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Sarmiento, Vincent I.

BSBA Marketing 3G

Assignment 1:1

1. What is Recreational Games?


- The game is a recreational activity involving one or several participants. It's role to provide
satisfaction and entertainment to players. However, games can also play an educational
role, helping mental and physical stimulation, and contribute to the development of
practical and psychological skills. IN General, the games involve a certain level of
competence. Regarding the recreational games, the competitive value is minimized. That
said, the games do not take account of productivity and should never be mandatory for
participants.
As a purely recreational activity, the games want to be quite deliberately, in a relaxed and
enthusiastic atmosphere. The goal here is to bring satisfaction to the players, so relaxed,
thus get rid of the daily tension States. In recreational games, should not expect a score, the
aim being rather to participate not only for fun.
- Physical Education in schools involves the study of theory regarding health and fitness.
Physical participation in a range of sports is also conducted as part of a physical education
curriculum. Team sports played and taught include basketball, volleyball, football and
soccer. Individual sports commonly taught are tennis and a range of track and field
activities. Fun recreational games can be a way to vary your physical education curriculum
and teach motor skills.

2. Give 5 Example of Recreational Games


a. Chess - a two-player strategy board game played on a checkered board with 64 squares
arranged in an 8×8 square grid. Played by millions of people worldwide, chess is believed to
be derived from the Indian game chaturanga sometime before the 7th century.

b. Games of the Generals - The Game of the Generals, also called GG or GOG as it is most


fondly called, or simply The Generals, is an educational war game invented in
the Philippines by Sofronio H. Pasola Jr. in 1970. Its Filipino name is "Salpakan." It can be
played within twenty to thirty minutes. It is designed for two players, each controlling an
army, and a neutral arbiter (sometimes called a referee or an adjutant) to decide the results
of "challenges" between opposing playing pieces, that like playing cards, have their
identities hidden from the opponent.
c. Sudoku - a puzzle in which players insert the numbers one to nine into a grid consisting of
nine squares subdivided into a further nine smaller squares in such a way that every number
appears once in each horizontal line, vertical line, and square

d. Monopoly - Monopoly is a board game currently published by Hasbro. In the game, players


roll two six-sided dice to move around the game board, buying and trading properties, and
developing them with houses and hotels. Players collect rent from their opponents, with the
goal being to drive them into bankruptcy. Money can also be gained or lost through Chance
and Community Chest cards, and tax squares; players can end up in jail, which they cannot
move from until they have met one of several conditions.

e. Flag Team - Flag team is an individualized version of capture the flag. Give each student a
designated spot in the gym with a hula hoop on the floor and a flag in the middle of the
hoop. The goal is for each person to protect their flag but also steal at least one other flag. If
your flag is stolen, you choose another person who still has their flag to join. You cannot
steal any more flags once you are out, but you can help the other person defend theirs.

3. History of Chess
- The history of chess can be traced back nearly 1500 years, although the earliest origins are
uncertain. The earliest predecessor of the game probably originated in India, before the 6th
century AD. From India, the game spread to Persia. When the Arabs conquered Persia, chess
was taken up by the Muslim world and subsequently spread to Southern Europe. In Europe,
chess evolved into roughly its current form in the 15th century.

4. Enumerate/Identify the different chessmen


- In a game of chess, there are six different chess pieces or chessmen used on chessboards.
These are King, Queen, Bishop, Knight, Rook, and Pawn. On a chessboard, a chess player
starts playing with 16 pieces of chessmen either with white sides of pieces or black (dark)
side of pieces.

5. Illustrate the movements of each chessmen


a. The Rook - moves any number of vacant squares forwards, backwards, left, or right in a
straight line. It also takes part, along with the king, in a special move called castling.

b. The Bishops - moves any number of vacant squares diagonally in a straight line.
Consequently, a bishop stays on squares of the same color throughout a game. The two
bishops each player starts with move on squares of opposite colors.
c. The Queen - moves any number of vacant squares in any direction: forwards, backwards,
left, right, or diagonally, in a straight line.

d. The King - moves exactly one vacant square in any direction: forwards, backwards, left, right,
or diagonally; however, it cannot move to a square that is under attack by an opponent, nor
can a player make a move with another piece if it will leave the king in check. It also has a
special move called castling, in which the king moves two squares towards one of its own
rooks and in the same move, the rook jumps over the king to land on the square on the
king's other side. Castling may only be performed if the king and rook involved have never
previously been moved in the game, if the king is not in check, if the king would not travel
through or into check, and if there are no pieces between the rook and the king.

e. The Knight - moves on an extended diagonal from one corner of any 2×3 rectangle of
squares to the furthest opposite corner. Consequently, the knight alternates its square color
each time it moves. Other than the castling move described above where the rook jumps
over the king, the knight is the only piece permitted to routinely jump over any intervening
piece(s) when moving.

f. The Pawn - moves forward exactly one square, or optionally, two squares when on its
starting square, toward the opponent's side of the board. When there is an enemy piece
one square diagonally ahead of a pawn, either left or right, then the pawn may capture that
piece. A pawn can perform a special type of capture of an enemy pawn called en passant. If
the pawn reaches a square on the back rank of the opponent, it promotes to the player's
choice of a queen, rook, bishop, or knight.

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