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Autocad software

Using 2018 version


INTRODUCTION
Creativity is one of the most important characteristics of man and most
professions use this creativity in making designs and models and check its
performance before building. In making designs and models, AutoCAD is one of
the most important Softwares used in achieving this.

In the world of design, one of the most useful software used is AutoCAD. It is a
Commercial Aid Design (CAD) and software application. It has become so
relevant in today’s markets that it is being used by Engineers, Architects, Project
managers and many other professionals.
This Software has been in existence since 1977 and the first version began was in
1982 and it has developed through the years and now we have the 32nd release
called AutoCAD 2018 and that is the version we shall be working on. So, get your
AutoCAD 2018 installed in your computer now.
CONTENT
▪ Understanding Model Space
exploring the AutoCAD working environment
▪ Accessing AutoCAD Tools
Find, locate source tools and how to activate the tools for use
▪ Dockable Palettes
Exposure to the various palettes (such as drawing properties etc) available
and how to use the various items listed in them.
▪ Monitoring the Status Bar
Getting to know how the modes of the drawing environment are manipulated.
▪ Understanding AutoCAD commands
Know the various AutoCAD commands, what they are used to achieve and how to
execute them.
▪ Customizing AutoCAD preferences and sourcing help
Learn to Apply Scroll and Rollover Tool Tips
▪ Accessing help
Knowing how to get both offline and online help whilst producing your drawings.
▪ Saving a workspace
Know how to save a completed work with an assigned name for later reference.
▪ Opening AutoCAD Drawing
Understand How to Open a Drawing
▪ Using the Mouse
Know How to Make Windows Selection and Window Crossing
▪ Zooming and Panning
Know How to Zoom and Pan Drawings
▪ Working in a Multiple-Document Environment
Know How to Share Contents between Drawings
▪ Saving Drawings
Understand Saving Formats
▪ Saving Time With Template
Save Time Using Existing Templates
UNDERSTANDING MODEL SPACE

A Model Space is an environment where you do your designs in AutoCAD. This


Space is infinite and has shades of blocks called grid lines just like the normal
graph book to help you locate points. The Model Space can appear in two
forms;

-Model Space for 2D which has X and Y axis

- Model Space for 3D which has X, Y and Z axis

▪ Double click on AutoCAD on your system to launch it if installed and wait till
it comes up.

▪ The model space is the drafting board where we do all of your drawings

▪ It is infinite in space (i.e. has no specific end point)

▪ It uses the x, y, z axis co-ordinates system

▪ Below by your left, you would notice that we are on model and not on layout
1 nor layout 2 which we shall discuss during plotting .

▪ To switch from 2D to 3D, click on Workspace Switching located

Down right
ACCESSING AUTOCAD TOOLS
Tools are equipment used to get a job done. There are many tools here
such as drawing tools (line, arc, circle, rectangle, hatch, eclipse, polyline),
modify tools (copy, move, rotate, mirror, array, fillet, trim, scale),
Annotation tools (text, dimension, table, layer properties e.t.c).
▪ Area at the top is called Ribbon which contains majority of the tools
▪ The ribbon is divided in tabs such as home tab, insert tab, annotate
tab, parametric tab, view tab, manage tab etc. click on each tab to get
all that is in it.
▪ Each tab is divided into panels. A panel is a collection of tools, example
the draw panel contains the tools for making simple geometry such as
lines, circles, arcs etc. The modify panel contains tools that we can use
to make changes to our geometry.
▪ Fly out
▪ Push pen
▪ Annotate panel and dialog box
▪ Application menu and drawing files
▪ Navigation bar
PROPERTIES PALETTE

Whilst making drawings, there might be need to change properties of


Geometry such as radius, length, width etc, property palette helps us
Achieve this.
▪ Palettes gives us access to drawing’s properties and content
▪ Click on view tab to see several palettes
▪ Click on the properties palettes let us make some adjustments
▪ Make a circle of any dimension
▪ Click on the properties palette
▪ Use the palette to make changes in the content or properties of
the
circle
This can also be achieved by double clicking on the circle geometry,
the properties will pop up and then you make the necessary
adjustments.
MONITORING THE STATUS BAR
The status of settings such as grid display, object snap tracking, quick
properties, snap mode, dynamic input, object snap, ortho mode etc can be
checked using the STATUS BAR.
▪ This is a horizontal bar located at the very bottom of the screen
▪ The items there can be called MODES which affect the modes of our
drawing environment and also the way AutoCAD behaves
▪ Hovering over each would tell you the function
▪ If an icon appears blue, it is on and if it appears gray, off
▪ The first icon from the left is grid, turn it OFF and the grid disappears
and turn it ON again to appear or F7
▪ Right Click on the MODE
▪ Select GRID SETTINGS
UNDERSTANDING AUTOCAD COMMANDS
Instructing the cursor on what to become is command. This is
achieved by clicking on a command, then return to the model
space to execute the command.
▪ Let us look at the line command
▪ Make sure you are at the home tab
▪ Move your mouse and click on the line
▪ Below, AutoCAD command would request you to specify first
point or origin
▪ In mathematics, (2,3) means x axis = 2 and y axis = 3
▪ Choose a point by clicking on the model space and the
Cartesian dimension would be shown to you automatically
▪ Make your line by making clicks
▪ When you are done, escape
▪ Let us use lines to make a rectangle
▪ Select line command
▪ Choose an origin
▪ Make the three lines and right click to select close or type c
on your keyboard and enter to close
▪ Type U and enter to undo any step
CUSTOMIZING AUTOCAD PREFERENCES AND SOURCING HELP

▪ Let us work having an already made


drawing
▪ Go to the application menu
▪ Choose the option
▪ Many properties shown, select the
display tab
▪ Select the scroll box
▪ Apply and ok
▪ Go back to your drawing to see the effect
ACCESSING HELP

▪ Take your mouse to circle command


▪ Leave it for a while
▪ Help option would appear with F1 option
▪ Press F1 to access the help you need if you are
connected to the internet
▪ It would appear in HTML format because
AUTOCAD is HTML based
▪ Click on the plot command
▪ A link would appear in blue and this you can see
in many other commands
▪ Clicking on it will take you to an environment to
learn more about the command
▪ In the middle of a command, click on F1 to source
help at any point
▪ Source help also by going to the application menu
and typing what you need
SAVING A WORKSPACE

▪ This is a saved configuration of tools on


the screen
▪ Make a drafting
▪ Click on workspace fly-out
▪ Save current as
▪ Give it a name e.g. my_workspace
▪ save
OPENING AUTOCAD DRAWING

▪ One of the ways is moving up to the quick


access tool bar
▪ Double click on open icon
▪ Navigate your way to the work you want
to open
▪ Then open
▪ Another method is by moving up to the
application menu, big letter A in red
▪ Select open
▪ Select the work you need and open
▪ Another method is still moving up to the
application menu
▪ By your right, you will see a list of recent
drawings and you can select from there
▪ Use the push-pen to keep any tool you
want to remain as you draw
USING THE MOUSE

Selections are made whenever emphases lies upon a section


selected. There are two types of selection as shown on the images.
▪ Clicking allows us to make a selection in AutoCAD
▪ Escape key for dis-selection
▪ Windows selection is used to select multiple objects
▪ Click on the empty space
▪ Draw the mouse to the right to select
▪ Any object completely covered in the blue area becomes
selected


Let us check the opposite of windows selection
Take a space on the right
Windows selection
▪ Click on the empty space and draw to your left
▪ Its color comes as green
▪ This is called window crossing
▪ It covers all and part of the object in selection
▪ So the left mouse button is for selection
▪ Right click gives a context sensitive menu
▪ The menu will change depending on where you right-click
▪ Make some examples and mix up examples

Window crossing
Zooming in drawing is the technique of
making objects either smaller or bigger in
size. Zoom in and zoom out. Panning in
drawing is a technique of moving objects
around in the model space.
ZOOMING • Using a drawing for instance
• Using the scroll wheel on the mouse, scroll out to
AND PANNING zoom
• Scroll in to return
• Assuming you don’t have a mouse, you can zoom by
clicking the zoom on the navigation bar
• Click and hold the scroll wheel to pan your drawing
• You can pan also by clicking on pan on the
navigation bar, the move by clicking
WORKING IN A MULTIPLE – DOCUMENT ENVIRONMENT
Multiple Document Environment becomes necessary when two
drawings are to be compared based n their contents.
▪ While working on your model space
▪ Go to quick access tool bar - Multiple document
▪ Go to open icon
▪ Select already saved drawing and open environment
▪ Now we have two drawings opened on the interface
To switch
▪ Go to view and switch windows
▪ To view both at same time, Go to windows panel and click on
tile vertical
▪ Essence of this is to share contents between drawings
SAVING OUR DRAWINGS

▪ Go to quick access tool bar


▪ Click on save
▪ Edit name to end with .dwg
▪ Save
▪ Note the difference between save and save as
SAVING TIME WITH TEMPLATE
▪ Templates contains title block, company logo, things we use often
▪ .dwt is a file extension for template
▪ Choose a template that contains what you work with
▪ This saves time while working
MODULE II

Drawing Geometry and Unit
OBJECTIVES
▪ Lines
▪ Circles
▪ Units
▪ Cartesian co-ordinate system
▪ Snaps
▪ Temporary tracking
▪ Rectangles
▪ Polygons
▪ Ellipse
▪ Hatch
CONSTRUCTION LINES

Construction Lines are lines that travel infinitely in any


direction based on the angles set. Objects are formed
through lines.
▪ Whilst on the home tab
▪ Launch the line command by clicking on line
▪ Go to model space
▪ Choose your first point
▪ Make lines
▪ Check options and keyboard effect to close and undo lines
▪ Esc key or enter to exit
LOCKING ANGLES WITH THE ORTHO AND POLAR MODES
Whenever the object to be drawn are in degrees such as 90,
45, 180, it is important to lock the angles so as to achieve
desired results.
▪ Lock angles to 900
▪ By clicking on the Ortho mode below or F8
▪ Make dimensioned shapes Locked angles
▪ Click on polar tracking to snap angles even less than 900
▪ Or F10, make diamond shape with this
▪ Both are anti-party to each other
▪ Make a work on this aspect
DRAWING CIRCLES

A Circle is a closed shape majorly having either a radius or a


diameter. There are six methods of achieving these:
▪ Radius method
▪ Diameter method
▪ Two point method circles
▪ Three point method
▪ Tan, tan, radius method
▪ Tan, tan, tan method
▪ Make a drawing as a project on this using radius and
diameter method
ACTIVATING THE HEADS UP DISPLAY
▪ Activate the dynamic display
▪ Click on line command
▪ Length and angle display simultaneously
▪ Use tab key to switch
▪ Recreate the following geometry
UNIT OF MEASUREMENT
Units tells us the actual or real size of objects drawn. Most
times, when the units are on high numbers, scale is used to
bring it to normal.
▪ Default unit is in inches
▪ Go to application menu
▪ Go to drawing utilities
▪ Then units and make your unit changes pending on your
discipline
▪ Make precisions here
units
CONSTRUCTING GEOMETRY USING ARCHITECTURAL
MEASUREMENTS

▪ Make your settings of units to be in feet


▪ Reproduce a rectangle of this dimension 3’2’’ by 4’5’’
▪ Reproduce another rectangle of 3’6” by 2’7-5/8”
▪ Make a circle of 3-2/7”
METRIC UNITS

▪ Go to new
▪ Go to acadiso template
▪ Use it to work in metric units
▪ Check your drawing units
▪ Check also the plotting unit and see that paper sizes is also in
mm
CARTESIAN COORDINATE SYSTEM

Coordinate System gives definition of lines based on its


direction. For a 2D drawing, we have X and Y axis and for 3D
drawing, we have X, Y and Z coordinate axis.
▪ X axis runs east and west
▪ Y axis runs north and south
▪ Location on the grid using the Cartesian coordinate
system (x, y)
▪ Making of points
▪ Origin (0, 0), (8, 7)
▪ A line is combines two points
▪ Make sure the dynamic input is turned off against
interference
▪ Make two circles and join them with a line running
through their centers using Cartesian coordinate system
to choose their origin or starting points.
LOCKING TO GEOMETRY USING OBJECT SNAPS

This is basically Object Snap (Osnap) settings pending on


desired result using object snaps. Set the Osnap to
intersection when the drawings require intersection points
and same for others using the following procedure.
▪ Shift right click
▪ End point
▪ Mid-point
▪ Tangency
▪ Intersection
▪ Center Object snaps
▪ Nearest
▪ Node
▪ Perpendicular
▪ Quadrant
▪ None
AUTOMATING OBJECT SNAP SELECTION
▪ When we have same snap but many
▪ Go to F3 below
▪ Right click
▪ Go to setting
▪ Put a check on the snap needed
▪ Use snap to determine the centers of the circles of the Snap selection
exercise
USING TEMPORARY TRACKING TK TO FIND POINTS
Temporary Tracking in AutoCAD drawing is a technique used
in locating points using invisible lines to track the point. The
essence of TK is to avoid complications of lines.
▪ Without using sketch lines
▪ Lock the Ortho
▪ Select circle if your desired end is to have a circle
▪ Type tk and enter
▪ Click at the starting point
▪ Flow with your measurement to your required position Temporary tracking
▪ Then enter
USING SPECIAL DRAWING COMMANDS
▪ Click on the rectangle icon
▪ Choose a starting point
▪ Choose length
▪ Tab key and choose width
▪ Or click on the rectangle icon
▪ Choose a starting point
▪ Right click and select dimensions
▪ input your length and hit enter key
▪ Input your width and hit enter key Special commands
DRAWING POLYGONS
Polygons are geomerties whose number of sides are
determined by its name.
▪ Click on the polygon icon
▪ Input the number of sides
▪ Enter
▪ Specify the center of polygon
▪ Choose if inscribe or circumscribe polygon
▪ Inscribe if dimension is to the corners
▪ Circumscribe if dimension is on the faces
▪ Choose a radius
CREATING AN ELLIPSE
▪ Click on the ellipse icon and chose on center method
▪ Specify the center of ellipse
▪ specify the major radius or endpoint of axis
▪ specify the minor radius or the distance to other axis
▪ using the axis end method:
▪ specify axis end point of ellipse
▪ Specify other endpoint of axis
▪ Specify distance to other axis
▪ Then enter
▪ Create a counter top of a house as dimensioned ellipse
ORGANIZING WITH HATCH PATTERNS
Hatch in AutoCAD drawing is a technique used in creating
shading effects of which are already installed on the
software for you to choose.
▪ Go to draw panel of the ribbon
▪ Click on hatch to launch the command
▪ Select the pattern
▪ Adjust the scale, angle for rotation and transparency
▪ Check transparency status below
▪ Make hatch pattern of the wall of a building hatch
MODULE III

Creating Entities and Modifications


OBJECTIVES
▪ Making Geometric Changes Using Property Changer
▪ Moving and copying Elements
▪ Rotating Objects
▪ Trimming and Extending Geometry
▪ Creating Offsets / Exact Copy
▪ Erasing Elements
▪ Undoing and Redoing Actions
▪ Selecting Objects Using Windows
▪ Adding and Removing Selections
MAKING GEOMETRIC CHANGES USING THE PROPERTY CHANGER
Whenever the properties of geometries such as: radius,
length, width etc need to be adjusted (changes), In AutoCAD
drawing, we use the Property Changer for such as follows.
▪ Select the object to be modified
▪ Ctrl 1
▪ Make your modifications
▪ Reproduce the job shown

Property changer
MOVING AND COPYING ELEMENTS
Moving of object is the total displacement of the object from
its initial position to a new one while copying of object is the
displacement of an object to a new position while retaining
the its initial position.
▪ Click on the move icon
▪ Click on the object to be moved
▪ Right click on space
▪ Click to move to a distance input your distance
▪ Then enter
▪ Or move using object snap
▪ To copy objects
▪ Click on the copy icon
Move & copy
▪ Click on the object you want to copy
▪ Right click on space
▪ Click to start placing objects on copy
▪ Place a door of a building by moving and copying
ROTATING OBJECTS
Rotation of object is a technique used to turning objects
based on certain degrees of angle.
▪ Click on the rotate icon
▪ Click on the object to be rotated
▪ Right click on an empty space
▪ Select a base point
▪ Choose an angle
▪ Enter rotate
▪ Rotate in windows form
▪ Rotate seat and office space to be given
TRIMMING AND EXTENDING GEOMETRY

Trimming is simply to cut in AutoCAD drawing and just as


the name implies, Extend is to Increase.
▪ Click on the trim icon
▪ Select the cutting edge
▪ Right click on empty space
▪ Click on the places to cut
▪ Reproduce the object by the left corner
▪ To extend,
▪ Click on the extend icon Trim
▪ Select the edge to extend to
▪ Right click on space
&extend
▪ Click the lines to be extended
▪ Using Trim and Extend, modify the object you have to
the object by the right corner
CREATING OFFSET / EXACT COPY
Offset is a command in AutoCAD used in achieving
displacement of objects to a specific distance.
▪ Note this comes multiple by default in AutoCAD
▪ Click on the offset icon
▪ Input an offset distance
▪ Click on the object you want to offset
▪ Then click on any side of the object you want the offset
to be locate
offset
▪ Offset lines at .75 distance
ERASING OBJECTS

Objects can be erased in this software as simple as:


▪ Select the objects by clicking on them
▪ Hit the delete button to delete items
▪ Or click on the delete icon
▪ Select the item(s) to be deleted
▪ Then right click to delete

USING KEYBOARD SHORT-CUT


▪ Click on delete icon Erasing object
▪ Type all
▪ Hit enter
▪ Then right click
UNDOING AND REDOING ACTIONS

▪ The arrow backward is undoing


▪ The arrow forward is redoing
▪ Options to land to your desired location
SELECTING OBJECTS USING WINDOWS

Windows selection is a technique of selecting all part of the


object for the fact that they are linked.
▪ Selecting objects to the right hand side
▪ Complete selection of objects
▪ Crossing windows
▪ Selecting to the left hand side
▪ Partial or complete selection of objects
windows
ADDING AND REMOVING SELECTIONS

To remove selected object


▪ Hold the shift key
▪ Then click on the object
▪ Remove objects from many by window’s selection and by
crossing window

selections
MODULE IV

REFINING GEOMETRY
OBJECTIVE
▪ Creating Fillets
▪ Creating Chamfers
▪ Copying Objects into Rotated pattern Using Array
▪ Copying Objects into Rectangular Pattern
▪ Stretching Items
▪ Creating Mirrored Copies
▪ Scaling Elements
▪ Leveraging Grips
▪ Exploding Elements
▪ Editing Polyline
▪ Editing Hatch Patterns
CREATING FILLET
Fillet is a smooth curve that intersects two lines at 90 degrees.
To achieve this, follow the steps below:
▪ Go to modify panel of the ribbon
▪ Click on fillet
▪ Choose a radius
Fillet
▪ Select your first line
▪ Select your second line
▪ Hold shift key to make the edge sharp despite the radius
▪ Select multiple after radius for multiple sub-option
▪ Use polyline to work
CREATING CHAMFER
Just like a fillet, Chamfer is a slant line of its form with two distances
from each end. For angular edge, go to modify panel of the ribbon
▪ Click on chamfer
▪ There are two methods, for distance method,
▪ Right click and select distance
▪ Input the first value for distance for the first line
▪ Hit enter
▪ Input the second value for distance for the second line
▪ Hit enter
▪ Click on the first and the second line
▪ For angle method,
▪ Click on chamfer


Right click and select angle
Input the distance for the first line
chamfer
▪ Hit enter
▪ Input the angle for the second line
▪ Hit enter
▪ Click on the first and second line
▪ Reproduce the master suite shown
COPYING OBJECT INTO ROTATED PATTERN USING ARRAY

This is a technique used creating automated patterns of


shapes.
▪ Click to select polar array
▪ Select object to be copied into rotated pattern
▪ Right click
▪ Select the center point of array
▪ Hit enter Array
▪ Choose the number of items
▪ Hit enter
▪ Specify the angle to fill
▪ Hit enter
▪ Rotate a sit in a dinning table
COPYING OBJECTS INTO RECTANGULAR PATTERN

In rectangular patterns, the number of rows and columns are


defined. The steps are as follows:
▪ Click on the rectangular array
▪ Select object to be copied
▪ Right click
▪ Hit enter
▪ Input number of rows
▪ Input number of columns
▪ Hit enter
Pattern
▪ Reproduce an object into rows and columns
STRETCHING ITEMS
Stretching objects is a technique which not only used to
adjust the properties of objects (length, width etc) but also
can be used to change the form of objects such as its
shape.
▪ Launch stretch command in the modify panel
▪ Select object by window crossing
Stretch
▪ Right click
▪ Specify base point
▪ Then stretch
▪ Note that several objects such as circle and blocks
cannot be stretched
▪ Stretch an object
CREATING MIRRORED COPIES

A mirror copy of an object is the copy of same object


having same size but facing opposite.
▪ Launch the mirror command
▪ Select the object to be copied
▪ Remove the ones not needed by shift-select
▪ Right click
▪ Choose mirror line i.e two points
▪ Right click and select NO
▪ Reproduce a football pitch using mirror command

Mirror
SCALING ELEMENTS
Scaling is a ratio of a linear dimension of an element to the
same dimension of the original.
▪ Launch the scale command
▪ Select the object to scaled
▪ Right click
▪ Choose a base point
▪ Scale by approximation or input the scale factor
▪ Reproduce a standard racket

Scale
LEVERAGING GRIPS
Gripping is the act of grasping a point so as to make
modifications.
▪ Click on the object to show the points
▪ Click on a point
▪ Use tab key to edit the length or the angle of the line
▪ Same to radius and other properties
▪ Use tab key to move
▪ Note that AutoCAD defaults to stretch
▪ Finish this mechanical part on the left to look like same
on the right using grips Grips
EXPLODING ELEMENTS
▪ To explode
▪ Launch the explode command
▪ Select the object to be exploded
▪ Right click
▪ Reproduce the object using rectangular command to
create the rectangle

Exploding
EDITING POLYLINE
▪ Select a part of the object or line
▪ Launch PEDIT at the modify panel
▪ Right click and select join
▪ Select all part of the object
▪ Right click
▪ Hit enter key
▪ Practice on a triangle made with lines
EDITING HATCH PATTERNS
Hatch has pattern pending on choice and desired results
which are edited using using grips.
▪ vertex and others if the boundary is gone
▪ Close the editor after the job is done Click on the
hatched object
▪ Go to edit pattern
▪ Make changes
▪ You can add vertex, stretch vertex, remove

Editing polyline
MODULE V

ORGANIZING DRAWING LAYERS AND


GENERAL ANNOTATIONS
OBJECTIVES
▪ Understanding Layers
▪ Creating and Adjusting Layers
▪ Using Layers to Organize a Drawing
▪ Changing Popular settings Using the Layer Control
▪ Understanding the By-Layer Property
▪ Restoring Previous layer State
▪ Using Existing Geometry to Set the Current Layer
▪ Creating Single Line-Text
▪ Justifying Text
▪ Controlling Appearance Using Text Styles
▪ Annotating with Multiple Line-Text
▪ Editing Text
▪ Creating Bulleted and Numbered List
▪ Incorporating Symbols
▪ Correcting Spelling Errors
UNDERSTANDING LAYERS

▪ Go to layers
▪ Click on the drop down arrow of Def-points
▪ Turn a layer on/off
▪ Check the changes on your drawing

Layers
CREATING AND ADJUSTING LAYERS

▪ Go to the layers’ panel


▪ Click on layer properties
▪ Check the properties in the column like on, color, line-
type, line-weight etc
▪ Select the adjusted layer and set it to current
▪ Double click on the name to change the layer’s name

Adjusting layer
USING LAYERS TO ORGANIZE A DRAWING
▪ Click the layer properties
▪ Create three layers of yellow, magenta and green color
▪ Reproduce the mechanical part

Organizing drawing
CHANGING POPULAR SETTINGS USING THE LAYER CONTROL

▪ use the layer control to reproduce the mechanical part

Layer control
UNDERSTANDING THE BYLAYER PROPERTY

▪ this is the layer settings that determine how our object


look like
▪ change the color, line-weight and line-type of a
geometry using bylayer

By layer property
RESTORING PREVIOUS LAYER STATE
▪ layer’s previous command is used in bringing back layers
to its previous state
USING EXISTING GEOMETRY TO SET THE CURRENT LAYER
▪ Already have an existing geometry
▪ Click on make object’s layer current
▪ Click on the object targeted layer
▪ Launch a command and make your geometry

Setting current layer


CREATING SINGLE-LINE TEXT
Text in AutoCAD drawing is a technique applied in writing
text, this is mainly for description purposes.
▪ Go to annotation panel
▪ Click on text and select single line
▪ Move to the text proposed position to choose a starting
point
▪ Click and choose a text height and angle
▪ Then write the text
▪ Hit enter twice to exit Single line text
▪ You can move text too
JUSTIFYING TEXT

▪ Click on text
▪ Right click and select justify
▪ Choose your option ( tl for top left, tr for top right etc)
▪ Then make your text

Justifying text
CONTROLLING APPEARANCE USING TEXT STYLES

▪ Click on annotation
▪ Click on standard
▪ Click on manage text-style
▪ Make adjustment and apply

Text Styles
ANNOTATING WITH MULTIPLE LINE TEXT

Multiple text is just a method of writing multiple of single


line text.
▪ Click on multiple line
▪ Make a rectangle where the text is to be written
▪ Specify start point and type
▪ Check the ruler and make adjustment to paragraph if
necessary
▪ Click outside to exit
▪ Column width can be adjusted by holding and dragging
one edge
▪ You can select letters in the box and bold, italicize,
underline and other attributes to letters
▪ Click on “x at the top right” to close the editor Multiple line text
EDITING TEXT

▪ Click on an existing text


▪ Input letters
▪ Click outside the frame to exit or close the editor
▪ You can select a word and underline, change color and
many other features
▪ Drag the grip to make some boundary changes
▪ Most of these can be done using the property changer.

Editing text
CREATING BULLETED AND NUMBERED LIST

▪ Click on multiple text style


▪ Make a rectangle
▪ Input a number (e.g 1.)
▪ Hit the tab key
▪ Then input letters and when you are done, hit enter
▪ AutoCAD would generate the next number for you
▪ Hold shift key and hit enter to make space between two
numbered letters
▪ To change the numbering to bullets, select all
▪ Go to text editor and select bullets and numbering
▪ Choose bullet or alphabets

Listing
INCOPORATING SYMBOLS
▪ Locate the text editor
▪ Click on the symbol to show symbols
▪ Choose your symbol

Symbols
CORRECTING SPELLING ERRORS

▪ At the text editor, make sure the spell check Is turned on


▪ When an error occurs while spelling, right click on same
word
▪ Choose the correct word
▪ To check already existing words, click on annotate tab
▪ Click on check spelling
▪ Click on start on the popped up box
▪ Click on AutoCAD suggested word and click on change.

Correcting errors
MODULE VI

DIMENSIONING
OBJECTIVES
▪ Creating General Dimensions
▪ Creating Continuous and Base-Line Dimensions
▪ Controlling Appearance Using Dimension Styles
▪ Modifying Dimensions
▪ Creating Multi-Leaders
▪ Controlling Appearance Using Multi-Leader Styles
▪ Modifying Multi-Leaders
CREATING GENERAL DIMENSIONS

Dimensioning is a technique of measurement in AutoCAD


drawing.
▪ Create a layer for your dimensioning or by layer
▪ There are different types of dimensioning such as:
▪ Linear, radius, angular, arc length, diameter, aligned ,
ordinate and jogged
▪ Go to annotation panel and click on one
▪ Drag your mouse to the geometry to be dimensioned
▪ Make your dimension Dimensioning
▪ Reproduce and make the dimensions of the mechanical
part
CREATING CONTINOUS AND BASE LINE DIMENSIONS
▪ To access all tools for dimensioning, click on the annotate
tab
▪ Locate CONTINUE for a continuous dimensioning
▪ Make your first linear dimension
▪ Click then on CONTINUE and make the other continuous
dimensioning
Base-lines dimensions
▪ For same baseline, click on baseline after the first linear
dimension on same place
▪ Reproduce this part 1202 and make continuous and
baseline dimensioning of same
CONTROLLING APPEARANCE USING DIMENSION STYLES
▪ On the home tab
▪ Go to annotate
▪ Go to standard and click on the dimension manager style
▪ There would be a pop up
▪ Go to modify and make changes as you wish
▪ Make changes to the mechanical part Dimension
styles
MODIFYING DIMENSIONS
▪ place your mouse on the dimension
▪ Click on same
▪ Grab the grip and make modifications
▪ To input letters, type DDEDIT and hit enter
▪ Click on the dimension to be edited and make
modifications
▪ Click outside to and esc key to exit the command
▪ To move text only or dimension,
▪ Click on the dimension and right click to choose move
text only or dim text position or move with dim line.
Dim for dimension
▪ Precision can be changed here Modifying Dimensions
▪ To change the text height, color and many others, this
can also be done using property changer
▪ Reproduce 1204, dimension and make modifications.
CREATING MULTILEADERS

▪ This is located at the annotation panel


▪ Click on the leader or multileader
▪ Click on the geometry and make your leader and input
letters
▪ Click outside to exit
▪ Also, click on the multileader, right click and select
CONTENT FIRST
▪ Type the content and as oyu click outside to finish, the
arrow shows up for you to direct Multi-Leaders
▪ Reproduce 1205
CONTROLLING APPEARANCE USING MULTILEADER STYLES
▪ At the home tab, go to annotation menu
▪ Click on multileader styles icon
▪ Click on modify and make changes like the height and
landing distance
▪ Reproduce 1206 and make the modifications above

Multi-Leader styles
MODIFYING MULTILEADERS

▪ To modify text, double click on the text and make


modifications
▪ Click outside to exit
▪ Reposition using grip effect
▪ Grip to modify the landing line
▪ Add another leader to the existing by clicking on ADD
LEADER and select where to add
▪ To remove leader, click on remove leader and select the
leader to be removed and hit enter
▪ To align multileaders, click on align multileader, select
all the leaders and right click
▪ Click on the leader you want to align them to and click
▪ Also make changes using property changer
▪ Make modifications on 1206
Modifying Multi-Leaders
MODULE VII

GENERATING AND MANAGING REUSABLE


CONTENT
OBJECTIVES
▪ Generating and Managing Reusable Content
▪ Inserting Blocks
▪ Creating Blocks
▪ Leveraging Blocks
▪ Redidining Blocks
▪ Building a Block Library
INSERTING BLOCKS

Blocks are realistic representations of objects, some are


symbols, and one of them is an architectural title block for a
D-size drawing.
▪ On the block panel, click on insert
▪ A box pops up
▪ Insert an object, check the boxes needed and ok

Insert block
CREATING BLOCKS
▪ Make an object you want to convert to a block
▪ Click on create block
▪ A box pops up
▪ Input block name
▪ Pick a point on screen and click
▪ Click on select object
▪ select the whole object to be made a block
▪ right click, check the boxes if necessary and ok
▪ create and insert a four cars in a building Block
LEVERAGING BLOCKS

▪ Create different blocks on different layers


▪ Create a layer after creating a block
▪ Set the layer current
▪ Then insert block to see the changes
▪ Reproduce a car block for this

Leveraging
REDIDINING BLOCKS

▪ Double click on the block to be redefined


▪ A box pops up
▪ Click ok to direct you to the block editor
▪ Make changes on the color, hatch, center toggle
▪ Place the cusor inside the shape
▪ Click to accept
▪ Click the block editor and X to close
Redidining
▪ And hit the enter key to accept the changes
▪ Click close and save the changes
▪ Redefine the tree 1305
BUILDING A BLOCK LIBRARY
▪ Open a new acad drawing
▪ Open design center ctrl 2
▪ Or go to view tab
▪ Go to pallets panel and select DesignCenter
▪ Right click on DesignCenter
▪ Click on block icon to set as home
▪ Double click on same to bring out options of drawings
▪ Double click on a drawing to bring options
▪ Click on the block option to view blocks by the right
hand side
▪ Click on any block and insert it to your drawing by
clicking OK
Block library
MODULE VIII

PLOTTING
OBJECTIVES
▪ Querying a Drawing Using Rollover Tool-Tips
▪ Taking Measurement Using the Distant Command
▪ Modifying Properties Using the Quick properties Tool
▪ Creating Quick Plots
▪ Selecting a Pen Table
▪ Choosing Line Weight
▪ Choosing a Paper Size
▪ Inserting a Title Block
▪ Cutting Viewports
▪ Reusing Layouts
▪ Organizing Layouts
▪ Using the Annotative Property to Size Text
▪ Changing the Scale Assigned to Annotations
QUERYING A DRAWING USING ROLLOVER TOOLTIPS

▪ Right click on an empty space


▪ Click on options
▪ Click the display tab
▪ Check the rollover
▪ When you rollover a geometry
▪ It gives information / properties about the geometry Roll-over
▪ For a text, hover a little below the text for information
▪ When you hover directly on the text, no information is Tool-tips
displayed
TAKING MEASUREMENT USING THE DISTANCE COMMAND
▪ Using a distance tool
▪ Go to the utilities panel
▪ Launch the distance command
▪ Using your snap, click on one end point to the other
▪ Hit enter to repeat the command Distance
▪ Exit to finish
▪ For perimeter, launch the distance command
▪ Click on the first point, right click and select multiple
measurement
points
▪ Go through the points and hit enter when you finish
▪ To sum of the distance shows up
▪ For a circle
▪ Select the radius command on the utilities panel
▪ Click on the circle and the radius and diameter shows
up
MODIFYING PROPERTIES USING THE QUICK PROPERTIES TOOL

▪ Go to the bar below


▪ Enable the quick properties tool
▪ Select an object and the tool will show up
▪ Make modifications as you intend
▪ It can be in color, layer, distance, radius, line-type etc
▪ For setting, click on options by the top-right side of the
box
▪ Select settings
▪ Adjust your settings Quick properties tool
▪ You can customize your settings by clicking on
customize
▪ And customizing your settings
CREATING QUICK PLOTS
▪ Go to plot command
▪ Choose your printer and Check the paper size ( ANSI
8.5*11.00)
▪ Choose your plot area by selecting windows. Click from
the upper left to the lower right
▪ Check your plot offset, choose center
▪ Choose a scale
▪ Then preview
▪ If multi-color, choose monochrome on plot style table
Quick plots
for single color
SELECTING A PEN TABLE

▪ Go to plot command
▪ Choose monochrome plot style table
▪ Go to edit and click on form view
▪ Make color changes
▪ Then plot

Pen table
CHOOSING LINE WEIGHT
▪ Go to options by right clicking on the model space
▪ under user preferences, go to line weight settings
▪ Note the current line weight and choose
▪ plot

Line weight
CHOOSING A PAPER SIZE

▪ Choose a layout
▪ Right click on layout and select Page Layout Manager
▪ Click modify
▪ Choose a printer
▪ What to plot (layout)
▪ Ok and close
INSERTING A TITLE BLOCK
Title block is a border drawing inserted as an AutoCAD
block on another drawing. The title block border drawing
can be inserted
▪ Launch a rectangle command
▪ Use the rectangle to build title block step by step
▪ Or copy from an existing title block
CUTTING VIEWPORTS
▪ To create a view port, go to layer property manager
▪ Create a layer
▪ Put it to check
▪ Click the view tab
▪ Click on name, single and ok
▪ Pick two points to define the rectangular shape Viewports
▪ It is like a window
▪ You can rename by double clicking on layout, edit and hit
enter
REUSING LAYOUTS
▪ Ctrl 2 to open up the pallets
▪ Navigate to the drawing containing your layout
▪ Click and hold the layout into your drawing
▪ Close the Design Center
▪ Make modifications and plot

Layouts
ORGANIZING LAYOUTS
▪ You can edit layout name
▪ You can turn viewport ON using layer control
▪ Double click into the viewport
▪ Unlock down-right
Organizing
▪ Change scale and lock scale
▪ Double click outside the boundary to exit
layouts
USING THE ANNOTATIVE PROPERTY TO SIZE TEXT
▪ Note the scale you are using
▪ Go to annotation panel
▪ Click text style
▪ Click on New and change Name and OK
▪ Edit your font Name and Style
▪ Check the annotation box and input your text height
▪ Click Apply and Close
▪ Go to annotation scale fly-out, set it to match the plot
scale Annotation
▪ The create your text
▪ Hover around your text and give comments
▪ Measure your text and comment too
CHANGING THE SCALE ASSIGNED TO ANNOTATIONS

▪ Click to annotation tab


▪ Choose a scale
▪ Click on Add Current Scale
▪ Select the objects whose scale is to be changed
▪ Right click
▪ You can also delete current scale also

Add scale
MODULE IX

SHARING DATA
OBJECTIVES
▪ Saving Drawings to Other Formats
▪ Plotting to Pdf
▪ Plotting to the Design Web Format
▪ Sending Drawings Via Email
SAVING DRAWING TO OTHER FORMATS
▪ Save with older version so it can be accessed opened
by others who don’t use current version of the
software
▪ Go to Application menu
▪ Click on Save As and go to Files of type
▪ Then select older version like (2000 version)
▪ DXF (drawing exchange format )file is for CAD
programs that is not AutoCAD
▪ Note your location and save Saving format
PLOTTING TO PDF

▪ For clients who do not use AutoCAD, plot the drawing


using DWFx (design web format)
▪ Launch the plot command
▪ Go to name
▪ Select DWFx and save
▪ It can be opened using internet explorer by a client
▪ Ctrl + and ctrl – for zoom in and zoom out
▪ Print clicking the print icon on the internet explorer

Plotting to pdf
PLOTTING TO THE DESIGN WEB FORMAT

▪ Pdf is industries standard and we can print a drawing in


pdf format
▪ Launch plot command
▪ Select DWG to PDF
▪ OK

Web format
SENDING DRAWINGS VIA EMAIL
▪ Drawings can be sent to clients via email
▪ Open the Application Menu
▪ Go to Send
▪ Select Email
▪ Enter clients email as the drawing appear as an
attachment
▪ Put a subject and send

Sending via email


MODULE X

3 dimensional tools
OBJECTIVES
▪ Interface
▪ Navigation Bar
▪ Help
▪ Isolating object
▪ Selecting similar objects
▪ Add-Select
▪ Cycling
▪ Transparency
▪ Line types
▪ Infer-Constraints
▪ Text-Constraints
▪ Hatch Creation
▪ Hatch Editing
▪ Edit Pline
▪ Create Splines
▪ Edit Spline
▪ Join Spline
INTERFACE

It is important to understand the background or the working


environment, this is the Interface.
▪ The Gray background is the Model Space
▪ The Red and Green lines identify the X and Y axis
respectively
▪ Navigation bar located at the right hand side of the
Model Space
▪ Status bar at the lower end of the Model Space and icons
such as infer Constraints, 3D Object Snap, show and hide interface
Transparency and Selection Cycling
NAVIGATION BAR
▪ Grid controls the lines on the Model Space and can be
controlled using the status bar, F7 and Ctrl G or type grid on
the model space, hit enter and choose ON or OFF from the
menu
▪ To pan using the scroll wheel, click and drag the scroll wheel.
Using the navigation bar, select PAN on the navigation bar,
click and move on the model space. To exit, right click and
select exit.
▪ To orbit using the scroll wheel, shift key + scroll wheel = orbit.
Using the navigation bar, select orbit from the navigation bar,
click, hold and move on the model space. To exit, right click
and select exit.
▪ To zoom in and zoom out using the scroll wheel, roll the scroll
wheel IN and OUT. Using the navigation bar, select ZOOM Navigation Bar
OBJECT, select the object and the right click on the Model
Space.
▪ For Navigation wheel, click and move it into your Model
Space close to your object, to zoom, click on zoom, hold and
move to zoom and same applies to others. Esc key to exit.
▪ Show motion is used for slide presentations. Click on Show-
Motion, on the dialog box, click on New shoot, make adjust
necessary and you preview.
HELP
▪ Help can be sourced online and offline
▪ Right click on the model space and select options
▪ Go to system tab
▪ Check the Access online help box for online help and vise
versa
▪ Click on the package you need help
▪ Hit F1 key for help

Help
ISOLATING OBJECT
To isolate a part of object from the whole to make our drawing less
busy for editing. The assumption of non-existence of an object is
good way of defining ISOLATION of object while making drawings.
▪ Click isolate object from the right lower end
▪ Make a windows selection on the object intended to work on


Right click to hide the other part
The icon turns red
Isolate
▪ To hide object in the process, select hide objects from same place
▪ Make a windows selection on the object(s) you want to hide
▪ Right click
▪ Make your modifications
▪ Select End Object Isolation to restore all the hidden geometries
▪ Or
▪ right click
▪ Choose Isolate object and do same stuff here
▪ Isolate the wall and roof the building and adjust the door lock,
hide the hinges and restore all
SELECTING SIMILAR OBJECTS

Select Similar is a technique used in multi-tasking job.


▪ This is based on object type and layer
▪ This can be modified by typing select-Similar on the
model space and hit enter
▪ Right click and choose settings
▪ Check the boxes that pops up based on your need
▪ Select an object which you would like to modify many
of such
Select Similar
▪ Right click
▪ Select ( Similar Similar)
▪ Make modifications
▪ Escape key to exit
▪ Try this on dimension arrow head and texts on any
drawing
ADDSELECT

▪ To add similar object (having the same layer, color and


properties) to your drawing
▪ Select the object
▪ Right click
▪ Choose Add selected from the menu
▪ Create the object Add select
▪ Escape to finish and notice the similarities
▪ Work as a practice as shown
CYCLING

▪ To select out an object from a family with different


features such as color
▪ Click on copy
▪ Click on Selection Cycling
▪ Click on the object family
▪ Select the color of object intended
▪ Then modify
▪ Create five similar rectangles of different colors
▪ Join them together
▪ Use the process taught to select out a color of the five
rectangles.

Cycling
TRANSPARENCY

▪ Transparency ranges from the value of 0 – 90


▪ There are many ways to give transparency to objects
▪ Select the object to be given transparency to
▪ Go to layers property manager
▪ Adjust the transparency value
▪ This can also be done going to properties
▪ Go to transparency and make adjustment Transparency
LINET-YPES
▪ To create a line-type type special a work
▪ Go to layers panel
▪ Click on layers properties
▪ Click on New layer
▪ Click on line-type
▪ Load and choose a line type
▪ Ok
▪ Double click on the new layer name to make it current
▪ Then close the layers properties manager

Line types
INFER-CONSTRAINTS
▪ Create a simple mechanical part on the model space
▪ Go to parametric tab and select show all
▪ For line works, make below active
▪ Turn off the constraint tool whenever you finish as a
good practice
▪ Reproduce the mechanical part shown below
Infer constraints
TEXT-CONSTRAINTS
▪ We can create Parametric constraints text objects
▪ Flow line can be aligned to text parallel
▪ Go to parametric tab
▪ Click on the parallel sign
▪ Select the pipe line and text to be paralleled and the
two becomes automatically aligned
▪ Reproduce as shown below

Text constraints
HATCH CREATION

▪ Create an elevation view of a family home to be hatched


▪ To create a brick-hatch, open the layer control panel
▪ Select hatch-brick layer
▪ Go to the draw panel
▪ Launch the hatch command and free to choose a pattern
▪ Place the cursor inside the shape to be hatched
▪ Change the scale when the pattern seen too dense
▪ Change the angle to conform to the angle you desire Hatch Creation
▪ Set origin when pattern do not align properly at the
origin by clicking the set origin button and clicking where
you want to set as the origin and hit enter to accept
HATCH EDITING
▪ Having an over-lapping hatch pattern in a master bath
▪ To edit, click the hatch pattern
▪ Go to boundaries panel, click on the add boundary
(select boundary objects)
▪ Click on the geometries and hit enter
▪ To use the grip to edit, hover over the grip
▪ Select stretch, make your stretches
▪ Same can be done for origin point, hatch angle and
hatch scale
▪ While current on stretch, tap the ctrl key to move to
Hatch editing
the next
EDIT PLINE

▪ Here we make changes to polylines using grips


▪ Ensure that object tracking is turn off to avoid
interference
▪ Create a simple polyline
▪ Click to select the polyline you want to edit
▪ Notice the secondary grips at the mid points and
primary grips at the end points
▪ Note all the grips are called multi-functional grips
▪ Hover over the primary grips and you would see
(stretch, add and remove vertex)
▪ Make modifications as you wish
▪ Hover over the secondary grips and you would see
(stretch, add vertex and convert to arc ) Pline
▪ Make modifications using the secondary grips
▪ Create an access road through Woodlawn Ave.
CREATE SPLINE

Spline is used to create smooth non-geometric curves.


Spline is used to create free-form geometries that are not
restricted to dimensions
▪ Open up the draw panel and launch the spline
command
▪ Right click and click on method; there the two method,
the fit method controversy (cv) method
▪ Select the fit method
▪ Pick some points on screen and hit enter
▪ Knots is another feature and under which we have
chord, square root and uniform
▪ Practice same above for chord, square root and
Spline
uniform with different colors for differentiation
▪ Fit tolerance value (property changer) affects their
meeting points
▪ Creating smooth transition between two lines
CREATE SPLINE

Having the two lines you want to create smooth transition


between ,
▪ Open up the draw panel and launch the spline command
▪ Click on an end point as your starting point
▪ Right click and select start tangency, shift right click and
select parallel
▪ Hover to the zero degree of the line to acquire the angle
▪ Place your cursor to the opposite side of the angle and click
to snap
▪ Pick a point just about in-between of the transition space
▪ Click to the end point of the segment
▪ Right click and select end-tangency
▪ Define it to the end point of the line and click
For the cv method;
▪ Launch spline command, choose the cv method
▪ Pick some points on the screen
EDIT SPLINE
▪ to edit the spline, click to select it and the grips appear
▪ The triangular look-up grip helps us select the grips we
would like use ( show fit points or show control
vertices)
▪ Edit using both ways and esc when you finish
▪ Click on the grips again, hover over any grip and works
with the options (stretch, add and remove fit points)
▪ Use the grips at the end-points to work with tangency
▪ Grips can be edited by click on edit spline through the
modify panel

Edit spline
JOIN SPLINE
▪ Here we learn how to join our splines to any other
entity
▪ Draw a spline from the end-point of an entity
▪ Open the modify panel and launch the join command
▪ Select the spline first and the entity the right click, it
becomes a single entity
▪ Reproduce as shown below

Join Spline
MODULE XI

SOLID WORKS
OBJECTIVES
▪ Creating 3D Solid Box
▪ Extruding Surfaces
▪ Revolve
▪ Sweep
▪ Wheel
Creating 3D Solid Box
▪ Click on the Box Icon on the Home Tab
▪ Specify First Corner or Centre
▪ Choose a Length or Width on the XY Axis
▪ Hit Enter
▪ Choose a Height on the Z-Direction
▪ Hit Enter

Box
EXTRUDING SURFACES
▪ To appreciate this command, make your visual style
Conceptual
▪ Make a surface to be extruded (a line)
▪ Click on Extrude command
▪ Select the surface to be extruded
▪ Hit enter
▪ Extrude to a desired height
Surface
REVOLVE
▪ To appreciate this command, make your view-style to
be conceptual
▪ Create a circle with a given radius to be revolved
round-about
▪ Make an axis at the center of the circle as a revolving
axis
▪ Create a polyline to revolve it along the vertical axis
▪ Launch the revolve command located under Surface
Tab
▪ Select the polyline
Revolve
▪ Hit enter
▪ Select the axis and put a rotation angle
SWEEP

▪ Make a South-East Isometric view


▪ Make your visual style Conceptual
▪ Make a rectangle with curved edges (the Body)
▪ Create a path of SWEEP (the path gives shape style)
▪ Go to surface Tab
Sweep
▪ Launch the Sweep command
▪ Select the path
▪ Hit enter
▪ Select the Body
▪ The body gives you a bath-top shape
Bath-top
WHEEL

▪ Create a cross-sectional geometry to represent a wheel


on a top view as shown
▪ Make your view South-East Isometric and your visual
style conceptual
▪ Revolve the red-polyline to 360 degrees to give a solid as
shown
▪ Revolve to 360 degrees also the Magenta polyline to give
you the shape shown
Wheel
▪ Revolve the Green polyline to 360 degrees to the
complete wheel shape as shown
MODULE XII

HOUSE MODELLING
OBJECTIVES
▪ Floor Plan
▪ Walls
▪ Roof
▪ Window
▪ Door
FLOOR PALN

▪ Switch to 3D modelling
▪ Click on line command
▪ Map out the floor plan with dimensions given
▪ Make a copy
▪ To make a plan a closed boundry;
▪ Type bo and select boundary command
▪ Pick a point
▪ Click on a floor plan
Floor Plan
▪ Right click to finish
WALLS
▪ Home tab, switch to SE ISOMETRIC to change its view
▪ Go to conceptual
▪ Click on extrude
▪ Hit enter
▪ Click on the wall to be extruded
▪ Hit enter
▪ Put a distance of extrusion
▪ Do for the total walls
Walls
ROOF

▪ Ensure that the boundary is closed


▪ Off set it to 1 unit
▪ Launch the extrude command
▪ Click on the boundary
▪ Hit enter
▪ Type “T” for taper angle
▪ Hit enter
Roof
▪ Choose the angle either by adjustment or inputting
numbers in degrees
▪ Double click to select the taper angle
▪ Change the color using property’s panel
BUILDING

▪ Go to the drawing of the walls


▪ Launch the polyline command
▪ Use it to trace the top edges of the wall to make a closed
boundary
▪ Offset it to 1 unit
▪ Extrude the offset to a height of 2 units
▪ Double click on it to bring out property box
▪ Edit the taper angle to 50 to get a design for the roof
▪ Change the roof color on same property box
Building
WINDOW
▪ Launch box command
▪ Create a box with dimension of a window
▪ Change the view to 2D wireframe view
▪ Locate the center of the face using a line for the
window to be centralized
▪ Duplicate the window
▪ Copy the two windows into the face using the central
line to locate the center
▪ Change the view back to conceptual view
Window
▪ Launch subtract command
▪ Click on the face
▪ Hit enter
▪ Click on the extruded box to be subtracted
▪ Hit enter
DOOR OPENING
▪ Launch the box command
▪ Create a box with the dimension of a door facing the
wall where the door is to be
▪ Copy and paste it inside the wall
▪ Launch the subtract command
▪ Click on the face of the wall
▪ Hit enter
▪ Click on the face of the box
▪ Hit enter
Door
MODULE XIII

SOLVING MATHEMATICAL PROBLEMS


CONSTRUCTION
Using a ruler and a pair of compasses only,
Construct
▪ A triangle ABC such that |AB|= 5cm, |AC| = 7.5cm and < CAB = 1200
▪ The locus L1 of points equidistance from A to B
▪ The locus L2 of points equidistance from line AB and line AC which passes
through triangle ABC
▪ Label the point P where L1 and L2 intersect
▪ Measure |CP|

This can be done very fast and accurate using AutoCAD


▪ Launch the line command
▪ Make line AB for 5cm
▪ Snap line AC at 1200 and 7.5cm
▪ Join line CB
▪ Make L1 equal distance from A to B
▪ Using snap, locate L2 at 600
▪ Label their intersecting point as P
▪ Click on measure
MAKING A PIPE
- Go to Workspace Switching on the status bar and select 3D
Modelling
- Make the view SE Isometric on the View tab
- Create a polyline as shown
- Make a fillet of radius 1 as shown
MAKING A PIPE
- Go to view option and make it Right view
- Finish up the two lines
- Fillet the upper joint
- Notice that the lower joint cannot take fillet command (non
coplanar)
- Make a Tan Tan Radius circle of radius 1
- Trim to get a curve below
- Create a radius of 1 circle and use it to sweep
- Pipe created

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