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In order that you don't get bored with the ACTION our MASTER CODER
has added a few NICE TOUCHES to keep you ON YOUR TOES.
(1) WATCH OUT FOR THE SEA BED IT MOVES LIKE A SCRAMBLE
SCREEN, HIT IT AND YOU LOOSE A LIFE. DON'T BE A ONE HIT
WONDER.
(2) SOME BOATMEN ARE ARMED WITH HARPOONS. PLAY FOR
TOO LONG AND YOU GET THE POINT.
(3) SCUBA DIVERS DON'T LIKE SHARKS FIRST CHANCE THEY GET
THEY STICK ONE ON YOU
(4) SOME BOATMEN CARRY DEPTH CHARGES. IF A SINGLE
CHARGE REACHES THE SEA BED THEN IT'S FISH AND CHIPS
(5) RED-HERRINGS. NOT ALWAYS FISH EITHER. IF YOUR GRUB
TURNS RED DON'T EAT IT (OR HIT IT). THESE B*G*ERS BITE BACK.
"BONUS TIME"
EXTRA 1,000 POINTS FOR PASSING OVER THE HIGHEST POINT OF
THE SEA BED
START WITH 5 LIVES. EXTRA LIFE (TO MAX OF 5) FOR 1,000 POINTS.
RESTART (5 LIVES) PLUS FASTER GAME FOR 10,000 POINTS. (HA HA).
TO SCORE POINTS EAT, EAT, EAT, and EAT.