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Paladin 3 Nightbringar755

CLASS & LEVEL PLAYER NAME


Uthrem Frostbeard
Hill Dwarf Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
+3 Constitution -1 18 34 --
+2 +1 Intelligence
CLASS
• +4 Wisdom INITIATIVE HIT POINTS
15
• +3 Charisma
Total 3d10 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY
Advantage Against Immunities - Disease FAILURES

-1 Poison DEFENSES HIT DICE DEATH SAVES

9 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -1 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+3 +2

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

16 +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Smith's Tools
+1 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Celestial, Common, Dwarvish
25 ft. (Walking)
+1 +1 Intimidation CHA
P +3 Investigation INT
12 +2 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +2 Perception WIS


+1 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
+2 P +3 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Help, Hide, Ready, Search, Use an Object, celestial, fiend, undead within 60 ft. that is not behind
P +3 Religion INT
15 Opportunity Attack, Grapple, Shove, Improvise, total cover. You can use this feature 2 times per long
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object rest.

-1 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 15 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
P +4 Survival WIS
fuel magical effects. When you use your Channel 15 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+1 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 11).
13 === BONUS ACTIONS ===
Divine Sense • 2 / Long Rest Channel Divinity: Emissary of Peace
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Warhammer +4 1d8+2 Bludgeoning Martial, Versatile

Unarmed Strike +4 3 Bludgeoning


12 PASSIVE WISDOM (INSIGHT)

13 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 3 Nightbringar755
CLASS & LEVEL PLAYER NAME
Uthrem Frostbeard
Hill Dwarf Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES ===


* Divine Smite • PHB 85 | Channel Divinity: Rebuke the Violent: 1 Reaction
* Hit Points • PHB 84 When you hit with a melee weapon attack, you can
expend one spell slot to deal 2d8 extra radiant damage
* Proficiencies • PHB 84 to the target plus 1d8 for each spell level higher than === HILL DWARF RACIAL TRAITS ===
1st (max 5d8) and plus 1d8 against undead or fiends
* Divine Sense • PHB 84 (max 6d8 total). * Darkvision • BR 20
As an action, you can detect good and evil. Until the You can see in darkness (shades of gray) up to 60 ft.
end of your next turn, you can sense anything affected | Special
by the hallow spell or know the location of any * Dwarven Resilience • BR 20
celestial, fiend, undead within 60 ft. that is not behind * Divine Health • PHB 85 You have advantage on saves against poison and
total cover. You can use this feature 2 times per long You are immune to disease. resistance against poison damage.
rest.
* Sacred Oath • PHB 85 * Dwarven Combat Training • BR 20
| 2 / Long Rest • 1 Action You have proficiency with the battleaxe, handaxe, light
| Oath of Redemption hammer, and warhammer.
* Lay on Hands • PHB 84
You have a pool of healing power that can restore 15 | Channel Divinity: 1 / Short Rest • 1 Action * Tool Proficiency • BR 20
HP per long rest. As an action, you can touch a You gain proficiency with your choice of smith’s tools,
creature to restore any number of HP remaining in the * Oath Spells • XGtE 39 brewer’s supplies, or mason’s tools.
pool, or 5 HP to either cure a disease or neutralize a You gain oath spells based on your level that are
poison affecting the creature. always prepared and don't count against your daily * Stonecunning • BR 20
number of prepared spells. Whenever you make an Intelligence (History) check
| Lay on Hands Pool: 15 / Long Rest • 1 Action related to the origin of stonework, you are considered
* Channel Divinity • XGtE 39 proficient in the History skill and add double your
* Fighting Style • PHB 84 You gain two Channel Divinity options: proficiency bonus to the check.
You adopt a style of fighting as your specialty.
Emissary of Peace - As a bonus action, you grant * Dwarven Toughness • BR 20
| Protection • PHB yourself a +5 bonus to Charisma (Persuasion) checks Your hit point maximum increases by 1, and it
While wielding a shield and a creature you can see for the next 10 minutes. increases by 1 every time you gain a level.
attacks a target other than you within 5 ft., you can use
your reaction to impose disadvantage on the attack Rebuke the Violent - Immediately after an attacker
roll. within 30 ft. deals damage with an attack against a
creature other than you, you can use your reaction to
| 1 Reaction force the attacker to make a WIS saving throw (DC
11). On failure, the attacker takes radiant damage
* Spellcasting • PHB 84 equal to the damage it just dealt, or half damage on
You can cast prepared paladin spells using CHA as success.
your spellcasting modifier (Spell DC 11, Spell Attack
+3). You can use a holy symbol as a spellcasting | Channel Divinity: Emissary of Peace: 1 Bonus
focus. Action

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Censer 1 --

Chain Mail 1 55 lb. Vestments 1 --

SP 0 Javelin 5 10 lb. Holy Symbol 1 --

Spear 1 3 lb.
EP 0 Spear 1 3 lb.

Spear 1 3 lb.
GP 0 Warhammer 1 2 lb.

Backpack 1 5 lb.
PP 0 Blanket 1 3 lb.

Candle 10 --
WEIGHT CARRIED

100 lb. Rations (1 day) 2 4 lb.

ENCUMBERED Tinderbox 1 1 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

225 lb. Waterskin 1 5 lb.

PUSH/DRAG/LIFT Alms Box 1 --

450 lb. Block of Incense 2 --

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Uthrem Frostbeard Lawful Good
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I refuse to become a victim, and I


will not allow others to be
victimized.
I don’t talk about the thing that
PERSONALITY TRAITS

I try to help those in need, no matter what the


personal cost. (Good)

IDEALS

I would sacrifice my life and my soul to


protect the innocent.

BONDS

I have certain rituals that I must follow every


day. I can never break them.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 11 +3
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 3 Slots OOO

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

P Sanctuary Paladin (Always Prepared) WIS 11 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

P Sleep Paladin (Always Prepared) -- 1A 90 ft./20 ft. Sphere V,S,M 1 minute PHB 276 D: 1m, 20 ft. Sphere, V/S/M

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Ceremony Paladin -- 1h Touch V,S,M Instantaneous XGtE 151 V/S/M

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 11 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

SPELLS

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