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Fallout PnP Character Sheet

General Info S.P.E.C.I.A.L Skills Armor


Name: Stat Min/Max Base +/- Total Base +/- Total Base AC: 0
Sex: Strength: 0 Small Guns: 5 5 AC Bonuses:
Race: Perception: 0 Big Guns: 0 0 AC: 0
Age: Endurance: 0 Energy Weapons: 0 0 DT/DR Base +/- Total
Height: Charisma: 0 Unarmed: 30 30 Normal: 0 0
Weight: Intelligence: 0 Melee: 20 20 Laser: 0 0
Eyes: Agility: 0 Throwing: 0 0 Fire: 0 0
Hair: Luck: 0 First Aid: 0 0 Plasma: 0 0
Skin Color: Doctor: 5 5 Explode: 0 0
Appearance: Secondary Statistics Sneak: 5 5 Helmet DT/DR Total Notes:
Base +/- Total Lockpick: 10 10 Normal:
Condition Action Points: 5 5 Steal: 0 0 Laser:
Current Max Carry Weight: 25 25 Traps: 0 0 Fire:
Hit Points: 15 Melee Dam: 0 0 Science: 0 0 Plasma:
Other Wounds Poison Res: 0 0 Repair: 0 0 Armor:
Rads: Rad Res: 0 0 Pilot: 0 0 Condition: AC:
Poison: Sequence: 0 0 Speech: 0 0 Helmet:
Healing Rate: 0 0 Barter: 0 0 Condition: AC:
Advancement Critical Chance 0 0 Gambling: 0 0 Other:
Level: Electricity Res: 0 0 Outdoorsman: 0 0 Condition: AC:
Exp: Gas Res: 0 0
"Who are you?" - Tom Stoppard, Rosencrantz and
Next Level: Implant End: 0 0 Traits & Perks
Guildenstern are Dead
Karma: Name Bonus
Perks every levels Left Hand Right Hand
Hit Points / Level: 3 Weapon: Weapon:
Skill Points / Level: 5 Range: Dmg: Range: Dmg:
AP: Single: AP: Single:
Notes Targeted: Targeted:
Burst: Burst:
Ammo: Rounds: Ammo: Rounds:
Ammo Dmg: +/- : Ammo Dmg: +/- :
Bullets in Burst: Condition: Bullets in Burst: Condition:
Notes: Notes:

Equipment (Include Condition)

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