Professional Documents
Culture Documents
The Seraphim
You’re the saving grace humanity didn’t know they needed. Others might not
appreciate the kindness you show them, but everybody learns how necessary
you are eventually. Your methods don’t matter, so long as they see how
helpful you are, right?
Credits Nobody thinks they need to be rescued, but you’ll show them how wrong
they are. And when you’re finished playing guardian angel, they better be
grateful.
This is a fan Skin for Monsterhearts 2, designed by Cassie Bowling
Check out the game at buriedwithoutceremony.com
Identity Seraphim Moves Bigger Person
Instructions for which moves to Take +1 forward when you roll to
Name: Gabriel, Michaela, Eyes: sparkling eyes, soft eyes, shut someone down if their beef
select. Each skin should get at least
Annabeth, Azra, Daniel, Laila, perceptive eyes, sweet eyes, isn’t with you.
some initial customization:
Nathan, Raphaela, Zachary, haughty eyes
Evangeline Be Grateful
Origin: fallen angel, nephilim, Immune To Criticism
If you have 3 Strings or more on When you help a person, you can
Look: innocent, warm, holy, church kid, messenger, virtue roll as if you have Hot 3 to try
righteous, smug signaller somebody, they can’t give you
Conditions. and turn them on.
Hot -1 Cold 1 Volatile -1 Dark 2 Move String on them. If they say no, mark experience and give
them a String on you.