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Eye Tracking - VR
Track attention in VR
Single platform for integration and research with eye tracking in VR and other biosensors
Bring other biosensors into research with eye tracking in VR to gain a deeper
understanding of participant responses
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VR Eye Tracking Module Features
Assess reactions in any VR environment
Advanced analysis
the API.
Pupil Labs
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VR Eye Tracking
Next generation technology for advanced research
The VR eye tracking module allows the collection of eye tracking data through the Tobii
Pro HTC Vive, or Varjo headset - both with built-in eye tracking. These headsets are built
to high-end specifications, readily complementing other biosensors and data.
Estimated accuracy
<1° 0.5°
Calibration
Moving dot (less than one minute) 5 dots
Tracking technique
Bionic Display™, 20/20 Eye Binocular dark pupil tracking
Tracker™
3D engine compatibility
Unreal, Unity, Autodesk VRED, Unity, Steam
Zerolight, VBS Blue IG, Prepar3d,
etc.
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The Varjo VR-1 Headset
VR at a level of detail like never before
Varjo Technologies is based in Helsinki and makes revolutionary VR/XR hardware that is
jumpstarting a new era in immersive computing – where real and digital worlds merge
seamlessly in human-eye resolution. The Bionic Display technology allows you to see
virtual and augmented content as clearly as you see the real world.
The integration
The Varjo VR-1 headset is the world’s first and only hu-
man-eye resolution VR device. The display resolution
of the Varjo headset operates at the level that the hu-
man eye can see, creating incredible visual fidelity that
allows users to fully immerse and interact realistically
within their environment. The eye tracking is carried
out using a unique infrared illumination approach, and
combined with computer vision algorithms, provides
eye tracking accuracy of less than one degree of visual
angle.
The headset
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The Tobii Pro HTC Vive Headset
Made for eye tracking research in VR
Tobii is one of the world’s leading manufacturers of both screen-based eye trackers and
eye tracking glasses, and they have brought their expertise to the forefront with the HTC
Vive VR headset integration. The Tobii Pro VR Integration allows researchers to run eye
tracking studies in fully-controlled virtual environments without compromising the VR
experience.
The integration
The headset
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Watch the video below to see how Dr. Alessandro Canossa from Northeastern University uses
VR and iMotions in his research.
GET IN TOUCH
United States Denmark Synchronize, Visualize and Analyze your research in Eye Tracking,
141 Tremont Street, 7th Floor Frederiksberg Allé 1-3 Fl. 7 Facial Expression Analysis, Galvanic Skin Response, Surveys, EEG and
Boston, MA 02211 Copenhagen V, 1621 much more in one software platform.
Tel +1 617-520-4958 Tel +45 71 998 098
www.imotions.com/
Germany Singapore
Landsberger Str 247 15 Beach Road, #03-154
12623 Berlin Singapore 189677
Tel +49 (0)30-9203 0820 Tel +65 9121-2843
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