 0, SymValue=300.
rmSetHomeCityWaterSpawnPoint (ID= 303) SymType= 0, SymValue=301.
rmGetLowHomeCityLevel (ID= 304) SymType= 0, SymValue=302.
rmGetAverageHomeCityLevel (ID= 305) SymType= 0, SymValue=303.
rmGetHighHomeCityLevel (ID= 306) SymType= 0, SymValue=304.
rmGetHomeCityLevel (ID= 307) SymType= 0, SymValue=305.
rmGetUnitPosition (ID= 308) SymType= 0, SymValue=306.
rmSetMapType (ID= 309) SymType= 0, SymValue=307.
rmIsMapType (ID= 310) SymType= 0, SymValue=308.
rmEnableLocalWater (ID= 311) SymType= 0, SymValue=309.
rmAddClosestPointConstraint (ID= 312) SymType= 0, SymValue=310.
rmClearClosestPointConstraints (ID= 313) SymType= 0, SymValue=311.
rmFindClosestPoint (ID= 314) SymType= 0, SymValue=312.
rmFindClosestPointVector (ID= 315) SymType= 0, SymValue=313.
rmFindCloserArea (ID= 316) SymType= 0, SymValue=314.
rmAddAreaCliffWaypoint (ID= 317) SymType= 0, SymValue=315.
rmAddAreaCliffRandomWaypoints (ID= 318) SymType= 0, SymValue=316.
rmSetNuggetDifficulty (ID= 319) SymType= 0, SymValue=317.
rmSetOceanReveal (ID= 320) SymType= 0, SymValue=318.
EXTERN$cNumberPlayers (ID= 321) SymType= 1, SymValue=-3.
EXTERN$cNumberNonGaiaPlayers (ID= 322) SymType= 1, SymValue=-4.
EXTERN$cNumberTeams (ID= 323) SymType= 1, SymValue=-5.
EXTERN$cFilename (ID= 324) SymType= 1, SymValue=-6.
EXTERN$cCultureNature (ID= 325) SymType= 1, SymValue=-7.
EXTERN$cCultureWesternEurope (ID= 326) SymType= 1, SymValue=-8.
EXTERN$cCultureMediterranean (ID= 327) SymType= 1, SymValue=-9.
EXTERN$cCultureEasternEurope (ID= 328) SymType= 1, SymValue=-10.
EXTERN$cCultureStone (ID= 329) SymType= 1, SymValue=-11.
EXTERN$cCultureGrass (ID= 330) SymType= 1, SymValue=-12.
EXTERN$cCultureWood (ID= 331) SymType= 1, SymValue=-13.
EXTERN$cCultureHide (ID= 332) SymType= 1, SymValue=-14.
EXTERN$cCultureAztec (ID= 333) SymType= 1, SymValue=-15.
EXTERN$cCultureSioux (ID= 334) SymType= 1, SymValue=-16.
EXTERN$cCultureIroquois (ID= 335) SymType= 1, SymValue=-17.
EXTERN$cCultureChinese (ID= 336) SymType= 1, SymValue=-18.
EXTERN$cCultureIndian (ID= 337) SymType= 1, SymValue=-19.
EXTERN$cCultureJapanese (ID= 338) SymType= 1, SymValue=-20.
EXTERN$cCivNature (ID= 339) SymType= 1, SymValue=-21.
EXTERN$cCivSpanish (ID= 340) SymType= 1, SymValue=-22.
EXTERN$cCivBritish (ID= 341) SymType= 1, SymValue=-23.
EXTERN$cCivFrench (ID= 342) SymType= 1, SymValue=-24.
EXTERN$cCivPortuguese (ID= 343) SymType= 1, SymValue=-25.
EXTERN$cCivDutch (ID= 344) SymType= 1, SymValue=-26.
EXTERN$cCivRussians (ID= 345) SymType= 1, SymValue=-27.
EXTERN$cCivGermans (ID= 346) SymType= 1, SymValue=-28.
EXTERN$cCivOttomans (ID= 347) SymType= 1, SymValue=-29.
EXTERN$cCivSPCAct1 (ID= 348) SymType= 1, SymValue=-30.
EXTERN$cCivSPCAct2 (ID= 349) SymType= 1, SymValue=-31.
EXTERN$cCivSPCAct3 (ID= 350) SymType= 1, SymValue=-32.
EXTERN$cCivPirate (ID= 351) SymType= 1, SymValue=-33.
EXTERN$cCivTheCircle (ID= 352) SymType= 1, SymValue=-34.
EXTERN$cCivNativeAmerican (ID= 353) SymType= 1, SymValue=-35.
EXTERN$cCivXPIroquois (ID= 354) SymType= 1, SymValue=-36.
EXTERN$cCivXPSioux (ID= 355) SymType= 1, SymValue=-37.
EXTERN$cCivXPAztec (ID= 356) SymType= 1, SymValue=-38.
EXTERN$cCivXPSPC (ID= 357) SymType= 1, SymValue=-39.
EXTERN$cCivJapanese (ID= 358) SymType= 1, SymValue=-40.
EXTERN$cCivChinese (ID= 359) SymType= 1, SymValue=-41.
EXTERN$cCivIndians (ID= 360) SymType= 1, SymValue=-42.
EXTERN$cCivSPCJapanese (ID= 361) SymType= 1, SymValue=-43.
EXTERN$cCivSPCChinese (ID= 362) SymType= 1, SymValue=-44.
EXTERN$cCivSPCIndians (ID= 363) SymType= 1, SymValue=-45.
EXTERN$cCivSPCCompany (ID= 364) SymType= 1, SymValue=-46.
EXTERN$cCivSPCJapaneseEnemy (ID= 365) SymType= 1, SymValue=-47.
EXTERN$cCivAztecs (ID= 366) SymType= 1, SymValue=-48.
EXTERN$cCivCaribs (ID= 367) SymType= 1, SymValue=-49.
EXTERN$cCivCherokee (ID= 368) SymType= 1, SymValue=-50.
EXTERN$cCivComanche (ID= 369) SymType= 1, SymValue=-51.
EXTERN$cCivCree (ID= 370) SymType= 1, SymValue=-52.
EXTERN$cCivIncas (ID= 371) SymType= 1, SymValue=-53.
EXTERN$cCivIroquois (ID= 372) SymType= 1, SymValue=-54.
EXTERN$cCivLakota (ID= 373) SymType= 1, SymValue=-55.
EXTERN$cCivMaya (ID= 374) SymType= 1, SymValue=-56.
EXTERN$cCivNootka (ID= 375) SymType= 1, SymValue=-57.
EXTERN$cCivSeminoles (ID= 376) SymType= 1, SymValue=-58.
EXTERN$cCivTupi (ID= 377) SymType= 1, SymValue=-59.
EXTERN$cCivZapotec (ID= 378) SymType= 1, SymValue=-60.
EXTERN$cCivHuron (ID= 379) SymType= 1, SymValue=-61.
EXTERN$cCivCheyenne (ID= 380) SymType= 1, SymValue=-62.
EXTERN$cCivKlamath (ID= 381) SymType= 1, SymValue=-63.
EXTERN$cCivMapuche (ID= 382) SymType= 1, SymValue=-64.
EXTERN$cCivNavajo (ID= 383) SymType= 1, SymValue=-65.
EXTERN$cCivApache (ID= 384) SymType= 1, SymValue=-66.
EXTERN$cCivUdasi (ID= 385) SymType= 1, SymValue=-67.
EXTERN$cCivZen (ID= 386) SymType= 1, SymValue=-68.
EXTERN$cCivShaolin (ID= 387) SymType= 1, SymValue=-69.
EXTERN$cCivSaltpeter (ID= 388) SymType= 1, SymValue=-70.
EXTERN$cCivBhakti (ID= 389) SymType= 1, SymValue=-71.
EXTERN$cCivJesuit (ID= 390) SymType= 1, SymValue=-72.
EXTERN$cCivSufi (ID= 391) SymType= 1, SymValue=-73.
EXTERN$cCivLouverture (ID= 392) SymType= 1, SymValue=-74.
EXTERN$cCivWashington (ID= 393) SymType= 1, SymValue=-75.
EXTERN$cCivHidalgo (ID= 394) SymType= 1, SymValue=-76.
EXTERN$cCivBonifacio (ID= 395) SymType= 1, SymValue=-77.
EXTERN$cCivBolivar (ID= 396) SymType= 1, SymValue=-78.
EXTERN$cCivSanMartin (ID= 397) SymType= 1, SymValue=-79.
EXTERN$cCivSantander (ID= 398) SymType= 1, SymValue=-80.
EXTERN$cCivOHiggins (ID= 399) SymType= 1, SymValue=-81.
EXTERN$cConnectAreas (ID= 400) SymType= 1, SymValue=-82.
EXTERN$cConnectPlayers (ID= 401) SymType= 1, SymValue=-83.
EXTERN$cConnectAllies (ID= 402) SymType= 1, SymValue=-84.
EXTERN$cConnectEnemies (ID= 403) SymType= 1, SymValue=-85.
EXTERN$cMapSize (ID= 404) SymType= 1, SymValue=-86.
EXTERN$cMapResources (ID= 405) SymType= 1, SymValue=-87.
EXTERN$cElevNormal (ID= 406) SymType= 1, SymValue=-88.
EXTERN$cElevFractalSum (ID= 407) SymType= 1, SymValue=-89.
EXTERN$cElevTurbulence (ID= 408) SymType= 1, SymValue=-90.
EXTERN$cClusterLand (ID= 409) SymType= 1, SymValue=-91.
EXTERN$cClusterWater (ID= 410) SymType= 1, SymValue=-92.
EXTERN$cClusterShallowWater (ID= 411) SymType= 1, SymValue=-93.
EXTERN$cClusterEverywhere (ID= 412) SymType= 1, SymValue=-94.
borneo (ID= 413) SymType= 8, SymValue=0.
mercenaries.xs (ID= 414) SymType= 8, SymValue=1.
chooseMercs (ID= 415) SymType= 3, SymValue=0.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L0
(ID= 416) SymType= 4, SymValue=0.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L1
(ID= 417) SymType= 4, SymValue=1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR0 (ID= 418) SymType= 2, SymValue=0.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L2
(ID= 419) SymType= 4, SymValue=2.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L3
(ID= 420) SymType= 4, SymValue=3.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR1 (ID= 421) SymType= 2, SymValue=1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L4
(ID= 422) SymType= 4, SymValue=4.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L5
(ID= 423) SymType= 4, SymValue=5.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR2 (ID= 424) SymType= 2, SymValue=2.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L6
(ID= 425) SymType= 4, SymValue=6.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L7
(ID= 426) SymType= 4, SymValue=7.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR3 (ID= 427) SymType= 2, SymValue=3.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L8
(ID= 428) SymType= 4, SymValue=8.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L9
(ID= 429) SymType= 4, SymValue=9.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR4 (ID= 430) SymType= 2, SymValue=4.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L10
(ID= 431) SymType= 4, SymValue=10.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L11
(ID= 432) SymType= 4, SymValue=11.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR5 (ID= 433) SymType= 2, SymValue=5.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR6 (ID= 434) SymType= 2, SymValue=6.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L12
(ID= 435) SymType= 4, SymValue=12.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L13
(ID= 436) SymType= 4, SymValue=13.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR7 (ID= 437) SymType= 2, SymValue=7.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L14
(ID= 438) SymType= 4, SymValue=14.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L15
(ID= 439) SymType= 4, SymValue=15.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR8 (ID= 440) SymType= 2, SymValue=8.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L16
(ID= 441) SymType= 4, SymValue=16.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L17
(ID= 442) SymType= 4, SymValue=17.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR9 (ID= 443) SymType= 2, SymValue=9.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L18
(ID= 444) SymType= 4, SymValue=18.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L19
(ID= 445) SymType= 4, SymValue=19.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR10 (ID= 446) SymType= 2, SymValue=10.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L20
(ID= 447) SymType= 4, SymValue=20.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L21
(ID= 448) SymType= 4, SymValue=21.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR11 (ID= 449) SymType= 2, SymValue=11.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L22
(ID= 450) SymType= 4, SymValue=22.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L23
(ID= 451) SymType= 4, SymValue=23.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR12 (ID= 452) SymType= 2, SymValue=12.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L24
(ID= 453) SymType= 4, SymValue=24.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L25
(ID= 454) SymType= 4, SymValue=25.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR13 (ID= 455) SymType= 2, SymValue=13.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L26
(ID= 456) SymType= 4, SymValue=26.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L27
(ID= 457) SymType= 4, SymValue=27.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR14 (ID= 458) SymType= 2, SymValue=14.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR15 (ID= 459) SymType= 2, SymValue=15.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L28
(ID= 460) SymType= 4, SymValue=28.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L29
(ID= 461) SymType= 4, SymValue=29.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR16 (ID= 462) SymType= 2, SymValue=16.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L30
(ID= 463) SymType= 4, SymValue=30.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L31
(ID= 464) SymType= 4, SymValue=31.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR17 (ID= 465) SymType= 2, SymValue=17.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L32
(ID= 466) SymType= 4, SymValue=32.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L33
(ID= 467) SymType= 4, SymValue=33.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR18 (ID= 468) SymType= 2, SymValue=18.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L34
(ID= 469) SymType= 4, SymValue=34.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L35
(ID= 470) SymType= 4, SymValue=35.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR19 (ID= 471) SymType= 2, SymValue=19.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L36
(ID= 472) SymType= 4, SymValue=36.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L37
(ID= 473) SymType= 4, SymValue=37.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR20 (ID= 474) SymType= 2, SymValue=20.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L38
(ID= 475) SymType= 4, SymValue=38.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L39
(ID= 476) SymType= 4, SymValue=39.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR21 (ID= 477) SymType= 2, SymValue=21.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L40
(ID= 478) SymType= 4, SymValue=40.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L41
(ID= 479) SymType= 4, SymValue=41.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR22 (ID= 480) SymType= 2, SymValue=22.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L42
(ID= 481) SymType= 4, SymValue=42.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L43
(ID= 482) SymType= 4, SymValue=43.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR23 (ID= 483) SymType= 2, SymValue=23.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR24 (ID= 484) SymType= 2, SymValue=24.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L44
(ID= 485) SymType= 4, SymValue=44.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L45
(ID= 486) SymType= 4, SymValue=45.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR25 (ID= 487) SymType= 2, SymValue=25.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L46
(ID= 488) SymType= 4, SymValue=46.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L47
(ID= 489) SymType= 4, SymValue=47.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR26 (ID= 490) SymType= 2, SymValue=26.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L48
(ID= 491) SymType= 4, SymValue=48.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L49
(ID= 492) SymType= 4, SymValue=49.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR27 (ID= 493) SymType= 2, SymValue=27.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L50
(ID= 494) SymType= 4, SymValue=50.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L51
(ID= 495) SymType= 4, SymValue=51.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR28 (ID= 496) SymType= 2, SymValue=28.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR29 (ID= 497) SymType= 2, SymValue=29.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L52
(ID= 498) SymType= 4, SymValue=52.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L53
(ID= 499) SymType= 4, SymValue=53.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR30 (ID= 500) SymType= 2, SymValue=30.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR31 (ID= 501) SymType= 2, SymValue=31.
ypAsianInclude.xs (ID= 502) SymType= 8, SymValue=2.
ypIsAsian (ID= 503) SymType= 3, SymValue=1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\ypAsianInclude$ypIsAsian1$pID
(ID= 504) SymType= 2, SymValue=0.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\ypAsianInclude$ypIsAsian1$L54
(ID= 505) SymType= 4, SymValue=54.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\ypAsianInclude$ypIsAsian1$L55
(ID= 506) SymType= 4, SymValue=55.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypIsAsian1$TEMPVAR1 (ID= 507) SymType= 2, SymValue=1.
ypTCChooser (ID= 508) SymType= 3, SymValue=2.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$pID (ID= 509) SymType= 2, SymValue=0.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$playerTCType (ID= 510) SymType= 2,
SymValue=1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR2 (ID= 511) SymType= 2, SymValue=2.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$L56 (ID= 512) SymType= 4, SymValue=56.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$L57 (ID= 513) SymType= 4, SymValue=57.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR3 (ID= 514) SymType= 2, SymValue=3.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR4 (ID= 515) SymType= 2, SymValue=4.
ypMonasteryBuilder (ID= 516) SymType= 3, SymValue=3.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$pID (ID= 517) SymType= 2, SymValue=0.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$berryWagon (ID= 518) SymType= 2,
SymValue=1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$objectType (ID= 519) SymType= 2,
SymValue=2.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR3 (ID= 520) SymType= 2,
SymValue=3.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$objectType2 (ID= 521) SymType= 2,
SymValue=4.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR5 (ID= 522) SymType= 2,
SymValue=5.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidImpassableLand (ID= 523)
SymType= 2, SymValue=6.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR7 (ID= 524) SymType= 2,
SymValue=7.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR8 (ID= 525) SymType= 2,
SymValue=8.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidAll (ID= 526) SymType=
2, SymValue=9.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR10 (ID= 527) SymType= 2,
SymValue=10.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR11 (ID= 528) SymType= 2,
SymValue=11.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidTradeRouteSocket (ID=
529) SymType= 2, SymValue=12.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR13 (ID= 530) SymType= 2,
SymValue=13.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR14 (ID= 531) SymType= 2,
SymValue=14.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidsMonastery (ID= 532)
SymType= 2, SymValue=15.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR16 (ID= 533) SymType= 2,
SymValue=16.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryEdgeConstraint (ID= 534)
SymType= 2, SymValue=17.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR18 (ID= 535) SymType= 2,
SymValue=18.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidsTC (ID= 536) SymType=
2, SymValue=19.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR20 (ID= 537) SymType= 2,
SymValue=20.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR21 (ID= 538) SymType= 2,
SymValue=21.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidTradeRoute (ID= 539)
SymType= 2, SymValue=22.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR23 (ID= 540) SymType= 2,
SymValue=23.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidResource (ID= 541)
SymType= 2, SymValue=24.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR25 (ID= 542) SymType= 2,
SymValue=25.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR26 (ID= 543) SymType= 2,
SymValue=26.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monID (ID= 544) SymType= 2,
SymValue=27.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR28 (ID= 545) SymType= 2,
SymValue=28.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$L58 (ID= 546) SymType= 4, SymValue=58.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$L59 (ID= 547) SymType= 4, SymValue=59.
ypRicePaddyBuilder (ID= 548) SymType= 3, SymValue=4.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$pID (ID= 549) SymType= 2, SymValue=0.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidImpassableLand (ID= 550)
SymType= 2, SymValue=1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR2 (ID= 551) SymType= 2,
SymValue=2.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR3 (ID= 552) SymType= 2,
SymValue=3.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidAll (ID= 553) SymType=
2, SymValue=4.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR5 (ID= 554) SymType= 2,
SymValue=5.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR6 (ID= 555) SymType= 2,
SymValue=6.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidTradeRouteSocket (ID=
556) SymType= 2, SymValue=7.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR8 (ID= 557) SymType= 2,
SymValue=8.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR9 (ID= 558) SymType= 2,
SymValue=9.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsMonastery (ID= 559)
SymType= 2, SymValue=10.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR11 (ID= 560) SymType= 2,
SymValue=11.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR12 (ID= 561) SymType= 2,
SymValue=12.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsRicePaddy (ID= 562)
SymType= 2, SymValue=13.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR14 (ID= 563) SymType= 2,
SymValue=14.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR15 (ID= 564) SymType= 2,
SymValue=15.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyEdgeConstraint (ID= 565)
SymType= 2, SymValue=16.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR17 (ID= 566) SymType= 2,
SymValue=17.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsTC (ID= 567) SymType=
2, SymValue=18.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR19 (ID= 568) SymType= 2,
SymValue=19.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR20 (ID= 569) SymType= 2,
SymValue=20.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidTradeRoute (ID= 570)
SymType= 2, SymValue=21.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR22 (ID= 571) SymType= 2,
SymValue=22.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidResource (ID= 572)
SymType= 2, SymValue=23.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR24 (ID= 573) SymType= 2,
SymValue=24.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR25 (ID= 574) SymType= 2,
SymValue=25.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$rpID (ID= 575) SymType= 2,
SymValue=26.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR27 (ID= 576) SymType= 2,
SymValue=27.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR28 (ID= 577) SymType= 2,
SymValue=28.
ypKOTHInclude.xs (ID= 578) SymType= 8, SymValue=3.
ypKingsHillPlacer (ID= 579) SymType= 3, SymValue=5.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$xLoc (ID= 580) SymType= 2, SymValue=0.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$yLoc (ID= 581) SymType= 2, SymValue=1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$walkDistance (ID= 582) SymType= 2,
SymValue=2.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$extraConstraint (ID= 583) SymType= 2,
SymValue=3.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidImpassableLand (ID= 584)
SymType= 2, SymValue=4.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR5 (ID= 585) SymType= 2,
SymValue=5.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR6 (ID= 586) SymType= 2,
SymValue=6.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidAll (ID= 587) SymType= 2,
SymValue=7.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR8 (ID= 588) SymType= 2,
SymValue=8.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR9 (ID= 589) SymType= 2,
SymValue=9.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidTradeRouteSocket (ID= 590)
SymType= 2, SymValue=10.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR11 (ID= 591) SymType= 2,
SymValue=11.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR12 (ID= 592) SymType= 2,
SymValue=12.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillEdgeConstraint (ID= 593)
SymType= 2, SymValue=13.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR14 (ID= 594) SymType= 2,
SymValue=14.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidsTC (ID= 595) SymType= 2,
SymValue=15.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR16 (ID= 596) SymType= 2,
SymValue=16.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR17 (ID= 597) SymType= 2,
SymValue=17.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidsCW (ID= 598) SymType= 2,
SymValue=18.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR19 (ID= 599) SymType= 2,
SymValue=19.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR20 (ID= 600) SymType= 2,
SymValue=20.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidTradeRoute (ID= 601)
SymType= 2, SymValue=21.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR22 (ID= 602) SymType= 2,
SymValue=22.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidFlag (ID= 603) SymType= 2,
SymValue=23.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR24 (ID= 604) SymType= 2,
SymValue=24.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR25 (ID= 605) SymType= 2,
SymValue=25.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillID (ID= 606) SymType= 2,
SymValue=26.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR27 (ID= 607) SymType= 2,
SymValue=27.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR28 (ID= 608) SymType= 2,
SymValue=28.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$L60 (ID= 609) SymType= 4, SymValue=60.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$L61 (ID= 610) SymType= 4, SymValue=61.
ypKingsHillLandfill (ID= 611) SymType= 3, SymValue=6.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$xLoc (ID= 612) SymType= 2, SymValue=0.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$yLoc (ID= 613) SymType= 2, SymValue=1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillSize (ID= 614) SymType= 2,
SymValue=2.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillHeight (ID= 615) SymType= 2,
SymValue=3.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillMix (ID= 616) SymType= 2,
SymValue=4.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$extraConstraint (ID= 617) SymType= 2,
SymValue=5.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$fill (ID= 618) SymType= 2, SymValue=6.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$TEMPVAR7 (ID= 619) SymType= 2,
SymValue=7.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$L62 (ID= 620) SymType= 4, SymValue=62.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$L63 (ID= 621) SymType= 4, SymValue=63.
main (ID= 622) SymType= 3, SymValue=7.
borneo$main7$TEMPVAR0 (ID= 623) SymType= 2, SymValue=0.
borneo$main7$whichVersion (ID= 624) SymType= 2, SymValue=1.
borneo$main7$nativeCiv1 (ID= 625) SymType= 2, SymValue=2.
borneo$main7$TEMPVAR3 (ID= 626) SymType= 2, SymValue=3.
borneo$main7$nativeCiv2 (ID= 627) SymType= 2, SymValue=4.
borneo$main7$TEMPVAR5 (ID= 628) SymType= 2, SymValue=5.
borneo$main7$baseMix (ID= 629) SymType= 2, SymValue=6.
borneo$main7$TEMPVAR7 (ID= 630) SymType= 2, SymValue=7.
borneo$main7$paintMix (ID= 631) SymType= 2, SymValue=8.
borneo$main7$TEMPVAR9 (ID= 632) SymType= 2, SymValue=9.
borneo$main7$baseTerrain (ID= 633) SymType= 2, SymValue=10.
borneo$main7$TEMPVAR11 (ID= 634) SymType= 2, SymValue=11.
borneo$main7$seaType (ID= 635) SymType= 2, SymValue=12.
borneo$main7$TEMPVAR13 (ID= 636) SymType= 2, SymValue=13.
borneo$main7$startTreeType (ID= 637) SymType= 2, SymValue=14.
borneo$main7$TEMPVAR15 (ID= 638) SymType= 2, SymValue=15.
borneo$main7$forestType (ID= 639) SymType= 2, SymValue=16.
borneo$main7$TEMPVAR17 (ID= 640) SymType= 2, SymValue=17.
borneo$main7$forestType2 (ID= 641) SymType= 2, SymValue=18.
borneo$main7$TEMPVAR19 (ID= 642) SymType= 2, SymValue=19.
borneo$main7$patchTerrain (ID= 643) SymType= 2, SymValue=20.
borneo$main7$TEMPVAR21 (ID= 644) SymType= 2, SymValue=21.
borneo$main7$patchType1 (ID= 645) SymType= 2, SymValue=22.
borneo$main7$TEMPVAR23 (ID= 646) SymType= 2, SymValue=23.
borneo$main7$patchType2 (ID= 647) SymType= 2, SymValue=24.
borneo$main7$TEMPVAR25 (ID= 648) SymType= 2, SymValue=25.
borneo$main7$mapType1 (ID= 649) SymType= 2, SymValue=26.
borneo$main7$TEMPVAR27 (ID= 650) SymType= 2, SymValue=27.
borneo$main7$mapType2 (ID= 651) SymType= 2, SymValue=28.
borneo$main7$TEMPVAR29 (ID= 652) SymType= 2, SymValue=29.
borneo$main7$herdableType (ID= 653) SymType= 2, SymValue=30.
borneo$main7$TEMPVAR31 (ID= 654) SymType= 2, SymValue=31.
borneo$main7$huntable1 (ID= 655) SymType= 2, SymValue=32.
borneo$main7$TEMPVAR33 (ID= 656) SymType= 2, SymValue=33.
borneo$main7$huntable2 (ID= 657) SymType= 2, SymValue=34.
borneo$main7$TEMPVAR35 (ID= 658) SymType= 2, SymValue=35.
borneo$main7$fish1 (ID= 659) SymType= 2, SymValue=36.
borneo$main7$TEMPVAR37 (ID= 660) SymType= 2, SymValue=37.
borneo$main7$fish2 (ID= 661) SymType= 2, SymValue=38.
borneo$main7$TEMPVAR39 (ID= 662) SymType= 2, SymValue=39.
borneo$main7$whale1 (ID= 663) SymType= 2, SymValue=40.
borneo$main7$TEMPVAR41 (ID= 664) SymType= 2, SymValue=41.
borneo$main7$lightingType (ID= 665) SymType= 2, SymValue=42.
borneo$main7$TEMPVAR43 (ID= 666) SymType= 2, SymValue=43.
borneo$main7$tradeRouteType (ID= 667) SymType= 2, SymValue=44.
borneo$main7$TEMPVAR45 (ID= 668) SymType= 2, SymValue=45.
borneo$main7$weird (ID= 669) SymType= 2, SymValue=46.
borneo$main7$teamZeroCount (ID= 670) SymType= 2, SymValue=47.
borneo$main7$teamOneCount (ID= 671) SymType= 2, SymValue=48.
borneo$main7$L64 (ID= 672) SymType= 4, SymValue=64.
borneo$main7$L65 (ID= 673) SymType= 4, SymValue=65.
borneo$main7$TEMPVAR49 (ID= 674) SymType= 2, SymValue=49.
borneo$main7$subCiv0 (ID= 675) SymType= 2, SymValue=50.
borneo$main7$subCiv1 (ID= 676) SymType= 2, SymValue=51.
borneo$main7$L66 (ID= 677) SymType= 4, SymValue=66.
borneo$main7$L67 (ID= 678) SymType= 4, SymValue=67.
borneo$main7$L68 (ID= 679) SymType= 4, SymValue=68.
borneo$main7$L69 (ID= 680) SymType= 4, SymValue=69.
borneo$main7$L70 (ID= 681) SymType= 4, SymValue=70.
borneo$main7$L71 (ID= 682) SymType= 4, SymValue=71.
borneo$main7$playerTiles (ID= 683) SymType= 2, SymValue=52.
borneo$main7$L72 (ID= 684) SymType= 4, SymValue=72.
borneo$main7$L73 (ID= 685) SymType= 4, SymValue=73.
borneo$main7$L74 (ID= 686) SymType= 4, SymValue=74.
borneo$main7$L75 (ID= 687) SymType= 4, SymValue=75.
borneo$main7$size (ID= 688) SymType= 2, SymValue=53.
borneo$main7$TEMPVAR54 (ID= 689) SymType= 2, SymValue=54.
borneo$main7$TEMPVAR55 (ID= 690) SymType= 2, SymValue=55.
borneo$main7$TEMPVAR56 (ID= 691) SymType= 2, SymValue=56.
borneo$main7$TEMPVAR57 (ID= 692) SymType= 2, SymValue=57.
borneo$main7$TEMPVAR58 (ID= 693) SymType= 2, SymValue=58.
borneo$main7$classPlayer (ID= 694) SymType= 2, SymValue=59.
borneo$main7$TEMPVAR60 (ID= 695) SymType= 2, SymValue=60.
borneo$main7$TEMPVAR61 (ID= 696) SymType= 2, SymValue=61.
borneo$main7$TEMPVAR62 (ID= 697) SymType= 2, SymValue=62.
borneo$main7$playerEdgeConstraint (ID= 698) SymType= 2, SymValue=63.
borneo$main7$TEMPVAR64 (ID= 699) SymType= 2, SymValue=64.
borneo$main7$playerConstraint (ID= 700) SymType= 2, SymValue=65.
borneo$main7$TEMPVAR66 (ID= 701) SymType= 2, SymValue=66.
borneo$main7$longPlayerConstraint (ID= 702) SymType= 2, SymValue=67.
borneo$main7$TEMPVAR68 (ID= 703) SymType= 2, SymValue=68.
borneo$main7$playerConstraintNugget (ID= 704) SymType= 2, SymValue=69.
borneo$main7$TEMPVAR70 (ID= 705) SymType= 2, SymValue=70.
borneo$main7$mediumPlayerConstraint (ID= 706) SymType= 2, SymValue=71.
borneo$main7$TEMPVAR72 (ID= 707) SymType= 2, SymValue=72.
borneo$main7$shortPlayerConstraint (ID= 708) SymType= 2, SymValue=73.
borneo$main7$TEMPVAR74 (ID= 709) SymType= 2, SymValue=74.
borneo$main7$forestConstraint (ID= 710) SymType= 2, SymValue=75.
borneo$main7$TEMPVAR76 (ID= 711) SymType= 2, SymValue=76.
borneo$main7$TEMPVAR77 (ID= 712) SymType= 2, SymValue=77.
borneo$main7$avoidResource (ID= 713) SymType= 2, SymValue=78.
borneo$main7$TEMPVAR79 (ID= 714) SymType= 2, SymValue=79.
borneo$main7$TEMPVAR80 (ID= 715) SymType= 2, SymValue=80.
borneo$main7$shortAvoidResource (ID= 716) SymType= 2, SymValue=81.
borneo$main7$TEMPVAR82 (ID= 717) SymType= 2, SymValue=82.
borneo$main7$TEMPVAR83 (ID= 718) SymType= 2, SymValue=83.
borneo$main7$forestAvoidResource (ID= 719) SymType= 2, SymValue=84.
borneo$main7$TEMPVAR85 (ID= 720) SymType= 2, SymValue=85.
borneo$main7$TEMPVAR86 (ID= 721) SymType= 2, SymValue=86.
borneo$main7$avoidStartResource (ID= 722) SymType= 2, SymValue=87.
borneo$main7$TEMPVAR88 (ID= 723) SymType= 2, SymValue=88.
borneo$main7$TEMPVAR89 (ID= 724) SymType= 2, SymValue=89.
borneo$main7$avoidImpassableLand (ID= 725) SymType= 2, SymValue=90.
borneo$main7$TEMPVAR91 (ID= 726) SymType= 2, SymValue=91.
borneo$main7$TEMPVAR92 (ID= 727) SymType= 2, SymValue=92.
borneo$main7$shortAvoidImpassableLand (ID= 728) SymType= 2, SymValue=93.
borneo$main7$TEMPVAR94 (ID= 729) SymType= 2, SymValue=94.
borneo$main7$TEMPVAR95 (ID= 730) SymType= 2, SymValue=95.
borneo$main7$longAvoidImpassableLand (ID= 731) SymType= 2, SymValue=96.
borneo$main7$TEMPVAR97 (ID= 732) SymType= 2, SymValue=97.
borneo$main7$TEMPVAR98 (ID= 733) SymType= 2, SymValue=98.
borneo$main7$avoidSilver (ID= 734) SymType= 2, SymValue=99.
borneo$main7$TEMPVAR100 (ID= 735) SymType= 2, SymValue=100.
borneo$main7$TEMPVAR101 (ID= 736) SymType= 2, SymValue=101.
borneo$main7$avoidGold (ID= 737) SymType= 2, SymValue=102.
borneo$main7$TEMPVAR103 (ID= 738) SymType= 2, SymValue=103.
borneo$main7$TEMPVAR104 (ID= 739) SymType= 2, SymValue=104.
borneo$main7$avoidHuntable1 (ID= 740) SymType= 2, SymValue=105.
borneo$main7$TEMPVAR106 (ID= 741) SymType= 2, SymValue=106.
borneo$main7$avoidHuntable2 (ID= 742) SymType= 2, SymValue=107.
borneo$main7$TEMPVAR108 (ID= 743) SymType= 2, SymValue=108.
borneo$main7$avoidNuggetsShort (ID= 744) SymType= 2, SymValue=109.
borneo$main7$TEMPVAR110 (ID= 745) SymType= 2, SymValue=110.
borneo$main7$TEMPVAR111 (ID= 746) SymType= 2, SymValue=111.
borneo$main7$avoidNuggets (ID= 747) SymType= 2, SymValue=112.
borneo$main7$TEMPVAR113 (ID= 748) SymType= 2, SymValue=113.
borneo$main7$TEMPVAR114 (ID= 749) SymType= 2, SymValue=114.
borneo$main7$avoidNuggetFar (ID= 750) SymType= 2, SymValue=115.
borneo$main7$TEMPVAR116 (ID= 751) SymType= 2, SymValue=116.
borneo$main7$TEMPVAR117 (ID= 752) SymType= 2, SymValue=117.
borneo$main7$avoidNuggetWater (ID= 753) SymType= 2, SymValue=118.
borneo$main7$TEMPVAR119 (ID= 754) SymType= 2, SymValue=119.
borneo$main7$TEMPVAR120 (ID= 755) SymType= 2, SymValue=120.
borneo$main7$avoidHerdable (ID= 756) SymType= 2, SymValue=121.
borneo$main7$TEMPVAR122 (ID= 757) SymType= 2, SymValue=122.
borneo$main7$avoidBerries (ID= 758) SymType= 2, SymValue=123.
borneo$main7$TEMPVAR124 (ID= 759) SymType= 2, SymValue=124.
borneo$main7$TEMPVAR125 (ID= 760) SymType= 2, SymValue=125.
borneo$main7$circleConstraint (ID= 761) SymType= 2, SymValue=126.
borneo$main7$TEMPVAR127 (ID= 762) SymType= 2, SymValue=127.
borneo$main7$avoidImportantItem (ID= 763) SymType= 2, SymValue=128.
borneo$main7$TEMPVAR129 (ID= 764) SymType= 2, SymValue=129.
borneo$main7$TEMPVAR130 (ID= 765) SymType= 2, SymValue=130.
borneo$main7$shortAvoidImportantItem (ID= 766) SymType= 2, SymValue=131.
borneo$main7$TEMPVAR132 (ID= 767) SymType= 2, SymValue=132.
borneo$main7$TEMPVAR133 (ID= 768) SymType= 2, SymValue=133.
borneo$main7$avoidAll (ID= 769) SymType= 2, SymValue=134.
borneo$main7$TEMPVAR135 (ID= 770) SymType= 2, SymValue=135.
borneo$main7$TEMPVAR136 (ID= 771) SymType= 2, SymValue=136.
borneo$main7$shortAvoidTradeRoute (ID= 772) SymType= 2, SymValue=137.
borneo$main7$TEMPVAR138 (ID= 773) SymType= 2, SymValue=138.
borneo$main7$avoidTradeRoute (ID= 774) SymType= 2, SymValue=139.
borneo$main7$TEMPVAR140 (ID= 775) SymType= 2, SymValue=140.
borneo$main7$avoidTradeRouteFar (ID= 776) SymType= 2, SymValue=141.
borneo$main7$TEMPVAR142 (ID= 777) SymType= 2, SymValue=142.
borneo$main7$avoidTradeRouteSocketsShort (ID= 778) SymType= 2, SymValue=143.
borneo$main7$TEMPVAR144 (ID= 779) SymType= 2, SymValue=144.
borneo$main7$TEMPVAR145 (ID= 780) SymType= 2, SymValue=145.
borneo$main7$avoidTradeRouteSockets (ID= 781) SymType= 2, SymValue=146.
borneo$main7$TEMPVAR147 (ID= 782) SymType= 2, SymValue=147.
borneo$main7$TEMPVAR148 (ID= 783) SymType= 2, SymValue=148.
borneo$main7$avoidTradeRouteSocketsFar (ID= 784) SymType= 2, SymValue=149.
borneo$main7$TEMPVAR150 (ID= 785) SymType= 2, SymValue=150.
borneo$main7$TEMPVAR151 (ID= 786) SymType= 2, SymValue=151.
borneo$main7$avoidLand (ID= 787) SymType= 2, SymValue=152.
borneo$main7$TEMPVAR153 (ID= 788) SymType= 2, SymValue=153.
borneo$main7$TEMPVAR154 (ID= 789) SymType= 2, SymValue=154.
borneo$main7$fishVsFishID (ID= 790) SymType= 2, SymValue=155.
borneo$main7$TEMPVAR156 (ID= 791) SymType= 2, SymValue=156.
borneo$main7$fishVsFish2ID (ID= 792) SymType= 2, SymValue=157.
borneo$main7$TEMPVAR158 (ID= 793) SymType= 2, SymValue=158.
borneo$main7$fishLand (ID= 794) SymType= 2, SymValue=159.
borneo$main7$TEMPVAR160 (ID= 795) SymType= 2, SymValue=160.
borneo$main7$TEMPVAR161 (ID= 796) SymType= 2, SymValue=161.
borneo$main7$whaleVsWhaleID (ID= 797) SymType= 2, SymValue=162.
borneo$main7$TEMPVAR163 (ID= 798) SymType= 2, SymValue=163.
borneo$main7$whaleLand (ID= 799) SymType= 2, SymValue=164.
borneo$main7$TEMPVAR165 (ID= 800) SymType= 2, SymValue=165.
borneo$main7$TEMPVAR166 (ID= 801) SymType= 2, SymValue=166.
borneo$main7$whaleEdgeConstraint (ID= 802) SymType= 2, SymValue=167.
borneo$main7$TEMPVAR168 (ID= 803) SymType= 2, SymValue=168.
borneo$main7$flagLand (ID= 804) SymType= 2, SymValue=169.
borneo$main7$TEMPVAR170 (ID= 805) SymType= 2, SymValue=170.
borneo$main7$TEMPVAR171 (ID= 806) SymType= 2, SymValue=171.
borneo$main7$flagVsFlag (ID= 807) SymType= 2, SymValue=172.
borneo$main7$TEMPVAR173 (ID= 808) SymType= 2, SymValue=173.
borneo$main7$TEMPVAR174 (ID= 809) SymType= 2, SymValue=174.
borneo$main7$flagEdgeConstraint (ID= 810) SymType= 2, SymValue=175.
borneo$main7$TEMPVAR176 (ID= 811) SymType= 2, SymValue=176.
borneo$main7$food1ID (ID= 812) SymType= 2, SymValue=177.
borneo$main7$TEMPVAR178 (ID= 813) SymType= 2, SymValue=178.
borneo$main7$food2ID (ID= 814) SymType= 2, SymValue=179.
borneo$main7$TEMPVAR180 (ID= 815) SymType= 2, SymValue=180.
borneo$main7$startFoodID (ID= 816) SymType= 2, SymValue=181.
borneo$main7$TEMPVAR182 (ID= 817) SymType= 2, SymValue=182.
borneo$main7$StartAreaTreeID (ID= 818) SymType= 2, SymValue=183.
borneo$main7$TEMPVAR184 (ID= 819) SymType= 2, SymValue=184.
borneo$main7$StartBerriesID (ID= 820) SymType= 2, SymValue=185.
borneo$main7$TEMPVAR186 (ID= 821) SymType= 2, SymValue=186.
borneo$main7$TEMPVAR187 (ID= 822) SymType= 2, SymValue=187.
borneo$main7$startSilverID (ID= 823) SymType= 2, SymValue=188.
borneo$main7$TEMPVAR189 (ID= 824) SymType= 2, SymValue=189.
borneo$main7$TEMPVAR190 (ID= 825) SymType= 2, SymValue=190.
borneo$main7$startingUnits (ID= 826) SymType= 2, SymValue=191.
borneo$main7$playerNuggetID (ID= 827) SymType= 2, SymValue=192.
borneo$main7$TEMPVAR193 (ID= 828) SymType= 2, SymValue=193.
borneo$main7$TEMPVAR194 (ID= 829) SymType= 2, SymValue=194.
borneo$main7$TEMPVAR195 (ID= 830) SymType= 2, SymValue=195.
borneo$main7$mainIslandID (ID= 831) SymType= 2, SymValue=196.
borneo$main7$TEMPVAR197 (ID= 832) SymType= 2, SymValue=197.
borneo$main7$L76 (ID= 833) SymType= 4, SymValue=76.
borneo$main7$L77 (ID= 834) SymType= 4, SymValue=77.
borneo$main7$TEMPVAR198 (ID= 835) SymType= 2, SymValue=198.
borneo$main7$TEMPVAR199 (ID= 836) SymType= 2, SymValue=199.
borneo$main7$TEMPVAR200 (ID= 837) SymType= 2, SymValue=200.
borneo$main7$TEMPVAR201 (ID= 838) SymType= 2, SymValue=201.
borneo$main7$invisIslandID (ID= 839) SymType= 2, SymValue=202.
borneo$main7$TEMPVAR203 (ID= 840) SymType= 2, SymValue=203.
borneo$main7$L78 (ID= 841) SymType= 4, SymValue=78.
borneo$main7$L79 (ID= 842) SymType= 4, SymValue=79.
borneo$main7$tradeRouteID (ID= 843) SymType= 2, SymValue=204.
borneo$main7$socketID (ID= 844) SymType= 2, SymValue=205.
borneo$main7$TEMPVAR206 (ID= 845) SymType= 2, SymValue=206.
borneo$main7$TEMPVAR207 (ID= 846) SymType= 2, SymValue=207.
borneo$main7$placedTradeRoute (ID= 847) SymType= 2, SymValue=208.
borneo$main7$L80 (ID= 848) SymType= 4, SymValue=80.
borneo$main7$L81 (ID= 849) SymType= 4, SymValue=81.
borneo$main7$TEMPVAR209 (ID= 850) SymType= 2, SymValue=209.
borneo$main7$socketLoc (ID= 851) SymType= 2, SymValue=210.
borneo$main7$L82 (ID= 852) SymType= 4, SymValue=82.
borneo$main7$L83 (ID= 853) SymType= 4, SymValue=83.
borneo$main7$tradeRouteID2 (ID= 854) SymType= 2, SymValue=211.
borneo$main7$socketID2 (ID= 855) SymType= 2, SymValue=212.
borneo$main7$TEMPVAR213 (ID= 856) SymType= 2, SymValue=213.
borneo$main7$TEMPVAR214 (ID= 857) SymType= 2, SymValue=214.
borneo$main7$placedTradeRoute2 (ID= 858) SymType= 2, SymValue=215.
borneo$main7$L84 (ID= 859) SymType= 4, SymValue=84.
borneo$main7$L85 (ID= 860) SymType= 4, SymValue=85.
borneo$main7$TEMPVAR216 (ID= 861) SymType= 2, SymValue=216.
borneo$main7$socketLoc2 (ID= 862) SymType= 2, SymValue=217.
borneo$main7$L86 (ID= 863) SymType= 4, SymValue=86.
borneo$main7$L87 (ID= 864) SymType= 4, SymValue=87.
borneo$main7$tradeRouteIDWeird (ID= 865) SymType= 2, SymValue=218.
borneo$main7$socketIDWeird (ID= 866) SymType= 2, SymValue=219.
borneo$main7$TEMPVAR220 (ID= 867) SymType= 2, SymValue=220.
borneo$main7$TEMPVAR221 (ID= 868) SymType= 2, SymValue=221.
borneo$main7$placedTradeRouteWeird (ID= 869) SymType= 2, SymValue=222.
borneo$main7$L88 (ID= 870) SymType= 4, SymValue=88.
borneo$main7$L89 (ID= 871) SymType= 4, SymValue=89.
borneo$main7$TEMPVAR223 (ID= 872) SymType= 2, SymValue=223.
borneo$main7$socketLocWeird (ID= 873) SymType= 2, SymValue=224.
borneo$main7$L90 (ID= 874) SymType= 4, SymValue=90.
borneo$main7$L91 (ID= 875) SymType= 4, SymValue=91.
borneo$main7$L92 (ID= 876) SymType= 4, SymValue=92.
borneo$main7$L93 (ID= 877) SymType= 4, SymValue=93.
borneo$main7$TEMPVAR225 (ID= 878) SymType= 2, SymValue=225.
borneo$main7$teamSide (ID= 879) SymType= 2, SymValue=226.
borneo$main7$L94 (ID= 880) SymType= 4, SymValue=94.
borneo$main7$L95 (ID= 881) SymType= 4, SymValue=95.
borneo$main7$L96 (ID= 882) SymType= 4, SymValue=96.
borneo$main7$L97 (ID= 883) SymType= 4, SymValue=97.
borneo$main7$L98 (ID= 884) SymType= 4, SymValue=98.
borneo$main7$L99 (ID= 885) SymType= 4, SymValue=99.
borneo$main7$L100 (ID= 886) SymType= 4, SymValue=100.
borneo$main7$L101 (ID= 887) SymType= 4, SymValue=101.
borneo$main7$L102 (ID= 888) SymType= 4, SymValue=102.
borneo$main7$L103 (ID= 889) SymType= 4, SymValue=103.
borneo$main7$L104 (ID= 890) SymType= 4, SymValue=104.
borneo$main7$L105 (ID= 891) SymType= 4, SymValue=105.
borneo$main7$L106 (ID= 892) SymType= 4, SymValue=106.
borneo$main7$L107 (ID= 893) SymType= 4, SymValue=107.
borneo$main7$L108 (ID= 894) SymType= 4, SymValue=108.
borneo$main7$L109 (ID= 895) SymType= 4, SymValue=109.
borneo$main7$playerFraction (ID= 896) SymType= 2, SymValue=227.
borneo$main7$i (ID= 897) SymType= 2, SymValue=228.
borneo$main7$L110 (ID= 898) SymType= 4, SymValue=110.
borneo$main7$L111 (ID= 899) SymType= 4, SymValue=111.
borneo$main7$L112 (ID= 900) SymType= 4, SymValue=112.
borneo$main7$id (ID= 901) SymType= 2, SymValue=229.
borneo$main7$TEMPVAR230 (ID= 902) SymType= 2, SymValue=230.
borneo$main7$TEMPVAR231 (ID= 903) SymType= 2, SymValue=231.
borneo$main7$L113 (ID= 904) SymType= 4, SymValue=113.
borneo$main7$L114 (ID= 905) SymType= 4, SymValue=114.
borneo$main7$nativeVillage1Type (ID= 906) SymType= 2, SymValue=232.
borneo$main7$nativeVillage1ID (ID= 907) SymType= 2, SymValue=233.
borneo$main7$TEMPVAR234 (ID= 908) SymType= 2, SymValue=234.
borneo$main7$TEMPVAR235 (ID= 909) SymType= 2, SymValue=235.
borneo$main7$TEMPVAR236 (ID= 910) SymType= 2, SymValue=236.
borneo$main7$L115 (ID= 911) SymType= 4, SymValue=115.
borneo$main7$L116 (ID= 912) SymType= 4, SymValue=116.
borneo$main7$nativeVillage2Type (ID= 913) SymType= 2, SymValue=237.
borneo$main7$nativeVillage2ID (ID= 914) SymType= 2, SymValue=238.
borneo$main7$TEMPVAR239 (ID= 915) SymType= 2, SymValue=239.
borneo$main7$TEMPVAR240 (ID= 916) SymType= 2, SymValue=240.
borneo$main7$TEMPVAR241 (ID= 917) SymType= 2, SymValue=241.
borneo$main7$startingTCID (ID= 918) SymType= 2, SymValue=242.
borneo$main7$TEMPVAR243 (ID= 919) SymType= 2, SymValue=243.
borneo$main7$L117 (ID= 920) SymType= 4, SymValue=117.
borneo$main7$L118 (ID= 921) SymType= 4, SymValue=118.
borneo$main7$TEMPVAR244 (ID= 922) SymType= 2, SymValue=244.
borneo$main7$TEMPVAR245 (ID= 923) SymType= 2, SymValue=245.
borneo$main7$TEMPVAR246 (ID= 924) SymType= 2, SymValue=246.
borneo$main7$TEMPVAR247 (ID= 925) SymType= 2, SymValue=247.
borneo$main7$L119 (ID= 926) SymType= 4, SymValue=119.
borneo$main7$L120 (ID= 927) SymType= 4, SymValue=120.
borneo$main7$L121 (ID= 928) SymType= 4, SymValue=121.
borneo$main7$placedTC (ID= 929) SymType= 2, SymValue=248.
borneo$main7$TCLocation (ID= 930) SymType= 2, SymValue=249.
borneo$main7$L122 (ID= 931) SymType= 4, SymValue=122.
borneo$main7$L123 (ID= 932) SymType= 4, SymValue=123.
borneo$main7$waterSpawnPointID (ID= 933) SymType= 2, SymValue=250.
borneo$main7$TEMPVAR251 (ID= 934) SymType= 2, SymValue=251.
borneo$main7$TEMPVAR252 (ID= 935) SymType= 2, SymValue=252.
borneo$main7$closestPoint (ID= 936) SymType= 2, SymValue=253.
borneo$main7$TEMPVAR254 (ID= 937) SymType= 2, SymValue=254.
borneo$main7$silverID (ID= 938) SymType= 2, SymValue=255.
borneo$main7$silverID2 (ID= 939) SymType= 2, SymValue=256.
borneo$main7$silverCount (ID= 940) SymType= 2, SymValue=257.
borneo$main7$TEMPVAR258 (ID= 941) SymType= 2, SymValue=258.
borneo$main7$TEMPVAR259 (ID= 942) SymType= 2, SymValue=259.
borneo$main7$TEMPVAR260 (ID= 943) SymType= 2, SymValue=260.
borneo$main7$TEMPVAR261 (ID= 944) SymType= 2, SymValue=261.
borneo$main7$TEMPVAR262 (ID= 945) SymType= 2, SymValue=262.
borneo$main7$berriesID (ID= 946) SymType= 2, SymValue=263.
borneo$main7$TEMPVAR264 (ID= 947) SymType= 2, SymValue=264.
borneo$main7$TEMPVAR265 (ID= 948) SymType= 2, SymValue=265.
borneo$main7$nugget4 (ID= 949) SymType= 2, SymValue=266.
borneo$main7$TEMPVAR267 (ID= 950) SymType= 2, SymValue=267.
borneo$main7$TEMPVAR268 (ID= 951) SymType= 2, SymValue=268.
borneo$main7$nugget3 (ID= 952) SymType= 2, SymValue=269.
borneo$main7$TEMPVAR270 (ID= 953) SymType= 2, SymValue=270.
borneo$main7$TEMPVAR271 (ID= 954) SymType= 2, SymValue=271.
borneo$main7$nugget2 (ID= 955) SymType= 2, SymValue=272.
borneo$main7$TEMPVAR273 (ID= 956) SymType= 2, SymValue=273.
borneo$main7$TEMPVAR274 (ID= 957) SymType= 2, SymValue=274.
borneo$main7$nugget1 (ID= 958) SymType= 2, SymValue=275.
borneo$main7$TEMPVAR276 (ID= 959) SymType= 2, SymValue=276.
borneo$main7$TEMPVAR277 (ID= 960) SymType= 2, SymValue=277.
borneo$main7$forestTreeID (ID= 961) SymType= 2, SymValue=278.
borneo$main7$numTries (ID= 962) SymType= 2, SymValue=279.
borneo$main7$failCount (ID= 963) SymType= 2, SymValue=280.
borneo$main7$L124 (ID= 964) SymType= 4, SymValue=124.
borneo$main7$L125 (ID= 965) SymType= 4, SymValue=125.
borneo$main7$L126 (ID= 966) SymType= 4, SymValue=126.
borneo$main7$forestID (ID= 967) SymType= 2, SymValue=281.
borneo$main7$TEMPVAR282 (ID= 968) SymType= 2, SymValue=282.
borneo$main7$TEMPVAR283 (ID= 969) SymType= 2, SymValue=283.
borneo$main7$L127 (ID= 970) SymType= 4, SymValue=127.
borneo$main7$L128 (ID= 971) SymType= 4, SymValue=128.
borneo$main7$L129 (ID= 972) SymType= 4, SymValue=129.
borneo$main7$L130 (ID= 973) SymType= 4, SymValue=130.
borneo$main7$L131 (ID= 974) SymType= 4, SymValue=131.
borneo$main7$L132 (ID= 975) SymType= 4, SymValue=132.
borneo$main7$L133 (ID= 976) SymType= 4, SymValue=133.
borneo$main7$forest2ID (ID= 977) SymType= 2, SymValue=284.
borneo$main7$TEMPVAR285 (ID= 978) SymType= 2, SymValue=285.
borneo$main7$TEMPVAR286 (ID= 979) SymType= 2, SymValue=286.
borneo$main7$L134 (ID= 980) SymType= 4, SymValue=134.
borneo$main7$L135 (ID= 981) SymType= 4, SymValue=135.
borneo$main7$L136 (ID= 982) SymType= 4, SymValue=136.
borneo$main7$L137 (ID= 983) SymType= 4, SymValue=137.
borneo$main7$TEMPVAR287 (ID= 984) SymType= 2, SymValue=287.
borneo$main7$L138 (ID= 985) SymType= 4, SymValue=138.
borneo$main7$L139 (ID= 986) SymType= 4, SymValue=139.
borneo$main7$randLoc (ID= 987) SymType= 2, SymValue=288.
borneo$main7$xLoc (ID= 988) SymType= 2, SymValue=289.
borneo$main7$yLoc (ID= 989) SymType= 2, SymValue=290.
borneo$main7$walk (ID= 990) SymType= 2, SymValue=291.
borneo$main7$TEMPVAR292 (ID= 991) SymType= 2, SymValue=292.
borneo$main7$TEMPVAR293 (ID= 992) SymType= 2, SymValue=293.
borneo$main7$TEMPVAR294 (ID= 993) SymType= 2, SymValue=294.
borneo$main7$fishID (ID= 994) SymType= 2, SymValue=295.
borneo$main7$TEMPVAR296 (ID= 995) SymType= 2, SymValue=296.
borneo$main7$fish2ID (ID= 996) SymType= 2, SymValue=297.
borneo$main7$TEMPVAR298 (ID= 997) SymType= 2, SymValue=298.
borneo$main7$L140 (ID= 998) SymType= 4, SymValue=140.
borneo$main7$L141 (ID= 999) SymType= 4, SymValue=141.
borneo$main7$fish3ID (ID=1000) SymType= 2, SymValue=299.
borneo$main7$TEMPVAR300 (ID=1001) SymType= 2, SymValue=300.
borneo$main7$whaleID (ID=1002) SymType= 2, SymValue=301.
borneo$main7$TEMPVAR302 (ID=1003) SymType= 2, SymValue=302.
borneo$main7$nuggetW (ID=1004) SymType= 2, SymValue=303.
borneo$main7$TEMPVAR304 (ID=1005) SymType= 2, SymValue=304.
borneo$main7$TEMPVAR305 (ID=1006) SymType= 2, SymValue=305.
borneo$main7$TEMPVAR306 (ID=1007) SymType= 2, SymValue=306.

94 'Global (as in not in a function)' Variables:


EXTERN$cInvalidVector (SymID= 0), VECTOR, Value=(-1.000000, -1.000000,
-1.000000).
EXTERN$cOriginVector (SymID= 1), VECTOR, Value=(0.000000, 0.000000,
0.000000).
EXTERN$cNumberPlayers (SymID= 321), INT, Value=5.
EXTERN$cNumberNonGaiaPlayers (SymID= 322), INT, Value=4.
EXTERN$cNumberTeams (SymID= 323), INT, Value=2.
EXTERN$cFilename (SymID= 324), STRING, Value=b.
EXTERN$cCultureNature (SymID= 325), INT, Value=0.
EXTERN$cCultureWesternEurope (SymID= 326), INT, Value=1.
EXTERN$cCultureMediterranean (SymID= 327), INT, Value=2.
EXTERN$cCultureEasternEurope (SymID= 328), INT, Value=3.
EXTERN$cCultureStone (SymID= 329), INT, Value=4.
EXTERN$cCultureGrass (SymID= 330), INT, Value=5.
EXTERN$cCultureWood (SymID= 331), INT, Value=6.
EXTERN$cCultureHide (SymID= 332), INT, Value=7.
EXTERN$cCultureAztec (SymID= 333), INT, Value=8.
EXTERN$cCultureSioux (SymID= 334), INT, Value=9.
EXTERN$cCultureIroquois (SymID= 335), INT, Value=10.
EXTERN$cCultureChinese (SymID= 336), INT, Value=11.
EXTERN$cCultureIndian (SymID= 337), INT, Value=12.
EXTERN$cCultureJapanese (SymID= 338), INT, Value=13.
EXTERN$cCivNature (SymID= 339), INT, Value=0.
EXTERN$cCivSpanish (SymID= 340), INT, Value=1.
EXTERN$cCivBritish (SymID= 341), INT, Value=2.
EXTERN$cCivFrench (SymID= 342), INT, Value=3.
EXTERN$cCivPortuguese (SymID= 343), INT, Value=4.
EXTERN$cCivDutch (SymID= 344), INT, Value=5.
EXTERN$cCivRussians (SymID= 345), INT, Value=6.
EXTERN$cCivGermans (SymID= 346), INT, Value=7.
EXTERN$cCivOttomans (SymID= 347), INT, Value=8.
EXTERN$cCivSPCAct1 (SymID= 348), INT, Value=9.
EXTERN$cCivSPCAct2 (SymID= 349), INT, Value=10.
EXTERN$cCivSPCAct3 (SymID= 350), INT, Value=11.
EXTERN$cCivPirate (SymID= 351), INT, Value=12.
EXTERN$cCivTheCircle (SymID= 352), INT, Value=13.
EXTERN$cCivNativeAmerican (SymID= 353), INT, Value=14.
EXTERN$cCivXPIroquois (SymID= 354), INT, Value=15.
EXTERN$cCivXPSioux (SymID= 355), INT, Value=16.
EXTERN$cCivXPAztec (SymID= 356), INT, Value=17.
EXTERN$cCivXPSPC (SymID= 357), INT, Value=18.
EXTERN$cCivJapanese (SymID= 358), INT, Value=19.
EXTERN$cCivChinese (SymID= 359), INT, Value=20.
EXTERN$cCivIndians (SymID= 360), INT, Value=21.
EXTERN$cCivSPCJapanese (SymID= 361), INT, Value=22.
EXTERN$cCivSPCChinese (SymID= 362), INT, Value=23.
EXTERN$cCivSPCIndians (SymID= 363), INT, Value=24.
EXTERN$cCivSPCCompany (SymID= 364), INT, Value=25.
EXTERN$cCivSPCJapaneseEnemy (SymID= 365), INT, Value=26.
EXTERN$cCivAztecs (SymID= 366), INT, Value=27.
EXTERN$cCivCaribs (SymID= 367), INT, Value=28.
EXTERN$cCivCherokee (SymID= 368), INT, Value=29.
EXTERN$cCivComanche (SymID= 369), INT, Value=30.
EXTERN$cCivCree (SymID= 370), INT, Value=31.
EXTERN$cCivIncas (SymID= 371), INT, Value=32.
EXTERN$cCivIroquois (SymID= 372), INT, Value=33.
EXTERN$cCivLakota (SymID= 373), INT, Value=34.
EXTERN$cCivMaya (SymID= 374), INT, Value=35.
EXTERN$cCivNootka (SymID= 375), INT, Value=36.
EXTERN$cCivSeminoles (SymID= 376), INT, Value=37.
EXTERN$cCivTupi (SymID= 377), INT, Value=38.
EXTERN$cCivZapotec (SymID= 378), INT, Value=39.
EXTERN$cCivHuron (SymID= 379), INT, Value=40.
EXTERN$cCivCheyenne (SymID= 380), INT, Value=41.
EXTERN$cCivKlamath (SymID= 381), INT, Value=42.
EXTERN$cCivMapuche (SymID= 382), INT, Value=43.
EXTERN$cCivNavajo (SymID= 383), INT, Value=44.
EXTERN$cCivApache (SymID= 384), INT, Value=45.
EXTERN$cCivUdasi (SymID= 385), INT, Value=46.
EXTERN$cCivZen (SymID= 386), INT, Value=47.
EXTERN$cCivShaolin (SymID= 387), INT, Value=48.
EXTERN$cCivSaltpeter (SymID= 388), INT, Value=49.
EXTERN$cCivBhakti (SymID= 389), INT, Value=50.
EXTERN$cCivJesuit (SymID= 390), INT, Value=51.
EXTERN$cCivSufi (SymID= 391), INT, Value=52.
EXTERN$cCivLouverture (SymID= 392), INT, Value=53.
EXTERN$cCivWashington (SymID= 393), INT, Value=54.
EXTERN$cCivHidalgo (SymID= 394), INT, Value=55.
EXTERN$cCivBonifacio (SymID= 395), INT, Value=56.
EXTERN$cCivBolivar (SymID= 396), INT, Value=57.
EXTERN$cCivSanMartin (SymID= 397), INT, Value=58.
EXTERN$cCivSantander (SymID= 398), INT, Value=59.
EXTERN$cCivOHiggins (SymID= 399), INT, Value=60.
EXTERN$cConnectAreas (SymID= 400), INT, Value=0.
EXTERN$cConnectPlayers (SymID= 401), INT, Value=1.
EXTERN$cConnectAllies (SymID= 402), INT, Value=2.
EXTERN$cConnectEnemies (SymID= 403), INT, Value=3.
EXTERN$cMapSize (SymID= 404), INT, Value=0.
EXTERN$cMapResources (SymID= 405), INT, Value=1.
EXTERN$cElevNormal (SymID= 406), INT, Value=0.
EXTERN$cElevFractalSum (SymID= 407), INT, Value=2.
EXTERN$cElevTurbulence (SymID= 408), INT, Value=1.
EXTERN$cClusterLand (SymID= 409), INT, Value=0.
EXTERN$cClusterWater (SymID= 410), INT, Value=1.
EXTERN$cClusterShallowWater (SymID= 411), INT, Value=2.
EXTERN$cClusterEverywhere (SymID= 412), INT, Value=3.

142 Labels:
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L0
(SymID= 416), Position=736.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L1
(SymID= 417), Position=273.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L2
(SymID= 419), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L3
(SymID= 420), Position=177.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L4
(SymID= 422), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L5
(SymID= 423), Position=256.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L6
(SymID= 425), Position=735.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L7
(SymID= 426), Position=526.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L8
(SymID= 428), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L9
(SymID= 429), Position=430.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L10
(SymID= 431), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L11
(SymID= 432), Position=509.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L12
(SymID= 435), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L13
(SymID= 436), Position=655.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L14
(SymID= 438), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L15
(SymID= 439), Position=734.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L16
(SymID= 441), Position=1462.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L17
(SymID= 442), Position=999.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L18
(SymID= 444), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L19
(SymID= 445), Position=903.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L20
(SymID= 447), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L21
(SymID= 448), Position=982.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L22
(SymID= 450), Position=1461.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L23
(SymID= 451), Position=1252.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L24
(SymID= 453), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L25
(SymID= 454), Position=1156.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L26
(SymID= 456), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L27
(SymID= 457), Position=1235.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L28
(SymID= 460), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L29
(SymID= 461), Position=1381.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L30
(SymID= 463), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L31
(SymID= 464), Position=1460.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L32
(SymID= 466), Position=2188.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L33
(SymID= 467), Position=1725.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L34
(SymID= 469), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L35
(SymID= 470), Position=1629.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L36
(SymID= 472), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L37
(SymID= 473), Position=1708.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L38
(SymID= 475), Position=2187.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L39
(SymID= 476), Position=1978.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L40
(SymID= 478), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L41
(SymID= 479), Position=1882.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L42
(SymID= 481), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L43
(SymID= 482), Position=1961.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L44
(SymID= 485), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L45
(SymID= 486), Position=2107.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L46
(SymID= 488), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L47
(SymID= 489), Position=2186.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L48
(SymID= 491), Position=2502.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L49
(SymID= 492), Position=2372.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L50
(SymID= 494), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L51
(SymID= 495), Position=2355.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L52
(SymID= 498), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\mercenaries$chooseMercs0$L53
(SymID= 499), Position=2501.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\ypAsianInclude$ypIsAsian1$L54
(SymID= 505), Position=-1.
D:\steam\steamapps\common\Age Of Empires 3\bin\RM3\ypAsianInclude$ypIsAsian1$L55
(SymID= 506), Position=2609.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$L56 (SymID= 512), Position=2723.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$L57 (SymID= 513), Position=2702.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$L58 (SymID= 546), Position=-1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$L59 (SymID= 547), Position=3233.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$L60 (SymID= 609), Position=-1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$L61 (SymID= 610), Position=4788.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$L62 (SymID= 620), Position=-1.
D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$L63 (SymID= 621), Position=5046.
borneo$main7$L64 (SymID= 672), Position=-1.
borneo$main7$L65 (SymID= 673), Position=5730.
borneo$main7$L66 (SymID= 677), Position=-1.
borneo$main7$L67 (SymID= 678), Position=5972.
borneo$main7$L68 (SymID= 679), Position=-1.
borneo$main7$L69 (SymID= 680), Position=5897.
borneo$main7$L70 (SymID= 681), Position=-1.
borneo$main7$L71 (SymID= 682), Position=5971.
borneo$main7$L72 (SymID= 684), Position=-1.
borneo$main7$L73 (SymID= 685), Position=6043.
borneo$main7$L74 (SymID= 686), Position=-1.
borneo$main7$L75 (SymID= 687), Position=6088.
borneo$main7$L76 (SymID= 833), Position=9782.
borneo$main7$L77 (SymID= 834), Position=9754.
borneo$main7$L78 (SymID= 841), Position=12783.
borneo$main7$L79 (SymID= 842), Position=11669.
borneo$main7$L80 (SymID= 848), Position=-1.
borneo$main7$L81 (SymID= 849), Position=10789.
borneo$main7$L82 (SymID= 852), Position=-1.
borneo$main7$L83 (SymID= 853), Position=10935.
borneo$main7$L84 (SymID= 859), Position=-1.
borneo$main7$L85 (SymID= 860), Position=11411.
borneo$main7$L86 (SymID= 863), Position=-1.
borneo$main7$L87 (SymID= 864), Position=11586.
borneo$main7$L88 (SymID= 870), Position=-1.
borneo$main7$L89 (SymID= 871), Position=12241.
borneo$main7$L90 (SymID= 874), Position=-1.
borneo$main7$L91 (SymID= 875), Position=12631.
borneo$main7$L92 (SymID= 876), Position=-1.
borneo$main7$L93 (SymID= 877), Position=12782.
borneo$main7$L94 (SymID= 880), Position=14199.
borneo$main7$L95 (SymID= 881), Position=14156.
borneo$main7$L96 (SymID= 882), Position=14129.
borneo$main7$L97 (SymID= 883), Position=13519.
borneo$main7$L98 (SymID= 884), Position=13497.
borneo$main7$L99 (SymID= 885), Position=13052.
borneo$main7$L100 (SymID= 886), Position=13496.
borneo$main7$L101 (SymID= 887), Position=13211.
borneo$main7$L102 (SymID= 888), Position=13495.
borneo$main7$L103 (SymID= 889), Position=13370.
borneo$main7$L104 (SymID= 890), Position=14128.
borneo$main7$L105 (SymID= 891), Position=13683.
borneo$main7$L106 (SymID= 892), Position=14127.
borneo$main7$L107 (SymID= 893), Position=13842.
borneo$main7$L108 (SymID= 894), Position=14126.
borneo$main7$L109 (SymID= 895), Position=14001.
borneo$main7$L110 (SymID= 898), Position=14535.
borneo$main7$L111 (SymID= 899), Position=14250.
borneo$main7$L112 (SymID= 900), Position=14564.
borneo$main7$L113 (SymID= 904), Position=-1.
borneo$main7$L114 (SymID= 905), Position=14880.
borneo$main7$L115 (SymID= 911), Position=-1.
borneo$main7$L116 (SymID= 912), Position=15172.
borneo$main7$L117 (SymID= 920), Position=15296.
borneo$main7$L118 (SymID= 921), Position=15263.
borneo$main7$L119 (SymID= 926), Position=16154.
borneo$main7$L120 (SymID= 927), Position=15455.
borneo$main7$L121 (SymID= 928), Position=16183.
borneo$main7$L122 (SymID= 931), Position=-1.
borneo$main7$L123 (SymID= 932), Position=15954.
borneo$main7$L124 (SymID= 964), Position=19141.
borneo$main7$L125 (SymID= 965), Position=18506.
borneo$main7$L126 (SymID= 966), Position=19170.
borneo$main7$L127 (SymID= 970), Position=19135.
borneo$main7$L128 (SymID= 971), Position=19113.
borneo$main7$L129 (SymID= 972), Position=-1.
borneo$main7$L130 (SymID= 973), Position=19096.
borneo$main7$L131 (SymID= 974), Position=19849.
borneo$main7$L132 (SymID= 975), Position=19213.
borneo$main7$L133 (SymID= 976), Position=19878.
borneo$main7$L134 (SymID= 980), Position=19843.
borneo$main7$L135 (SymID= 981), Position=19821.
borneo$main7$L136 (SymID= 982), Position=-1.
borneo$main7$L137 (SymID= 983), Position=19804.
borneo$main7$L138 (SymID= 985), Position=-1.
borneo$main7$L139 (SymID= 986), Position=20093.
borneo$main7$L140 (SymID= 998), Position=-1.
borneo$main7$L141 (SymID= 999), Position=20786.

8 User Functions:
void chooseMercs() ID=0.
CodeOffset=0.
0 Parameters.
32 Variables (Parms AND Vars).
V[0]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR0, STRING, Value=MercJaeger.
V[1]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR1, STRING, Value=MercBlackRider.
V[2]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR2, STRING, Value=MercLandsknecht.
V[3]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR3, STRING, Value=MercBlackRider.
V[4]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR4, STRING, Value=MercJaeger.
V[5]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR5, STRING, Value=MercLandsknecht.
V[6]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR6, STRING, Value=MercLandsknecht.
V[7]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR7, STRING, Value=MercBlackRider.
V[8]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR8, STRING, Value=MercJaeger.
V[9]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR9, STRING, Value=MercHighlander.
V[10]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR10, STRING, Value=MercHackapell.
V[11]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR11, STRING, Value=MercSwissPikeman.
V[12]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR12, STRING, Value=MercHackapell.
V[13]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR13, STRING, Value=MercHighlander.
V[14]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR14, STRING, Value=MercSwissPikeman.
V[15]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR15, STRING, Value=MercSwissPikeman.
V[16]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR16, STRING, Value=MercHackapell.
V[17]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR17, STRING, Value=MercHighlander.
V[18]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR18, STRING, Value=MercBarbaryCorsair.
V[19]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR19, STRING, Value=MercMameluke.
V[20]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR20, STRING, Value=MercStradiot.
V[21]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR21, STRING, Value=MercMameluke.
V[22]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR22, STRING, Value=MercBarbaryCorsair.
V[23]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR23, STRING, Value=MercStradiot.
V[24]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR24, STRING, Value=MercStradiot.
V[25]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR25, STRING, Value=MercMameluke.
V[26]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR26, STRING, Value=MercBarbaryCorsair.
V[27]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR27, STRING, Value=MercRonin.
V[28]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR28, STRING, Value=MercManchu.
V[29]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR29, STRING, Value=MercManchu.
V[30]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR30, STRING, Value=MercRonin.
V[31]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\mercenaries$chooseMercs0$TEMPVAR31, STRING, Value=Privateer.
bool ypIsAsian( int ) ID=1.
CodeOffset=2558.
1 Parameters.
2 Variables (Parms AND Vars).
V[0]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypIsAsian1$pID, INT, Value=0.
V[1]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypIsAsian1$TEMPVAR1, STRING, Value=Japanese.
string ypTCChooser( int ) ID=2.
CodeOffset=2626.
1 Parameters.
5 Variables (Parms AND Vars).
V[0]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$pID, INT, Value=0.
V[1]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$playerTCType, STRING, Value=DSV.
V[2]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR2, STRING, Value=.
V[3]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR3, STRING, Value=YPTownCenterAsian.
V[4]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypTCChooser2$TEMPVAR4, STRING, Value=Towncenter.
int ypMonasteryBuilder( int, int ) ID=3.
CodeOffset=2739.
2 Parameters.
29 Variables (Parms AND Vars).
V[0]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$pID, INT, Value=0.
V[1]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$berryWagon, INT, Value=0.
V[2]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$objectType, STRING, Value=DSV.
V[3]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR3, STRING, Value=ypConsulate.
V[4]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$objectType2, STRING, Value=DSV.
V[5]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR5, STRING, Value=ypBerryWagon1.
V[6]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidImpassableLand, INT,
Value=0.
V[7]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR7, STRING, Value=monastery
avoids impassable land.
V[8]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR8, STRING, Value=Land.
V[9]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidAll, INT, Value=0.
V[10]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR10, STRING, Value=monastery
avoids all.
V[11]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR11, STRING, Value=all.
V[12]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidTradeRouteSocket, INT,
Value=0.
V[13]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR13, STRING, Value=monastery
avoids trade route socket.
V[14]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR14, STRING,
Value=socketTradeRoute.
V[15]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidsMonastery, INT,
Value=0.
V[16]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR16, STRING, Value=monastery
avoids same.
V[17]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryEdgeConstraint, INT, Value=0.
V[18]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR18, STRING, Value=monastery
edge of map.
V[19]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidsTC, INT, Value=0.
V[20]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR20, STRING, Value=Monastery
avoids TCs a bit.
V[21]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR21, STRING, Value=Towncenter.
V[22]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidTradeRoute, INT,
Value=0.
V[23]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR23, STRING, Value=Monastery
avoids trade route.
V[24]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monasteryAvoidResource, INT, Value=0.
V[25]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR25, STRING, Value=monastery
avoid resource.
V[26]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR26, STRING, Value=resource.
V[27]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$monID, INT, Value=0.
V[28]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypMonasteryBuilder3$TEMPVAR28, STRING, Value=Monastery.
int ypRicePaddyBuilder( int ) ID=4.
CodeOffset=3451.
1 Parameters.
29 Variables (Parms AND Vars).
V[0]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$pID, INT, Value=0.
V[1]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidImpassableLand, INT,
Value=0.
V[2]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR2, STRING, Value=rice paddy
avoids impassable land.
V[3]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR3, STRING, Value=Land.
V[4]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidAll, INT, Value=0.
V[5]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR5, STRING, Value=rice paddy
avoids all.
V[6]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR6, STRING, Value=all.
V[7]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidTradeRouteSocket, INT,
Value=0.
V[8]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR8, STRING, Value=rice paddy
avoids trade route socket.
V[9]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR9, STRING,
Value=socketTradeRoute.
V[10]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsMonastery, INT,
Value=0.
V[11]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR11, STRING, Value=rice paddy
avoids monastery.
V[12]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR12, STRING, Value=ypMonastery.
V[13]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsRicePaddy, INT,
Value=0.
V[14]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR14, STRING, Value=rice paddy
avoids same.
V[15]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR15, STRING, Value=ypRicePaddy.
V[16]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyEdgeConstraint, INT, Value=0.
V[17]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR17, STRING, Value=rice paddy
edge of map.
V[18]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidsTC, INT, Value=0.
V[19]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR19, STRING, Value=Rice Paddy
avoids TCs a bit.
V[20]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR20, STRING, Value=Towncenter.
V[21]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidTradeRoute, INT,
Value=0.
V[22]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR22, STRING, Value=Rice Paddy
avoids trade route.
V[23]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$ricePaddyAvoidResource, INT, Value=0.
V[24]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR24, STRING, Value=rice paddy
avoid resource.
V[25]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR25, STRING, Value=resource.
V[26]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$rpID, INT, Value=0.
V[27]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR27, STRING, Value=RicePaddy.
V[28]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypAsianInclude$ypRicePaddyBuilder4$TEMPVAR28, STRING, Value=ypRicePaddy.
void ypKingsHillPlacer( float, float, float, int ) ID=5.
CodeOffset=4159.
4 Parameters.
29 Variables (Parms AND Vars).
V[0]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$xLoc, FLOAT, Value=0.000000.
V[1]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$yLoc, FLOAT, Value=0.000000.
V[2]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$walkDistance, FLOAT, Value=0.000000.
V[3]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$extraConstraint, INT, Value=0.
V[4]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidImpassableLand, INT,
Value=0.
V[5]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR5, STRING, Value=kings hill
avoids impassable land.
V[6]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR6, STRING, Value=Land.
V[7]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidAll, INT, Value=0.
V[8]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR8, STRING, Value=kings hill
avoids all.
V[9]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR9, STRING, Value=all.
V[10]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidTradeRouteSocket, INT,
Value=0.
V[11]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR11, STRING, Value=kings hill
avoids trade route socket.
V[12]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR12, STRING,
Value=socketTradeRoute.
V[13]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillEdgeConstraint, INT, Value=0.
V[14]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR14, STRING, Value=kings hill edge
of map.
V[15]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidsTC, INT, Value=0.
V[16]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR16, STRING, Value=kings hill
avoids TCs.
V[17]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR17, STRING, Value=Towncenter.
V[18]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidsCW, INT, Value=0.
V[19]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR19, STRING, Value=kings hill
avoids CWs.
V[20]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR20, STRING, Value=CoveredWagon.
V[21]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidTradeRoute, INT, Value=0.
V[22]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR22, STRING, Value=kings hill
avoids trade route.
V[23]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillAvoidFlag, INT, Value=0.
V[24]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR24, STRING, Value=avoid flag.
V[25]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR25, STRING,
Value=HomeCityWaterSpawnFlag.
V[26]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$kingsHillID, INT, Value=0.
V[27]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR27, STRING, Value=KingsHill.
V[28]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillPlacer5$TEMPVAR28, STRING, Value=ypKingsHill.
void ypKingsHillLandfill( float, float, float, float, string, int )
ID=6.
CodeOffset=4836.
6 Parameters.
8 Variables (Parms AND Vars).
V[0]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$xLoc, FLOAT, Value=0.000000.
V[1]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$yLoc, FLOAT, Value=0.000000.
V[2]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillSize, FLOAT, Value=0.000000.
V[3]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillHeight, FLOAT, Value=0.000000.
V[4]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$fillMix, STRING, Value=.
V[5]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$extraConstraint, INT, Value=0.
V[6]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$fill, INT, Value=0.
V[7]: D:\steam\steamapps\common\Age Of Empires
3\bin\RM3\ypKOTHInclude$ypKingsHillLandfill6$TEMPVAR7, STRING, Value=hill placer.
void main() ID=7.
CodeOffset=5088.
0 Parameters.
307 Variables (Parms AND Vars).
V[0]: borneo$main7$TEMPVAR0, STRING, Value=.
V[1]: borneo$main7$whichVersion, INT, Value=0.
V[2]: borneo$main7$nativeCiv1, STRING, Value=DSV.
V[3]: borneo$main7$TEMPVAR3, STRING, Value=Jesuit.
V[4]: borneo$main7$nativeCiv2, STRING, Value=DSV.
V[5]: borneo$main7$TEMPVAR5, STRING, Value=Sufi.
V[6]: borneo$main7$baseMix, STRING, Value=DSV.
V[7]: borneo$main7$TEMPVAR7, STRING, Value=borneo_grass_a.
V[8]: borneo$main7$paintMix, STRING, Value=DSV.
V[9]: borneo$main7$TEMPVAR9, STRING, Value=borneo_underbrush.
V[10]: borneo$main7$baseTerrain, STRING, Value=DSV.
V[11]: borneo$main7$TEMPVAR11, STRING,
Value=Deccan\ground_grass4_deccan.
V[12]: borneo$main7$seaType, STRING, Value=DSV.
V[13]: borneo$main7$TEMPVAR13, STRING, Value=borneo coast.
V[14]: borneo$main7$startTreeType, STRING, Value=DSV.
V[15]: borneo$main7$TEMPVAR15, STRING, Value=ypTreeBorneo.
V[16]: borneo$main7$forestType, STRING, Value=DSV.
V[17]: borneo$main7$TEMPVAR17, STRING, Value=Borneo Forest.
V[18]: borneo$main7$forestType2, STRING, Value=DSV.
V[19]: borneo$main7$TEMPVAR19, STRING, Value=Borneo Palm
Forest.
V[20]: borneo$main7$patchTerrain, STRING, Value=DSV.
V[21]: borneo$main7$TEMPVAR21, STRING,
Value=great_plains\ground2_gp.
V[22]: borneo$main7$patchType1, STRING, Value=DSV.
V[23]: borneo$main7$TEMPVAR23, STRING,
Value=great_plains\ground8_gp.
V[24]: borneo$main7$patchType2, STRING, Value=DSV.
V[25]: borneo$main7$TEMPVAR25, STRING,
Value=great_plains\ground7_gp.
V[26]: borneo$main7$mapType1, STRING, Value=DSV.
V[27]: borneo$main7$TEMPVAR27, STRING, Value=borneo.
V[28]: borneo$main7$mapType2, STRING, Value=DSV.
V[29]: borneo$main7$TEMPVAR29, STRING, Value=grass.
V[30]: borneo$main7$herdableType, STRING, Value=DSV.
V[31]: borneo$main7$TEMPVAR31, STRING, Value=ypWaterBuffalo.
V[32]: borneo$main7$huntable1, STRING, Value=DSV.
V[33]: borneo$main7$TEMPVAR33, STRING, Value=ypSerow.
V[34]: borneo$main7$huntable2, STRING, Value=DSV.
V[35]: borneo$main7$TEMPVAR35, STRING, Value=ypWildElephant.
V[36]: borneo$main7$fish1, STRING, Value=DSV.
V[37]: borneo$main7$TEMPVAR37, STRING, Value=ypFishMolaMola.
V[38]: borneo$main7$fish2, STRING, Value=DSV.
V[39]: borneo$main7$TEMPVAR39, STRING, Value=ypFishTuna.
V[40]: borneo$main7$whale1, STRING, Value=DSV.
V[41]: borneo$main7$TEMPVAR41, STRING, Value=HumpbackWhale.
V[42]: borneo$main7$lightingType, STRING, Value=DSV.
V[43]: borneo$main7$TEMPVAR43, STRING, Value=Borneo.
V[44]: borneo$main7$tradeRouteType, STRING, Value=DSV.
V[45]: borneo$main7$TEMPVAR45, STRING, Value=water.
V[46]: borneo$main7$weird, BOOL, Value=0.
V[47]: borneo$main7$teamZeroCount, INT, Value=0.
V[48]: borneo$main7$teamOneCount, INT, Value=0.
V[49]: borneo$main7$TEMPVAR49, STRING, Value=weird = .
V[50]: borneo$main7$subCiv0, INT, Value=0.
V[51]: borneo$main7$subCiv1, INT, Value=0.
V[52]: borneo$main7$playerTiles, INT, Value=0.
V[53]: borneo$main7$size, INT, Value=0.
V[54]: borneo$main7$TEMPVAR54, STRING, Value=Map size=.
V[55]: borneo$main7$TEMPVAR55, STRING, Value=m x .
V[56]: borneo$main7$TEMPVAR56, STRING, Value=m.
V[57]: borneo$main7$TEMPVAR57, STRING, Value=water.
V[58]: borneo$main7$TEMPVAR58, STRING, Value=water.
V[59]: borneo$main7$classPlayer, INT, Value=0.
V[60]: borneo$main7$TEMPVAR60, STRING, Value=player.
V[61]: borneo$main7$TEMPVAR61, STRING, Value=classForest.
V[62]: borneo$main7$TEMPVAR62, STRING, Value=importantItem.
V[63]: borneo$main7$playerEdgeConstraint, INT, Value=0.
V[64]: borneo$main7$TEMPVAR64, STRING, Value=player edge of
map.
V[65]: borneo$main7$playerConstraint, INT, Value=0.
V[66]: borneo$main7$TEMPVAR66, STRING, Value=stay away from
players.
V[67]: borneo$main7$longPlayerConstraint, INT, Value=0.
V[68]: borneo$main7$TEMPVAR68, STRING, Value=stay away from
players long.
V[69]: borneo$main7$playerConstraintNugget, INT, Value=0.
V[70]: borneo$main7$TEMPVAR70, STRING, Value=stay away from
players far.
V[71]: borneo$main7$mediumPlayerConstraint, INT, Value=0.
V[72]: borneo$main7$TEMPVAR72, STRING, Value=stay away from
players medium.
V[73]: borneo$main7$shortPlayerConstraint, INT, Value=0.
V[74]: borneo$main7$TEMPVAR74, STRING, Value=short stay away
from players.
V[75]: borneo$main7$forestConstraint, INT, Value=0.
V[76]: borneo$main7$TEMPVAR76, STRING, Value=forest vs.
forest.
V[77]: borneo$main7$TEMPVAR77, STRING, Value=classForest.
V[78]: borneo$main7$avoidResource, INT, Value=0.
V[79]: borneo$main7$TEMPVAR79, STRING, Value=resource avoid
resource.
V[80]: borneo$main7$TEMPVAR80, STRING, Value=resource.
V[81]: borneo$main7$shortAvoidResource, INT, Value=0.
V[82]: borneo$main7$TEMPVAR82, STRING, Value=resource avoid
resource short.
V[83]: borneo$main7$TEMPVAR83, STRING, Value=resource.
V[84]: borneo$main7$forestAvoidResource, INT, Value=0.
V[85]: borneo$main7$TEMPVAR85, STRING, Value=forest avoid
resource short.
V[86]: borneo$main7$TEMPVAR86, STRING, Value=resource.
V[87]: borneo$main7$avoidStartResource, INT, Value=0.
V[88]: borneo$main7$TEMPVAR88, STRING, Value=start resource no
overlap.
V[89]: borneo$main7$TEMPVAR89, STRING, Value=resource.
V[90]: borneo$main7$avoidImpassableLand, INT, Value=0.
V[91]: borneo$main7$TEMPVAR91, STRING, Value=avoid impassable
land.
V[92]: borneo$main7$TEMPVAR92, STRING, Value=Land.
V[93]: borneo$main7$shortAvoidImpassableLand, INT, Value=0.
V[94]: borneo$main7$TEMPVAR94, STRING, Value=short avoid
impassable land.
V[95]: borneo$main7$TEMPVAR95, STRING, Value=Land.
V[96]: borneo$main7$longAvoidImpassableLand, INT, Value=0.
V[97]: borneo$main7$TEMPVAR97, STRING, Value=long avoid
impassable land.
V[98]: borneo$main7$TEMPVAR98, STRING, Value=Land.
V[99]: borneo$main7$avoidSilver, INT, Value=0.
V[100]: borneo$main7$TEMPVAR100, STRING, Value=avoid silver.
V[101]: borneo$main7$TEMPVAR101, STRING, Value=mine.
V[102]: borneo$main7$avoidGold, INT, Value=0.
V[103]: borneo$main7$TEMPVAR103, STRING, Value=avoid gold.
V[104]: borneo$main7$TEMPVAR104, STRING, Value=minegold.
V[105]: borneo$main7$avoidHuntable1, INT, Value=0.
V[106]: borneo$main7$TEMPVAR106, STRING, Value=avoid
huntable1.
V[107]: borneo$main7$avoidHuntable2, INT, Value=0.
V[108]: borneo$main7$TEMPVAR108, STRING, Value=avoid
huntable2.
V[109]: borneo$main7$avoidNuggetsShort, INT, Value=0.
V[110]: borneo$main7$TEMPVAR110, STRING, Value=vs nugget
short.
V[111]: borneo$main7$TEMPVAR111, STRING, Value=AbstractNugget.
V[112]: borneo$main7$avoidNuggets, INT, Value=0.
V[113]: borneo$main7$TEMPVAR113, STRING, Value=nugget vs.
nugget.
V[114]: borneo$main7$TEMPVAR114, STRING, Value=AbstractNugget.
V[115]: borneo$main7$avoidNuggetFar, INT, Value=0.
V[116]: borneo$main7$TEMPVAR116, STRING, Value=nugget vs.
nugget far.
V[117]: borneo$main7$TEMPVAR117, STRING, Value=AbstractNugget.
V[118]: borneo$main7$avoidNuggetWater, INT, Value=0.
V[119]: borneo$main7$TEMPVAR119, STRING, Value=nugget vs.
nugget water.
V[120]: borneo$main7$TEMPVAR120, STRING, Value=AbstractNugget.
V[121]: borneo$main7$avoidHerdable, INT, Value=0.
V[122]: borneo$main7$TEMPVAR122, STRING, Value=herdables avoid
herdables.
V[123]: borneo$main7$avoidBerries, INT, Value=0.
V[124]: borneo$main7$TEMPVAR124, STRING, Value=avoid berries.
V[125]: borneo$main7$TEMPVAR125, STRING, Value=berrybush.
V[126]: borneo$main7$circleConstraint, INT, Value=0.
V[127]: borneo$main7$TEMPVAR127, STRING, Value=circle
Constraint.
V[128]: borneo$main7$avoidImportantItem, INT, Value=0.
V[129]: borneo$main7$TEMPVAR129, STRING, Value=secrets etc
avoid each other.
V[130]: borneo$main7$TEMPVAR130, STRING, Value=importantItem.
V[131]: borneo$main7$shortAvoidImportantItem, INT, Value=0.
V[132]: borneo$main7$TEMPVAR132, STRING, Value=secrets etc
avoid each other short.
V[133]: borneo$main7$TEMPVAR133, STRING, Value=importantItem.
V[134]: borneo$main7$avoidAll, INT, Value=0.
V[135]: borneo$main7$TEMPVAR135, STRING, Value=avoid all.
V[136]: borneo$main7$TEMPVAR136, STRING, Value=all.
V[137]: borneo$main7$shortAvoidTradeRoute, INT, Value=0.
V[138]: borneo$main7$TEMPVAR138, STRING, Value=trade route
short.
V[139]: borneo$main7$avoidTradeRoute, INT, Value=0.
V[140]: borneo$main7$TEMPVAR140, STRING, Value=trade route.
V[141]: borneo$main7$avoidTradeRouteFar, INT, Value=0.
V[142]: borneo$main7$TEMPVAR142, STRING, Value=trade route
far.
V[143]: borneo$main7$avoidTradeRouteSocketsShort, INT,
Value=0.
V[144]: borneo$main7$TEMPVAR144, STRING, Value=avoid trade
route sockets short.
V[145]: borneo$main7$TEMPVAR145, STRING,
Value=sockettraderoute.
V[146]: borneo$main7$avoidTradeRouteSockets, INT, Value=0.
V[147]: borneo$main7$TEMPVAR147, STRING, Value=avoid trade
route sockets.
V[148]: borneo$main7$TEMPVAR148, STRING,
Value=sockettraderoute.
V[149]: borneo$main7$avoidTradeRouteSocketsFar, INT, Value=0.
V[150]: borneo$main7$TEMPVAR150, STRING, Value=avoid trade
route sockets far.
V[151]: borneo$main7$TEMPVAR151, STRING,
Value=sockettraderoute.
V[152]: borneo$main7$avoidLand, INT, Value=0.
V[153]: borneo$main7$TEMPVAR153, STRING, Value=ship avoid
land.
V[154]: borneo$main7$TEMPVAR154, STRING, Value=land.
V[155]: borneo$main7$fishVsFishID, INT, Value=0.
V[156]: borneo$main7$TEMPVAR156, STRING, Value=fish v fish.
V[157]: borneo$main7$fishVsFish2ID, INT, Value=0.
V[158]: borneo$main7$TEMPVAR158, STRING, Value=fish v fish2.
V[159]: borneo$main7$fishLand, INT, Value=0.
V[160]: borneo$main7$TEMPVAR160, STRING, Value=fish land.
V[161]: borneo$main7$TEMPVAR161, STRING, Value=land.
V[162]: borneo$main7$whaleVsWhaleID, INT, Value=0.
V[163]: borneo$main7$TEMPVAR163, STRING, Value=whale v whale.
V[164]: borneo$main7$whaleLand, INT, Value=0.
V[165]: borneo$main7$TEMPVAR165, STRING, Value=whale land.
V[166]: borneo$main7$TEMPVAR166, STRING, Value=land.
V[167]: borneo$main7$whaleEdgeConstraint, INT, Value=0.
V[168]: borneo$main7$TEMPVAR168, STRING, Value=whale edge of
map.
V[169]: borneo$main7$flagLand, INT, Value=0.
V[170]: borneo$main7$TEMPVAR170, STRING, Value=flag vs land.
V[171]: borneo$main7$TEMPVAR171, STRING, Value=land.
V[172]: borneo$main7$flagVsFlag, INT, Value=0.
V[173]: borneo$main7$TEMPVAR173, STRING, Value=flag avoid
same.
V[174]: borneo$main7$TEMPVAR174, STRING,
Value=HomeCityWaterSpawnFlag.
V[175]: borneo$main7$flagEdgeConstraint, INT, Value=0.
V[176]: borneo$main7$TEMPVAR176, STRING, Value=flag edge of
map.
V[177]: borneo$main7$food1ID, INT, Value=0.
V[178]: borneo$main7$TEMPVAR178, STRING, Value=huntable1.
V[179]: borneo$main7$food2ID, INT, Value=0.
V[180]: borneo$main7$TEMPVAR180, STRING, Value=huntable2.
V[181]: borneo$main7$startFoodID, INT, Value=0.
V[182]: borneo$main7$TEMPVAR182, STRING, Value=starting herd.
V[183]: borneo$main7$StartAreaTreeID, INT, Value=0.
V[184]: borneo$main7$TEMPVAR184, STRING, Value=starting trees.
V[185]: borneo$main7$StartBerriesID, INT, Value=0.
V[186]: borneo$main7$TEMPVAR186, STRING, Value=starting
berries.
V[187]: borneo$main7$TEMPVAR187, STRING, Value=berrybush.
V[188]: borneo$main7$startSilverID, INT, Value=0.
V[189]: borneo$main7$TEMPVAR189, STRING, Value=player silver.
V[190]: borneo$main7$TEMPVAR190, STRING, Value=mine.
V[191]: borneo$main7$startingUnits, INT, Value=0.
V[192]: borneo$main7$playerNuggetID, INT, Value=0.
V[193]: borneo$main7$TEMPVAR193, STRING, Value=player nugget.
V[194]: borneo$main7$TEMPVAR194, STRING, Value=nugget.
V[195]: borneo$main7$TEMPVAR195, STRING, Value=.
V[196]: borneo$main7$mainIslandID, INT, Value=0.
V[197]: borneo$main7$TEMPVAR197, STRING, Value=borneo.
V[198]: borneo$main7$TEMPVAR198, STRING,
Value=borneo\ground_sand1_borneo.
V[199]: borneo$main7$TEMPVAR199, STRING,
Value=borneo\ground_sand2_borneo.
V[200]: borneo$main7$TEMPVAR200, STRING,
Value=borneo\ground_sand3_borneo.
V[201]: borneo$main7$TEMPVAR201, STRING,
Value=borneo\ground_grass4_borneo.
V[202]: borneo$main7$invisIslandID, INT, Value=0.
V[203]: borneo$main7$TEMPVAR203, STRING, Value=invisible
island.
V[204]: borneo$main7$tradeRouteID, INT, Value=0.
V[205]: borneo$main7$socketID, INT, Value=0.
V[206]: borneo$main7$TEMPVAR206, STRING, Value=sockets to dock
Trade Posts.
V[207]: borneo$main7$TEMPVAR207, STRING,
Value=SocketTradeRoute.
V[208]: borneo$main7$placedTradeRoute, BOOL, Value=0.
V[209]: borneo$main7$TEMPVAR209, STRING, Value=Failed to place
trade route.
V[210]: borneo$main7$socketLoc, VECTOR, Value=(0.000000,
0.000000, 0.000000).
V[211]: borneo$main7$tradeRouteID2, INT, Value=0.
V[212]: borneo$main7$socketID2, INT, Value=0.
V[213]: borneo$main7$TEMPVAR213, STRING, Value=sockets to dock
Trade Posts2.
V[214]: borneo$main7$TEMPVAR214, STRING,
Value=SocketTradeRoute.
V[215]: borneo$main7$placedTradeRoute2, BOOL, Value=0.
V[216]: borneo$main7$TEMPVAR216, STRING, Value=Failed to place
trade route.
V[217]: borneo$main7$socketLoc2, VECTOR, Value=(0.000000,
0.000000, 0.000000).
V[218]: borneo$main7$tradeRouteIDWeird, INT, Value=0.
V[219]: borneo$main7$socketIDWeird, INT, Value=0.
V[220]: borneo$main7$TEMPVAR220, STRING, Value=sockets to dock
Trade Posts.
V[221]: borneo$main7$TEMPVAR221, STRING,
Value=SocketTradeRoute.
V[222]: borneo$main7$placedTradeRouteWeird, BOOL, Value=0.
V[223]: borneo$main7$TEMPVAR223, STRING, Value=Failed to place
trade route weird.
V[224]: borneo$main7$socketLocWeird, VECTOR, Value=(0.000000,
0.000000, 0.000000).
V[225]: borneo$main7$TEMPVAR225, STRING, Value=.
V[226]: borneo$main7$teamSide, FLOAT, Value=0.000000.
V[227]: borneo$main7$playerFraction, FLOAT, Value=0.000000.
V[228]: borneo$main7$i, INT, Value=0.
V[229]: borneo$main7$id, INT, Value=0.
V[230]: borneo$main7$TEMPVAR230, STRING, Value=Player.
V[231]: borneo$main7$TEMPVAR231, STRING, Value=.
V[232]: borneo$main7$nativeVillage1Type, INT, Value=0.
V[233]: borneo$main7$nativeVillage1ID, INT, Value=0.
V[234]: borneo$main7$TEMPVAR234, STRING, Value=native village
1.
V[235]: borneo$main7$TEMPVAR235, STRING, Value=native sufi
mosque borneo .
V[236]: borneo$main7$TEMPVAR236, STRING, Value=importantItem.
V[237]: borneo$main7$nativeVillage2Type, INT, Value=0.
V[238]: borneo$main7$nativeVillage2ID, INT, Value=0.
V[239]: borneo$main7$TEMPVAR239, STRING, Value=native village
2.
V[240]: borneo$main7$TEMPVAR240, STRING, Value=native jesuit
mission borneo 0.
V[241]: borneo$main7$TEMPVAR241, STRING, Value=importantItem.
V[242]: borneo$main7$startingTCID, INT, Value=0.
V[243]: borneo$main7$TEMPVAR243, STRING, Value=startingTC.
V[244]: borneo$main7$TEMPVAR244, STRING, Value=CoveredWagon.
V[245]: borneo$main7$TEMPVAR245, STRING, Value=townCenter.
V[246]: borneo$main7$TEMPVAR246, STRING, Value=player.
V[247]: borneo$main7$TEMPVAR247, STRING, Value=.
V[248]: borneo$main7$placedTC, INT, Value=0.
V[249]: borneo$main7$TCLocation, VECTOR, Value=(0.000000,
0.000000, 0.000000).
V[250]: borneo$main7$waterSpawnPointID, INT, Value=0.
V[251]: borneo$main7$TEMPVAR251, STRING, Value=colony ship .
V[252]: borneo$main7$TEMPVAR252, STRING,
Value=HomeCityWaterSpawnFlag.
V[253]: borneo$main7$closestPoint, VECTOR, Value=(0.000000,
0.000000, 0.000000).
V[254]: borneo$main7$TEMPVAR254, STRING, Value=.
V[255]: borneo$main7$silverID, INT, Value=0.
V[256]: borneo$main7$silverID2, INT, Value=0.
V[257]: borneo$main7$silverCount, INT, Value=0.
V[258]: borneo$main7$TEMPVAR258, STRING, Value=silver count
= .
V[259]: borneo$main7$TEMPVAR259, STRING, Value=silver mines.
V[260]: borneo$main7$TEMPVAR260, STRING, Value=minegold.
V[261]: borneo$main7$TEMPVAR261, STRING, Value=closer silver
mines.
V[262]: borneo$main7$TEMPVAR262, STRING, Value=mine.
V[263]: borneo$main7$berriesID, INT, Value=0.
V[264]: borneo$main7$TEMPVAR264, STRING, Value=berries.
V[265]: borneo$main7$TEMPVAR265, STRING, Value=berrybush.
V[266]: borneo$main7$nugget4, INT, Value=0.
V[267]: borneo$main7$TEMPVAR267, STRING, Value=nugget nuts.
V[268]: borneo$main7$TEMPVAR268, STRING, Value=Nugget.
V[269]: borneo$main7$nugget3, INT, Value=0.
V[270]: borneo$main7$TEMPVAR270, STRING, Value=nugget hard.
V[271]: borneo$main7$TEMPVAR271, STRING, Value=Nugget.
V[272]: borneo$main7$nugget2, INT, Value=0.
V[273]: borneo$main7$TEMPVAR273, STRING, Value=nugget medium.
V[274]: borneo$main7$TEMPVAR274, STRING, Value=Nugget.
V[275]: borneo$main7$nugget1, INT, Value=0.
V[276]: borneo$main7$TEMPVAR276, STRING, Value=nugget easy.
V[277]: borneo$main7$TEMPVAR277, STRING, Value=Nugget.
V[278]: borneo$main7$forestTreeID, INT, Value=0.
V[279]: borneo$main7$numTries, INT, Value=0.
V[280]: borneo$main7$failCount, INT, Value=0.
V[281]: borneo$main7$forestID, INT, Value=0.
V[282]: borneo$main7$TEMPVAR282, STRING, Value=foresta.
V[283]: borneo$main7$TEMPVAR283, STRING, Value=classForest.
V[284]: borneo$main7$forest2ID, INT, Value=0.
V[285]: borneo$main7$TEMPVAR285, STRING, Value=forestb.
V[286]: borneo$main7$TEMPVAR286, STRING, Value=classForest.
V[287]: borneo$main7$TEMPVAR287, STRING, Value=.
V[288]: borneo$main7$randLoc, INT, Value=0.
V[289]: borneo$main7$xLoc, FLOAT, Value=0.000000.
V[290]: borneo$main7$yLoc, FLOAT, Value=0.000000.
V[291]: borneo$main7$walk, FLOAT, Value=0.000000.
V[292]: borneo$main7$TEMPVAR292, STRING, Value=XLOC = .
V[293]: borneo$main7$TEMPVAR293, STRING, Value=XLOC = .
V[294]: borneo$main7$TEMPVAR294, STRING, Value=.
V[295]: borneo$main7$fishID, INT, Value=0.
V[296]: borneo$main7$TEMPVAR296, STRING, Value=fish 1.
V[297]: borneo$main7$fish2ID, INT, Value=0.
V[298]: borneo$main7$TEMPVAR298, STRING, Value=fish 2.
V[299]: borneo$main7$fish3ID, INT, Value=0.
V[300]: borneo$main7$TEMPVAR300, STRING, Value=fish 3.
V[301]: borneo$main7$whaleID, INT, Value=0.
V[302]: borneo$main7$TEMPVAR302, STRING, Value=whale.
V[303]: borneo$main7$nuggetW, INT, Value=0.
V[304]: borneo$main7$TEMPVAR304, STRING, Value=nugget water.
V[305]: borneo$main7$TEMPVAR305, STRING, Value=ypNuggetBoat.
V[306]: borneo$main7$TEMPVAR306, STRING, Value=.

0 Function Overloads:

0 User Rule Groups:

0 User Rules:

319 Syscalls:
void xsDisableRule( string= ) ID=0.
void xsDisableSelf() ID=1.
void xsEnableRule( string= ) ID=2.
bool xsIsRuleEnabled( string= ) ID=3.
void xsSetRulePriority( string=, int=0 ) ID=4.
void xsSetRulePrioritySelf( int=0 ) ID=5.
void xsSetRuleMinInterval( string=, int=0 ) ID=6.
void xsSetRuleMinIntervalSelf( int=0 ) ID=7.
void xsSetRuleMaxInterval( string=, int=0 ) ID=8.
void xsSetRuleMaxIntervalSelf( int=0 ) ID=9.
void xsEnableRuleGroup( string= ) ID=10.
void xsDisableRuleGroup( string= ) ID=11.
void xsIsRuleGroupEnabled( string= ) ID=12.
float xsVectorGetX( vector=(0.000000, 0.000000, 0.000000) ) ID=13.
float xsVectorGetY( vector=(0.000000, 0.000000, 0.000000) ) ID=14.
float xsVectorGetZ( vector=(0.000000, 0.000000, 0.000000) ) ID=15.
vector xsVectorSetX( vector=(0.000000, 0.000000, 0.000000),
float=0.000000 ) ID=16.
vector xsVectorSetY( vector=(0.000000, 0.000000, 0.000000),
float=0.000000 ) ID=17.
vector xsVectorSetZ( vector=(0.000000, 0.000000, 0.000000),
float=0.000000 ) ID=18.
vector xsVectorSet( float=0.000000, float=0.000000, float=0.000000 )
ID=19.
float xsVectorLength( vector=(0.000000, 0.000000, 0.000000) ) ID=20.
vector xsVectorNormalize( vector=(0.000000, 0.000000, 0.000000) ) ID=21.
int xsArrayCreateInt( int=-1, int=0, string= ) ID=22.
bool xsArraySetInt( int=-1, int=-1, int=-1 ) ID=23.
int xsArrayGetInt( int=-1, int=-1 ) ID=24.
int xsArrayCreateFloat( int=-1, float=0.000000, string= ) ID=25.
bool xsArraySetFloat( int=-1, int=-1, float=-1.000000 ) ID=26.
float xsArrayGetFloat( int=-1, int=-1 ) ID=27.
int xsArrayCreateBool( int=-1, bool=0, string= ) ID=28.
bool xsArraySetBool( int=-1, int=-1, bool=0 ) ID=29.
bool xsArrayGetBool( int=-1, int=-1 ) ID=30.
int xsArrayCreateString( int=-1, string=<default string>, string= )
ID=31.
bool xsArraySetString( int=-1, int=-1, string=<default string> ) ID=32.
string xsArrayGetString( int=-1, int=-1 ) ID=33.
int xsArrayCreateVector( int=-1, vector=(-1.000000, -1.000000,
-1.000000), string= ) ID=34.
bool xsArraySetVector( int=-1, int=-1, vector=(-1.000000, -1.000000,
-1.000000) ) ID=35.
vector xsArrayGetVector( int=-1, int=-1 ) ID=36.
int xsArrayGetSize( int=-1 ) ID=37.
void xsDumpArrays() ID=38.
int xsGetContextPlayer() ID=39.
void xsSetContextPlayer( int=-1 ) ID=40.
int xsGetTime() ID=41.
bool xsAddRuntimeEvent( string=, string=, int=-1 ) ID=42.
int xsGetFunctionID( string= ) ID=43.
void rmEchoWarning( string=None ) ID=44.
void rmEchoError( string=None ) ID=45.
void rmEchoInfo( string=None ) ID=46.
float rmRandFloat( float=0.000000, float=1.000000 ) ID=47.
int rmRandInt( int=0, int=1 ) ID=48.
bool rmGetNomadStart() ID=49.
bool rmGetIsFFA() ID=50.
bool rmGetIsRelicCapture() ID=51.
bool rmGetIsKOTH() ID=52.
bool rmSetMapSize( float=-1.000000, float=-1.000000 ) ID=53.
int rmGetMapXSize() ID=54.
int rmGetMapZSize() ID=55.
void rmSetSeaLevel( float=0.000000 ) ID=56.
float rmGetSeaLevel() ID=57.
bool rmSetSeaType( string= ) ID=58.
bool rmSetMapElevationParameters( int=0, float=0.100000, int=4,
float=0.100000, float=6.000000 ) ID=59.
bool rmSetBaseTerrainMix( string= ) ID=60.
bool rmAddMapTerrainByHeightInfo( string=, float=0.000000,
float=0.000000, float=0.000000 ) ID=61.
bool rmAddMapTerrainByAngleInfo( string=, float=0.000000,
float=0.000000, float=0.000000 ) ID=62.
bool rmSetMapElevationHeightBlend( int=0 ) ID=63.
bool rmPlaceMapClusters( string=, string= ) ID=64.
bool rmSetMapClusteringPlacementParams( float=0.400000, float=0.400000,
float=1.000000, int=0 ) ID=65.
bool rmSetMapClusteringObjectParams( int=0, int=3, float=0.500000 )
ID=66.
bool rmSetMapClusteringNoiseParams( float=0.200000, int=4,
float=0.150000 ) ID=67.
int rmAreaFractionToTiles( float=0.000000 ) ID=68.
float rmAreaTilesToFraction( int=0 ) ID=69.
int rmXFractionToTiles( float=0.000000 ) ID=70.
float rmXTilesToFraction( int=0 ) ID=71.
int rmZFractionToTiles( float=0.000000 ) ID=72.
float rmZTilesToFraction( int=0 ) ID=73.
float rmDegreesToRadians( float=0.000000 ) ID=74.
int rmMetersToTiles( float=0.000000 ) ID=75.
float rmTilesToMeters( int=0 ) ID=76.
float rmXMetersToFraction( float=0.000000 ) ID=77.
float rmZMetersToFraction( float=0.000000 ) ID=78.
float rmXFractionToMeters( float=0.000000 ) ID=79.
float rmZFractionToMeters( float=0.000000 ) ID=80.
int rmCreateArea( string=, int=-1 ) ID=81.
bool rmSetAreaSize( int=-1, float=0.000000, float=0.000000 ) ID=82.
bool rmSetAreaEdgeFilling( int=-1, int=0 ) ID=83.
bool rmSetAreaLocation( int=-1, float=0.000000, float=0.000000 ) ID=84.
bool rmSetAreaLocPlayer( int=-1, int=-1 ) ID=85.
bool rmSetAreaLocTeam( int=-1, int=-1 ) ID=86.
bool rmBuildArea( int=-1 ) ID=87.
int rmBuildAllAreas() ID=88.
bool rmSetAreaTerrainType( int=-1, string= ) ID=89.
bool rmSetAreaMix( int=-1, string= ) ID=90.
bool rmPaintAreaTerrain( int=-1 ) ID=91.
bool rmPaintAreaTerrainByHeight( int=-1, string=, float=0.000000,
float=0.000000, float=0.000000 ) ID=92.
bool rmPaintAreaTerrainByAngle( int=-1, string=, float=0.000000,
float=0.000000, float=0.000000 ) ID=93.
bool rmSetAreaBaseHeight( int=-1, float=0.000000 ) ID=94.
bool rmSetAreaWarnFailure( int=-1, bool=1 ) ID=95.
bool rmSetAreaForestType( int=-1, string= ) ID=96.
bool rmSetAreaForestDensity( int=-1, float=1.000000 ) ID=97.
bool rmSetAreaForestClumpiness( int=-1, float=0.500000 ) ID=98.
bool rmSetAreaForestUnderbrush( int=-1, float=0.500000 ) ID=99.
bool rmSetAreaWaterType( int=-1, string= ) ID=100.
vector rmGetAreaClosestPoint( int=-1, vector=(-1.000000, -1.000000,
-1.000000), float=3.000000, int=-1 ) ID=101.
bool rmSetAreaCliffType( int=-1, string= ) ID=102.
bool rmSetAreaCliffPainting( int=-1, bool=1, bool=1, bool=1,
float=1.500000, bool=1 ) ID=103.
bool rmSetAreaCliffEdge( int=-1, int=1, float=0.500000, float=0.000000,
float=1.000000, int=0 ) ID=104.
bool rmSetAreaCliffHeight( int=-1, float=4.000000, float=0.000000,
float=0.500000 ) ID=105.
bool rmAddAreaCliffEdgeAvoidClass( int=-1, int=-1, float=0.000000 )
ID=106.
int rmRiverCreate( int=-1, string=, int=5, int=15, int=5, int=10 )
ID=107.
bool rmRiverSetConnections( int=-1, float=0.000000, float=0.000000,
float=0.000000, float=0.000000 ) ID=108.
bool rmRiverConnectRiver( int=-1, int=-1, float=0.000000,
float=0.000000, float=0.000000 ) ID=109.
bool rmRiverAddWaypoint( int=-1, float=0.000000, float=0.000000 )
ID=110.
bool rmRiverSetBankNoiseParams( int=-1, float=0.050000, int=5,
float=0.500000, float=10.000000, float=0.667000, float=0.000000 ) ID=111.
bool rmRiverSetShallowRadius( int=-1, int=3 ) ID=112.
bool rmRiverAddShallow( int=-1, float=0.000000 ) ID=113.
bool rmRiverAddShallows( int=-1, int=-1, int=3 ) ID=114.
bool rmRiverAvoid( int=-1, int=-1, float=0.000000 ) ID=115.
bool rmRiverBuild( int=-1 ) ID=116.
bool rmRiverReveal( int=-1, int=0 ) ID=117.
bool rmSetRiverFoundationParams( int=8, float=0.500000 ) ID=118.
bool rmSetWorldCircleConstraint( bool=0 ) ID=119.
bool rmSetAreaObeyWorldCircleConstraint( int=-1, bool=1 ) ID=120.
bool rmAddAreaTerrainLayer( int=-1, string=, float=0.000000,
float=0.000000 ) ID=121.
bool rmSetAreaTerrainLayerVariance( int=-1, bool=1 ) ID=122.
bool rmSetAreaMinBlobs( int=-1, int=0 ) ID=123.
bool rmSetAreaMaxBlobs( int=-1, int=0 ) ID=124.
bool rmSetAreaMinBlobDistance( int=-1, float=0.000000 ) ID=125.
bool rmSetAreaMaxBlobDistance( int=-1, float=0.000000 ) ID=126.
bool rmSetAreaCoherence( int=-1, float=0.000000 ) ID=127.
bool rmSetAreaSmoothDistance( int=-1, int=0 ) ID=128.
bool rmSetAreaHeightBlend( int=-1, int=1 ) ID=129.
int rmAreaID( string= ) ID=130.
bool rmAddAreaInfluencePoint( int=-1, float=0.000000, float=0.000000 )
ID=131.
bool rmAddAreaInfluenceSegment( int=-1, float=0.000000, float=0.000000,
float=0.000000, float=0.000000 ) ID=132.
bool rmAddAreaRemoveType( int=-1, string= ) ID=133.
bool rmAddAreaTerrainReplacement( int=-1, string=, string= ) ID=134.
bool rmSetAreaElevationType( int=-1, int=0 ) ID=135.
bool rmSetAreaElevationMinFrequency( int=-1, float=0.100000 ) ID=136.
bool rmSetAreaElevationOctaves( int=-1, int=4 ) ID=137.
bool rmSetAreaElevationPersistence( int=-1, float=0.100000 ) ID=138.
bool rmSetAreaElevationVariation( int=-1, float=6.000000 ) ID=139.
bool rmSetAreaElevationEdgeFalloffDist( int=-1, float=0.000000 )
ID=140.
bool rmSetAreaElevationNoiseBias( int=-1, float=6.000000 ) ID=141.
bool rmSetAreaReveal( int=-1, int=-1 ) ID=142.
void rmSetGlobalSnow( float=-1.000000 ) ID=143.
void rmSetGlobalRain( float=-1.000000 ) ID=144.
void rmSetGlobalStormLength( int=20, int=60 ) ID=145.
void rmSetWindMagnitude( float=1.000000 ) ID=146.
void rmTerrainInitialize( string=, float=10.000000 ) ID=147.
void rmFillMapCorners() ID=148.
void rmSetLightingSet( string= ) ID=149.
void rmDoLightingFade( string=None, float=0.000000 ) ID=150.
void rmDoLightingEffect( string=None, float=0.000000, float=0.000000,
float=0.000000 ) ID=151.
void rmSetGaiaCiv( int=0 ) ID=152.
bool rmAllocateSubCivs( int=0 ) ID=153.
bool rmSetSubCiv( int=0, string=, bool=0 ) ID=154.
int rmGetCivID( string= ) ID=155.
int rmAddMerc( string=, float=0.000000, float=0.000000,
float=30.000000, float=2.000000, bool=1 ) ID=156.
bool rmSetPlayerLocation( int=-1, float=0.000000, float=0.000000 )
ID=157.
void rmSetPlayerPlacementArea( float=0.000000, float=0.000000,
float=1.000000, float=1.000000 ) ID=158.
void rmSetTeamSpacingModifier( float=1.000000 ) ID=159.
void rmSetPlacementTeam( int=-1 ) ID=160.
void rmSetPlacementSection( float=0.000000, float=1.000000 ) ID=161.
bool rmPlacePlayersCircular( float=0.000000, float=0.000000,
float=0.000000 ) ID=162.
bool rmPlacePlayersSquare( float=0.000000, float=0.000000,
float=0.000000 ) ID=163.
bool rmPlacePlayersLine( float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.000000, float=0.000000 ) ID=164.
bool rmPlacePlayersRiver( int=-1, float=0.000000, float=0.000000,
float=0.000000 ) ID=165.
bool rmPlacePlayer( int=0, float=0.000000, float=0.000000 ) ID=166.
bool rmSetPlayerArea( int=-1, int=-1 ) ID=167.
float rmPlayerLocXFraction( int=-1 ) ID=168.
float rmPlayerLocZFraction( int=-1 ) ID=169.
int rmAddFairLoc( string=, bool=1, bool=1, float=0.000000,
float=0.000000, float=0.000000, float=0.000000, bool=0, bool=0 ) ID=170.
bool rmPlaceFairLocs( int=-1 ) ID=171.
void rmResetFairLocs() ID=172.
int rmGetNumberFairLocs( int=-1 ) ID=173.
float rmFairLocXFraction( int=-1, int=-1 ) ID=174.
float rmFairLocZFraction( int=-1, int=-1 ) ID=175.
bool rmSetPlayerResource( int=-1, string=, float=0.000000 ) ID=176.
bool rmAddPlayerResource( int=-1, string=, float=0.000000 ) ID=177.
bool rmMultiplyPlayerResource( int=-1, string=, float=0.000000 )
ID=178.
string rmGetPlayerName( int=-1 ) ID=179.
int rmGetPlayerTeam( int=-1 ) ID=180.
int rmGetPlayerCiv( int=-1 ) ID=181.
int rmGetPlayerCulture( int=-1 ) ID=182.
int rmGetNumberPlayersOnTeam( int=-1 ) ID=183.
bool rmSetTeamArea( int=-1, int=-1 ) ID=184.
int rmCreateBoxConstraint( string=, float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.100000 ) ID=185.
int rmCreatePieConstraint( string=, float=0.000000, float=0.000000,
float=0.000000, float=0.000000, float=0.000000, float=0.000000, float=0.100000 )
ID=186.
int rmCreateAreaOverlapConstraint( string=, int=-1 ) ID=187.
int rmCreateAreaConstraint( string=, int=-1 ) ID=188.
int rmCreateAreaDistanceConstraint( string=, int=-1, float=-1.000000 )
ID=189.
int rmCreateAreaMaxDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=190.
int rmCreateEdgeConstraint( string=, int=-1 ) ID=191.
int rmCreateEdgeDistanceConstraint( string=, int=-1, float=-1.000000 )
ID=192.
int rmCreateEdgeMaxDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=193.
int rmCreateCliffEdgeConstraint( string=, int=-1 ) ID=194.
int rmCreateCliffEdgeDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=195.
int rmCreateCliffEdgeMaxDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=196.
int rmCreateCliffRampConstraint( string=, int=-1 ) ID=197.
int rmCreateCliffRampDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=198.
int rmCreateCliffRampMaxDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=199.
int rmCreateClassDistanceConstraint( string=, int=-1, float=-
1.000000 ) ID=200.
int rmCreateTypeDistanceConstraint( string=, string=, float=-
1.000000 ) ID=201.
int rmCreateTerrainDistanceConstraint( string=, string=, bool=0,
float=-1.000000 ) ID=202.
int rmCreateTerrainMaxDistanceConstraint( string=, string=, bool=0,
float=-1.000000 ) ID=203.
int rmCreateCornerConstraint( string=, int=-1, bool=1 ) ID=204.
int rmCreateTradeRouteDistanceConstraint( string=, float=0.000000 )
ID=205.
bool rmAddAreaConstraint( int=-1, int=-1 ) ID=206.
bool rmCreateHCGPConstraint( string=, float=0.000000 ) ID=207.
bool rmCreateHCGPSelfConstraint( string=, int=-1, float=0.000000 )
ID=208.
bool rmCreateHCGPAllyConstraint( string=, int=-1, float=0.000000 )
ID=209.
bool rmCreateHCGPEnemyConstraint( string=, int=-1, float=0.000000 )
ID=210.
int rmCreateMaxHeightConstraint( string=, float=0.000000 ) ID=211.
bool rmAddFairLocConstraint( int=-1, int=-1 ) ID=212.
bool rmAddObjectDefConstraint( int=-1, int=-1 ) ID=213.
int rmDefineClass( string= ) ID=214.
bool rmAddAreaToClass( int=-1, int=-1 ) ID=215.
bool rmAddObjectDefToClass( int=-1, int=-1 ) ID=216.
int rmClassID( string= ) ID=217.
int rmConstraintID( string= ) ID=218.
int rmCreateObjectDef( string= ) ID=219.
int rmCreateStartingUnitsObjectDef( float=3.000000 ) ID=220.
bool rmSetObjectDefMinDistance( int=-1, float=0.000000 ) ID=221.
bool rmSetObjectDefMaxDistance( int=-1, float=0.000000 ) ID=222.
bool rmSetObjectDefGarrisonSecondaryUnits( int=-1, bool=1 ) ID=223.
bool rmSetObjectDefGarrisonStartingUnits( int=-1, bool=1 ) ID=224.
bool rmSetObjectDefCreateHerd( int=-1, bool=1 ) ID=225.
bool rmSetObjectDefHerdAngle( int=-1, float=45.000000 ) ID=226.
bool rmSetObjectDefAllowOverlap( int=-1, bool=1 ) ID=227.
bool rmSetObjectDefForceFullRotation( int=-1, bool=1 ) ID=228.
bool rmAddObjectDefItem( int=-1, string=, int=0, float=0.000000 )
ID=229.
bool rmAddObjectDefItemByTypeID( int=-1, int=-1, int=0,
float=0.000000 ) ID=230.
int rmPlaceObjectDefAtLoc( int=-1, int=-1, float=0.000000,
float=0.000000, int=1 ) ID=231.
int rmPlaceObjectDefAtPoint( int=-1, int=-1, vector=(-1.000000,
-1.000000, -1.000000), int=1 ) ID=232.
int rmSetObjectDefTradeRouteID( int=-1, int=-1 ) ID=233.
int rmPlaceObjectDefPerPlayer( int=-1, bool=1, int=1 ) ID=234.
int rmPlaceObjectDefAtAreaLoc( int=-1, int=-1, int=-1, int=1 ) ID=235.
int rmPlaceObjectDefInArea( int=-1, int=-1, int=-1, int=1 ) ID=236.
int rmPlaceObjectDefAtRandomAreaOfClass( int=-1, int=-1, int=-1, int=1
) ID=237.
int rmPlaceObjectDefInRandomAreaOfClass( int=-1, int=-1, int=-1, int=1
) ID=238.
int rmCreateConnection( string= ) ID=239.
int rmSetConnectionType( int=-1, int=0, bool=1, float=1.000000 )
ID=240.
bool rmAddConnectionArea( int=-1, int=-1 ) ID=241.
bool rmSetConnectionPositionVariance( int=-1, float=0.000000 ) ID=242.
bool rmSetConnectionWidth( int=-1, float=0.000000, float=0.000000 )
ID=243.
bool rmSetConnectionBaseHeight( int=-1, float=0.000000 ) ID=244.
bool rmSetConnectionCoherence( int=-1, float=0.000000 ) ID=245.
bool rmSetConnectionWarnFailure( int=-1, bool=0 ) ID=246.
bool rmSetConnectionHeightBlend( int=-1, int=0 ) ID=247.
bool rmSetConnectionSmoothDistance( int=-1, int=0 ) ID=248.
bool rmAddConnectionTerrainReplacement( int=-1, string=, string= )
ID=249.
bool rmSetConnectionTerrainCost( int=-1, string=, float=1.000000 )
ID=250.
bool rmSetConnectionBaseTerrainCost( int=-1, float=1.000000 ) ID=251.
bool rmBuildConnection( int=-1 ) ID=252.
bool rmAddConnectionToClass( int=-1, int=-1 ) ID=253.
bool rmAddConnectionConstraint( int=-1, int=-1 ) ID=254.
bool rmAddConnectionStartConstraint( int=-1, int=-1 ) ID=255.
bool rmAddConnectionEndConstraint( int=-1, int=-1 ) ID=256.
void rmSetStatusText( string=, float=0.000000 ) ID=257.
float sqrt( float=0.000000 ) ID=258.
void rmSetVPFile( string= ) ID=259.
int rmCreateTrigger( string= ) ID=260.
bool rmSwitchToTrigger( int=-1 ) ID=261.
int rmTriggerID( string= ) ID=262.
int rmSetTriggerPriority( int=2 ) ID=263.
int rmSetTriggerActive( bool=1 ) ID=264.
int rmSetTriggerRunImmediately( bool=0 ) ID=265.
int rmSetTriggerLoop( bool=0 ) ID=266.
int rmAddTriggerCondition( string= ) ID=267.
bool rmSetTriggerConditionParam( string=, string=, bool=0 ) ID=268.
bool rmSetTriggerConditionParamInt( string=, int=0, bool=0 ) ID=269.
bool rmSetTriggerConditionParamFloat( string=, float=0.000000, bool=0 )
ID=270.
bool rmSetTriggerConditionParamArmy( string=, int=-1, int=-1, bool=0 )
ID=271.
bool rmAddTriggerEffect( string= ) ID=272.
int rmSetTriggerEffectParam( string=, string=, bool=0 ) ID=273.
bool rmSetTriggerEffectParamInt( string=, int=0, bool=0 ) ID=274.
bool rmSetTriggerEffectParamFloat( string=, float=0.000000, bool=0 )
ID=275.
bool rmSetTriggerEffectParamArmy( string=, int=-1, int=-1, bool=0 )
ID=276.
int rmCreateArmy( int=-1, string= ) ID=277.
bool rmAddUnitsToArmy( int=-1, int=-1, int=-1 ) ID=278.
int rmGetNumberUnitsPlaced( int=-1 ) ID=279.
int rmGetUnitPlaced( int=-1, int=-1 ) ID=280.
int rmGetUnitPlacedOfPlayer( int=-1, int=-1 ) ID=281.
bool rmDefineConstant( string=, int=-1 ) ID=282.
void rmSetIgnoreForceToGaia( bool=0 ) ID=283.
int rmCreateGrouping( string=, string= ) ID=284.
bool rmAddGroupingConstraint( int=-1, int=-1 ) ID=285.
int rmPlaceGroupingAtLoc( int=-1, int=-1, float=0.000000,
float=0.000000, int=1 ) ID=286.
int rmPlaceGroupingAtPoint( int=-1, int=-1, vector=(-1.000000,
-1.000000, -1.000000), int=1 ) ID=287.
int rmPlaceGroupingInArea( int=-1, int=-1, int=-1, int=1 ) ID=288.
bool rmSetGroupingMinDistance( int=-1, float=0.000000 ) ID=289.
bool rmSetGroupingMaxDistance( int=-1, float=0.000000 ) ID=290.
bool rmAddGroupingToClass( int=-1, int=-1 ) ID=291.
int rmCreateTradeRoute() ID=292.
bool rmAddTradeRouteWaypoint( int=-1, float=0.000000, float=0.000000 )
ID=293.
bool rmAddTradeRouteWaypointVector( int=-1, vector=(0.000000,
0.000000, 0.000000) ) ID=294.
bool rmAddRandomTradeRouteWaypoints( int=-1, float=0.000000,
float=0.000000, int=0, float=0.000000 ) ID=295.
bool rmAddRandomTradeRouteWaypointsVector( int=-1, vector=(0.000000,
0.000000, 0.000000), int=0, float=0.000000 ) ID=296.
bool rmCreateTradeRouteWaypointsInArea( int=-1, int=-1,
float=0.000000 ) ID=297.
vector rmGetTradeRouteWayPoint( int=-1, float=0.000000 ) ID=298.
bool rmBuildTradeRoute( int=-1, string= ) ID=299.
bool rmSetHomeCityGatherPoint( int=-1, vector=(-1.000000, -1.000000,
-1.000000) ) ID=300.
bool rmSetHomeCityWaterSpawnPoint( int=-1, vector=(-1.000000,
-1.000000, -1.000000) ) ID=301.
int rmGetLowHomeCityLevel() ID=302.
int rmGetAverageHomeCityLevel() ID=303.
int rmGetHighHomeCityLevel() ID=304.
int rmGetHomeCityLevel( int=-1 ) ID=305.
vector rmGetUnitPosition( int=-1 ) ID=306.
void rmSetMapType( string= ) ID=307.
bool rmIsMapType( string= ) ID=308.
void rmEnableLocalWater( bool=0 ) ID=309.
bool rmAddClosestPointConstraint( int=-1 ) ID=310.
void rmClearClosestPointConstraints() ID=311.
vector rmFindClosestPoint( float=0.000000, float=0.000000, float=0.000000
) ID=312.
vector rmFindClosestPointVector( vector=(0.000000, 0.000000, 0.000000),
float=0.000000 ) ID=313.
int rmFindCloserArea( float=0.000000, float=0.000000, int=-1, int=-1 )
ID=314.
bool rmAddAreaCliffWaypoint( int=-1, float=0.000000, float=0.000000 )
ID=315.
bool rmAddAreaCliffRandomWaypoints( int=-1, float=0.000000,
float=0.000000, int=0, float=0.000000 ) ID=316.
void rmSetNuggetDifficulty( int=0, int=2147483647 ) ID=317.
void rmSetOceanReveal( bool=1 ) ID=318.

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