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the communication platforms. However, looking into the future, there are still some
problems concerning “How could Tencent further monetize its platforms?” Among all
of them, two main issues are clearly presented in front of us. The first one is the
question that whether Tencent would eventually run out of room to grow as user
numbers levelled off in the country? The second one is the rapidly increasing cost to
In terms of the first problem, there are two options. Tencent could either continue
still focuses on the domestic market, the way to avoid the “running out of room”
situation is to make revenue through other channels. As is put in Pipeline Platform and
New Rules of Strategy, successful platform businesses tend to move aggressively into
new terrain and into what were once considered separate industries. Google has
moved from web search into mapping, mobile operating systems, driverless cars, and
voice recognition. Tencent can follow this path as well, and they are actually planning
to do so. For example, as is shown in Tencent’s annual report of 2017, one of the new
battlefield they will go for is intellectual medical service. This is definitely a great field
companies selling advanced medical instruments. A new market like this has great
demand and barely no competitors, which means it will provide enough space for
Tencent to grow. Plus, the benefit of this method is Tencent can collect more data
about existing customers so that they can better analyze the preference of these
The opposite choice is to promote Tencent’s existing products like WeChat globally.
This strategy also makes sense because there are already a large number of overseas
Chinese using WeChat. Moreover, as China is playing a more and more important role
on the global stage, there are more foreigners coming to China and they are using
WeChat as well. With these people influencing around, the path of internationalizing
WeChat is much easier. The benefit of this strategy is that Tencent will have a rapid
growth of user numbers and avoid running out of room in the country.
Nevertheless, even these two strategies all seem promising, they are also risky. If
Tencent chooses to develop within domestic market and invade new fields, chances
are that they will be faced with the uncertainty in cost. If we still take the intellectual
medical instrument market as an example, it’s not hard for us to predict that this
brand-new medical area will be a challenge for technology giant Tencent. Tencent is
used to acquire companies which means they don’t have to do too much R&D by
themselves. However, China’s intellectual medical area is not well developed yet [1],
so most likely Tencent have to do a lot R&D if they want to grow. If so, the cost will be
very high and the investment return period will be hard to estimate. When it comes to
the second choice, the main problem lies in the uncertainty of how many users
Tencent can win over other existing platforms. Facebook has been widely used all over
the world and almost every other application we use is connected to it. To say clearer,
Facebook has built an ecosystem around itself which is unbreakable. Under this
circumstance, it’s hard for Tencent to change people’s preference to use WeChat,
In comparison, focusing on the domestic market is still a better option. For one reason,
Tencent has enough funds to support the expensive R&D, plus they can get
uncharted territory which matters much in people’s life. Another reason will be it's too
compete with Facebook’s. Nonetheless, Tencent should level the chance of Chinese
government’s “One Belt One Road” strategy and enter other countries to further
develop. The success of the game of Arena of Valor launched in southeast Asia firmly
proved this. In all, I would suggest Tencent still take domestic market as the major
market. For international market, instead of launching their core service of WeChat
first and build an ecosystem around it, they should provide peripheral service first, like
mobile games, and then after their applications become adhesive enough for
The second issue Tencent has is the quickly increasing cost of conducting its business.
In 2015, the gross cost was ¥41,631m, and it grew into ¥120,835m in 2017. There are
two solutions to this problem. One is to raise the fee they charge customers, while the
other is to burden the cost and find a more profitable way of using the data they collect
by providing cheap service. The first one will work well in the short run because
customers won’t have other choices. Accordingly, we would see an ascending figure of
profit at a great rate. However, the downside of this method is that in the long run,
Tencent may lose its customers. There are many companies who just focus on one of
the market segments that Tencent has, and thus they can devote themselves
wholeheartedly to developing one specific product. For example, in the mobile game
market, one game company can fully utilize its resources just to make the game
cheaper with the same game quality. In this case, if Tencent is charging higher,
customers will turn their back on Tencent and choose other game providers.
The alternative solution is to better use the data they collected from cheap service.
consumers with diversified and customized services. If Tencent can offer its customers
what they want accurately, customers will rely more on Tencent’s products and
purchase more. The negative side of this solution is that Tencent can’t prevent the
By comparison with the first solution, I would say the second one is more favorable.
First, the profit is still great even the cost is high. According to the statistic of 2015,
2016 and 2017, although the cost is rising, the profit is rising as well. From ¥61,232m
in 2015 to ¥84,499m in 2016, to ¥116,925m in 2017 [2], we could see a stable growth
in Appendix 1, we’ll see Tencent is earning a lot concerning the fact that it’s just
developing within one country. Under this situation, chasing for a quick high profit is
an unfavorable choice. On the opposite, keeping the capacity of making profit is more
more but analyze and use customers’ data to better provide service and interact with
Besides going for domestic market and develop intellectual business, there are some
other specific actions that I think Tencent should take to further monetize its platforms.
The first one is to keep developing WeChat Mini Programs. Until Jan. 2018, Tencent
has launched 580,000 mini programs on WeChat and the number of active daily user
is over 17,000,000 [3]. The advantage of mini programs—they could be accessed in the
around WeChat. If Uber becomes a mini program that doesn’t require space, for sure
we won’t download the application anymore, and this is exactly a chance for Tencent
The second action which Tencent should do is to improve the brand reputation. When
we talk about Tencent, we will frame it as a huge company. However, when it comes
to Apple or Google, we will say they are great companies. The different terms we use
to describe these companies reflect to what extent we admire and appreciate them.
Tencent has been perceived as “Copycat” for a long time, and even within China, the
young generation are always satirizing Tencent for its unethical conducts. The bad
effect of this is customers won’t have the sense of identity towards Tencent, which
products, customers are likely to leave. If Tencent can build a good reputation among
customers, customers will be more willing to use its products and as a result, the
Appendix 1
Facebook Tencent
Revenue 40,653 36,578
Gross Profit (Before tax) 20,203 13,572
Net Income (After tax) 15,934 11,149
1. All figure are in USD’ Million, the exchange rate between USD and RMB is 1:6.5
2. Extracted from Tencent 2017 Financial Report and Facebook 2017 Financial Report.
1) Tencent:https://www.tencent.com/zh-cn/articles/8003481521633431.pdf
2) Facebook:https://s21.q4cdn.com/399680738/files/doc_news/Facebook-Reports-Fourth-
Quarter-and-Full-Year-2017-Results.pdf
Reference:
http://www.chyxx.com/industry/201708/548584.html
https://www.tencent.com/zh-cn/articles/8003481521633431.pdf
[3] Extracted from the news of 2018 WeChat Mini Program Development
http://www.sohu.com/a/217158784_499119