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CubeRoot Advanced
Pyraminx L4E Method (Last Four Edges)
Algorithms from Jiaxuan Wang - http://jiaxuancubing.weebly.com/l4e.html
"V"
Intuitively solve 3 centers solved, along with 2 of the 3 edges between them. Put the unsolved edge on FD.
L4E
S = R' L R L', H = L R' L' R. Pure L4E = solve current D-edge + L3E. When recognize block or bar, one cannot
count the other side of yellow edge. Arrow denotes the direction of D-edge. Learn intuitively. Images contain AUF
information. After executing algorithms, red face will be on F.
S (R U' R')
S (U L' U' L) ((L' U L) (R U' R'))2
U' H (L' U L)
LL [4]
R' (U' L' U L) R L (U R U' R') L' R U' R' U' R U' R' L' U L U L' U L
L3E [8]
Bar
(R U' R' U') (R U R') (L' U L U) (L' U' L) (L' U' L U') (R U' R') (R U R' U) (L' U L)