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There are lots of questions you will need to answer in order to build
your embedded system into a physical thing, and the easier
questions can be answered through prototyping. These are
questions such as, “How big will the housing be?” and “How will the
components be laid out?” These are much easier to work out in the
prototyping stage. While cardboard can be quickly cut and
reassembled, this is not as easy to do with more sturdy materials.
You should use cheap materials for your prototypes, the kind you
don’t mind having to throw away completely and start over. There
will be many times when you will need to do just that! The
prototyping stage is where you try out all of your ideas and see how
they work, so don’t be afraid of it not working. It is a learning
experience.
There are two stages to your build: first, you have to construct the
hardware, and then you have to prototype the fabrication. We will
talk about some tools that you can use for each of the stages; try to
think how each of them would apply to your build.
Hardware
Before you can start building a housing for your device, you are
going to need a device to house.
Here are some resources to help you get started with those boards:
micro:bit
Arduino
Use colours and paint to test out the designs, as these visual
elements are important too. Don’t leave colour until the last minute.