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var backImage,backgr;

var player, player_running;

var ground,ground_img;

var FoodGroup, bananaImage;

var obstaclesGroup, obstacle_img;

var gameOver;

var score=0;

function preload(){

backImage=loadImage("jungle2.jpg");

player_running =
loadAnimation("Monkey_01.png","Monkey_02.png","Monkey_03.png","Monkey_04.png","Monkey_05.
png","Monkey_06.png","Monkey_07.png","Monkey_08.png","Monkey_09.png","Monkey_10.png");

bananaImage = loadImage("banana.png");

obstacle_img = loadImage("stone.png");

function setup() {

createCanvas(800,400);

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