You are on page 1of 31

Lesson

Plans
Basketball

A project of:

Funded by:

© 2013 SPort PEI - BK Version 1.0


Table of Contents:

Who we are, Why we are Doing this Project.................................pg.4


Sponsor/Funding Recognition............................................................pg.4
Active and Safe Start............................................................................pg.5
Basketball PEI..........................................................................................pg.5-6
Starting Off Right...................................................................................pg.7
Physical Literacy: What Exactly is it?...............................................pg.7
LTAD..........................................................................................................pg.8
The Consequences of Missing out on Physical Literacy..............pg.10
Physical Literacy During the Active Start Stage of LTAD...........pg.11
More On the ABC’s: Useful In All Sports........................................ pg.12
Some Other Skills to Develop.............................................................pg.13
Impact on the Education, Recreation
and Physical Activity System..............................................................pg.14
Acknowledgment for Materials in this Booklet.............................pg.15
Startling Stats.........................................................................................pg.16
Lesson Plans Table of Contents..........................................................pg.17
Lesson Plans............................................................................................pgs.18-57
Notes.........................................................................................................pg.58

Active Active
Start -Start - Lesson
Lesson Plans
Plan Booklet 33
www.sportpei.pe.ca Basketball PEI
Basketball PEI is the sport governing body for basketball in the Province of Prince Edward Island. The organization is a
Sport PEI through a sport participation bilateral agreement has not-for-profit association. Basketball PEI represents Prince Edward Island’s amateur basketball interests. The membership
undertaken a Long-Term Athlete Development (LTAD) project is made up of athletes, coaches, officials, members clubs, minor basketball associations, leagues and basketball supporters.
which includes educating parents, coaches, and early childhood As part of its mandate, Basketball PEI is committed to promoting and developing basketball in the province.
educators on the benefits of getting an “Active Start” for their Basketball PEI is directed by a volunteer Board of Directors who are elected by voting members to represent, guide,
children. From ages 0-6 years, children need to be introduced to relatively unstructured play that incorporates a govern and manage the affairs of the association. The Executive Director, manages all day to day operations of
variety of body movements. Basketball PEI.

Basketball PEI is a voting member of Canada Basketball.


An early active start enhances development of brain function, coordination, social skills, gross motor skills,
emotions, leadership, and imagination. It also helps children build confidence, develop posture and balance, build OUR VALUES:
strong bones and muscles, promote healthy weight, reduce stress, improve sleep, learn to move skillfully, and learn Basketball PEI believes that the sport experience makes a significant contribution to the physical, intellectual, personal, and
social development of its athletes and coaches. We believe that the conduct as an organization is guided by:
to enjoy being active. This booklet contains Active Start lessons plans intended for ages 3-6 to be used in
Early Childhood Centres and communities. Collaboration: We believe in listening to and openly communicating with our members and stakeholders.
Equity of Opportunity: We believe that our system must be open and inclusive.
Sport PEI would like to thank the following partners for their support on this project.
Ethics: We believe only in the ethical pursuit of excellence.
Without their support, this project would not have been possible:
Personal Growth: We believe that basketball contributes to personal health, happiness and the development of positive
life skills.
Pathways to Excellence: We believe in providing quality opportunities for athletes, coaches, officials and administrators to
fulfill their potential.
Respect: We believe that participants, competitors, coaches, officials, administrators and supporters must honour and
respect each other and our game.
Pride: We are proud of our sport and its role in both community and athelete development.

MISSION:

To lead a unified basketball community to engage all our athletes and coaches in quality experiences.

4 Active Start - Lesson Plans


Plan Booklet Active Active
Start -Start - Lesson
Lesson Plans
Plan Booklet 55
Starting Off Right!
Childhood obesity and rising inactivity among children threatens the future health of Canada, and the problem needs
to be addressed NOW if we are to prevent a generation of children from growing up with chronic health problems.

Physical Literacy - What Exactly is it?


Physical literacy is the development of fundamental movement skills and fundamental sport skills that permit a child to
move confidently and with control, in a wide range of physical activity, rhythmic (dance) and sport situations. Physical
literacy also includes the ability to “read” what is going on around them in an activity and react appropriately to those
events.

For full physical literacy, children should learn fundamental movement skills and fundamental sport skills in each of the
four basic environments:

On the ground -
as the basis for most games, sports, dance and
physical activities

In the water -
as the basis for all aquatic activities

On snow and ice -


as the basis for all winter sliding activities

In the air -
as the basis for gymnastics,
diving and other aerial activities

6 Active Start - Lesson Plans


Plan Booklet Active Active
Start -Start - Lesson
Lesson Plans
Plan Booklet 77
• Do teachers and early years educators encourage ALL children, including those with a disability, to engage
How and Where Do Children Become in active play?
Physically Literate?
• Can early years educators and teachers provide basic instruction to children who have difficulty with a specific
Developing physical literacy in our children will take the combined efforts of parents/ guardians, childcare providers, fundamental movement skill?
school personnel, community recreation leaders, provincial sport organizations and everyone involved in the Canadian
sport system. Each has a role to play if we are to be successful. Learning fundamental SPORT skills before mastering related fundamental MOVEMENT skills reduces performance
ability later. Learning to become physically literate is comparable to learning to read. We do not give children
adult books to read, so why would we expect them to play sports at the adult level? Just like a child needs
to learn the ABC’s before reading, they need to learn the fundamental movement skills in order to succeed in
Developing Fundamental Movement Skills: different sports.
Suggestions for Parents and Caregivers
Fundamental movement skills need to be developed in a wide range of environments, and concerned parents need to
question early childhood education providers, schools, minor sport organizations and other organizations to make sure
that their child’s needs are met.

HERE ARE SOME QUESTIONS THAT CAN BE ASKED:

• Do ALL children have the opportunity to be vigorously physically active for at least 30 minutes per day
for toddlers and 60 minutes per day for preschoolers, everyday, in their home, day-care setting or school?

• Do they engage in dance and music activities?

• Is there a wide range of material that children can play with balls (various types and sizes), bean bags, hoops,
and other similar equipment, and are there places to climb, room to run and jump, places to safely throw and
kick objects?

8 Active Start - Lesson Plans


Plan Booklet Active Active
Start -Start - Lesson
Lesson Plans
Plan Booklet 99
Fundamental Sport Skills: Physical Literacy During the Active Start
The Consequences of Missing Out Stage of Canada’s Long Term Athlete
on Physical Literacy Development Plan
A child who misses out on developing physical literacy is at a great disadvantage. On the playground and in the Ages: 0-6 years
park, children really like to play with other children who have the same level of skill as they do, and who can “keep
the game going”, and, if you can’t keep the game going, you won’t generally be asked to join in. Objectives: Learn fundamental movements and link them together into play. Physical activity is essential for healthy
child development during the critical first six years of life, and is especially important during the first three years
Missing out on Fundamental Movement Skills also means that the child is unlikely to choose to take part in a formal since brain growth is extremely rapid, and learning creates more brain cell connections than in later years (Gruhn,
sport activity that requires proficiency in that skill, and this restricts their choice of life-long health-promoting 2002). Among its other benefits, physical activity during this time:
activities. It also restricts their opportunities for sporting excellence.
• Lays the foundation for future success in skill development, by helping children enjoy being active, learning to
Being unable to perform even a single fundamental movement skill can seriously restrict later opportunities for move efficiently, and improving coordination and balance.
recreational or competitive activity, as can be seen from the few examples shown below.
• Creates neural connections across multiple pathways in the brain (Council of Physical Education for
Children, 2000) particularly when rhythmic activities are used.

Consequences of missing a • Enhances development of brain function, coordination, social skills, gross motor skills, emotional development,
leadership and imagination.
fundamental skill:
• Helps children build confidence and develop positive self-esteem.
If you don’t enjoy running — you are less likely to take part in: Soccer, Basketball, Volleyball, Track and Field,
Squash, Badminton, Rugby, Tennis • Helps build strong bones and muscles, improves flexibility, develops good posture, improves fitness, promotes a
healthy body weight, reduces stress and improves sleep.
If you don’t enjoy throwing — you are less likely to take part in: Baseball, Softball, Bowling, Soccer, Goalball,
Football, Rugby
THINGS TO THINK ABOUT:
At this age, physical activity should always be fun, and part of the child’s daily life, not something they are required
If you don’t enjoy swimming — you are less likely to take part in: Swimming, Diving, Water Polo, Scuba, Kayaking,
to do. Active play in a safe and challenging environment is the best way to keep children physically active.
Sailing, Surfing

10 Active Start - Lesson Plans


Plan Booklet Active Active
Start -Start - Lesson
Lesson Plans
Plan Booklet 1111
More on the ABC’s: Useful In All Sports Some Other Skills to Develop
Agility, balance, coordination, and speed are valuable in almost all sports. Developing the ABC’s is an important part While it is easy to understand why physical literacy needs to include the skills of running, jumping, throwing,
of physical literacy, and there are a number of activities in which the can be learned and refined. kicking, catching and other skills, along with agility, balance, coordination and speed, there are a couple of other
skills that are less obvious.
Some sports and activities are better at developing one or more of the ABC’s than others, and the key sports are:
The two most important of these skills are prediction and interception. Think for a moment about what it takes
• Gymnastics is a great way for young children to learn and develop their agility, balance, and coordination, while to catch a softball hit high into the air. As the catcher - the child needs to be able to:
Athletics (track and field) is a great way to develop speed and coordination.
• See the ball leave the bat, and predict where it will land.
• Skating and skiing provide great opportunities for the development of balance, coordination and speed, while
soccer helps with speed, agility, and coordination. • Move to where they think the ball will land-and get there for when the ball arrives. This is the ability to intercept
the ball, and this is a physical literacy skill that needs to be learned.
• In addition to developing confidence and safety in the water, swimming develops balance and coordination.
• Then they need to be able to catch the ball!
• Cycling (or skateboarding or horse riding) develops balance and the judgement of speed.
This ability to predict and intercept is also critical to many stick, bat, and racquet sports, where the child needs to
predict where the ball or puck is going, and then move their bat, racquet, or stick so that the moving “stick” makes
solid contact with the moving “ball”.

Learning this kind of complicated skill requires two things, and is helped by a third:

• Sufficient maturation of the brain and vision-which usually happens between the ages of 4 and 7.

• Lots of opportunity to try to catch, intercept and hit lots of different directions at many different speeds
(although interestingly many children find it much harder to do this with small balls moving slowly, than with
larger balls moving a bit faster.

• Good instruction, particularly about body position and what children should look for, can dramatically help
children master these critical physical literacy skill.

12 Active Start - Lesson Plans


Plan Booklet Active Active
Start -Start - Lesson
Lesson Plans
Plan Booklet 1313
Sport PEI would like to acknowledge the following authors, documents, resources that were used in the creation of this
Impact on the Education, Recreation and document:
Physical Activity System
Statistics and Information:
~ Early Childhood Educators ~
Canadian Sport Centres. (n.d.) Canadian sport for life: LTAD active start stage
Early childhood educators might be parents looking after their children at home, or professionals working in early Retrieved from: http://www.canadiansportforlife.ca/ltad-stages/active-start
learning centers. Harris, S. (2006). Information for parents. Victoria, BC: Canadian Sport Centres.
Healthy Canadians. (2011). Child Obesity. Retrieved November 7, 2011 from:
http://www.healthycanadians.gc.ca/init/kids-enfants/obesit/index-eng.php
Don’t Forget to Play! Health Canada. (2002). Statistics & public opinion. Canada’s physical activity guides for children and youth.
Retrieved December 8, 2004 from: www.phacaspc.gc.ca/pau-uap/pag guide/child youth/media/stats.html
While working with young children, introducing them to new games and activities is important. So, too, are Higgs, C., Balyi, I. & Way, R. (2008). Developing physical literacy: A guide for parents of children ages 0 to 12.
opportunities for unstructured play. Guidelines suggest that toddlers should have 30 minutes and preschoolers Vancouver, BC: Canadian Sport Centres.
should have 60 minutes of structured activity per day. This should be coupled with lots of opportunity for Lynn, M. A. T., & Staden, K. (2001). The obesity epidemic among children and adolescents. WellSpring, 12(2), 5–6.
unstructured play - with activities initiated by the child. The setting aside of time for unstructured play activities is
National Association for Sport and Physical Education (2002). Active start: A statement of physical activity guidelines
sometimes called “deliberate” play. for children birth to five .years. Reston, VA: American Alliance for Health, Physical Education, Recreation & Dance.
Way, R., Balyi, I. & Grove, J. (2007). Canadian sport for life: A sport parent’s guide. Ottawa, ON: Canadian Sport Centres.

Let’s Get Rhythm ACTIVITIES:


Active Living Alliance Prince Edward Island.(n.d.) Fun first: On the path to physical literacy and developing fundamental
During the early years of life, basic rhythm skills are developed and, if developed, will open up later possibilities for motor skills. Retrieved from: http://www.recreationpei.ca/in- dex.php?page=active_schools
lifelong involvement in dance, music and other artistic activities. Rhythm activities also help develop fluid movement Anderson, L. (Ed.). (2009). A hop, skip and a jump: Enhancing physical literacy. Calgary, AB: Mount Royal College.
patterns that can help children perform many fundamental movement and fundamental sport skills with greater
Head Start Body Start. (n.d.). Animal action. Retrieved from:
ease and efficiency. Since education in physical activity is not always a high priority in the training of Canadian early http://www.aahperd.org/headstartbodystart/activityresources/experiences0_3/
childhood educators, and many parents are not well prepared to deal with the Active Start activities of their young
Head Start Body Start. (n.d.). Leaping lillypads. Retrieved from:
children, there is a great need for help and guidance. http://www.aahperd.org/headstartbodystart/activityresources/activities3_5/
Head Start Body Start (n.d.) Sleeping giants. Retrieved from:
Please visit www.activeforlife.ca and
http://www.aahperd.org/ headstartbodystart/activityresources/activities3_5/
www.canadiansportforlife.ca
for more information. Head Start Body Start (n.d.). Swat the fly. Retrieved from:
http://www.aahperd.org/head- startbodystart/activityresources/activities3_5/
Milne Frechette, R. (2007). Move with me from birth to three: Leap BC family resource. Vancouver, BC: 2010 Legacies Now.
National Coaching Certification Program. (2011). NCCP fundamental movement skills community leader workshop coach
workbook. Ottawa, On: Coaching Association of Canada.
Temple, V. & Preece, A. (2007). Healthy opportunities for preschoolers: Leap BC family resource. Vancouver, BC: 2010
Legacies Now.

14 Active Start - Lesson Plans


Plan Booklet Active Active
Start -Start - Lesson
Lesson Plans
Plan Booklet 1515
Lesson Plans
Table of Contents
STARTLING STATS....
“The average kindergartner has watched more than 5000 hours of TV by the age of 5 - that’s more than enough hours
to earn a college degree.” Hyatt, G. & Whitlatch, S. (1991)

“Today, children expend four times less energy than 40 years past and exercise 75% less than in 1980. Even 4 year
old girls are physically active four hours a week less than boys. Over 40% of Canadian children aged 2-5 years were
overweight in 1998-1999; about half of these could be considered obese.” http://www.gov.ns.ca/ohp.srd/publications/ Lesson 1:........................................................................................ 18
childcare physactivityresource1/pdf Lesson 2:........................................................................................20
“Preschoolers should take part in AT LEAST 60 minutes of structured play/physical activity and AT LEAST 60 minutes of Lesson 3:........................................................................................22
unstructured, free-play/physical activity every day. They should not be sedentary for more than 60 minutes at a time, Lesson 4:........................................................................................24
except when sleeping.” U.S. National Association for Sport & Physical Education Lesson 5:........................................................................................26
Lesson 6:........................................................................................28
“If a girl does not participate in sport by the age of 10, there is only a 10% chance she will be physically active when she
is 25.” Bunker (1988) Lesson 7:........................................................................................30
Lesson 8:........................................................................................32
“Over the last 25 years, obesity rates among children and youth in Canada have nearly tripled.” Government of Canada: Lesson 9:........................................................................................34
“Healthy Canadians” Lesson 10:......................................................................................36
“Childcare providers and Early Childhood Educators work with children during one of the most critical periods of Lesson 11:......................................................................................38
development. Toddlers and preschool children are developing the neurological structures and emotional responses that Lesson 12:......................................................................................40
will shape a lifetime of physical activity.” Canadian Sport Centres Lesson 13:......................................................................................42
Lesson 14:......................................................................................44
WHAT CAN YOU DO? Lesson 15:......................................................................................46
• Take time to play and be active with your children every day.
Lesson 16:......................................................................................48
• Make sure your children are taking part in structured and Lesson 17:......................................................................................50
unstructured play.
Lesson 18:......................................................................................52
• Teach all of the fundamental movement skills so children feel Lesson 19:......................................................................................54
comfortable playing all activities as they get older.
Lesson 20:......................................................................................56
• Avoid excessive TV time.
• Prepare more healthy meals and snacks.
• Lead by example. Parents and educators must model physical
activity for children and participate in the activity with them.
• Most importantly, make physical activity fun and exciting.
This is something that children should want to do – not
something they have to do.

16 Active Start - Lesson Plans


Plan Booklet Active Start - Lesson Plan Booklet 17
Lesson #1
Equipment:
8 Mini 6” cones 24 noodle connectors
8 Medium cones 10-12” 4 XL 24” cones
8 larger cones 12-18” Spot Markers & Balls
12 pool noodles Pylons, Targets or Nets

#1 warm-up: #2 Main Lesson: BASKETBALL STANCE (4 minutes) Teaching Points:


The basketball stance is the foundational stance
Encourage children to try running sideways not
DUCK, DUCK GOOSE BALL HANDLING SKILLS (8 minutes) that all players should have while playing the game.
always in a straight line.
This is a racing game where everyone sits in a Have the players spread out in front of you with It is important to stress that everyone should
circle and there is a designated person to be it. a ball in their hands. They are to copy all the have their: feet shoulder width apart, in balanced Be a role model, and play running games with
The person who is it must walk around the circle movements that you do with the ball. stance, weight on balls of feet, knees bent, butt children.
in a clockwise direction tapping everyone on the down, back straight, hands out to the side.
head. Every time they tap someone on the head Possible movements with the ball could include:
1. Allow players to get a feel for the ball by Have the players run around the court and on
they call them a ‘duck’. The person who is it has the whistle they should go into their basketball
the option to choose whomever they wish to holding it in their hands and moving it around
different parts of their bodies – neck, waist, stance. Have the coaches walk around to check
race with. When they get to that person they the stance of each of the players. Continue for 3
say ‘Goose’. That person must get up and race legs, etc.
or 4 whistles.
around the circle going counter-clockwise. The 2. Have the players put two hands on the ball
person who is it is racing around the circle going and swing it from side to side; low to high or
clockwise (make sure they don’t run into each high to low. BALL TOSS RELAY (5 minutes)
other by keep their eyes up). It is a race to the The players are put into pairs with one ball
3. Hand Slaps: Hold ball with two hands using between the two players. Player one stands
empty spot in the circle. Whichever child doesn’t fingertips for grip, slap ball back and forth
make it is now the new person it. behind a designate line and tosses the ball up in
between hands the air so it will bounce on the floor once before
** 2-3 different circles may be necessary for 4. Finger Tipping: Tap ball between hands reaching another line. Player one runs out and
large groups. Have the children sit with their with fingertips (Different heights, different grabs the ball and brings it back for the second
hands on their knees for safety. distances from body) player to toss. Allow the players a number of
repetitions.
Active and safe
5. Funnel: Continue tapping the ball between
fingertips and move the ball down in front of start:
the body and down to the floor and then back AROUND THE WORLD SHOOTING Have a well-rehearsed STOP signal and stop games
up over head (8 minutes) immediately if you see unsafe running, or anything else.
The coach marks out spots from which the
6. Body Circles: Circle ball around different parts
players will shoot. Use spot markers or pylons.
of the body (head, waist, knees, ankles)
The players take turns shooting from each spot.
The basket or target should be at an appropriate
TRACKING SKILLS (5 minutes) height. The distance should also reflect their
It is very important that the players learn to abilities.
track the ball with the eyes and coordinate this
movement with the hands to catch the ball. Start
by tossing the ball from one hand to the other
while standing straight. With young children
catching with two hands is enough of a challenge.
Make the drill more challenging by having the
players: toss it faster, toss it higher, toss it behind
the neck, add an action (clap hands, spin 180°)
before catching.

18 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 19
Lesson #2
Equipment:
Hula Hoops Balls
Spot Markers Targets or Nets
Pylons

#1 warm-up: #2 Main Lesson: BASKETBALL STANCE (4 minutes)


The basketball stance is the foundational stance
Have them:
• Throw ball into air with two hands
LEAPING LILYPADS BALL HANDLING SKILLS (5 minutes) that all players should have while playing the game. • Extend hands above the head where ball will land
Spread the hula hoops out throughout the play Have the players spread out in front of you with It is important to stress that everyone should • Catch the ball with two hands
area and start with everyone standing at one end. a ball in their hands. They are to copy all the have their: feet shoulder width apart, in balanced • Cushion ball on reception and bring it in tight to
All of the children are ‘frogs’ looking for a home movements that you do with the ball. stance, weight on balls of feet, knees bent, butt body at chest or waist level
(the hula hoops are the lilypads), tell them the down, back straight, hands out to the side.
Possible movements with the ball could include: Challenge the players by having them clap and catch
‘birds’ (leaders) are out to get them. To avoid Have the players run around the court and on the ball. Make it a personal challenge –
getting caught they must be inside a hula hoop 1. Allow players to get a feel for the ball by
holding it in their hands and moving it around the whistle they should go into their basketball
but they can only stay inside the hula hoop for 5 “How many claps can you make and still catch the
different parts of their bodies – neck, waist, stance. Have the coaches walk around to check
seconds and then have to find another one. If they ball”. Instruct them to toss it high, low, off a bounce,
legs, etc. the stance of each of the players. Continue for 3
are tagged by a ‘bird’, they must do a jumping jack emphasizing to keep your eyes on the ball. Have the
2. Have the players put two hands on the ball or 4 whistles.
before they continue. player toss the ball so it goes up in the air and bounces
and swing it from side to side; low to high or once before it reaches the next line (About 3m away).
high to low. RED LIGHT/GREEN LIGHT (5 minutes) After tossing the ball, the player runs and catches the
3. Hand Slaps: Hold ball with two hands using Spread the players out along the baseline with ball. Assume a basketball stance once you catch the ball.
fingertips for grip, slap ball back and forth the coach in the center of the gym. When
between hands the coach calls out “Green Light”, players run
4. Finger Tipping: Tap ball between hands forward, on “Red light” players stop and get in
AROUND THE WORLD SHOOTING (6 minutes)
The coach marks out spots from which the players will
with fingertips (Different heights, different the basketball stance. Players try to run to other
shoot. Use spot markers or pylons. The players take
distances from body) end of court, if not in stance on “Red Light”,
turns shooting from each spot. The basket or target
5. Funnel: Continue tapping the ball between players are sent back to the start of the line.
should be at an appropriate height. The distance
fingertips and move the ball down in front of
Increase the difficulty by: make the players should also reflect their abilities.
the body and down to the floor and then back
up over head balance on one foot and start moving from one
6. Body Circles: Circle ball around different parts foot, change the type of movement – transform
of the body (head, waist, knees, ankles) to animal walks; stop in fun positions.
Teaching Points:
TRACKING SKILLS (4 minutes) TOSSING AND
Encourage the children to move different parts of
It is very important that the players learn to CATCHING their body to improve body awareness.
track the ball with the eyes and coordinate this (6 minutes)
movement with the hands to catch the ball. Start Start with the
by tossing the ball from one hand to the other players in scatter
formation with ball
while standing straight. With young children
catching with two hands is enough of a challenge. standing behind a Toss and catch Active and safe
Make the drill more challenging by having the line on the court. start:
players: toss it faster, toss it higher, toss it behind Make sure that there is adequate space for the
the neck, add an action (clap hands, spin 180°) activity to take place. Do not use walls as finish lines
before catching. or turning points. These should be made clear using
markers on the floor.

20 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 21
Lesson #3
Equipment:
Spot Markers & Pylons
Balls
Targets or Nets

#1 warm-up: #2 Main Lesson: Have them:


• Throw ball into air with two hands
• Have the students walk around the gym and on a
blown whistle, stop and get in a basketball stance
OCTOPUS TAG BALL HANDLING SKILLS (6 minutes) with the ball
• Extend hands above the head where ball will
Three children (more may be need if there is a Have the players spread out in front of you with land • Make sure to alternate hands when dribbling.
large number of children playing) are octopuses a ball in their hands. They are to copy all the
and they must spread out in the designated area. movements that you do with the ball. These • Catch the ball with two hands Have students practice dribbling stationary at first and
They are stuck in the mud, so they cannot move movements are listed in the first two lessons. then progress into moving around the playing area.
their feet. They can however, move the rest of • Cushion ball on reception and bring it in tight Be sure to stress the importance of practicing both
their body including their tentacles (arms) to to body at chest or waist level hands.
TWO-FOOT JUMP STOP (6 minutes)
capture the ‘little fish’ that swim by. The rest of Have the players in their basketball stance and Challenge the players by having them clap and
the children are the fish and they line up at one perform a two-foot jump stop. Things to focus catch the ball. Make it a personal challenge – AROUND THE WORLD SHOOTING (6 minutes)
end of the area and on ‘go’ they must ‘swim’ your attention on are: The coach marks out spots from which the players will
down to the other end. If an octopus tags them “How many claps can you make and still catch shoot. Use spot markers or pylons. The players take
then they become IT too and are stuck in the mud • Body lowers, two feet land simultaneously (only the ball”. Instruct them to toss it high, low, off turns shooting from each spot. The basket or target
where they got tagged. The children run back and one sound should be heard THUMP), slightly a bounce, emphasizing to keep your eyes on the should be at an appropriate height. The distance
forth from one side to the other until everyone has staggered ball. Have the player toss the ball so it goes up should also reflect their abilities.
been caught. in the air and bounces once before it reaches the
• Body lowers, knees bend, arms balance next line (About 3m away). After tossing the ball,
Variation: All of the children run around freely in the player runs and catches the ball. Assume a
• Body in ready position
a designated area, including the ‘octopuses’ who basketball stance once you catch the ball.
are IT. If you get tagged then you have to stop Have the players in a scatter formation running on
and plant your feet in the ground, you’ve become the spot. On the whistle, players execute a two DRIBBLE (6 minutes) Teaching Points:
seaweed and you are IT as well (but you cannot foot (one beat) jump stop. As the players jump This lesson will introduce dribbling. As with a lot
move your feet). stop have them verbalize aloud: “Jump Stop!” Encourage children to try running sideways not always
of basketball skills it starts from the basketball in a straight line.
Make sure they end in their basketball stance. stance. The proper dribbling stance includes the
following parts: Be a role model, and play running games with children.
Repeat with: faster run on the spot, quieter
jump stop, repeat with players running around • Start with knees bent, feet shoulder width
court making two foot jump stops on the coach’s apart, head up and eyes forward
whistle, keep the drill short and vary the signals to
keep players alert. • Feet staggered with one foot slightly ahead of
the other Active and safe
TOSSING AND • Ball dribbled with dribble hand slightly ahead start:
CATCHING of back foot STOP players frequently to remind them to keep
(6 minutes) their heads up and to anticipate where others are
Start with the players • Push ball to floor using fingertips, not palm, going to run. Take time to practice this before using
in scatter formation Toss and catch elbow bent, wrist follows through it in games.
with ball standing • As ball returns to hand, repeat the pushing
behind a line on the motion
court.

22 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 23
Lesson #4
Equipment:
Balls
Spot Markers
Pylons
Targets or Nets

#1 warm-up: #2 Main Lesson: • Player begins in ready position and moves


forward
It is equally important to teach the proper way to
catch a basketball. Reinforce:
• Body lowers, feet land one foot after the other
LEAP FROG TAG TRACKING SKILLS (2 minutes) (two sounds should be heard), slightly staggered • Receiver gives a target – “shows 10”
• One child is “IT”, if a child gets tagged they must It is very important that the players learn to • Hands move to a position to receive ball, fingers
kneel on the ground, resting their head on the track the ball with the eyes and coordinate this • First foot to contact floor becomes pivot foot
(this will be talked about in lesson 4) pointing upwards with hands close together
ground, covered by their hands. They are frozen in movement with the hands to catch the ball. Start • Eyes trace flight of ball, see ball into hands
this position until another child leaps over them, by tossing the ball from one hand to the other • Body lowers, knees bend, arms balance
• Body in ready position • Hands cushion ball on reception, bringing ball in
leap frog style. Change “IT” often. while standing straight. With young children towards body
• Make sure children are used to leaping over catching with two hands is enough of a challenge. Repeat with: faster run on the spot, quieter jump • Player gets into a basketball stance on completion
each other and remaining in the turtle position. Make the drill more challenging by having the stop, repeat with players taking three steps with of reception
If they aren’t ready to leap over each other, tell players: toss it faster, toss it higher, toss it behind a stride stop, keep the drill short and vary the
them to leap beside the person who is frozen. signals to keep players alert. Have the players practice passing the ball back and forth.
the neck, add an action (clap hands, spin 180°)
Practice sleepy turtle first explained below! before catching.
BOUNCE PASS (8 minutes) DRIBBLE (3 minutes)
• Kneel on the floor, sitting on your heels. Bend This lesson will continue with dribbling. Have the
TWO-FOOT JUMP STOP (3 minutes) Have students with a partner and a ball about
forward (careful not to lift your bum off your players spread out around the gym practicing their
Review the two-foot jump stop. Things to focus 2 meters apart (it is easier at this age to set
heels) so that your chest is resting on the front dribbling stationary at first and then on the whistle
your attention on are: out pylons or markers beforehand and have
of the thighs, head down. move around the gym. When the whistle blows again
the players go to a pylon – this ensures proper
• Reach forward with out-stretched arms, resting on spacing and no-one is left without a partner). The the players should stop and dribble while stationary.
• Body lowers, two feet land simultaneously (only
forearms and hands on the floor. one sound should be heard THUMP), slightly key teaching points for making a bounce pass are:
• Hold this position, breathing deeply in through the staggered AROUND THE WORLD SHOOTING (8 minutes)
• Body lowers, knees bend, arms balance • Start in a basketball stance , identify target, call The coach marks out spots from which the players will
nose and out through the mouth – this relaxes the
• Body in ready position name of receiver shoot. Use spot markers or pylons. The players take
body and stretches the lower and upper back and
• Hold ball close to chest with two hands turns shooting from each spot. The basket or target
upper arms (triceps).
Have the players in a scatter formation running on • Fingers point to target, keep elbows close to should be at an appropriate height. The distance
• Have them hide “inside their shell” so no the spot. On the whistle, players execute a two sides, take one step towards receiver should also reflect their abilities.
one can see them. foot (one beat) jump stop. As the players jump • Extend arms forward at chest level, snap wrists
stop have them verbalize aloud: “Jump Stop!” • Follow through so palms face outward and
Make sure they end in their basketball stance. thumbs point to floor
• Bounce ball 2/3 of the distance to receiver
#2 Main Lesson: Repeat with: faster run on the spot, quieter jump
stop, repeat with players running around court
• Don’t pass the ball until you “see 10” (all ten
fingers)
BALL HANDLING SKILLS (3 minutes) making two foot jump stops on the coach’s whistle, Active and safe
Have the players spread out in front of you with
a ball in their hands. They are to copy all the
keep the drill short and vary the signals to keep
players alert. start:
movements that you do with the ball. These Balls can be especially dangerous if loose in a
movements are listed in the first two lessons. STRIDE STOP (5 minutes) running or landing area. Keep them in a container,
After reviewing the two-foot jump stop, introduce net, bag, or behind benches. You can encourage the
Add dribbling movements as the players were the stride stop. Same fundamentals as the jump children to help you pick them up and store them
introduced to dribbling during the last session. when they are not in use.
Players could: dribble as low as they can, as high as stop:
they can, between their legs, alternating hands, etc…

24 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 25
Lesson #5
Equipment:
Floor markers Targets
Spot Markers Music Player
Pylons Hula Hoops
Balls

#1 warm-up: #2 Main Lesson: FROG SHOOTING


(6 minutes)
AROUND THE WORLD SHOOTING (4 minutes)
The coach marks out spots from which the players will
WHAT TIME IS IT MR. WOLF? BALL HANDLING SKILLS (5 minutes) Perform a squat. It is important that the “player shoot. Use spot markers or pylons. The players take
Mark out two lines with one child, the wolf, at Have the players spread out in front of you with sit in the chair”. Place ten fingers on the ball. turns shooting from each spot. The basket or target
one line and the other children, the chickens, at a ball in their hands. They are to copy all the Raise the ball to the should be at an appropriate height. The distance
forehead. The player ten fingers on the ball should also reflect their abilities.
the other line. The ‘wolf’ has their back to the movements that you do with the ball. These
‘chickens’ and the chickens yell out together movements are listed in the first two lessons. should be able to look
“What time is it Mr. Wolf?” The wolf calls back Include dribbling movements during this skill session. under the ball to see One way is to hang a hula hoop from the rim. This way
“It’s 4 o’clock” (for example) The chickens would the target. Then push to the children have two targets to shoot at; a higher
take 4 steps forward. If the wolf yells out “Lunch shoot. This is to teach target and a lower target.
PASSING (8 minutes) the proper activation of
Time!” the wolf turns around and chases after Introduce the chest pass. The fundamentals of the
the chickens trying to tag them as they run back the shooting muscles.
chest pass are the same as the bounce pass with
to their safety zone. If anyone gets caught they Note: this should happen
the exception that the ball should not touch the
become a wolf. in a continuous motion.
floor. Reinforce the proper passing and catching
The children may sight
technique as outlined in the previous lesson.
the target by looking Teaching Points:
Before working with a partner have the players over the ball, but at look under the ball to Review the bounce pass from the last lesson. Have
practice the chest pass by standing 3 feet away the release you should see the target the players practice the bounce pass with a partner.
from a wall. Have them throw a chest pass at encourage them to be Focus on the proper technique for both the passer
about chest height and concentrate on technique. looking under the ball. Power comes from the and the receiver.
To help players, coaches can put a target on the legs, finesse from the upper body.
wall (paper, sticker)
The target does not always have to be a basket.
TWO-FOOT JUMP STOP AND STRIDE STOPS Give the players different objects to shoot at
varying heights. We want the players to discover
(3 minutes)
that “finesse not power” is needed to shoot a Active and safe
Review both types of stops with the players. basketball. Power comes from the legs. start:
Have the players in a scatter formation running on Have players imagine there is a bubble around
the spot. On the whistle, players alternate between MUSIC DRIBBLING (4 minutes) them just beyond their maximum reach. The aim is
a two foot (one beat) jump stop, and a stride stop. Players start in a scatter formation with ball and
to make sure bubbles don’t touch. Mind your bubble
As the players jump stop have them verbalize aloud: dribble around the court when music begins.
and have a safe zone or non tag zone clearly marked
“Jump Stop!” or “Stride Stop.” Make sure they end When music stops, players stop and perform a
and away from walls.
in their basketball stance. static dribble on the spot. When the music
starts players continue to dribble around the
Repeat with: faster run on the spot, quieter jump court. Start and stop the music several times.
stop, repeat with players running around court Have the players vary the dribble by: dribbling
making two foot jump stops on the coach’s whistle, high, music stops players dribble low, increasing
keep the drill short and vary the signals to keep speed of dribbling, dribble with other hand.
players alert.

26 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 27
Lesson #6
Equipment:
Large Basketballs Targets or Nets
Spot Markers Music
Pylons

#1 warm-up: #2 Main Lesson: • Body can pivot backward (reverse pivot), or


forward (front pivot)
them to be looking under the ball. Power comes from
the legs, finesse from the upper body.
ANIMALS AT THE ZOO BALL HANDLING SKILLS (5 minutes) Spread players along sideline in a basketball
For this activity the group is pretending to go to the Have the players spread out in front of you with (new) The next step is to place the ball at different
stance without ball. They should have one foot spots on the floor. Have the athlete get behind the ball
zoo. The teacher will be the leader and let the children a ball in their hands. They are to copy all the in front of line, other foot behind line. When the
know what animals they are about to see and explain movements that you do with the ball. These and perform the shooting action.
that the children must act like the animals. Every
coach says “Pivot!” the players rotate front foot
movements are listed in the first two lessons. forward one step. When the coach says “Return!”
couple of minutes yell out a different animal and lead Include dribbling movements during this skill The target does not always have to be a basket. Give
the children around while they move like that animal: the players return to a basketball stance. Repeat the players different objects to shoot at varying
session. several times monitoring player’s progress. Players heights. We wants the players to discover that “finesse
• Zebras- gallop should be taking small steps while pivoting and not power” is need to shoot a basketball. Power comes
• Crabs – walk on hands and feet with left hand,
TRACKING SKILLS (5 minutes) should be avoiding the ballerina spin. from the legs.
left leg stepping forward at same time. It is very important that the players learn to
track the ball with the eyes and coordinate this Next have players dribble around the court. On
• Donkeys – hands on floor, kick legs back into movement with the hands to catch the ball. Start whistle, players jump stop into a basketball AROUND THE WORLD SHOOTING (5 minutes)
the air. by tossing the ball from one hand to the other stance and perform a front pivot. Players must The coach marks out spots from which the players will
while standing straight. With young children keep their knees bent throughout this drill. shoot. Use spot markers or pylons. The players take
• Gorillas – squatting down, walk on feet and knuckles. turns shooting from each spot. The basket or target
catching with two hands is enough of a challenge.
• Turtles – walk on hands and feet in slow motion. Make the drill more challenging by having the MUSIC DRIBBLING (5 minutes) should be at an appropriate height. The distance
players: toss it faster, toss it higher, toss it behind Players start in a scatter formation with ball and should also reflect their abilities.
And you can do as many animals as you wish. Use toys the neck, add an action (clap hands, spin 180°) dribble around the court when music begins.
or images of the animal if you have them! When music stops, players stop and perform a
before catching.
static dribble on the spot. When the music starts
PIVOT DRILL (5 minutes) players continue to dribble around the court.
In lesson 4 players were introduced to the stride Start and stop the music several times. Have the
players vary the dribble by: dribbling high, music
Teaching Points:
stop and the term pivot foot. The pivot foot is the
first foot that touches the floor after a dribble has stops players dribble low, increasing speed of When teaching dribbling, emphasize the following:
stopped. This foot is not allowed to be picked up dribbling, dribble with other hand. • Keep center of gravity low, body compact and moving
together.
before the ball is passed or shot. You are allowed
to turn on the foot but not allowed to move the FROG SHOOTING (5 minutes) • Watch the ball
whole foot. Have the players: Perform a squat. It is important that the “player • Push the ball down with fingertips; don’t slap at ball.
sit in the chair”. Place ten fingers on the ball. • Keep dribble low
• Start in a basketball stance Raise the ball to the forehead. The player should
• Back foot (pivot foot) in constant contact with be able to look under the ball to see the target.
floor Then push to shoot. This is to teach the proper
activation of the shooting muscles. Note: this
• Stay low should happen in a continuous motion. The Active and safe
• To pivot, front foot leads body in a quarter turn
children may sight the target by looking over
the ball, but at the release you should encourage
start:
Don’t forget to yell “STOP” if the players seem
to be running dangerously.

28 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 29
Lesson #7
Equipment:
Basketballs or cones.
Optional: music as a start/stop signal. Soft toys
like bean bags for Hot Potato.

#1 warm-up: #2 Main Lesson: FROG SHOOTING (5 minutes)


This skill was introduced in lesson 5 and
HOT POTATO BALL HANDLING SKILLS (5 minutes) progressed in lesson 6. Start with a review
of frog shooting then proceed to the third
4 4
Have two groups so that when the kid who ends Have the players spread out in front of you with 4
the song with the ball does not get eliminated but a ball in their hands. They are to copy all the progression.
simply goes to the other circle and keeps playing. movements that you do with the ball. These
“Hot potato pass it on, pass it on, pass it on, hot movements are listed in the first two lessons. (new) Third progression is to roll the ball to pick
potato pass it on, get rid of the hot potato”. Include dribbling movements during this skill it up before shooting.
3 3 3
session.

MUSIC DRIBBLING (4 minutes) HOT POTATO (10 minutes)


Players start in a scatter formation with ball Divide the team into three or four groups and
and dribble around the court when music begins. line them up as shown in the diagram. You may
When music stops, players stop and perform find with younger players that the distance is too
a static dribble on the spot. When the music great and you may want two lines of six players. 2 2
starts players continue to dribble around the Each team has four balls on the baseline. The 2
court. Start and stop the music several times. object is to see how quickly the four balls can be
Have the players vary the dribble by: dribbling passed to the other end of the floor.
high, music stops players dribble low, increasing
speed of dribbling, dribble with other hand. This will take communication and teamwork. The
first player will often want to pick up a ball and 1 1 1
pass it without waiting for the next player to
PASSING WITH A TWIST (6 minutes) be ready. The middle people must remember to
Review the bounce pass and the chest pass.
quickly pivot and look for the next pass.
Have the players practice both passes with a
partner. Focus on the proper technique for both
the passer and the receiver. Have the players Teaching Points:
increase the distance between partners (1 giant Pass the ball and not to throw it. Always practice
step back) when they are ready. Add in a pivot before actual game.
once they catch the ball. Players catch the ball,
pivot around and pass back to partner. Have the
players vary between a bounce and a chest pass.

30 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 31
Lesson #8
Equipment:
Balls Pylons
Spot Markers Targets or Nets

#1 warm-up: #2 Main Lesson: SQUARE PASSING (4 minutes)


Have the players in groups of 4, make a square
FROG SHOOTING (4 minutes)
Review frog shooting and have players practice
RED LIGHT, GREEN LIGHT BALL HANDLING SKILLS (4 minutes) about two meters apart. There should be one “shooting” the ball back and forth with a partner.
Make a start and finish line (20 feet apart and Have the players spread out in front of you with ball per group. Players can either make chest
away from walls). One child is the street light at a ball in their hands. They are to copy all the pass ball or a bounce pass around square. On AROUND THE WORLD SHOOTING (5 minutes)
the finish line. The rest of the children are lined up movements that you do with the ball. These whistle, players change direction of passes. Make The coach marks out spots from which the players
at the start line. The ‘street light’ has their back to movements are listed in the first two lessons. sure the players are following proper passing and will shoot. Use spot markers or pylons. The players
the rest of the children and yells out ‘green light!’ Include dribbling movements during this skill receiving techniques. take turns shooting from each spot. The basket
The rest of the children run toward the finish line session. or target should be at an appropriate height. The
but when the ‘street light’ turns red (that child FULL COURT LANES (5 minutes) distance should also reflect their abilities.
yells out ‘red light’ whenever they choose to) they TRACKING SKILLS (4 minutes) Divide players into 5 lines on the baseline. One
must stop moving immediately because if the child It is very important that the players learn to ball at the front of each line. The first player in
who is the street light turns around and catches track the ball with the eyes and coordinate each line dribbles down to opposite baseline and
any child moving that child has to take two giant this movement with the hands to catch the back. Dribble one direction with their right hand
steps back. The ‘street light’ turns their back to ball. Start by tossing the ball from one hand to and back with their left hand. Emphasize basic
the other children and yells out ‘green light,’ and the other while standing straight. With young technique.
the game continues. The objective of the game is children catching with two hands is enough of
to get to the finish line without the street light When dribbling down the floor the coach can
a challenge. blow their whistle anytime. On the whistle the
catching you. It may be a good idea to have the
player stops running but maintains the dribble.
teacher be the street light for the first few times
playing this game. Explain to children what ‘
Make the drill more challenging by having the
players: toss it faster, toss it higher, toss it On the next whistle the player again begins to Active and safe
moving ‘ looks like. Loss of balance or blinking behind the neck, add an action (clap hands, dribble down the court. The whistle can be blown start:
their eyes. spin 180°) before catching. as many times to provide variation.
• Check the floors for water, dirt or protrusions
Have players jump stop and pivot when they get (floor plates lifted), loose objects to trip on, etc.
RANDOM STOPS WITH PIVOT (4 minutes) to the opposite baseline. When they get back to • Check walls and keep players away from drinking
Have the players start in a scatter formation, the original baseline, jump stop, pivot and make fountains, or other protrusions into
each with a ball dribbling around the court. On a good chest pass to the next person in line. the playing area.
whistle, players jump stop into basketball stance.
Coaches move through group try to knock the
ball out of the player’s hands. Players avoid
having their ball knocked away by pivoting away
from the coach. Repeat several times using
different types of movement (hopping, sliding,
running backwards etc.).

32 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 33
Lesson #9
Equipment:
4 balls (red & green)
Balls
Pylons

#1 warm-up: #2 Main Lesson: CROWS AND CRANES (5 minutes)


Players line up with a partner on either side of
GERM TAG BALL HANDLING SKILLS (5 minutes) a line in the center of the court. The players are 4
This is a form of tag where there are 4 sponge Have the players spread out in front of you with designated Crows or Cranes. When the coach 4 4
balls in play (2 red, 2 green). 4 students will be a ball in their hands. They are to copy all the calls out the word “crows”; all of those players
given the balls and the two with the green balls movements that you do with the ball. These must dribble to a safety area before the “cranes’
are the ‘germs’. The two with the red balls are the movements are listed in the first two lessons. can tag them. Have another line a short distance
‘medicine’. The two students with the green balls Include dribbling movements during this skill away as the safety area. Be careful of walls near 3
the line. 3 3
run around trying to tag others with their ball. If session.
a student gets tagged they must pretend to be
sick by making funny sick noises and asking for RED LIGHT/GREEN LIGHT WITH A BALL HOT POTATO (10 minutes)
medicine until a student with the red ‘medicine’ (5 minutes) Divide the team into four groups and line them
ball comes and tags them. After a minute or two Spread the players out along the baseline with a up as shown in the diagram (see lesson 7). You
stop the game and have new students carry the ball, the coach is in the center of the gym. When may find with younger players that the distance
sponge balls. the coach calls out “Green Light”, players dribble is too great and you may want two lines of six 2 2
forward, on “Red light” players stop and get players. Each team has four balls on the baseline. 2
in the basketball stance. Players try to dribble The object is to see how quickly the four balls can
to other end of court, if not in stance on “Red be passed to the other end of the floor.
Light”, players are sent back to the start of the
line. This will take communication and teamwork. The
first player will often want to pick up a ball and 1 1 1
PACMAN/PACLADY (5 minutes) pass it without waiting for the next player to
Without a Ball first, kids go stand on a particular be ready. The middle people must remember to
coloured line anywhere in the gym (use a colour quickly pivot and look for the next pass.
that has lots of lines and is throughout). When
ready they can run around the gym, but have Teaching Points:
to be touching that colour line. If they run in to Try to use as many different movements as possible.
someone, they have to turn around and go the
other way, staying in continuous movement.
Once they get the hang of it, pick a PACMAN and
PACLADY and distance themselves from them
for the start. When ready they then go and try Active and safe
and tag someone, but everyone has to stay on a
line (they can jump to another line if the same start:
colour). Tagged person becomes the PACMAN or Make sure that the players are looking up when
PACLADY. Cannot Tag the person who tagged you moving around to avoid collision.
right away.
After a couple of times, you could let them do it
dribbling.

34 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 35
Lesson #10
Equipment:
Circular Cones
Balls
Toys

#1 warm-up: #2 Main Lesson: VOLCANO’S AND VALLEY’S (6 minutes) Active and safe
NON-ELIMINATION SIMON SAYS BALL HANDLING SKILLS (5 minutes)
Place the smaller circular cones, with a hole in the
middle randomly around the gym half looking like start:
Divide into 2 groups. Two leaders start two games Have the players spread out in front of you with Volcanoes and the other flipped on the top small It is important to alternate between different
of Simon Says using fitness activities. (For example: a ball in their hands. Have a player lead the hole for Valleys. body parts when supporting and balancing.
Simon says touch the ground and stand up, Simon session and alternate a new player every couple Each player while dribbling a basketball goes and
says do ten jumping jacks, Simon says stand up of minutes. The rest of the players are to copy stands over a Volcano or Valley. When coach says
and sit down on the floor five times) If “Simon” what the lead player is doing with the ball. go, as fast as you can, Volcano players go and flip
catches someone doing the action when he/ over the Valleys and the Valley players flip over
she has not said “Simon Says” the person caught TRACKING SKILLS (4 minutes) Volcano’s. When coach says stop, see who has
moves to the other side of the class to join the It is very important that the players learn to the most Valley’s or Volcano’s.
other game. track the ball with the eyes and coordinate
this movement with the hands to catch the TAKE THE DUCKS (10 minutes)
ball. Start by tossing the ball from one hand to Divide the players into four groups with one
the other while standing straight. With young group in each corner of the playing area with one
children catching with two hands is enough of ball. Place a number of toys (rubber duck, etc.) in
a challenge. the middle of the gym, the only way a player can
Make the drill more challenging by having the get a toy is if they make a basket at the opposite
players: toss it faster, toss it higher, toss it end of the playing area.
behind the neck, add an action (clap hands, Players must dribble down the court, stop and
spin 180°) before catching. shoot. If the ball goes in, they dribble to the
middle grab a toy and continue back to their
SQUARE PASSING (5 minutes) team. If they miss they dribble directly back
Have the players in groups of 4, make a square to their team and the next person in line goes.
about two meters apart. There should be one Once all the toys are gone from the middle,
ball per group. Players can either make chest teams count to see who has the most toys.
pass ball or a bounce pass around square. Return the toys to the middle and play again.
On whistle, players change direction of passes.
Make sure the players are following proper
passing and receiving techniques.

36 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 37
Lesson #11
Equipment:
Balls
Pylons

#1 warm-up: #2 Main Lesson: PASS THE BUCK (5 minutes) Teaching Points:


The players arrange themselves in a circle. The
coach starts by passing a ball to one player. This Encourage children to try running sideways, not
DUCK, DUCK GOOSE BALL HANDLING SKILLS (5 minutes) always in a straight line.
This is a racing game where everyone sits in a Have the players spread out in front of you with ball is passed around the circle. The coach keeps
circle and there is a designated person to be it. a ball in their hands. Have a player lead the adding more and more balls. Go until someone
The person who is it must walk around the circle session and alternate a new player every couple has two balls, a fumble or bad pass is made. The
in a clockwise direction tapping everyone on the of minutes. The rest of the players are to copy object is to co-operate to see how many balls the
head. Every time they tap someone on the head what the lead player is doing with the ball. team can get going.
they call them a ‘duck’. The person who is it has You can increase the difficulty by:
the option to choose whomever they wish to RANDOM STOPS WITH PIVOT (5 minutes) • Call reverse and the balls must be passed in the
race with. When they get to that person they say Have the players start in a scatter formation, opposite direction.
‘Goose’. That person must get up and race around each with a ball dribbling around the court. On
the circle going counter-clockwise. The person who whistle, players jump stop into basketball stance. • Use different types of passes
is it is racing around the circle going clockwise Coaches move through group try to knock the
(make sure they don’t run into each other by keep • Increase the distance.
ball out of the player’s hands. Players avoid
their eyes up). It is a race to the empty spot in the having their ball knocked away by pivoting away
circle. Whichever child doesn’t make it is now the from the coach. Repeat several times using TAKE THE DUCKS (10 minutes)
new person it. different types of movement (hopping, sliding, Divide the players into four groups with one
running backwards etc.) group in each corner of the playing area with one
** 2-3 different circles may be necessary for large ball. Place a number of toys (rubber duck, etc.) in
groups. Have the children sit with their hands on the middle of the gym, the only way a player can
their knees for safety. FULL COURT LANES (5 minutes) get a toy is if they make a basket at the opposite
Divide players into 5 lines on the baseline. One
end of the playing area.
ball at the front of each line. The first player in
each line dribbles down to opposite baseline and Players must dribble down the court, stop and
back. Dribble one direction with their right hand shoot. If the ball goes in, they dribble to the
and back with their left hand. Emphasize basic middle grab a toy and continue back to their
technique. team. If they miss they dribble directly back
to their team and the next person in line goes.
When dribbling down the floor the coach can
Once all the toys are gone from the middle,
blow their whistle anytime. On the whistle the
teams count to see who has the most toys.
player stops running but maintains the dribble.
Return the toys to the middle and play again.
On the next whistle the player again begins to
dribble down the court. The whistle can be blown
as many times to provide variation.
Have player jump stop and pivot when they get
to the opposite baseline. When they get back to
the original baseline, jump stop, pivot and make
a good chest pass to the next person in line.

38 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 39
Lesson #12
Equipment:
Hula hoops
Balls
Pylons

#1 warm-up: #2 Main Lesson: PACMAN/PACLADY (5 minutes)


Without a Ball first, kids go stand on a particular
THE FISHERMAN GAME (5 minutes)
All the players line up on the baseline with a ball.
LEAPING LILYPADS BALL HANDLING SKILLS (5 minutes) coloured line anywhere in the gym (use a colour They are the fish. The player in the middle with
Spread the hula hoops out throughout the play Have the players spread out in front of you with that has lots of lines and is throughout). When the ball is the fisherman. When the coach says go
area and start with everyone standing at one end. a ball in their hands. Have a player lead the ready they can run around the gym, but have the fish try to dribble to the far end of the gym
All of the children are ‘frogs’ looking for a home session and alternate a new player every couple to be touching that colour line. If they run in to without being caught. If caught they also become
(the hula hoops are the lilypads), tell them the of minutes. The rest of the players are to copy someone, they have to turn around and go the a fisherman. Go until all of the fish are caught.
‘birds’ (leaders) are out to get them. To avoid what the lead player is doing with the ball. other way, staying in continuous movement. Emphasize using both hands.
getting caught they must be inside a hula hoop Once they get the hang of it, pick a PACMAN and
but they can only stay inside the hula hoop for 5 TRACKING SKILLS (4 minutes) PACLADY and distance themselves from them for AROUND THE WORLD SHOOTING
seconds and then have to find another one. If they It is very important that the players learn to the start. When ready they then go and try and (5 minutes)
are tagged by a ‘bird’, they must do a jumping jack track the ball with the eyes and coordinate this tag someone, but everyone has to stay on a line The coach marks out spots from which the players
before they continue. movement with the hands to catch the ball. Start (they can jump to another line if the same colour). will shoot. Use spot markers or pylons. The players
by tossing the ball from one hand to the other Tagged person becomes the PACMAN or PACLADY. take turns shooting from each spot. The basket
while standing straight. With young children Cannot Tag the person who tagged you right away. or target should be at an appropriate height. The
catching with two hands is enough of a challenge. distance should also reflect their abilities.
After a couple of times, you could let them do it
Make the drill more challenging by having the dribbling.
players: toss it faster, toss it higher, toss it
behind the neck, add an action (clap hands, PIVOT RELAY RACE (5 minutes)
spin 180°) before catching. Put players in equal lines on baseline (3 or players
per line), one ball each line. The first player runs
to half court, jump stops, pivots around in a full
circle, runs to the far baseline, stride stops, pivots
around to face line and runs all the way back
to the foul line extended where they jump stop
and make a good chest pass to the next player
in line. Next player in line repeats this sequence.
Continue until each player has gone, first team to
finish wins.

40 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 41
Lesson #13
Equipment:
Balls
Targets or Nets
Toys

#1 warm-up: #2 Main Lesson: Have player jump stop and pivot when they get
to the opposite baseline. When they get back to
OCTOPUS TAG the original baseline, jump stop, pivot and make
Three children (more may be need if there is a large a good chest pass to the next person in line. 4
number of children playing) are octopuses and they BALL HANDLING SKILLS (5 minutes)
must spread out in the designated area. They are stuck Have the players spread out in front of you with CROCODILE PASSING (5 minutes)
in the mud, so they cannot move their feet. They can a ball in their hands. Have a player lead the The floor is the water, which is filled with
however, move the rest of their body including their session and alternate a new player every couple crocodiles who like to eat basketballs that hit the
tentacles (arms) to capture the of minutes. The rest of the players are to copy water. Spread out 2, 3, or 4 players under a hoop
‘little fish’ that swim by. The rest of the children are with one basketball. The player with ball passes
the fish and they line up at one end of the area and
what the lead player is doing with the ball.
to someone and moves forward to an open
on ‘go’ they must ‘swim’ down to the other end. If an
octopus tags them then they become IT too and are PIVOT RELAY RACE (5 minutes) spot. Whomever the ball was passed to needs to
stuck in the mud where they got tagged. The children Put players in equal lines on baseline (3 or concentrate and catch the ball without it hitting
run back and forth from one side to the other until players per line), one ball each line. The first the floor (crocodiles are waiting). They then pass
everyone has been caught. player runs to half court, jump stops, pivots to a different person and moves forward. Keep
around in a full circle, runs to the baseline, stride passing until everyone catches it at least once;
Variation: All of the children run around freely in a get close to the other basket, and then someone
designated area, including the ‘octopuses’ who are IT. stops, pivots around to face line and runs all the
way back to the foul line extended where they shoots. Depending on the size of the playing area
If you get tagged then you have to stop and plant your two or three groups could go at the same time.
feet in the ground, you’ve become seaweed and you are jump stop and make a good chest pass to the
IT as well (but you cannot move your feet). next player in line. Next player in line repeats
this sequence. Continue until each player has TAKE THE DUCKS (10 minutes)
gone, first team to finish wins. Divide the players into four groups with one
group in each corner of the playing area with one
FULL COURT LANES (5 minutes) ball. Place a number of toys (rubber duck, etc.) in
Divide players into 5 lines on the baseline. One the middle of the gym, the only way a player can
ball at the front of each line. The first player in get a toy is if they make a basket at the opposite Active and safe
end of the playing area.
each line dribbles down to opposite baseline and
back. Dribble one direction with their right hand
start:
Players must dribble down the court, stop and Don’t forget to yell “STOP” if the players seem
and back with their left hand. Emphasize basic shoot. If the ball goes in, they dribble to the
technique. to be running dangerously.
middle grab a toy and continue back to their
When dribbling down the floor the coach can team. If they miss they dribble directly back
blow their whistle anytime. On the whistle the to their team and the next person in line goes.
player stops running but maintains the dribble. Once all the toys are gone from the middle,
On the next whistle the player again begins to teams count to see who has the most toys.
dribble down the court. The whistle can be blown Return the toys to the middle and play again.
as many times to provide variation.

42 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 43
Lesson #14
Equipment:
Spot Markers
Pylons
Balls

#1 warm-up: #2 Main Lesson: PIVOT RELAY RACE (6 minutes) Teaching Points:


Put players in equal lines on baseline (3 or players
per line), one ball each line. The first player runs Start this game in a very calm and slow manner while
LEAP FROG TAG BALL HANDLING SKILLS (5 minutes) teaching the children how to jump over the other
• One child is “IT”, if a child gets tagged they must Have the players spread out in front of you with to half court, jump stops, pivots around in a full
circle, runs to the far baseline, stride stops, pivots children.
kneel on the ground, resting their head on the a ball in their hands. Have a player lead the
ground, covered by their hands. They are frozen session and alternate a new player every couple around to face line and runs all the way back
in this position until another child leaps over of minutes. The rest of the players are to copy to the foul line extended where they jump stop
them, leap frog style. Change “IT” often. what the lead player is doing with the ball. and make a good chest pass to the next player
in line. Next player in line repeats this sequence.
• Make sure children are used leaping over
TRACKING SKILLS (4 minutes) Continue until each player has gone, first team to Active and safe
each other and remaining in the turtle position. If
they aren’t ready to leap over It is very important that the players learn to finish wins. start:
each other, tell them to leap beside the person track the ball with the eyes and coordinate • Make sure that there is adequate space for
this movement with the hands to catch the HOT POTATO (10 minutes) the activity to take place. Do not use walls as
who is frozen. Divide the team into four groups and line them
ball. Start by tossing the ball from one hand to finish lines or turning points. These should
• Practice sleepy turtle first! the other while standing straight. With young up as shown in the diagram (see lesson 7). You be made clear using markers on the floor.
children catching with two hands is enough of may find with younger players that the distance
• Kneel on the floor, sitting on your heels. Bend is too great and you may want two lines of six Leap frog Safety:
a challenge.
forward (careful not to lift your bum off your players. Each team has four balls on the baseline. • Be mindful that children are running around
heals) so that your chest is resting on the front Make the drill more challenging by having the The object is to see how quickly the four balls can chasing one another while you have children
of the thighs, head down. players: toss it faster, toss it higher, toss it be passed to the other end of the floor. low on the ground.
behind the neck, add an action (clap hands, spin
• Reach forward with out-stretched arms, resting 180°) before catching. This will take communication and teamwork. The
on forearms and hands on the floor. first player will often want to pick up a ball and
• Hold this position, breathing deeply in through RANDOM STOPS WITH PIVOT (5 minutes) pass it without waiting for the next player to
the nose and out through the mouth – this Have the players start in a scatter formation, be ready. The middle people must remember to
relaxes the body and stretches the lower each with a ball dribbling around the court. On quickly pivot and look for the next pass.
and upper back and upper arms (triceps). whistle, players jump stop into basketball stance.
Coaches move through group try to knock the
• Have them hide “inside their shell” so no ball out of the player’s hands. Players avoid
one can see them. having their ball knocked away by pivoting away
from the coach. Repeat several times using
different types of movement (hopping, sliding,
running backwards etc.)

44 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 45
Lesson #15
Equipment:
Balls
Pylons
Toys

#1 warm-up: #2 Main Lesson: PASS THE BUCK (4 minutes) Teaching Points:


The players arrange themselves in a circle. The
WHAT TIME IS IT MR. WOLF? BALL HANDLING SKILLS (4 minutes) coach starts by passing a ball to one player. This JUMPING/HOPPING:
Mark out two lines with one child, the wolf, at Have the players spread out in front of you with ball is passed around the circle. The coach keeps • There is little use of the arms at first and the push
one line and the other children, the chickens, at a ball in their hands. Have a player lead the adding more and more balls. Go until someone off with the legs is weak. The arms and legs are
the other line. The ‘wolf’ has their back to the session and alternate a new player every couple has two balls, a fumble or bad pass is made. The usually not working together, so cue words like
‘chickens’ and the chickens yell out together of minutes. The rest of the players are to copy object is to co-operate to see how many balls the “push hard” and “Lean forward” are important.
“What time is it Mr. Wolf?” The wolf calls back what the lead player is doing with the ball. team can get going. Remind the jumper to push with both legs.
“It’s 4 o’clock” (for example) The chickens would You can increase the difficulty by: calling reverse
take 4 steps forward. If the wolf yells out “Lunch RED LIGHT/GREEN LIGHT WITH A BALL and the balls must be passed in the opposite
Time!” the wolf turns around and chases after (4 minutes) direction, using different types of passes,
the chickens trying to tag them as they run back
to their safety zone. If anyone gets caught they
Spread the players out along the baseline with a
ball, the coach is in the center of the gym. When
increasing the distance. Active and safe
become the wolf. the coach calls out “Green Light”, players dribble
CROWS AND CRANES (4 minutes)
start:
forward, on “Red light” players stop and get in Don’t forget to yell “STOP” if the players seem
Players line up with a partner on either side of a
the basketball stance. Players try to dribble to to be running dangerously.
line. The players are designated Crows or Cranes.
other end of court, if not in stance on “Red Light”,
When the coach calls out the word “crows”; all of
players are sent back to the start of the line.
those players must dribble to a safety area before
the “cranes’ can tag them. Have another line a
FULL COURT LANES (4 minutes) short distance away as the safety area. Be careful
Divide players into 5 lines on the baseline. One of walls near the line.
ball at the front of each line. The first player in
each line dribbles down to opposite baseline and
back. Dribble one direction with their right hand
TAKE THE DUCKS (10 minutes)
Divide the players into four groups with one
and back with their left hand. Emphasize basic
group in each corner of the playing area with one
technique.
ball. Place a number of toys (rubber duck, etc.)
When dribbling down the floor the coach can in the middle of the gym, the only way a player
blow their whistle anytime. On the whistle the can get a toy is if they make a basket at the
player stops running but maintains the dribble. opposite end of the playing area.
On the next whistle the player again begins to
Players must dribble down the court, stop and
dribble down the court. The whistle can be blown
shoot. If the ball goes in, they dribble to the
as many times to provide variation.
middle grab a toy and continue back to their
Have player jump stop and pivot when they get team. If they miss they dribble directly back
to the opposite baseline. When they get back to to their team and the next person in line goes.
the original baseline, jump stop, pivot and make Once all the toys are gone from the middle,
a good chest pass to the next person in line. teams count to see who has the most toys.
Return the toys to the middle and play again.

46 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 47
Lesson #16
Equipment:
Spot Markers
Pylons
Balls

#1 warm-up: #2 Main Lesson: VOLCANO’S AND VALLEY’S (7 minutes)


Place the smaller circular cones, with a hole in the
ANIMALS AT THE ZOO BALL HANDLING SKILLS (5 minutes) middle randomly around the gym half looking like 4
For this activity the group is pretending to go to the Have the players spread out in front of you with Volcanoes and the other flipped on the top small 4 4
zoo. The teacher will be the leader and let the children a ball in their hands. Have a player lead the hole for Valleys.
know what animals they are about to see and explain session and alternate a new player every couple
that the children must act like the animals. Every Each player while dribbling a basketball goes and
of minutes. The rest of the players are to copy stands over a Volcano or Valley. When coach says
couple of minutes yell out a different animal and lead
the children around while they move like that animal:
what the lead player is doing with the ball. go, as fast as you can, Volcano players go and flip 3 3 3
over the Valleys and the Valley players flip over
• Zebras- gallop TRACKING SKILLS (4 minutes) Volcano’s. When coach says stop, see who has
It is very important that the players learn to the most Valley’s or Volcano’s.
• Crabs – walk on hands and feet with left hand,
left leg stepping forward at same time. track the ball with the eyes and coordinate this
movement with the hands to catch the ball. Start PASS MOVE DRIBBLE (8 minutes)
• Donkeys – hands on floor, kick legs back into by tossing the ball from one hand to the other The players only need the one ball per group for
the air. while standing straight. With young children this activity. The ball is passed and the players 2 2 2
catching with two hands is enough of a challenge. follow their passes to fill the spot of the person
• Gorillas – squatting down, walk on feet and knuckles.
Make the drill more challenging by having the they pass to. When the last person receives the
• Turtles – walk on hands and feel in slow motion. ball he /she dribble straight back to the first
players: toss it faster, toss it higher, toss it
And you can do as many animals as you wish. Use toys behind the neck, add an action (clap hands, spin spot. Go until the first passer returns home. 1
or images of the animal if you have them! 180°) before catching. To challenge the players have them weave 1 1
through their teammates while dribbling back
PACMAN/PACLADY (6 minutes) to the front.
Without a Ball first, kids go stand on a particular
coloured line anywhere in the gym (use a colour
that has lots of lines and is throughout). When Teaching Points:
ready they can run around the gym, but have Make sure that the children have enough space
to be touching that colour line. If they run in to between each other to move freely.
someone, they have to turn around and go the
other way, staying in continuous movement.
Once they get the hang of it, pick a PACMAN and
PACLADY and distance themselves from them for
the start. When ready they then go and try and
tag someone, but everyone has to stay on a line
(they can jump to another line if the same colour).
Tagged person becomes the PACMAN or PACLADY.
Cannot Tag the person who tagged you right away.
After a couple of times, you could let them do it
dribbling.

48 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 49
Lesson #17
Equipment:
Balls
Pylons
Toys

#1 warm-up: #2 Main Lesson: TAKE THE DUCKS (8 minutes)


Divide the players into four groups with one
HOT POTATO BALL HANDLING SKILLS (5 minutes) group in each corner of the playing area with one
Have two groups so that when the kid who ends Have the players spread out in front of you with ball. Place a number of toys (rubber duck, etc.) in
the song with the ball does not get eliminated a ball in their hands. Have a player lead the the middle of the gym, the only way a player can
but simply goes to the other circle and keeps session and alternate a new player every couple get a toy is if they make a basket at the opposite
playing. “Hot potato pass it on, pass it on, pass of minutes. The rest of the players are to copy end of the playing area.
it on, hot potato pass it on, get rid of the hot what the lead player is doing with the ball. Players must dribble down the court, stop and
potato”. shoot. If the ball goes in, they dribble to the
RANDOM STOPS WITH PIVOT (4 minutes) middle grab a toy and continue back to their
Have the players start in a scatter formation, team. If they miss they dribble directly back
each with a ball dribbling around the court. On to their team and the next person in line goes.
whistle, players jump stop into basketball stance. Once all the toys are gone from the middle,
Coaches move through group try to knock the teams count to see who has the most toys.
ball out of the player’s hands. Players avoid Return the toys to the middle and play again.
having their ball knocked away by pivoting away
from the coach. Repeat several times using PASS MOVE DRIBBLE (8 minutes)
different types of movement (hopping, sliding, The players only need the one ball per group for
running backwards etc.) this activity. The ball is passed and the players
follow their passes to fill the spot of the person
THE FISHERMAN GAME (5 minutes) they pass to. When the last person receives the
All the players line up on the baseline with a ball. ball he /she dribble straight back to the first
They are the fish. The player in the middle with spot. Go until the first passer returns home.
the ball is the fisherman. When the coach says go To challenge the players have them weave
the fish try to dribble to the far end of the gym through their teammates while dribbling back
without being caught. If caught they also become to the front.
a fisherman. Go until all of the fish are caught.
Emphasize using both hands.

50 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 51
Lesson #18
Equipment:
Balls
Pylons
Toys

#1 warm-up: #2 Main Lesson: TAKE THE DUCKS (8 minutes)


Divide the players into four groups with one Active and safe
RED LIGHT, GREEN LIGHT BALL HANDLING SKILLS (5 minutes) group in each corner of the playing area with one start:
Make a start and finish line (20 feet apart and Have the players spread out in front of you with ball. Place a number of toys (rubber duck, etc.) in Stop participants frequently to remind them
away from walls). One child is the street light at a ball in their hands. Have a player lead the the middle of the gym, the only way a player can to keep their heads up and to anticipate where
the finish line. The rest of the children are lined session and alternate a new player every couple get a toy is if they make a basket at the opposite others are going to run.
up at the start line. The ‘street light’ has their of minutes. The rest of the players are to copy end of the playing area.
back to the rest of the children and yells out what the lead player is doing with the ball. Players must dribble down the court, stop and
‘green light!’ The rest of the children run toward shoot. If the ball goes in, they dribble to the
the finish line but when the ‘street light’ turns TRACKING SKILLS (4 minutes) middle grab a toy and continue back to their
red (that child yells out ‘red light’ whenever It is very important that the players learn to team. If they miss they dribble directly back
they choose to) they must stop moving track the ball with the eyes and coordinate to their team and the next person in line goes.
immediately because if the child who is the this movement with the hands to catch the Once all the toys are gone from the middle,
street light turns around and catches any child ball. Start by tossing the ball from one hand to teams count to see who has the most toys.
moving that child has to take two giant steps the other while standing straight. With young Return the toys to the middle and play again.
back. The ‘street light’ turns their back to the children catching with two hands is enough of
other children and yells out ‘green light,’ and the a challenge.
game continues. The objective of the game is PASS MOVE DRIBBLE (8 minutes)
to get to the finish line without the street light Make the drill more challenging by having the The players only need the one ball per group for
catching you. It may be a good idea to have the players: toss it faster, toss it higher, toss it this activity. The ball is passed and the players
teacher be the street light for the first few times behind the neck, add an action (clap hands, spin follow their passes to fill the spot of the person
playing this game. Explain to children what ‘ 180°) before catching. they pass too. When the last person receives the
moving ‘ looks like. Loss of balance or blinking ball he /she dribble straight back to the first
their eyes? PIVOT RELAY RACE (5 minutes) spot. Go until the first passer returns home.
Put players in equal lines on baseline (3 or To challenge the players have them weave
players per line), one ball each line. The first through their teammates while dribbling back
player runs to half court, jump stops, pivots to the front.
around in a full circle, runs to the far baseline,
stride stops, pivots around to face line and
runs all the way back to the foul line extended
where they jump stop and make a good chest
pass to the next player in line. Next player in
line repeats this sequence. Continue until each
player has gone, first team to finish wins.

52 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 53
Lesson #19
Equipment:
Balls Plastic Cups
Music Labels
Lego

#2 Main Lesson:
of Lego, the player will put the cup back where it
#1 warm-up: TREASURE HUNT RELAY (15 minutes)
Get 40 plastic cups, must be a solid colour so
was (still upside down) and bring the Lego piece
back to his or her team, while dribbling the ball
GERM TAG BALL HANDLING SKILLS (5 minutes) that you can’t see through them.
with their free hand.  If the cup does not have a
This is a form of tag where there are 4 sponge Have the players spread out in front of you with 1. Set-up must be done when the kids are piece of lego under it, the player simply puts the
balls in play (2 red, 2 green). 4 students will a ball in their hands. Have a player lead the not watching (perhaps they can be doing a cup back where he or she found it (still upside
be given the ponge balls and the two with the session and alternate a new player every couple stationary dribbling drill, facing away from the down), and returns to their team empty-handed.
green balls are the ‘germs’. The two with the red of minutes. The rest of the players are to copy coach setting up the cups, or they could be on The next player goes when the ball is handed-off
balls are the ‘medicine’. The two students with what the lead player is doing with the ball. a drink-break). to him or her.  Long passes are not allowed.
the green balls run around trying to tag others 2. Have coaches scatter the 40 or so cups near 6.  After 3-4 minutes the coach will blow the whistle
with their ball. If a student gets tagged they MUSIC DRIBBLING (5 minutes) the far end of the court (anywhere between ending the game.  Each team will show the
must pretend to be sick by making funny sick Players start in a scatter formation with ball and the foul-line extended and the baseline).  The coach their stack of Lego, and tell him or her how
noises and asking for medicine until a student dribble around the court when music begins. cups should be upside down and spread many pieces they’ve found.  The team with the
with the red ‘medicine’ ball comes and tags When music stops, players stop and perform across the entire width of the court (near the most Lego pieces wins the game (pieces should be
them. After a minute or two stop the game and a static dribble on the spot. When the music baseline).  stacked to make it easier to count - and put away).         
have new students carry the sponge balls. starts players continue to dribble around the 3. Under 25 of the 40 cups, have the coaches 7. Add-ons ... You could have 20 Pieces of one-
court. Start and stop the music several times. place a Lego block (I use the larger lego - colour Lego (blue, for example), and 5 pieces of
Have the players vary the dribble by: dribbling Duplo).  In other words, 15 cups will have another colour (red, for example).  You could say
high, music stops players dribble low, increasing nothing under them, and 25 cups will have a that the red Lego is worth two, and the blue Lego
speed of dribbling, dribble with other hand. piece of Lego under them. is worth one.  Also, make sure to play some good
4.  Have the kids lined up at the far end of music while the kids are hunting for that Lego!
PASS THE BUCK (5 minutes) the gym (the end away far from the cups) in 4 Remember to have the kids pick up all of the cups
The players arrange themselves in a circle. The or 6 teams depending on how many kids you after the game!!!
coach starts by passing a ball to one player. This have.  Each line should have no more than 4
ball is passed around the circle. The coach keeps kids, if possible.
adding more and more balls. Go until someone 5. When the whistle is blown, the first kid in each
has two balls, a fumble or bad pass is made. The line will quickly dribble the ball (weak hand,
object is to co-operate to see how many balls the left-hand, right-hand, alternate hands, etc. -
team can get going. your call) to the opposite end of the court,
and flip just one cup.  If the cup has a piece
You can increase the difficulty by:
• Call reverse and the balls must be passed in
the opposite direction.
• Use different types of passes
• Increase the distance.

54 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 55
Lesson #20
Equipment:
Balls
Pylons
Toys

#1 warm-up: #2 Main Lesson: TAKE THE DUCKS (15 minutes)


Divide the players into four groups with one
NON-ELIMINATION SIMON SAYS BALL HANDLING SKILLS (5 minutes) group in each corner of the playing area with one
Divide into 2 groups. Two leaders start two games Have the players spread out in front of you with ball. Place a number of toys (rubber duck, etc.) in
of Simon Says using fitness activities. (For example: a ball in their hands. Have a player lead the the middle of the gym, the only way a player can
Simon says touch the ground and stand up, Simon session and alternate a new player every couple get a toy is if they make a basket at the opposite
says do ten jumping jacks, Simon says stand up of minutes. The rest of the players are to copy end of the playing area.
and sit down on the floor five times) If “Simon” what the lead player is doing with the ball. Players must dribble down the court, stop and
catches someone doing the action when he/ shoot. If the ball goes in, they dribble to the
she has not said “Simon Says” the person caught TRACKING SKILLS (4 minutes) middle grab a toy and continue back to their
moves to the other side of the class to join the It is very important that the players learn to team. If they miss they dribble directly back
other game. track the ball with their eyes and coordinate to their team and the next person in line goes.
this movement with the hands to catch the Once all the toys are gone from the middle,
ball. Start by tossing the ball from one hand to teams count to see who has the most toys.
the other while standing straight. With young Return the toys to the middle and play again.
children catching with two hands is enough of
a challenge.
Make the drill more challenging by having the
players: toss it faster, toss it higher, toss it
behind the neck, add an action (clap hands,
spin 180 *) before catching.

RANDOM STOPS WITH PIVOT (6 minutes)


Have the players start in a scatter formation,
each with a ball dribbling around the court. On
whistle, players jump stop into basketball stance.
Coaches move through group try to knock the
ball out of the player’s hands. Players avoid
having their ball knocked away by pivoting away
from the coach. Repeat several times using
different types of movement (hopping, sliding,
running backwards etc.)

56 Active Start - Lesson Plan Booklet Active Start - Lesson Plan Booklet 57
“Let’s Get an Active Start”
is aimed at the Active Start stage of

Notes:Track Canadian Long-Term Athlete Development


(LTAD). While focusing on the initial stage of
Day LTAD is important, we also encourage you to
become familiar with the other six stages –
FUNdamentals to Active for Life.

For more information about Canada’s LTAD,


we invite you to visit:
www.canadiansportforlife.ca
http://www.activeforlife.ca/

58
In partnership with:

P.O. Box 302


Charlottetown, PE, C1A 7K7
T. 902.368.6648
F. 902.368.4548
www.sportpei.pe.ca

You might also like