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G.O.A.

T
The mission to save basketball! A tabletop
role-playing game for three or more players.
Pronounced “Goat”
mission, the GOATs see each other as rivals. The GOATS are trying to transport the goat
safely, while the goat and the manager are trying to cause them trouble. The goat doesn’t
understand the other player’s goals. It is a friendly, curious, and sometimes mischievous
creature. Indulging this curiosity means climbing, eating, or stealing anything that
The year is 2100 and basketball is dying. Just before midnight on Halloween in a catches it’s interest. If the goat is startled then it may faint.
cramped apartment in South Los Angeles a group of basketball cultists have succeeded Additionally each GOAT has a Belief, which is rolled on the table below. This is rolled
in summoning the spectral forms of some of the greatest basketball players of all time. in secret and affects how they approach their mission. They do not want their fellow
This squad is charged with transporting a goat (Tennessee Fainting, 135 lbs) across LA to GOATs to find out their belief, but they should tell the manager.
the Staples Center before sunrise. In G.O.A.T. you play as one of these basketball greats,
or the goat, as they race against the clock across LA to save basketball as we know it. To 1d6: Beliefs Table
play this game you will need a handful of six-sided dice and some writing material.
1d6 Secret Belief
Choosing roles and creating characters
1 This is a hallucination and nothing I’m doing is real
One player must be the Manager, they are responsible for describing what is
happening in the game. The most rascally one of the remaining players is the goat, and 2 Basketball is doomed no matter what, but this mission will ensure us eternal life
the rest roll a six-sided die on the GOAT table below to determine their character. Players
can petition the Manager to substitute an NBA player on this table for their favorite. 3 Only on of us can reign supreme on the basketball throne
1d6: GOAT Table 4 One of my companions will betray me, he can’t be trusted
1d6 Player Team Play Style 5 We must sacrifice ourselves to save basketball, and it will be worth the price
1 Michael Jordan 1991 Chicago Bulls Always competitive, nearly to a fault
6 Other basketball ghosts roam the Earth tonight
Cyber-Lebron 2027 Cleveland Knicks Considers himself a leader Obstacles
2 James
The ritual can only be performed on Halloween night, meaning the LA streets are
3 Magic Johnson 1987 Los Angeles
Lakers Stands up for what he thinks is right crowded with hundreds of thousands of revelers. Wild street parties compound the
normally dire traffic to make travel by car
next to impossible. As the night
1986 Boston Celtics Believes that for something to be done
4 Larry Bird right, you have to do it yourself progresses the crowds will gradually be
replaced by scattered groups of hungover
5 Kareem
Jabar
Abdul- 1972 Milwaukee Bucks Reserved and analytical
partiers stumbling home.
Actively opposing the players are
6 Shaquille
O’Neal
2000 Los Angeles
Lakers Strong, stubborn, and fun-loving three legends from other sports:
hockeyman Wayne Gretsky, cricketeer Don
If two or more players roll the same GOAT, one of them is from the regular universe Bradman, and skateboarder Tony Hawk.
and the rest are from mirror universes. Decide amongst yourselves who has a mustache This nefarious, ghostly trio don’t want to
and who doesn’t. see basketball return to the world and will
GOATs return to the world of the living as they were at the peak of their career. They track the GOATs across the city laying
have three abilities, which can range from 1 to 5: Move, Fight, and Basketball. They get 6 traps to slow their progress. The players
points to distribute between Move and Fight, Basketball is automatically a 5. Higher ability only have 7 hours to travel nearly 20 miles
numbers increase your odds of success. on foot so they can’t afford to waste any
The goat has its own set of skills: Climb, Forage, and Faint, which can range from 1 time.
to 4. The goat distributes 5 points between Climb and Forage, Faint is automatically a 4. Failure
Skills work the same for the goat except when rolling Faint, if the goat succeeds then they
avoid fainting. The GOATs are spectral beings and thus cannot be injured, however if the players
Abilities fail to reach the Staples Center before sunrise they will disappear in a cloud of mist and
must wait until next Halloween to try again. Additionally, if the goat is seriously injured the
When the players are attempting to do something difficult or extraordinary they players will fail their mission.
must roll a six-sided die. If the result is less than or equal to their ability score they LA in 2100
succeed, otherwise they fail.
GOATs: Los Angeles in the future looks much the same as it does today. After large parts
Move - roll this to move quickly or of it were destroyed in the wars of the 2030s, citizens focused on rebuilding with a
gracefully reviewed sense of community that has carried on until the turn of the 22nd century.
Fight - roll this to take care of business Culturally, 2070s nostalgia is at it’s peak.
Basketball - roll this to jump, throw,
bounce, or catch things. You can use this Winning the game
to dazzle the citizens of LA, most of whom If the players succeed in reaching the Staples Center before sunrise they trigger
have only heard about basketball in the rebirth of basketball in America and ascend into the night sky forming a new,
stories. basketball themed, constellation.
Goat: Manager’s role
Climb - roll this to wander off and get into
precarious situations The manager’s role is to facilitate fun for themselves and the other players. They
Forage - roll this to find and pick up decide when a player must roll, describe what the players can see, and lend their voice to
strange items non-player characters. The manager should make sure every player has chances to
Fainting - roll this to avoid fainting, if you affect the game, whether it be by rolling or roleplaying. Because the goat is less likely to
succeed you stay conscious. An unconscious goat is helpless and may take a couple succeed in their rolls than the GOATs, it’s okay to let them roll more often than other
minutes to wake up. players. Games should be fun and comfortable for all involved, have a conversation with
the other players about what you do and don’t want to see at the table.
Interactions between players
The GOATs have been following fan discourse during their lives and on from the Designed by Bjorn Bates
afterlife. Each wants to prove himself the true G.O.A.T, although they share a common Reddit: u/Weremammoth Itch: weremammoth.itch.io

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