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ACLC COLLEGE TAGUIG

4 Floor Sunshine Mall Arca South, Taguig City


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COLLEGE OF COMPUTER STUDIES

Executive Summary

The implementation of the game “Press: a game about depression”


for was made in hopes of sharing the knowledge that Depression is a
real illness that impacts the brain.
The main purpose of this project is to make a relevant game that can
help raise the awareness and to inform people of actual problems that
anxiety and depression can cause. To make the players of the game
understand what it’s like to live with depression so that they can help
their family members, friends and loved ones that is suffering from this
disease.
Press is a 2D adventure game where players get to experience days
through the eyes of a person who is suffering from severe depression, as
the world and the people around you start to become increasingly
unfamiliar.
It encourages the player to explore and discover clues to about the
character of the game. It is a walking simulator type of game where in
the players are given the option of exploring the world around them
while they progress to gain more information.

In the system evaluation with 100 respondents, the rating that we


received is 4.55 (excellent) for the 5 criteria that we used.
 It is recommended that the future developers should add another
story to the game.
 It is recommended that other mental illnesses should be tackled.
 It is recommended that the game should have cut scene
animations.
 It is recommended that characters should have voice overs.
ACLC COLLEGE TAGUIG
4 Floor Sunshine Mall Arca South, Taguig City
th

COLLEGE OF COMPUTER STUDIES

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