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Lynch Eric Formalresearchproposalandplan 3
Lynch Eric Formalresearchproposalandplan 3
Professor Thames
ENC 1102
10/11/2020
Theme Parks for the New World: Exploring the Role and Use of Technology within
Statement of Significance
What effect does technology have on attraction development within the amusement/theme park
industry?
The amusement/theme park industry is constantly growing and innovating each and every
year(pandemics aside). With this growth, the demand for bigger and better rides that are up to
today's current standards are increasing as well. With new uses of technology being invented and
utilized every single day, it is a good thing to look at what technologies are being used in
attraction development(for example, the use of a trackless ride system like in Antarctica:Empire
of the Penguin at SeaWorld Orlando), in what ways they are excelling, and at what ways they are
lacking and could use improvement. Having the newest and best uses of technology with
attractions at amusement/theme parks may make an attraction significantly better than those that
don’t. Or we may find that other aspects of a ride, like the amount of thrills, are still currently
In some way or another, every single source that I have read and annotated has a connection to
technology use within attraction development in the amusement/theme park industry. While
some sources may be more direct than others, they all tackle and help to grasp the fundamental
concepts and ideas involved in attraction technology. For example, the article “Navigating
Genres” by Kerry Dirk does not mention theme parks or attractions at all without the text, but it
talks about the roles of genres, which theme park attractions fall into. The use of technology in
different ways in order to push and narrative and garner a reaction is critical in making an
attraction fall under a certain genre and therefore potentially improve guest satisfaction as well.
Another article, “Application of supervisory control theory of theme park vehicles” by van de
technology that are currently already in use in attractions at theme parks today. With this article,
you can compare current ride technology to technology used in the past and technology that can
be utilized in the future in order to get a board view of the current progress of the application of
technology in theme park attractions. Another article, “Theme Park Selection” by Gordon W.
Mcclung, researches and discusses the type of genres and themes that current theme park patrons
are most interested in. Being able to know what the best theme for an attraction is would
certainly help someone who is designing an attraction know what elements they should include
into the attraction. For example, if the future is a theme that guests are most interested in, then it
would definitely be a good idea to utilize and display a good variety of new and upcoming
technologies. If the most popular theme was history, then it would be a good idea to use new
technology in a way that would help to immerse guests into an historic environment. The article
“Pre-Writing the Stage of Discovery in the Writing Process” by Gordon D Rohman, talks about
the importance of prewriting when it comes to writing a good piece of literature. The same
ideology and mindset can be put into designing attractions for amusement/theme parks.
Designing an attraction requires blueprints, surveys, and many people in order to make sure the
building and execution of a ride is done successfully. Relating the strategies used to produce
good pre-writing can be transferred to the design phase of attractions. The article “Reducing
Perceived Waiting Time in Theme Park Queues via an Augmented Reality Game” by Zambetta,
Fabio, et al, directly related to technology in the amusement/theme park industry as there is an
actual experiment in the article about the introduction of technology in theme parks. The results
of the experiment involving utilizing video game technology within queue lines can be used as
an indicator of how park guests will respond to the ever increasing use of technology within rides
and attractions. Even the article, “An Unexpected Consequence of a Roller Coaster Ride” by Lascelles,
K., Hewes D, Ganesan V shows us how the use of technology might be better than the use of more thrills
as it shows that the use of more thrills might lead to more injuries among riders, which is less likely to
Methodology
-One method I would use for data collection would be a Youtube video(the exact video is
undetermined yet) of Rise of the Resistance at Disney’s Hollywood Studios. I would specifically
use footage of this attraction as it is regarded as one of the best and most technologically
-A method I would use for data collection would be a Youtube video(the exact video is
undetermined yet) of the Bourne Stuntacular at Universal Studios Florida. Like Rise of the
Resistance, this show has opened less than a year ago and is one of the pinnacles of technology
use within an attraction at a theme park. Luckily, Universal Orlando Resort has recently a behind
the scenes video for this attraction which allows us to get an even more in-depth look at the
-A method of data collection I would use would be to have an interview with someone(a disney
imagineer or someone from Universal creative perhaps) who is involved with attraction
development within theme parks. While this one may be harder to accomplish due to the
pandemic that is currently going on(the International Association of Amusement Parks and
Attractions convention, which had leaders of the industry coming together all in one place, was
cancelled this year) it would provide valuable insight as I would get to ask what goes into
creating an attraction and what challenges arise during the design process.
-A method of data collection that I would hope to be able to use is a survey. By surveying people
that have just or have recently experienced an attraction, I can receive an unbiased view of how
people have felt about the attraction and which elements of the attraction that they enjoyed the
most.
Dirk, Kerry. “Navigating Genres.” Writing Spaces: Readings on Writing, Volume 1, Parlor Press,
control theory to theme park vehicles. Discrete Event Dyn Syst 22, 511–540 (2012).
https://doi.org/10.1007/s10626-012-0130-6
Lascelles, K., Hewes D, Ganesan V. “An Unexpected Consequence of a Roller Coaster Ride.”
Journal of Neurology, Neurosurgery & Psychiatry, vol. 71, no. 5, 2001, pp. 704–705.,
doi:10.1136/jnnp.71.5.704.
Mcclung, Gordon W. “Theme Park Selection.” Tourism Management, vol. 12, no. 2, 1991, pp.
Rohman, D. Gordon. “Pre-Writing the Stage of Discovery in the Writing Process.” College
Composition and Communication, vol. 16, no. 2, 1965, pp. 106–112. JSTOR,
Zambetta, Fabio, et al. “Reducing Perceived Waiting Time in Theme Park Queues via an
Augmented Reality Game.” ACM Transactions on Computer-Human Interaction, vol. 27, no. 1,
Timeline:
October 21st: All interviews and surveys are to be completed, with the process of reaching out to people
beginning on October 12th to allow for time to get a response and for them to be analyzed. Also, any
videos and text are to be analyzed by this date to allow ample time to include discussion of them within
my first draft.
October 31st: First draft is to be completed to allow for about 3 weeks of time to be built in for editing
and revising.
November 18th: Final draft is to be completed and turned in by this date to allow for any possible
problems with turning in the assignment to be resolved within the days afterwards if necessary.
Appendix: Informed Consent Form template
Anyone that wants to be interviewed or surveyed will be required to complete the Informed
Consent Form, which the template was provided for us on WebCourses by Professor Thames, a
No one will be interviewed unless an informed consent form is completed. Also, interviews
-If you could go back and change an older/classic attraction, what would you do to it?
-What reaction are you trying to get from the audience for this attraction?
-How many people, and/or departments are involved in the creation of an attraction.
Appendix: Survey Questions
No one will be surveyed unless an informed consent form is completed. Since we are in the
-Do you know how the effects in the ride were accomplished?