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Sun Feb 7 12:32:39 2021

Early init took 0.25s


Loader init took 0.32s
Loading error handling took 0.38s
Loading script took 21.16s
Loading persistent took 1.19s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Running init code took 0.99s
Loading analysis data took 0.89s
Analyze and compile ATL took 3.98s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
DPI scale factor: 1.000000
Creating interface object took 0.04s
Cleaning stores took 0.00s
Init translation took 0.10s
Build styles took 0.01s
Load screen analysis took 0.47s
Analyze screens took 0.02s
Save screen analysis took 0.00s
Prepare screens took 2.29s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Interface start took 0.21s

Windowed mode.
Screen sizes: virtual=(800, 600) physical=(1280, 720) drawable=(1280, 720)
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 306'
Version: 'OpenGL ES 3.0 V@100.0 AU@05.01.00.115.128 (GIT@I55c48cad9a)'
Display Info: <Info({'blit_sw_CC': False, 'bitsize': 16, 'wm': True, 'losses': (3,
2, 3, 8), 'hw': False, 'masks': (63488L, 2016L, 31L, 0L), 'current_h': 720,
'current_w': 1280, 'shifts': (11, 5, 0, 0), 'blit_sw_A': False, 'blit_hw': False,
'blit_sw': False, 'bytesize': 2, 'blit_hw_CC': False, 'blit_hw_A': False,
'video_mem': 268435456})>
Extensions:

GL_AMD_compressed_ATC_texture
GL_AMD_performance_monitor
GL_AMD_program_binary_Z400
GL_EXT_color_buffer_float
GL_EXT_color_buffer_half_float
GL_EXT_debug_label
GL_EXT_debug_marker
GL_EXT_discard_framebuffer
GL_EXT_disjoint_timer_query
GL_EXT_multisampled_render_to_texture
GL_EXT_robustness
GL_EXT_sRGB
GL_EXT_sRGB_write_control
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_sRGB_decode
GL_EXT_texture_type_2_10_10_10_REV
GL_NV_fence
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_OES_EGL_sync
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth24
GL_OES_depth_texture
GL_OES_depth_texture_cube_map
GL_OES_element_index_uint
GL_OES_fbo_render_mipmap
GL_OES_fragment_precision_high
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_3D
GL_OES_texture_float
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_texture_npot
GL_OES_vertex_array_object
GL_OES_vertex_half_float
GL_OES_vertex_type_10_10_10_2
GL_QCOM_alpha_test
GL_QCOM_binning_control
GL_QCOM_driver_control
GL_QCOM_extended_get
GL_QCOM_extended_get2
GL_QCOM_perfmon_global_mode
GL_QCOM_tiled_rendering
GL_QCOM_writeonly_rendering
Number of texture units: 16
Using shader environment.
Using FBO RTT.
FBO Maximum Texture Size: 4096
Root FBO is: 0
Using gl renderer.
Texture testing:
- Hardware max texture size: 4096
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
FBO Maximum Texture Size: 4096
Root FBO is: 0
controller: '6770696f2d6b65797300000000000000' None 0L
controller: '73796e6170746963732d733332303300' None 0L
controller: '73796e6170746963732d73333230332d' None 0L
controller: '71706e705f706f6e0000000000000000' None 0L
controller: '6d736d387831362d736e642d63617264' None 0L
controller: '5669727475616c000000000000000000' None 0L
controller: '416e64726f696420416363656c65726f' None 0L
Total time until interface ready: 33.9402570724s
The window was minimized.

Windowed mode.
Screen sizes: virtual=(800, 600) physical=(1280, 720) drawable=(1280, 720)
FBO Maximum Texture Size: 4096
Root FBO is: 0
The window was minimized.

Windowed mode.
Screen sizes: virtual=(800, 600) physical=(1280, 720) drawable=(1280, 720)
FBO Maximum Texture Size: 4096
Root FBO is: 0
The window was minimized.

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