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Use this sheet as a worksheet to tally your rewards as you’ve earned them.
Adventure Rewards by Rarity: You may choose any one specified magic item available in a currently playable D&D Adventurers
League adventure (as listed in the D&D Adventures League Player's Guide or published on DMsGuild.com excluding unpublished
author-only adventures, Official Support Kit epics, and limited events like Liars Night). You may not choose Fey Pacts, story items,
problematic items, or the same item from the same source again this season. Restrictions on magic items carried by tier still apply (see
the D&D Adventurers League Player’s Guide).
Whenever you earn a reward, you may also advance one of your characters one level. For this reward,* you do not have to choose
the same character for advancement as you chose for reward receipt.
COMMON OR UNCOMMON: Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this
list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list.
Wraps of Unarmed Prowess** +10 downtime days Common or uncommon reward + 250 gp
Boots of False Tracks *** + 10 downtime days Common or uncommon reward + 250 gp
RARE: Rare magic items cost 10 service hours each. You may select rewards in any order from this list.
Rogue’s Mantle** + 20 downtime days Rare reward + 2500 gp
VERY RARE: Very rare magic items cost 20 service hours each. You may select rewards in any order from this list.
Sage's Signet* (Pick one and list it below) + 30
REPEATABLE REWARD: This reward costs 40 service hours each time it is selected.
+2 weapon or 5 rare or lower rarity* potions from an available Player's Guide source except firearms + 50,000 gp
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LEGENDARY: Legendary magic items cost 80 service hours each. You may select rewards in any order from this list.
Euryales Aegis** + 40 downtime days
Gain Rewards as if You Had Been a Player: You can opt to gain the same rewards as if you were a player at a table you Dungeon Mastered.
The rewards must be assigned to one character of the session's tier who then cannot earn rewards from that adventure again, through play or
service awards (in this or a future reporting period). This award can be claimed 5 times and costs the hours you Dungeon Mastered the
adventure and stacked hours (like from streaming and running new players through the adventure).* List the adventure and date below:
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** Item found in The Book of Many Things. *** Item found Xanthar's Guide to Everything
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Adventure Source
Change Log:
2/12/2024
• Added a version identifier to the title line
• Adjusted effective dates
• Streamed Games: Defined the role of producing a streamed game
• Assigning Rewards: Directed readers to the list of rewards
• Adventure Rewards by Rarity: Added clarity that only this option can assign advancement to a different character than earns the rewards
• Gain Rewards as if You Had Been a Player: Clarifications added
• Repeatable Reward: Add "or lower rarity" potion option
• Corrected spelling