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EXPERIMENT 14

Open Ended Lab

Task:
Interface 16x2 LCD with AT89C51 Micro controller, devise solutions to following problems and
implement them. On 25-may-2020. Second day of Eid-ul-Fitr, PACMAN game turned 40 years old.
We will Design the basic illustration of “PACMAN” game by using 16x2 LCD. Where dots appear on
complete display area of LCD an then mouse appears to eat those dots one by one starting from
extreme position of 2 nd line to the initial position of first line and then jumping onto first line an
continue eating the dots in same fashion. You can use ‘>’ symbol for mouse

Task 1:Code
Task 2: Proteus Simulations
Conclusion:

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