This document provides rules and guidance for playing a roleplaying game where players take on the roles of angels trying to help humanity. The game is overseen by a player called Metatron who narrates events and consequences. Angels have god-like powers but cannot directly control humans. Their actions are randomized by dice rolls representing humanity's good and evil reactions. The game aims to realistically portray human nature and have unintended consequences drive the narrative forward.
This document provides rules and guidance for playing a roleplaying game where players take on the roles of angels trying to help humanity. The game is overseen by a player called Metatron who narrates events and consequences. Angels have god-like powers but cannot directly control humans. Their actions are randomized by dice rolls representing humanity's good and evil reactions. The game aims to realistically portray human nature and have unintended consequences drive the narrative forward.
This document provides rules and guidance for playing a roleplaying game where players take on the roles of angels trying to help humanity. The game is overseen by a player called Metatron who narrates events and consequences. Angels have god-like powers but cannot directly control humans. Their actions are randomized by dice rolls representing humanity's good and evil reactions. The game aims to realistically portray human nature and have unintended consequences drive the narrative forward.
An RPG Where Thou And Thine Friends Reprise The Roles Of Angels
VOICE OF GOD Humanoid with Wings, Carries a Scale,
Two Headed, Lion Headed, Bull Headed, he player who is “in charge” of the game T (sometimes called DM or GM in other games) is known as Metatron: the Voice of Geometric Shapes, Body of a Lion, Body of a Deer, Glowing Light, Pure Energy, Wears a Crown, One Thousand Hands, Androgynous, God. 2. They are the final authority on Wears a Three Piece Suit. 3. Write down one narrating what actually happens in the thing about humans you cherish and wish to cosmos, but they never interfere with nor preserve. 4. Then write down one thing about inform other angel’s choices. 3. Other players humans you despise and wish them to be rid play as lesser Angels, who play out a story of. 5. Choose an angel you trust and one you where they try to help humanity. don’t, and collaborate with them as to why that is. RULES OF DIVINITY GENESIS f a human directly sees or hears an angel I that does not mask itself somehow, that he game begins when Metatron or another person will almost certainly go mad or die on the spot. 2. If they do not, that means they are T angel asks: “What shall be done about ________?” you may fill in the blank yourself likely a messiah, which is worse. 3. There is or roll a d6 on the following list: nothing an angel can do to directly control the free will of any human. 4. If two or more 1. Global Warming angels come to violence, the fallout is always cataclysmic for 2. Christopher Columbus humanity, but angels themselves cannot be killed, only 3. The Amazon (Both of Them) temporarily inconvenienced. 5. Anything else in the cosmos 4. Adam and Eve works the way any angel says it does. 6. If two angels contradict 5. Lucifer’s Followers On Earth each other, they are both correct. 7. Metatron is more correct than 6. The Singularity other angels. OMNIPOTENCE DIVINE CREATION ny angel who says they do something, T o create your angel, write your Name upon a card of inches three by five: A that thing happens in the world. 2. The only thing an angel cannot do is directly Abbadon, Azrael, Aziraphale, Barachiel, control the mind of a human being. Castiel, Daniel, Eleleth, Gabriel, Hadraniel, Lucifer, Marut, Michael, Raphael, Remiel, HUMAN REACTION Sandalphon, Samael, Temelchus, Uriel, Wormwood, Zakael, Zephon. 2. Pick 2 or 3 henever an angel says or does Descriptors: Rings within Rings, Thousands of Eyes, Cherubic, Many Pairs of Wings, W something that might influence human behavior, they roll 2d6 of different colors, Blindfolded, Wields a Flaming Sword, representing humanity’s good and evil natures. 2. Subtract the evil die from the good UNINTENDED CONSEQUENCES die. 3. If the result is positive, the angel who our primary tool to keep the game going are produced the miracle describes the positive effect it has on humanity’s behavior, within Y the unintended consequences that arise from the mechanics of the game. 2. Each one is an the bounds of reason as determined by the opportunity to move the story in a new direction other angels. 4. If the result is 0, the angel and inject drama and impetus. 3. The ideal whose miracle it is describes the outcome as consequence gives the lesser angels a new above, but Metatron describes an unintended problem to debate and intervene upon. 4. If you’re consequence on account of that pesky human at a loss for keeping a thread going, you can free will. 5. If the result is negative, the always declare the issue resolved, then roll again human element fails in some way: fear, on the “What shall be done about _____?” table. confusion, greed, willful misunderstanding, etc, and Metatron alone describes the SHARING THE SPOTLIGHT outcome. here are no initiative rolls or turns here, so it CONFLICT T falls to you to make sure that every player gets a fair share of the spotlight, and no one player ngels might not always agree on the dominates the game. 2. If someone is getting A best course of action. 2. This is part of the grand design. 3. The angels will of course talked over, step in and ask what they are doing or thinking in that moment. discuss at great length the proper course of NO ESCAPING HUMAN NATURE action before resorting to other methods of conflict resolution, but if no accord can be ince the lesser angels can do literally anything, reached, each will act of their own. 4. Each angel involved states their desired outcome, S it might occur to them to eliminate resource scarcity, or stop entropy, or do something else then rolls a six-sided die, rerolling ties. 5. The crazy to “break the game.” 2. You have the right angel with the winning roll achieves their to Just Say No to these shenanigans, or make them intention and rolls the black and white dice to roll for it, but also consider: what if eliminating determine humanity’s reaction as above. 6. scarcity does not actually elevate the base nature Regardless of the result, Metatron narrates an of humanity? 3. What if you can’t stop entropy without creating an eternal hegemony of immortal additional consequence of the conflict human despots? 4. What problems or new issues between angels. might still exist that require the angel’s attention if you allow them to do something “crazy?”
Being Metatron PVP
he players might not agree about how best to
TRAGEDY OR FARCE T help humanity, especially because you are specifically forbidden from moderating their n this game, lesser angels trying to get humans I to do something will ~60% of the time either straight up fail OR succeed with unintended choices by the rules of this game. 2. Your job when angels fight is to A. makes sure everyone at the table is still having fun and is ok with the consequences. 2. Conflicts between angels are possible outcomes and B. use the unintended completely random AND have negative consequence of the conflict to drive the plot consequences as determined by you, Metatron. 3. forward and refocus the angels on their real job, If you play it straight it’s probably going to be helping humanity. 3. Remember, you’re the final very sad, and you should know that up front. authority on whether angels can actually harm each other in any meaningful way, so no one has to die or fall from grace unless it would be cool.