You are on page 1of 2

The Relentless Storm The radius of the sphere increases as you gain levels in this

class; becoming a 15-foot radius sphere at 5th level, and a 20-


The crack of lightning and boom of thunder herald the foot radius sphere at 9th level.
Relentless Storm, a being of immense power and strength that Once you use this feature, you can’t do so again un l you
invokes storms wherever they tread. With them as your patron, finish a short or long rest.
you can channel this raw, powerful energy to demolish your
foes, as well as the structures they hide behind, with the Storm's Blessings
strength of the storm, leaving nothing but rubble in your wake. Also at 1st level, your patron grants you minor boons. You learn
the gust cantrip, and can speak, read, and write Auran. You're
Expanded Spell List also naturally adapted to strong wind and heavy precipita on,
The Relentless Storm lets you choose from an expanded list of as described in chapter 5 of the Dungeon Master's Guide.
spells when you learn a warlock spell. The following spells are
added to the warlock spell list for you. Lightning Re lexes
At 6th level, you can move with quick bursts of agility when in
Relentless Storm Expanded Spells danger. When you would be subjected to an effect that targets
Spell Level Spells an area, you can use your reac on to move up to half your
speed. If at the end of the movement you are outside of the
1st fog cloud, thunderwave
targeted area, you are unaffected by the triggering effect.
2nd gust of wind, warding wind Once you use this feature, you can't do so again un l you
3rd lightning bolt, wind wall finish a short or long rest.
4th ice storm, storm sphere
Rolling Thunder
5th cone of cold, control winds At 10th level, the power of the storm guides your steps,
allowing you to stand firm against the world. You can't suffer
Sky Splitter disadvantage on Strength or Dexterity checks or saving throws
Star ng at 1st level, you can call down a bolt of lightning to both while you're not unconscious or incapacitated. Addi onally, you
empower you and strike back your foes. As a bonus ac on on gain resistance to lightning and thunder damage.
your turn, you choose a point you can see within 60 feet of you,
which begins to spark with energy. At the start of your next turn, Thundercrash
a blast of lightning strikes down, causing a 10-foot radius sphere At 14th level, you fully embrace the storm. As an ac on on your
to erupt centred on the point. Hos le creatures inside the turn, you can launch into the air, vanishing from sight. At the
sphere must make a Strength saving throw against your warlock start of your next turn, you can crash down on an empty space
spell save DC, being pushed 10 feet directly away from the within 500 feet of your original loca on. Hos le creatures within
centre of the sphere on a failed save. Addi onally, hos le 20 feet of the space you land must make a Dexterity saving
creatures that are inside the sphere when the lightning strikes throw, taking 3d12 lightning damage and 3d12 thunder damage
can't take reac ons un l the start of your next turn. and is knocked prone on a failed save, or half as much damage
If you're inside the sphere when the lightning strikes, your and isn't knocked prone on a success. Creatures within 1 mile of
patron's strength shields you. You gain temporary hit points the space you land can hear the impact as it reverberates out.
equal to 1d12 + your Charisma modifier + half your warlock A nonmagical object or structure that isn't being worn or
level. These temporary hit points last for 1 minute. carried takes twice as much damage if it's in the area.
Once you use this feature, you can't do so again un l you
finish a long rest.
Eldritch Invocations Updraft
Prerequisite: The Relentless Storm patron
At 2nd level, a warlock gains the Eldritch Invoca ons feature.
Here are new op ons for that feature, in addi on to the op ons You're always under the effects of the featherfall spell while you
in the Player's Handbook, that are designed for the Relentless aren't wearing heavy armour and aren't unconcious or
incapacitated. You can end this effect or ac vate it on your turn
Storm patron.
(no ac on required).
If an eldritch invoca on has a prerequisite, you must meet it
to learn the invoca on. You can learn the invoca on at the same
me you meet its prerequisite. A level prerequisite refers to
Wind Spirit
Prerequisite: The Relentless Storm patron, Pact of the Chain
your level in this class.
feature
Arcing Storm When you summon your familiar, you can have it appear as a
Prerequisite: The Relentless Storm Patron wind spirit. Your familiar has the sta s cs of a blood hawk
(found on page 319 of the Monster Manual) except it is an
You can cast the lightning lure and shocking grasp cantrips, with elemental, rather than a celes al, fey, or fiend.
Charisma being your spellcas ng ability for them. When you While the spirit is perched on your shoulder, your movement
cast either spell as an ac on on your turn, you can immediately speed increases by 10 feet and you gain a bonus to your passive
cast it again as part of the same ac on against a different Wisdom (Percep on) score and to Wisdom (Percep on) checks.
creature within 10 feet of the ini al target, ignoring the range of The bonus equals your Charisma modifier. While perched on
each spell when cast as the second part of this feature. your shoulder, the spirit can’t be targeted by any a ack or other
harmful effect; only you can cast spells on it; it can’t take
Disciple of the Storm damage; and it is incapacitated.
Prerequisite: The Relentless Storm Patron, Pact of the Tome
feature

You've studied the ways of the storm. You can tell when an area
Additional Spell
The following spell is an addi onal spell for the The Relentless
has been ravaged by a storm, and can also sense when a
Storm Patron, and is part of one of their invoca ons.
nonmagical storm will arrive in an area that you're in, up to 24
hours before the storm hits.
Addi onally, you ignore the creature size restric on of gust,
Lightning Lure
Evoca on cantrip
and can cast it as a bonus ac on a number of mes equal to
your Charisma modifier (minimum of 1). You regain all uses of Casting Time: 1 ac on
this feature when you finish a long rest. Range: 15 feet
Components: V
Lightning Strikes Twice Duration: Instantaneous
Prerequisite: 7th level, The Relentless Storm Patron You create a lash of lightning energy that strikes at one creature
of your choice that you can see within range. The target must
When the blast of lightning strikes down as part of your Sky
succeed on a Strength saving throw, taking 1d8 lightning
Spli er feature, you can have it mark the spot again, which
damage and then being pulled up to 10 feet in a straight line
con nues to spark with energy. At the start of your next turn,
toward you on a failed save.
another lightning bolt strikes down, and hos le creatures inside
This spell's damage increases by 1d8 when you reach 5th
the sphere must make a Dexterity saving throw against your
warlock spell save DC. On a failed save, creatures take 4d12 level (2d8), 11th level (3d8), and 17th level (4d8).
lightning damage, or half as much on a success.
Once you use this feature, you can't do so again un l you
finish a long rest.
Credits
Storm's Vengance Created by u/Rain-Junkie. More of my work
Prerequisite: The Relentless Storm Patron, Pact of the Blade can be found here. Version 1.0 [08/11/20]
feature Artwork by Zuoan Dong and Anton Fadeev.
When you hit a creature with your pact weapon, you can mark Made using GMBinder.
them with the fury of the storm, which lasts for 1 minute. When
you hit a marked creature with a pact weapon, they take an
addi onal 1d12 lightning damage from the a ack, you can push
them up to 10 feet in a horizontal direc on of your choice, and
you the mark is removed. If the a ack that removed the mark
was a melee weapon a ack, you can push the creature an
addi onal 10 feet.
You have a number of uses of this mark equal to your
Charisma modifier (minimum of 1), and regain all uses
when you finish a long rest.

You might also like