Professional Documents
Culture Documents
net/publication/245528795
CITATIONS READS
3 3,668
1 author:
Dimitris Kanellopoulos
University of Patras
85 PUBLICATIONS 988 CITATIONS
SEE PROFILE
Some of the authors of this publication are also working on these related projects:
Analysis and Evaluation of Trnasport Protocols in Mobile Ad-Hoc Networks (MANET) View project
All content following this page was uploaded by Dimitris Kanellopoulos on 04 July 2014.
Dimitris N. Kanellopoulos
Department of Tourism Management,
Technological Educational Institute of Patras,
Meg. Alexandrou 1, Patras GR 263 34, Greece
E-mail: d_kan2006@yahoo.gr
1 Introduction
web semantics, expert systems and intelligent agents, data mining and data warehousing,
multimedia communications, Virtual Reality (VR) and Augmented Reality (AR), etc.
Nowadays, most of the daily operations of travel enterprises are automated around
the internet, which enables connection to globally distributed resources, personnel and
travellers. The internet provides accurate and specific travel-related information that can
reach the target audience with the accuracy of more personalised information sources.
Multimedia on the internet is becoming one of the key areas of development
that influences tourism (Buhalis and Law, 2008). On the basis of the multimedia
scientific visualisation, tour operators, travel agents, scientists, tourism professionals
and travellers can examine tourism data efficiently with a large degree of comprehension.
Generally, the use of multimedia-enriched web applications in business environment is
considered a necessity for acquiring a competitive advantage in the marketplace
(Gunasekaran and Love, 1999). Essentially, multimedia includes a combination of
multiple types of information such as text, audio, still images, animation, video,
and forms of interactivity content. In a multimedia application, text offers clarity and
self-pacing. Graphics provide visualisation and communicate styles, whereas video
captures the moving events of the world around us. Multimedia technology has been
applied to the tourism industry for various purposes: tourism marketing, tourism
education, personnel training, mobile guiding, web-based virtual museums, web-based
virtual tours, information kiosks, web travel plans, cooking studios based on web recipes,
video conferencing, interaction between executives but also for modelling demand for
radical space tourism services, etc.
Tourism information requires an extensive representation of multimedia data such as
photos and graphics to provide a tangible image or experience to travel planners.
Web applications with multimedia features are particularly useful for dealing
with intangible nature of the tourism service. The most common marketing practices
include the transforming marketing mix variables (promotion, distribution, product and
service, and price) and tangibilising the hotel offerings (using pictures, videos, etc).
Currently, more and more travellers are using tourism multimedia applications such as
mobile tourism guides, information kiosks, virtual museums and web-based tourism
services (Rayman-Bacchus and Molina, 2001). However, no framework has been
proposed to integrate these different types of multimedia applications, while very few
models for multimedia communication systems applied to the tourism industry have been
introduced.
This paper reviews the application of multimedia technology in various sub-domains
of the tourism industry. The aim of this paper is to propose a framework for integrating
tourism multimedia content and services. The proposed framework comprises a generic
model for a multimedia communication system for tourism services. The rest of the paper
is organised as follows. Section 2 presents the relationship between multimedia
and tourism, whereas Section 3 discusses the application of multimedia in tourism.
Section 4 presents a conceptual framework for the design of a multimedia communication
system for tourism. Section 5 discusses future research directions, whereas Section 6
concludes the paper.
Current and future directions of multimedia technology in tourism 189
Until now, the application areas of multimedia are too many: entertainment,
communication, business, education, industry, manufacturing, tourism and so on.
In communication, multimedia conferencing describes the combination of audio, video
and data conferencing. The integration of audio, video and data conferencing needs a
number of requirements such as the continuous media synchronisation to be addressed.
Multimedia conferencing needs proper architectures and infrastructures for its
implementation (Agius and Angelides, 1997). Gunasekaran and Love state:
“The technical requirements for implementing distributed multimedia
applications in business are: a fast processor which can handle high volumes
of multimedia data, a high bus bandwidth and efficient input/output based
design and architecture, a multimedia operating system to maintain temporal
and intermedia synchronisation and support real-time scheduling, high capacity
online storage with quick access times and high data transfer rate for effective
interchange of multimedia, high-performance, high bandwidth, low time
transparency networks and protocols for multimedia data transport, and
software development tools for human-computer interfaces and processing
multimedia information.” (Gunasekaran and Love, 1999, p.116)
Progressively, more travel agents are interacting with tourism organisations on a global
basis. For example, the World Tourism Organization (WTO)1 has begun to implement
interactive multimedia networks based on bridging technology aimed at connecting large
tourist companies. More and more travellers use mobile tourism guides, multimedia
kiosks, virtual museums and internet-based tourism services (Rayman-Bacchus and
Molina, 2001). Many computer systems linked to the internet store freely accessible
information, thus allowing people to share, disseminate and receive data and software.
The internet can also be used for direct person-to-person communication through the use
of electronic communication forums. Such ease of access to people, data, software,
documents and multimedia is changing the way in which people search for information,
process personal and business communications, and ultimately, solve business problems.
Internet with current and emerging multimedia features provides plenty opportunities and
is particularly useful for dealing with intangible nature of the service and transforming
marketing mix variables to capitalise on the informational and transactional potential of
the internet.
Multimedia–hypermedia combined with semantic web technologies (e.g., ontologies)
will be the mechanism for integrating tourism information in the future (Kanellopoulos
and Panagopoulos, 2008). The semantic web is an extension of the current web in which
information is given well-defined meaning, better enabling computers and people to work
in cooperation (Berners-Lee et al., 2001). The semantic web argues for a set of
technologies and techniques that integrates Artificial Intelligence (AI) into the core of the
web. In the semantic web, we can create complex applications such as intelligent
browsers, intelligent software agents, global databases with data from the web, etc.
The semantic web provides enhanced information access based on the exploitation of
machine-processable metadata. As we shall discuss in Section 4, the use of semantic web
technologies facilitates the integration of tourism multimedia information not only about
tourism resources or providers but also about available multimedia services. Table 1
presents a summary of the main application of multimedia in tourism.
190 D.N. Kanellopoulos
provides personalised tourist multimedia information on board a vehicle. Some tour buses
use GPS technology to automatically project tour-guide videos as the bus passes tourist
attractions. Finally, some restaurants use wireless touch screens, so customers can order
as soon as they are ready.
levels will substantially increase their effectiveness as analytical tools in the travel
domain.
while courses can be taken from any location and at any user-defined time with
consistency of instruction, content and delivery methodology. What is more, the use of
internet in tourism and hospitality instruction may incorporate modules and courses
that allow educators to control and monitor both the learners and their progress.
through the machine without holding up the processor or system bus, and there is rarely
any need to save it to disk.
In this section, we provide a conceptual framework and propose guidelines for the design
of a multimedia communication system for tourism. Figure 1 demonstrates the role of
semantic annotation on multimedia content as an integrating mechanism for the various
tourism sub-systems identified in Table 1. In the tourism context, multimedia annotation
can improve the integration between functional multimedia sub-systems (as indicated in
Figure 1) by effective and efficient information flow between functional sub-systems.
Improved information flow using multimedia will enhance employees’ ability to
understand a tourism business’s mission, and business’s strategies.
In the semantic web, such integration can be achieved by semantic annotation of
tourism multimedia content. Semantic annotation is the process of inserting tags in
web resources to assign semantics. Actually, the semantic web provides tools for explicit
markup of web content and it is based on a set of languages such as the Resource
Description Framework (RDF), DAML + OIL and Web Ontology Language (OWL).
These languages can be used to annotate web content, while they have well-defined
semantics and inferential procedures that let software agents draw inferences from the
languages’ statements.
There are many semantic annotation approaches that can be categorised according
to the degree of automation of annotation tasks, and the type of web resources that can be
annotated, etc. Semantic annotation approaches have been proposed for the annotation
Current and future directions of multimedia technology in tourism 197
of images (Wielemaker et al., 2003), audio (Cano and Koppenberger, 2004) and video
(Bloehdorn et al., 2005). The World Wide Web Consortium (W3C) has started a
Multimedia Annotation on the Semantic Web Task Force8 as part of the Semantic Web
Best Practices and Deployment Working Group (Stamou et al., 2006). One goal is to
provide guidelines for using semantic web languages and technologies to create, store,
manipulate, interchange and process image metadata. Another is to study interoperability
issues between multimedia annotation standardisation frameworks (such as MPEG-7,9
Dublin Core10 and VRA11) and RDF-and OWL-based approaches.
Figure 1 The multimedia industry in tourism: application touch point wheel (see online version
for colours)
Generally, ontologies constitute the main element of the semantic web and provide
conceptual models for interpreting the information provided by webpages
(Chandrasekaran et al., 1999). For example, an ontology of the travel domain might
contain concepts such as a ‘tourist destination’ and ‘means of transportation’ and
relationships between these terms. Computational processes and intelligent software
agents interpret semantic content and derive consequences from the information they
collect. Semantic annotation of tourism multimedia content enables the deployment
of intelligent tourism applications that could reason over multimedia metadata.
For example, using the semantic markup for the ‘Official Travel’s’ webpage reporting
travel characteristics, an intelligent software agent could learn that the current tourism
destination is ‘Paris’. The agent might further learn that from the “Official Destination
Board of Paris” website’s semantic markup that all travels to Paris are obtained using the
‘British Airways’ airlines. Combining the two pieces of information, the intelligent agent
could infer that this travel to Paris will be achieved using the ‘British Airways’ airlines.
198 D.N. Kanellopoulos
and audio requires large volumes of storage capacity and sufficient data transfer
bandwidth. Therefore, the use of a multimedia system based on a powerful RISC
processor with fast main memory, high bus bandwidth and efficient I/O is proposed.
Fast, high capacity hard drives, RAID systems and optical storage devices are considered
to be the most important suitable storage technologies. A computer system suitable for
multimedia applications must also be able to support the effective input and output of the
various information types.
Network infrastructure: Multimedia applications for tourism-related processes require
usually a broadband network infrastructure because in such applications bandwidth
limitations cannot be ignored, mainly those referring to video quality. Concerning
reliability, most multimedia applications can tolerate errors in transmission due to
corruption or packet loss without retransmission or correction. In some cases,
to meet real-time delivery requirements or to achieve synchronisation, some packets are
even discarded. Additionally, multimedia networks must provide the low latency required
for interactive operation, and must be able to support multipoint communication,
as opposed to traditional point-to-point communication. Techniques such as SDH and
ATM allow voice, data, and video traffic to be transported easily over the same network
at a variety of speeds. For the internet, the use of the IPv6 protocol is considered
to be necessary. To build this infrastructure, fibre optics are needed as an enabler,
in combination with the use of the SONET standard. For the future, we propose the use of
the technology of Passive Optical Networks (PONs), which will enable both-way
broadband delivery capabilities down to the user (traveller). The evolution of this
technology will eventually result in the deployment of fibre optics in the local loop Fibre
In The Loop (FITL) and to All Optical Networks (AONs). Wireless technologies based
on TDMA and CDMA are also under evaluation for use in the local loop or for
interfacing with Personal Communication Networks and Systems (PCNs or PCSs).
5 Future research
In this section, we recommend some future research directions that would improve
integration based on multimedia.
• Semantic annotation of tourism multimedia content would enable the deployment
of intelligent tourism multimedia applications that could reason over multimedia
metadata. By merging and aligning existing good practices in multimedia industry
with current technological advances of the semantic web would give metadata
providers immediate payoff because they could directly benefit from publicly
available semantic web software.
• Multimedia can be used for modelling demand for radically new tourism services.
AIMs can simulate the processes by which tourists become aware of radical tourism
services (e.g., space tourism services), products and technologies. IA can use
information and multimedia technology to ‘accelerate’ traveller learning and
experience to make informed decision about radical tourism services.
• Tourism multimedia communication systems should be designed such as to be
multimodal, proactive, and easily accessible outside the desktop to a wide range
of users.
Current and future directions of multimedia technology in tourism 203
6 Conclusions
Multimedia can also support new tourism environments such as virtual tours and
modelling demand for radical tourism services (e.g., space tourism services). However,
production and delivery systems of multimedia content and services in support of tourism
have to be coherently developed, and bring to maturity on the delivery mechanisms.
References
Abad, M., Sorzabal, A.A. and Linaza, M.T. (2005) ‘NOMENCLATOR – Innovative multilingual
environment for collaborative applications for tourists and cultural organizations’,
in Frew, A.J. (Ed.): Information and Communication Technologies in Tourism, Springer Wien,
New York, pp.79–89.
Agius, H. and Angelides, M. (1997) ‘Desktop video conferencing in the organisation’,
Information and Management, Vol. 31, No. 6, pp.291–302.
Alesso, H.P. and Smith, C.F. (2001) The Intelligent Wireless Web, Addison Wesley, Boston,
MA, USA.
Alfaro, I., Nardon, M., Pianesi, F., Stock, O. and Zancanaro, M. (2005) ‘Using cinematic
techniques on mobile devices for cultural tourism’, Information Technology and Tourism,
Vol. 7, No. 2, pp.61–71.
Berners-Lee, T., Hendler, J. and Lassila, O. (2001) ‘The semantic web’, Scientific American,
Vol. 279, No. 5, pp.34–43.
Bloehdorn, S., Petridis, K., Saathoff, C., Simou, N., Tzouvaras, V., Avrithis, Y., Handschuh, S.,
Kompatsiaris, Y., Staab, S. and Strintzis, M.G. (2005) ‘Semantic annotation of images
and videos for multimedia analysis’, Proceedings of the Second European Semantic Web
Conference, ESWC 2005, LNCS 3532, Heraklion, Grete, Greece, May, pp.592–607.
Buhalis, D. (2003) eTourism: Information Technology for Strategic Tourism Management,
Prentice-Hall, England.
Buhalis, D. and Law, R. (2008) ‘Progress in information technology and tourism management:
20 years on and 10 years after the internet – the state of eTourism research’, Tourism
Management, Vol. 29, No. 4, pp.609–623.
Camacho, D., Borrajo, D. and Molina, J.M. (2001) ‘Intelligent travel planning: a multi-agent
planning system to solve web problems in the e-tourism domain’, Autonomous Agents and
Multi-Agent Systems, Vol. 4, No. 4, pp.387–392.
Cano, P. and Koppenberger, M. (2004) ‘Automatic sound annotation’, Proceedings of the IEEE
Workshop on Machine Learning for Signal Processing, 29 September–1 October, São Luís,
Brazil, pp.391–400.
Chandrasekaran, B., Johnson, T.R. and Benjamins, V.R. (1999) ‘Ontologies: What are they?
Why do we need them?’, IEEE Intelligent Systems and their Applications, Vol. 14, No. 1,
pp.20–26.
Cheverst, K., Mitchell, K. and Davies, N. (2002) ‘The role of adaptive hypermedia in a context
aware tourist guide’, Communications of the ACM, Vol. 45, No. 5, pp.47–51.
Console, L., Lombardi, I. and Gioria, S. (2003) ‘Personalized and adaptive services on board a car:
an application for tourist information’, Journal of Intelligent Information Systems, Vol. 21,
No. 3, pp.249–284.
Crouch, G.I., Devinney, T.M., Louviere, J.J. and Islam, T. (2009) ‘Modelling consumer choice
behaviour in space tourism’, Tourism Management, Vol. 30, No. 3, pp.441–454.
Coltman, T., Devinney, T.M. and Louviere, J.J. (2004) ‘Utilizing rich multimedia methods for the
elicitation of preferences for radical future technologies’, ESOMAR Conference in Marketing:
Where Science Meets Practice, Amsterdam, The Netherlands, pp.271–288.
Dye, A., Solstad, B.E. and K’Odingo, J.A. (2003) Mobile Education: A Glance at the Future,
Online: http://www.nettskolen.com/forskning/mobile_education.pdf
Current and future directions of multimedia technology in tourism 205
Fiore, A., Kim, J. and Lee, H. (2005) ‘Effect of image interactivity technology on consumer
responses toward the online retailer’, Journal of Interactive Marketing, Vol. 19, No. 3,
pp.38–53.
Fleck, M., Frid, M., Kindberg, T., O’Brien-Strain, E., Rajani, R. and Spasojevic, M. (2002)
‘From informing to remembering: ubiquitous systems in interactive museums’,
IEEE Pervasive Computing, Vol. 1, No. 2, pp.13–21.
Gunasekaran, A. and Love, P.E.D. (1999) ‘Current and future directions of multimedia technology
in business’, International Journal of Information Management, Vol. 19, No. 2, pp.105–120.
Kanellopoulos, D. and Kotsiantis, S. (2006) ‘Towards intelligent wireless web services for
tourism’, International Journal of Computer Science and Network Security, Vol. 6, No. 7,
pp.83–90.
Kanellopoulos, D. and Kotsiantis, S. (2007) ‘Wireless multimedia communications impacts on
tourism destination value chain’, Journal of Engineering and Applied Sciences, Vol. 2, No. 1,
pp.161–169.
Kanellopoulos, D. and Panagopoulos, A. (2008) ‘Exploiting tourism destinations’ knowledge
in a RDF-based P2P network’, Journal of Network and Computer Applications, Vol. 31,
No. 2, pp.179–200.
Kanellopoulos, D., Panagopoulos, A. and Psillakis, Z. (2004) ‘Multimedia applications in tourism:
the case of travel plans’, Tourism Today, Vol. 4, pp.146–156.
Krösche, J., Boll, S. and Baldzer, J. (2004) ‘MobiDENK – mobile multimedia in monument
conservation’, IEEE MultiMedia, Vol. 11, April–June, pp.72–77.
Krygier, J.B. (1999) ‘Cartographic multimedia and praxis in human geography and the social
sciences’, in Peterson, W., Peterson, M. and Gartner, G. (Eds.): Multimedia Cartography,
Springer-Verlag, Berlin, pp.245–256.
Lamel, L., Bennacef, S., Gauvain, J., Dartigues, H. and Temen, J. (2002) ‘User evaluation of the
MASK kiosk’, Speech Communication, Vol. 38, Nos. 1–2, pp.131–139.
Lau, K., Lee, K., Lam, P. and Ho, Y. (2001) ‘Web-site marketing for the travel and tourism
industry’, Cornell Hotel and Restaurant Administration Quarterly, December, pp.55–52.
Laukkanen, M., Helin, H. and Laamanen, H. (2002) ‘Tourists on the move’, Cooperative
Information Agents VI, 6th International Workshop, CIA 2002, LNCS 2446, Springer, Madrid,
Spain, pp.36–50.
Marmasse, N. and Schmandt, C. (2002) ‘A user-centered location model’, Personal and Ubiquitous
Computing, Vol. 6, Nos. 5–6, pp.318–321.
Paolucci, M. and Sycara, K. (2003) ‘Autonomous semantic web services’, IEEE Internet
Computing, September–October, pp.34–41.
Paprzychi, M., Gilbert, A. and Gortron, M. (2002) Knowledge Representation in the Agent-based
Travel Support System, LNCS 2457, Springer, Berlin, pp.232–241.
Patterson, T.R. (1997) ‘Assignment of World Wide Web virtual museum projects in undergraduate
Geoscience courses’, Computers and Geosciences, Vol. 23, No. 5, pp.581–585.
Raggam, K. and Almer, A. (2005) ‘Acceptance of geo-multimedia applications in Austrian
tourism organizations’, in Sigala, M., Mich, L. and Murphy, J. (Eds.): Information and
Communication Technologies in Tourism, Springer Wien, New York, pp.163–174.
Rayman-Bacchus, L. and Molina, A. (2001) ‘Internet-based tourism services: business issues
and trends’, Futures, Vol. 33, No. 7, pp.589–605.
Schmidt-Belz, B., Polsad, S., Nick, A. and Zipf, A. (2002) ‘Personalized and location-based mobile
tourism services’, Workshop on Mobile Tourism Support Systems, in conjunction with the
Fourth International Symposium on Human Computer Interaction (HCI) with Mobile Devices,
Pisa, Italy, 17 September, pp.18–20.
Sigala, M., Airey, D., Jones, P. and Lockwood, A. (2001) ‘Multimedia use in the UK tourism and
hospitality sector: training on skills and competencies’, Information Technology and Tourism,
Vol. 4, No. 1, pp.31–39.
206 D.N. Kanellopoulos
Slack, F. and Rowley, J. (2002) ‘Kiosks 21: a new role for information kiosks?’, International
Journal of Information Management, Vol. 22, No. 1, pp.67–83.
Stamou, G., Ossenbruggen, J., Pan, J. and Schreiber, G. (2006) ‘Multimedia annotations on the
semantic web’, IEEE Multimedia, Vol. 13, No. 1, January–March, pp.86–90.
Takano, T. and Ueshima, S. (2004) ‘Cooking studio: cooking simulation from web recipes’,
Proceedings of the Second International Conference on Creating, Connecting and
Collaborating through Computing (C5’04), IEEE, 29–30 January, Kyoto, Japan, pp.191–191.
Urban, G.L., Hauser, J.R., Qualls, W.J., Weinberg, B.D., Bohlman, J.D. and Chicos, R.A. (1997)
‘Information acceleration: validation and lessons from the field’, Journal of Marketing
Research, Vol. 34, pp.143–153.
Van Setten, M., Pokraev, S. and Koolwaaij, J. (2004) ‘Context-aware recommendations
in the mobile tourist application COMPASS’, in Nejdl, W. and De Bra, P. (Eds.): Adaptive
Hypermedia, LNCS 3137, Springer-Verlag, Heidelberg, Germany, pp.235–244.
Weiser, M. (2003) ‘The computer for the 21st century’, Scientific American, Vol. 265, No. 3,
pp.94–104.
Wielemaker, J., Schreiber, Th. and Wielinga, B.J. (2003) ‘Supporting semantic image annotation
and search’, in Handschuh, S. and Staab, S. (Eds.): Annotations for the Semantic Web,
IOS Press, Amsterdam, The Netherlands, pp.147–155.
Notes
1
World Tourism Organization: http://www.unwto.org/index.php
2
The VuPOD system: http://www.vupods.com/
3
General Packet Radio Service (GPRS). It is a packet-oriented mobile data service available to
users of Global System for Mobile Communications (GSM) and IS-136 mobile phones.
4
The Ambience project: http://www.extra.research.philips.com/euprojects/ambience/
5
The IBM’s pervasive computing: http://www.research.ibm.com/thinkresearch/pervasive.shtml
6
Xerox PARC’s ubiquitous computing: http://www.parc.com/about/default.html
7
MIT’s Oxygen initiative: http://oxygen.lcs.mit.edu/Overview.html
8
W3C. The Multimedia Annotation on the Semantic Web Task Force: http://www.w3.
org/2001/sw/BestPractices/MM/
9
ISO/IEC, “Overview of the MPEG-7 Standard; Version 6.0” ISO/IECJTC1/SC29/WG11/N4980,
2001. The MPEG-7 describes the multimedia content data that supports some degree of
interpretation of the information meaning.
10
Dublin Core Community, “Dublin Core ElementSet, Version 1.1”, 2003, ISO Standard 15836
2003, 2003; http://www.niso.org/international/SC4/n515.pdf. It provides a small set of descriptors
that quickly drew global interest from various information providers in the arts, sciences,
education, business and government sectors.
11
Virtual Resource Association, VRA Core 3.0; http://www.vraweb.org/vracore3.htm. VRA Core
3.0 consists of a single element set that can be applied as many times required to create records
to describe works of visual culture and the images that document them.