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Big Brother: Ninja Edition

Stuart Doherty

High Concept Statement


The game is based upon the Big Brother TV show set in an alternate universe, where all
of the participants, instead of being celebrities, are master ninjas from different groups.

Features

• The ninjas must participate in a variety of events to get a “wow factor” score from
the viewers. To do this, they must perform in a variety of challenges, which can
range from competitive to co-operative. Extra points will be rewarded for
efficiency and style.

• After accumulating enough points, the individual may level up their ninja, giving
them a variety of new skills, apparel and styles. Certain skills may lead to bonuses
in certain rounds.

• The two ninjas with the least points must face each other in an arena duel, the
loser of which is eliminated at the end of each in game week. Each week, the
arena changes to include different hazards, which become more dangerous as time
goes on.

• Players can enter as a competitor or check an on-line leaderboard to vote on their


favorite ninjas, if one is rewarded by a player, a considerably larger bounty of
points is awarded.

• When not in the events, the ninjas can explore the big brother dojo and the
surrounding areas, this allows them to interact with other ninjas, which can lead to
friendships resulting in greater assistance in challenges.

• Whilst exploring, the ninjas may also find bonuses, either points, an item, or a
hidden skill unlock. They may also train in certain areas of the dojo, alone or with
others.
Overview
• Player motivation

The player must acquire the most points to become the winner of the Big Ninja
Trophy.

• Genre

action with RPG elements

• License

Utilizes Big Brother intellectual property.

• Target customer

Target audience is between 12- 30

• Unique selling points

This game is putting a twist on the Big Brother franchise to make it more
desirable to those who dislike minor celebrities.

• Target hardware

PC/MAC

• Design goals

The game intends to foster friendly competition between a group of people whilst
delivering versatile exciting elements.

Characters
The player designs and creates their own character using a character creation tool
similar to Bethesda’s creation tool in Fallout New Vegas. This tool will feature
preset male/ female models, which will have customizable features i.e. jaw depth,
eye colour etc. The character is saved to the hard drive of the player, and can be
re-used at the completion of the game.

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