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Mahjong Scoring 
 
 
TRIVIAL PATTERNS 
#  HAND  VALUE  DESCRIPTION 
The hand contains 4 sequences; no pung/kong 

1.1  All Sequences (Chow)  5 


 
1.2  Concealed Hand  5  A hand without melding any exposed sets. Winning on discard and concealed kong are okay 
The hand consists entirely of middle number tiles (2 to 8); no terminals or honors 
1.3  No Terminals  5 
 
The hand does not use one of the three suits 

1.4  One Missing Suit  5 


 
Hand has one or more pungs made with terminals (1 or 9) 

1.5  Pung of Terminals  5 


OR OR OR  
 
ONE SUIT PATTERNS 
Half flush. Hand contains one suit and honor tiles 

2.1.1  Mixed One-Suit  40 


 
Full flush. Hand contains only one suit 

2.1.2  Pure One-Suit  80 


 
Hand contains 111 123 456 789 99 of one suit 

2.2  Nine Gates  480 


 
   

 
 

 
HONOR TILES 
#  HAND  VALUE  DESCRIPTION 
Hand has a pung of dragons or winds (can be counted more than once) 
3.1  Value Honor  10 
OR  
Two pung/kong of dragons and a pair of dragons 
3.2.1  Small Three Dragons  60 
 
Three pung/kong of dragons 
3.2.2  Big Three Dragons  160 
 
Two pung/kong of winds and a pair of winds 
3.3.1  Small Three Winds  30 
 
Three pung/kong of winds 
3.3.2  Big Three Winds  120 
 
Three pung/kong of winds and a pair of winds. 
3.3.3  Small Four Winds  320 
 
Four pung/kong of winds 
3.3.4  Big Four Winds  400 
 
Hand consists of only honor tiles. (Winds and Dragons) 
3.4  All Honors  320 
 
   
 

 
TRIPLETS (PUNG) AND KONGS 
#  HAND  VALUE  DESCRIPTION 
All pung/kong 

4.1  All Triplets (Pung)  30 


 
Hand contains two concealed pungs/kong 
4.2.1  Two Concealed Triplets  5 
 
Hand contains three concealed triplets/kong 
4.2.2  Three Concealed Triplets  30 
 
Hand contains four concealed triplets/kong 
4.2.3  Four Concealed Triplets  125 
 
Concealed or open 
4.3.1  One Kong  5 
 

4.3.2  Two Kong  20 


 

4.3.3  Three Kong  120 


 

4.3.4  Four Kong  480 


 
   
 

 
IDENTICAL SETS 
#  HAND  VALUE  DESCRIPTION 
Two sequences of the same suit and numbers 

5.1.1  Two Identical Sequences  10 


 
Two sets of two identical sequences 
5.1.2  Two Identical Sequences x2  60 
 
Three sequences of the same suit and numbers 
5.1.3  Three Identical Sequences  120 
 
Four sequences of the same suit and numbers 
5.1.4  Four Identical Sequences  480 
 
 
 
SIMILAR SETS 
Three sequences of the same numbers across three different suits 

6.1  Three Similar Sequences  35 


 
Two pungs/kong of the same numbers across two different suits and a pair of the same number in the third suit 
6.2.1  Small Three Similar Triplets  30 
 
Three pungs/kong of the same number across three different suits 
6.2.2  Three Similar Triplets  120 
 
   
 

 
CONSECUTIVE SETS 
#  HAND  VALUE  DESCRIPTION 
Three sequences of one suit making 123, 456, and 789 

7.1  Nine Tile Straight  40 


 
Three pungs/kong of consecutive numbers in one suit 
7.2.1  Three Consecutive Triplets  100 
 
Four pungs/kong of consecutive numbers in one suit 
7.2.2  Four Consecutive Triplets  200 
 
 
TERMINALS (1 and 9) 
Hand where each set and pair contains a terminal (1 or 9) OR honor tile 

8.1  Mixed Lesser Terminals  40 


 
Hand where all sets and pairs contain a terminal tile (1 or 9) 
8.2  Pure Lesser Terminals  50 
 
An All Triplets hand which consists entirely of terminal and honor tiles 
8.3  Mixed Greater Terminals  100 
 
Hand consists only of terminal tiles 
8.4  Pure Greater Terminals  400 
 
   
 

 
BONUSES 
#  HAND  VALUE  DESCRIPTION 
9.1.1  Final Draw  10  Self-draw win on the last tile in the wall 
9.1.2  Final Discard  10  Winning on the last discard after the last tile was drawn 
9.2  Win on Kong  10  Self-draw win on a replacement tile after declaring a kong 
9.3  Robbing a Kong  10  Winning on a tile used to make a small exposed kong 
9.4.1  Blessing of Earth  155  A non-East player winning on the initial 13-tile hand and winning on East's first discard 
9.4.2  Blessing of Heaven  155  East winning with the initial 14-tile hand. Does not count if a concealed kong was made 
 
IRREGULAR HAND 
#  HAND  VALUE  DESCRIPTION 
A hand consists of one of each terminal and honor tiles and one additional terminal or honor tile. (concealed) 

10.1  Thirteen Terminals  160 


 
Hand consists of seven pairs. (concealed) 
10.2.1  Seven Pairs  30 
 
Hand of seven pairs which consists entirely of terminal and honor tiles (concealed) 
10.2.2  Seven Pairs Terminals  130 
 
 
 
Multiple patterns are all counted even if one implies another, provided that they belong to a different series # - ex: Four Concealed Triplets is scored at 125 (Four 
concealed triplets) + 30 (All Triplets) + 5 (Concealed Hand) = 160 
 
You cannot count multiple patterns within the same series. ex: Four Kong cannot be combined or counted with Three Kong, Two Kong 
 
If playing with Flower/Season tiles, collecting 4 of either Flower/Season is worth a bonus 10 points. 
 

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