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Impact Glitch Logo Reveal

Hello, and thank you for purchasing Impact Glitch Logo Reveal. In this user guide, we’ll go over
how to change your logos, text, various fx controls, and how to navigate your way around the
project. Don’t forget, if you found this user guide helpful, or found the project useful, shoot us a
rating.

How Does It Work?


Simple:

 Insert your logo into your logo placeholder (see change logos/text)
 Set up your logo fx by choosing your color damage/altering Outer lines/Fractal Reveal
(See last paragraph of Controls FX/ Various FX)
 Fine tune your glitch FX controls (see Controls FX/Various FX)
 Rinse & repeat with 2nd logo
 Render project.

Change Logos/Text
To change your logo(s), Elements/Precomps folder under your Project Panel >> Right click
Replace Logo 1 or 2 >> File >> choose your logo. An alternate option is to go to your Logo/Text
Placeholders folder under Project Panel and double click on Logo Placeholder. Remove the logo
from there. Replace Logo 1 goes with Logo Placeholder 1, which is shown in the first scene.
Replace Logo 2 goes with Logo Placeholder 2, which is shown in the second scene. You may
add/remove text to any of these placeholders and they will appear in their perspective scenes.

Control FX/ Various FX


You will notice there are two different Control panels at the top of each scene: FX Controls &
Cam Controls. FX Controls allow you to control every effect used under that composition. These
effects consist of:

Optics Compensation: Gives your scene a warped perspective


Screen Ver/Horizontal: Increase/decrease glitches (More info on Screen Glitch Footage)
BG Colors: Colors of Background
Scan Lines: Controls the visibility of scan lines
Glitch Offset: Offsets the position of your scene
Static Noise: Increases/decreases visibility of noise
Defocus Blur: Increases/decreases blur
Digital Intensity: Increases/decreases lighting of scene
Twitch: Splits logo placeholders’ red, green, and blue color properties
Static Exposure: Increases/decreases visibility of static
Turbulent Displace: Creates a wavy distortion to the scene.
Each one of these can be animated by setting key frames. There should be key frames set by
default, all you have to do is press “u” on a Control layer to see every key frame for that layer.

For Screen Ver/Horizontal, this is driven based off of a composition at the very bottom of the
timeline called Screen Glitch Footage. Open it to reveal how the footage is constructed. If you
increase your screen vertical/horizontal slider, it will glitch wherever screen glitch footage is taking
place. This gives you control by allowing you to set your glitch wherever you want, however you
want.

Under Logo FX (1 or 2), you can choose to change your Color Damages by replacing it with any
other Color Damage under Elements/Precomps >> Color Damage. There are 4 in total to choose
from. You can open any one of them and change the size/shapes/text of any or all layers. You
can also change the outlines of your logo placeholder 1 by moving around the Outer Lines
precomps, or alter the Fractal Reveal by editing the brightness/contrast. Click “U” to view the key
frames on these to see examples.

Misc.
Hopefully you’ve found this user guide useful. If you need any help or special assistance with this
template or any of my other templates, contact me at celljptk@live.com or
http://videohive.net/user/ZeroLink.

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