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Changes to the Documentation

Races not allowed.


● The Aiel
● The Atha’an Miere
● The Ogeir

Classes and Subclasses not allowed.


● Initiate
○ Aes Sedai
○ Asha’Man
○ WindFinder
○ Wise One

● Armsman
○ Algdai’d’isiswai

● Wanderer
○ Gleeman

● Wilder
○ Kinsfolk

Changes to Classes.
All Classes start at level 7.

The Warder Class Gains 3 Sword Forms at level 7

The Thief-Taker Class Gains 2 Sword Forms at level 7

The Woodsman is supposed to use the Ranger class from 5e, but it kinda sucks so you can use
either Ranger or Fighter.
Story.

Prologue.
The wheel of time turns and ages come and pass leaving memories that become legend.
Legend fades to myth and even myth is long forgotten when the age that gave it birth comes
again. In one age...called the third age by some, an age yet to come...an age long past, The
Dragon Reborn has proclaimed himself and proven it to the world by extracting the Sword which
is not a Sword out of the Stone of Tear. He has raised armies larger than the world has seen
since the time of Artur Hawkwing. The Dragon Sworn Band of the Red Hand travels north, the
army of Manetheren travels south. The Shaido Aiel plunder and pillage the lands for the first
time since the Aiel War, and The People of The Dragon hunt and fight them; the Tower is split
and the rebels march for war, and... a wind rises above the Sea of Storms, the wind was not the
beginning. There are neither beginnings nor endings to the turning of the wheel of time… but it
was a beginning. The wind whips across the sea covering miles of water until it reaches the
Seanchan occupied Port City of Ebou Dar. It travels up the Rahad River and to the west over
Ebou Dar proper. Winding through streets and alleyways, people and traders and their carts of
goods, it whips the cloak of a Seanchan of the blood, her damane, chained and collared, sits
next to her as multiple guards kick open the door of a place of business, likely searching to
detain a user of The One Power, the wind does not stop however, it moves forth rattling the
shingles of a small inn where several people await for an important meeting.

Character introductions.

It has been six days since the Seanchan invasion in Ebou Dar and since then they have been
patrolling the streets, breaking into houses and inns to find and detain any channeler that they
come across. You are meeting with an Aes Sedai, a sorcerer trained in the White Tower to
channel the one power.

Enemies:

http://kobold.club/fight/#/encounter-builder

Raken
https://online.anyflip.com/duex/ixpz/mobile/index.html#p=43

To’Raken
https://online.anyflip.com/duex/ixpz/mobile/index.html#p=305
S’redit (elephant)
https://online.anyflip.com/duex/ixpz/mobile/index.html#p=322

Seanchan and Damane?


https://online.anyflip.com/duex/ixpz/mobile/index.html#p=161

Grolm
https://online.anyflip.com/duex/ixpz/mobile/index.html#p=215

Torm
https://online.anyflip.com/duex/ixpz/mobile/index.html#p=250

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