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of

CHARACTER NAME .

the
Culture .

Career .

Specialization Trees .
Player

Soak Value Wounds Strain Defense

Threshold Current Threshold Current Ranged Melee

Skills
General Skills Career? Rank Combat Skills Career? Rank
Animal Handling [Pr] Artillery [Int]
Athletics [Br] Brawl [Br]
Charm [Pr] Melee [Br]
Coercion [Will] Pistol [Ag]
Cool [Pr] Rifle [Ag]
Coordination [Ag] Shotgun [Ag]
Deception [Cun]
Discipline [Will] Knowledge Skills
Driving [Ag] Civilization [Int]
Gambling [Cun] Education [Int]
Leadership [Pr] Frontier [Int]
Mechanics [Int] Lore [Int]
Medicine [Int] Nature [Int]
Negotiation [Pr] Underworld [Int]
Perception [Cun]
Resilience [Br]
Horse
Riding [Ag] Name . Wound
Roping [Ag] Breed .
Skullduggery [Cun] Appearance .
Stealth [Ag]
Streetwise [Cun]
Brawn Speed Handling Resilience Enc.
Survival [Cun]
Vigilance [Will]

Weapons
Weapon Skill Damage Crit Range Ammo Special

Total XP Current XP
CHARACTER NAME .

Motivation

. Type .

Cash

Clothing
Type .

Gender ____________ Age _____________


Height ____________ Build ____________
Hair ______________ Eyes _____________
Obligation
Notable Features:

Type
.

Magnitude .

Complication .

Gear, Allies and Resources

Type .

Magnitude .

Complication .

Talents and Special Abilities

NAME ABILITY SUMMARY

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