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Lab Report 3
Semester 6th
Table of Contents
1. Objective: ................................................................................................................................ 1
2. Theory: .................................................................................................................................... 1
Slots:........................................................................................................................................ 4
Polygon ................................................................................................................................... 6
Spline: ..................................................................................................................................... 7
Ellipse: .................................................................................................................................... 9
2. Theory:
2.1. Sketching:
Sketching is the foundation that underlies the most common feature types. Sketching in parametric
software is vastly different from drawing lines in 2D CAD
When you open a new part document, first you create a sketch. The sketch is the basis for a 3D
model. You can create a sketch on any of the default planes (Front Plane, Top Plane, and Right
Plane), or a created plane.
End points and sketch points Snaps to the end of the following sketch entities: lines,
polygons, rectangles, parallelograms, fillets, arcs,
parabolas, partial ellipses, splines, points, chamfers,
and centerlines. Snaps to the center of arcs.
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Nearest Supports all entities. Clear Nearest, to enable all
snaps. Your pointer does not need to be in the
immediate vicinity of another sketch entity to show
inference or snap to that point. Select Nearest, and
snaps are enabled only when the pointer is in the
vicinity of the snap point.
Length Snaps lines to the increments that are set by the grid,
without requiring display of the grid.
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2.3. Sketch Entities:
Arc Command:
Different type of options to sketch the following arcs:
Arc types Tool Arc properties
CenterPoint Arc Sketches arcs from a CenterPoint, a start
point, and an end point.
Tangent Arc Sketches arcs that are tangent to sketch
entities.
3 Point Arc Sketches arcs by specifying three points
(start, end, and midpoint)
6. Click OK .
To sketch tangent arcs:
1. Click Tangent Arc .
• Sketch tab. Click the Slot Command Manager, to select slot tools from the Slot flyout
tool.
• Menu. Click Tools > Sketch Entities to select slot tools
• Slot Property Manager. Change slot tools in the Slot Property Manager
To sketch a straight slot:
1. In a sketch, click Straight Slot (Sketch toolbar) or Tools > Sketch Entities > Straight
Slot.
2. Click to specify the starting point of the slot.
3. Move the pointer and then click to specify the length of the slot.
4. Move the pointer and then click to specify the width of the slot.
1. In a sketch, click CenterPoint Arc Slot (Sketch toolbar) or Tools > Sketch
Entities > CenterPoint Arc Slot.
2. Click to specify the center point of the arc.
3. Move the pointer to specify the radius of the arc and then click.
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4. Move the pointer to specify the length of the slot and then click.
5. Move the pointer to specify the width of the slot and then click.
1. In a sketch, click 3 Point Arc Slot (Sketch toolbar) or Tools > Sketch Entities > 3 Point
Arc Slot.
2. Click to specify the starting point of the arc.
3. Move the pointer to specify the ending point of the arc and then click.
4. Move the pointer to specify the third point for the arc and then click.
5. Move the pointer to specify the width of the slot and then click.
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To sketch a CenterPoint straight slot:
1. In a sketch, click CenterPoint Straight Slot (Sketch toolbar) or Tools > Sketch
Entities > CenterPoint Straight Slot.
3. Move the pointer and then click to specify the length of the slot.
4. Move the pointer and then click to specify the width of the slot.
Polygon
To create equilateral polygons with any number of sides between 3 and 40.
To create a polygon:
1. Click Polygon on the Sketch toolbar, or click Tools, Sketch Entities, and Polygon.
4. To sketch another polygon, click New Polygon and repeat steps 2 through 5.
5. Click OK .
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Spline:
To create two-point splines with tangency:
1. Click Spline (Sketch toolbar) or Tools > Sketch Entities > Spline.
Click .
To create an equation driven curve:
1. On the Sketch toolbar, click the Spline flyout, and then select Equation Driven
Curve or click Tools > Sketch Entities > Equation Driven Curve.
2. Under Equation Type, select Explicit or Parametric.
3D sketches support parametric equations only.
3. Under Equation, specify the curve equation where:
• Y is a function of X (explicit equations).
x^3/"D1@Sketch5"
1.
• X, Y, and Z are functions of T (parametric equations). For example:
Let x be defined by: sin (t)
Let y be defined by: cos (t)
For t1 = 0 and t2 = pi, the result is a semi-circle. (Closed geometry is not allowed.)
Z is for 3D sketches only.
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2. Under Parameters, specify the range of values for X (explicit equations) or T (parametric
equations), where 1 is the start point and 2 is the end point (for example, X1 = 0 and X2 =
2*pi).
Click to lock or unlock the start or end point location on the curve:
• (Unlocked): You can drag the start or end point along the curve.
3. Click .
The curve defined by the equation appears in the sketch.
Fit spline
Use the Fit Spline tool to fit sketch segments to a spline. Fit splines are parametrically linked
to underlying geometry so that changes to the geometry update the spline.
Fit spline chooses the most logical fit to the geometry you select, but you can modify the fit. If you
select an entity that has been fit, the entity is no longer part of the spline. If you select an entity
that is not part of the spline, the spline adjusts to include the selected entity.
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Ellipse:
Use the Ellipse tool to create a complete ellipse. Use the Partial Ellipse tool to create an elliptical
arc.
To create an ellipse:
You can create a partial ellipse (an elliptical arc) from a CenterPoint, a start point, and an end
point, similar to creating a CenterPoint Arc.
To create a partial ellipse:
1. In an open sketch, click Partial Ellipse on the Sketch toolbar, or click Tools, Sketch
Entities, and Partial Ellipse.
2. Click Text (Sketch toolbar) or Tools > Sketch Entities > Text.
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To create a profile for placing the text, sketch a circle or a continuous profile from lines, arcs, or
splines in a sketch, close the sketch, then open another sketch for the text.
3. In the graphics area, select an edge, curve, sketch, or sketch segment.
6. Click .
2.4. 3D Features:
Boss Extrude/ Extrude Base:
To create an extrude feature:
1. Create a sketch. You can use a closed profile sketch or an open profile. For cuts, open
profile sketches are only valid for Blind or Through All end conditions
2. Click one of the extrude tools:
Extruded Boss/Base on the Features toolbar, or click Insert > Boss/Base > Extrude
Extruded Cut on the Features toolbar, or click Insert > Cut > Extrude
Extruded Surface on the Surfaces toolbar, or click Insert > Surface > Extrude
4. Click .
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Extrude Property Manager:
To open this Property Manager:
1. Create a sketch.
2. Click one of the extrude tools:
Extruded Boss/Base on the Features toolbar, or click Insert > Boss/Base > Extrude
Extruded Cut on the Features toolbar, or click Insert > Cut > Extrude
Extruded Surface on the Surfaces toolbar, or click Insert > Surface > Extrude
Set the Property Manager Options based on the type of extrude feature.
3. From
Sets the starting condition for the extrude feature.
Sketch Plane Starts the extrude from the plane on which the sketch is
located.
Surface/Face/Plane Starts the extrude from one of these entities. Select a
Non-planar
starting surface
Sketch entity
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You can create boss, cut, and surface extrudes from any
size surface, face, or plane. The surface or face must be
planar.
Vertex Starts the extrude from the vertex you select for
Vertex .
Offset Starts the extrude on an plane that is offset from the
current sketch plane. Set the offset distance in Enter
Offset Value.
Direction Determines how the feature extends. Set the end condition type. If necessary,
1 click Reverse Direction to extend the feature in the opposite direction from that
shown in the preview.
Through Extends the feature from the sketch plane through all existing
All geometry.
Through Extends the feature from the sketch plane through all existing
All - Both geometry for Direction 1 and Direction 2.
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Up to Select a vertex in the graphics area for Vertex .
Vertex
Offset Select a face or plane in the graphics area for Face/Plane , and
From
enter the Offset Distance . Select Translate surface to make the
Surface
end of the extrusion a translation of the reference surface, rather than
a true offset. If necessary, select Reverse offset to offset in the
opposite direction. Example: Translate Surface
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3.1. 3D Sketching Practice Drawing 1:
Procedure of Drawing:
Step 1:
Open solidworks and open a new part file then select top plane as shown in figure below.
Figure 2- Step 1
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Step 2
Using line, circle and dimension command draw as shown below.
Figure 3- Step 2
Step 3:
Now using extrude command give high of 33mm to the above drawing..
Figure 4- Step 3
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Step 4:
Select the above top plane draw necessary shapes by using line command and give the required
depth by using extrude cut command.
Figure 5- Step 4
Step 5:
Now according to given drawing draw the necessary shapes by using line and circle command and
by using extrude and extrude cut commands make the shape according to required dimensions.
Figure 6- Step 5
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Step 6:
Figure 7-Step 6
Step: 7
Figure 8-Step 7
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Step: 8
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Reg. No. Lab Performance (10) Lab Report (10) Viva Voce (10) Signature
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