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Player Name Allegiance Gender Homeland

Character Name Class Level Movement

Constiution Line of Sight Condition Special Qualities

HP Skill

STR

MAG

DEF

RES Weapon

SKL

SPD

LUK Staves

Profiency

Weapon 1 Range
Combat Total Calculation
Accuracy #VALUE!
Damage STR/MAG'+Mt
Critical #VALUE!
Speed #VALUE!
Dodge 0
Crit Avoid 0
Weapon 3 Range
Combat Total Calculation
Accuracy #VALUE!
Damage STR/MAG'+Mt
Critical #VALUE!
Speed #VALUE!
Dodge 0
Crit Avoid 0
Expierence

Gold

Effect

Mt Hit

-
-
-

Item Exp

Weapon 2 Range
Combat Total
Accuracy #VALUE!
Damage
Critical #VALUE!
Speed #VALUE!
Dodge 0
Crit Avoid 0
Weapon 4 Range
Combat Total
Accuracy #VALUE!
Damage
Critical #VALUE!
Speed #VALUE!
Dodge 0
Crit Avoid 0
Shift

Starting Shift Gauge Shift Mod/Turn Shift Mod/Combat

Crit Range Wt Uses

-
-
-

Item

Calculation

STR/MAG'+Mt
Calculation

STR/MAG'+Mt
Effect Rank

Effect Uses
wEXp
Player Name Allegiance Gender Homeland Expierence

Character Name Class Tier 2 Tier 3 Level


Cleric
Constiution Line of Sight Condition Special Qualities Gold

HP Points Added Skill Effect


16
STR
1
MAG
5
DEF
3
RES Weapon Mt
9
SKL
5
SPD
6
LUK Staves
6

Profiency Item
D Light, Staff

Weapon 1 Range Weapon 2


Combat Total Calculation Combat
Accuracy #VALUE! Accuracy
Damage STR/MAG'+Mt Damage
Critical #VALUE! Critical
Speed #VALUE! Speed
Dodge 18 Dodge
Crit Avoid 0 Crit Avoid
Weapon 3 Range Weapon 4
Combat Total Calculation Combat
Accuracy #VALUE! Accuracy
Damage STR/MAG'+Mt Damage
Critical #VALUE! Critical
Speed #VALUE! Speed
Dodge 18 Dodge
Crit Avoid 0 Crit Avoid
Shift

Starting Shift Gauge Shift Mod/Turn Shift Mod/Combat

Movement

Hit Crit Range Wt Uses

- -
- -
- -

Exp

Item

Range
Total Calculation
#VALUE!
STR/MAG'+Mt
#VALUE!
#VALUE!
18
0
Range
Total Calculation
#VALUE!
STR/MAG'+Mt
#VALUE!
#VALUE!
18
0
Effect Rank

Effect Uses
wEXp
Ability Points Per Level Up

Saving Throw Total Stats Level INT


Endurance 0 0 0
Reflex 0 0 0 CHA
Willpower 0 0 0

Ability (Physical) Total Stats Points


Acrobatics 0 0
Athletics 0 0
Disable Device 0 0
Escape Artist 0 0
Ride 0
Sleight of Hand 0 0
Stealth 0 0

Ability (Knowledge) Total Stats Points


Appraise 0 0
Arcana 0 0
Craft 0 0
Engineering 0 0
Geography 0 0
Heal 0 0
History 0 0
Linguistics 0 0
Local 0 0
Nature 0 0
Nobility 0 0
Profession 0
Religion 0
Survival 0 0

Ability (Social) Total Stats Points


Bluff 0 0
Diplomacy 0 0
Disguise 0 0
Handle Animal 0 0
Intimidate 0
Intuition 0 0
Perception 0 0
Performance 0
Basic Classes

Class HP STR MAG DEF RES SKL SPD LUK


Archer 17 6 0 4 3 9 7 5
Bard 17 2 3 1 5 6 6 11
Brigand 27 10 0 1 1 3 4 6
Cavalier 18 7 0 7 1 5 8 3
Cleric 16 1 5 3 9 5 6 6
Druid 20 3 9 4 7 3 4 2
Fighter 24 9 0 3 2 5 5 3
Knight 21 9 0 12 0 5 3 2
Mage 15 1 7 1 8 8 6 5
Mercenary 18 7 0 5 2 8 7 4
Myrmidon 16 6 0 2 2 10 9 6
Nomad 18 6 0 3 2 6 10 4
Pegasus Knight 16 6 0 4 5 5 10 3
Soldier 17 7 0 6 3 6 6 6
Thief 15 4 0 1 1 8 15 6
Wyvern Rider 20 9 0 9 0 4 5 2

Tier 2
Class HP STR MAG DEF RES SKL SPD LUK
Ranger 2 3 1 3 1 1 2 1
Sniper 1 2 1 3 1 3 3 2
Skald 3 4 0 3 1 1 1 1
Troubadour 2 0 3 1 2 1 3 1
Berserker 4 3 0 1 1 1 2 2
Brawler 3 3 0 1 2 2 1 2
Paladin 3 2 0 1 2 3 2 1
Vanguard 3 3 0 4 1 1 1 1
Bishop 2 1 2 1 3 1 1 3
Paragon 2 3 1 2 1 1 2 1
Necromancer 2 1 3 2 2 1 1 1
Warlock 2 1 4 3 1 1 1 1
Guardian 3 2 0 5 2 1 1 0
Warrior 4 3 0 1 0 3 2 1
General 3 2 0 3 1 2 2 1
Great Knight 2 1 0 2 1 2 4 1
Mage Knight 3 1 1 2 1 1 3 1
Sage 1 1 3 1 2 3 1 2
Hero 2 2 0 1 1 4 3 1
Sentinel 4 1 0 3 1 1 1 1
Soulblade 2 1 4 1 3 1 1 1
Swordmaster 2 2 1 1 1 2 4 1
Nomad Trooper 3 2 0 3 2 2 1 1
Raider 2 3 0 2 1 1 3 2
Falcoknight 2 3 0 1 1 3 3 1
Valkyrie 2 1 4 1 2 1 1 2
Commander 3 2 0 4 2 1 1 1
Halberdier 2 2 0 1 1 4 3 1
Assassin 2 3 1 1 1 3 2 1
Rogue 2 2 1 1 1 2 3 2
Dracoknight 2 1 4 1 3 1 1 1
Wyvern Lord 3 3 0 3 1 2 1 1

Tier 3
Class HP STR MAG DEF RES SKL SPD LUK
Warden 2 4 1 3 2 2 3 1
Marksman 2 2 1 2 1 4 3 3
Battle Herald 3 4 1 3 2 2 2 1
Wyven Sovereign 3 4 1 3 1 2 2 2
Dracomaster 2 2 4 2 3 1 3 1
Shadow 2 2 1 2 1 3 4 3
Whisper 2 3 1 2 1 4 3 2
Spearlord 2 3 1 2 1 4 3 2
Lord 3 3 1 4 1 2 2 2
Seraph 2 1 3 1 4 2 2 3
Skyknight 2 3 1 2 2 3 4 1
Plunderer 4 3 1 2 1 2 3 2
Horse Lord 2 2 1 3 2 4 3 1
Trueblade 2 2 1 2 1 4 3 3
Soulmaster 2 2 4 1 3 2 3 1
Watcher 2 2 1 2 1 4 3 3
Champion 2 3 1 2 2 3 4 1
Archsage 2 1 4 1 3 3 2 2
Arcane General 2 1 3 2 3 2 4 1
Ceberus 3 2 1 3 1 2 4 2
Marshall 2 4 1 3 2 3 1 2
Reaver 4 3 1 2 1 2 3 2
Balladeer 2 1 4 1 3 2 3 2
Sheperd 3 3 1 4 2 2 1 2
Enchanter 2 1 4 1 3 3 2 2
Deathlord 2 1 4 2 3 3 2 1
Inquisitor 2 4 1 3 2 2 3 1
Saint 2 1 3 1 4 2 2 3
Warlord 3 3 1 4 1 2 2 2
Exemplar 2 2 1 2 1 3 4 3
Pugilist 3 4 1 3 2 2 2 1
Marauder 4 3 1 2 1 2 3 2
Proficiencies Starting Skills Special Qualities
Bow - -
Knife Canto -
Axe - -
Axe, Lance - Mount
Light, Staff - -
Dark - -
Axe - -
Lance - Armour
2x Anima - -
Sword - -
Sword - -
Bow - Mount
Lance - Flying, Mount
Lance - -
Knife Pick -
Lance - Dragon,Flying

Proficiencies Gained Promotion Skill Occult Skill


Sword Swiftfoot Multishot
- Hawkeye Deadeye
Axe Battle Cry Encore
Staff Resonance Inspire
- Frenzy Rage
Sword Bulldozer Cleave
Axe or Lance Strike True Challenge
- Counter Supremacy
- Blessing Holy Aura
Lance Boon Judgement
- Rise Army of the Dead
Fire/Thunder/Wind Drain Hex
Lance Redirect Parry
Bow Cripple No Escape
Axe Bastion Iron Wall
- Pavise Charge
- Aegis Flare
Dark/Light/Fire/Staff/Thunder/Wind Phasing Deeper Knowledge
Axe Dash Disarm
Lance Vigilance Diehard
Dark/Fire/Light/Thunder/Wind Infuse Arcane Rush
- Finesse Astra
Sword Flanking Master Horsemanship
Lance Trample Pierce
Sword Air Superiority Giant Killer
Light Holy Conduit Favoured
Sword Motivate Rally
- Lunge Impale
- Reaper Lethality
Bow Steal Fast Fingers
Fire Firebreathing Inferno
Axe Iron Hide Fearsome

Proficiencies Gained Mastery Skill Special Qualities


- Wildkin -
- Longshot -
Sword Call to Arms -
- Overwhelm Dragon, Flying
- Scorch Dragon, Flying
- Smoke Bomb -
- Poison Strike -
- Sure Throw -
- Influence Armoured
- Breath of Life Flying Mounted
Bow Soar Flying Mounted
- Assault Mounted
- Flurry Mounted
- Life and Death -
Dark/Fire/Light/Thunder/Wind Soulbond -
- Riposte -
- Aether -
- Amplify -
- Channel Mounted
Axe Overpower Armoured
Sword Luna Armoured
- Savage Blow -
Dark/Fire or Light/Thunder/Wind Hymn Mounted
- Maneuver Armoured
Fire/Thunder/Wind Dark Burst -
- Reanimate -
- Retribution Mounted
- Sacrifice -
Axe/Lance/Sword Guard Armored, Mounted
Axe/Bow or Lance/Sword Sol Mounted
- Drag Back -
- Bloodlust -
Special Qualities
-
-
-
Mounted
-
-
Mounted
Mounted
-
Mounted
-
-
Armoured
-
Armoured
Armoured
Mounted
-
-
-
-
-
Mounted
Mounted
Flying Mounted
Flying Mounted
Armoured
-
-
-
Dragon, Flying
Dragon, Flying
Plain: No modifiers

Forest: +1 Defense, +15 Dodge, every When a Laguz shifts into their animal form from their
space of movement takes the their STR, MAG, DEF, RES, SKL, and SPD all receive a 50
equivalent of two CON increases drastically. This increase will differ slight
should roughly be around 75%. While in their anima
Mountain: +2 Defense, +20 Dodge, Movement is increased by 2. This potentially makes th
every space of movement takes the but Laguz can’t be in this form all the time – and w
equivalent of three humanoid form they’re vulnerable to attacks. Feel fr
starting shift gauge when making a Laguz. In humanoi
only counterattack, using their untransformed sta
Fort/Throne: +2 Defense, +30 Dodge,
no movement penalty, unit gains
10% of its total HP each turn

Sea: +10 Dodge, every space of


movement takes the equivalent of
two

Desert: +5 Dodge, every space of


movement takes the equivalent of
two, movement for armoured and
mounted units takes the equivalent
of three, magic users and thief line
are unaffected
r animal form from their humanoid form,
and SPD all receive a 50% boost, plus their
increase will differ slightly for each unit but
75%. While in their animal form, Laguz’s
This potentially makes them very powerful,
orm all the time – and when they’re in
erable to attacks. Feel free to change the
king a Laguz. In humanoid form, Laguz can
their untransformed stats for combat.

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