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CHARACTER

Name

LA
Gender

OD

W
GO

FU
L
Player Race Size Size

CH

IL
AO

EV
TI
Modifier

C
Campaign CLASSES Skill Ranks Hit Die Level Level
Adjustment
1 d
XP
2 d
ABILITIES 3 d Effective
Ability Item Ability Temp Temp Character
Score Bonus Modifier Score Modifier
4 d Level
5 d
STR STR STR Favoured class + INT + CON
+1 per level hp rks per level per level
DEX DEX DEX SKILLS
Class Racial, Armour
CON CON CON Skill Skills Ranks Feats Misc Check
Untrained Bonus +3 Penalty
INT INT INT Acrobatics DEX -
WIS WIS WIS Appraise INT
CHA CHA CHA
Bluff CHA
Climb STR -
Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)
Diplomacy CHA
FEATS & SPECIAL ABILITIES
Disable Device DEX -
Disguise CHA
Escape Artist DEX -
Fly DEX -
Handle Animal CHA
Heal WIS
Intimidate CHA ±4 ifsmaller
larger/

Linguistics INT
Perception WIS
Ride DEX -
Sense Motive WIS
Sleight of Hand DEX -
Spellcraft INT
Stealth DEX -
Survival WIS
Track + Slayer
Level ÷ 2
Swim STR -
Use Magic Device CHA
Knowledge (arcana) INT
Knowledge (dungeoneering) INT
Knowledge (engineering) INT
Knowledge (geography) INT
Knowledge (history) INT
Knowledge (local) INT
Knowledge (martial) INT
Knowledge (nature) INT
Knowledge (nobility) INT
Knowledge (planes) INT
Knowledge (psionics) INT
Knowledge (religion) INT
Knowledge - INT
Profession - WIS
LANGUAGES

Perform - CHA
Craft - INT

© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INITIATIVE ATTACKS
INITIATIVE BONUS Feats Training Misc

INIT = DEX + + + Attack Bonus Damage Critical


Range Type
SPEED ft sq d ×
SPEED Speed with Armour Temp Speed Ammo Special Ammo
# #
ft sq ft sq ft sq
Swim Speed Fly Speed Climb Speed

ft sq ft sq ft sq Range Type Attack Bonus Damage Critical

BASE ATTACK ft sq d ×
BASE MELEE RANGED
ATTACK BONUS ATTACK ATTACK

Range Type Attack Bonus Damage Critical

Temp Attack Morale Power ft sq d ×


Bonus Bonus Buffs Nerfs Attack

+ = + - -
Range Type Attack Bonus Damage Critical
Temp Damage Morale Power
Bonus Bonus Buffs Nerfs Attack ft sq d ×
+ = + - +
Conditional Modifiers Attack Bonus Damage Critical
Range Type

ft sq d ×
COMBAT MANOEUVRES Ammo Special Ammo

COMBAT MANOEUVRE
# #
Base Size
BONUS Attack Bonus Modifier Misc
Ammo Special Ammo
CMB = STR + BAB - + # #
COMBAT MANOEUVRE Dodge Deflection Base Size SAVES
DEFENCE Modifier Modifier Attack Bonus Modifier Misc Base Racial Misc Temp
FORTITUDE SAVE
CMD = 10 + STR + DEX + + + BAB - + FORT = CON + + + +
FLAT-FOOTED Deflection Base Size REFLEX SAVE
CMD Modifier Attack Bonus Modifier Misc
REF = DEX + + + +
CMD = 10 + STR / / + + BAB - + WILL SAVE
Temp CMB Temp CMD Conditional Modifiers WILL = WIS + + + +
+ CMB + CMD Evasion Improved Endurance Trap
Evasion Sense
Conditional Modifiers

HEALTH
HIT POINTS Wounds Dying Stable Non-lethal Unconscious

hp hp hp

ARMOUR CLASS EFFECTS


Dodge Deflection Natural Size
ARMOUR CLASS Modifier Modifier Armour AC Shield AC Armour Modifier

AC = 10 + DEX + + + + + +
FLAT-FOOTED ARMOUR CLASS

AC = 10 / / + + + + +
TOUCH ARMOUR CLASS

AC = 10 + DEX + + / / / +
Temp AC Spell Resistance Conditional Modifiers

+ AC
Damage Reduction

/
Notes

© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INVENTORY ARMOUR EQUIPMENT
Value Weight Head / Hat / Mask

Properties Properties

Type Max Speed Max AC DEX

ft sq Headband
Check Penalty Weight Spell Failure Armour AC
lb % AC Properties

SHIELD

Eyes
Properties
Properties
Check Penalty Weight Spell Failure Shield AC
lb % AC
Neck / Throat

Properties

Shoulders

Properties

Chest

Properties

#
Belts
#
Properties

# Hands Clothes / Body

Properties Properties
Light Load
Carried Items lb

lb Weapons, Ammo lb

Medium Load Armour, Shield lb Ring Arms / Wrists

lb Worn Items lb Properties Properties


Heavy Load Scrolls, Potions,
Wands, Components lb
lb
Total Weight lb
Ring Feet
MONEY
Properties Properties
Copper , cp

Silver , , sp
SCROLLS POTIONS
Gold gp
, , #
Platinum , , pp #
Total #
, , , .
WANDS
#
CHARGES

#
CHARGES

#
CHARGES

#
© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
Slayer SLAYER TALENTS
SLAYER Level
TALENTS Slayer Misc From level 10, a Slayer
STUDIED TARGET KNOWN Level
can take Advanced Talents
Study a target as a move action to get +1 to Bluff, Knowledge,
Perception, Sense Motive and Survival (including track);
= ( ÷2 )+ (Round down)
and a bonus to attack, damage and the DC of Slayer abilities.
COMBAT / DC Slayer
1
BONUS Level

=1+( ÷5)
(Round down) 2
Deal sneak attack damage to gain this bonus immediately.
NUMBER OF Slayer
TARGETS Level
3
=1+( ÷5)
(Round down)

Level
Study a target as a swift action. 4
7 STALKER
Gain +1 to Disguise, Intimidate and Stealth

MASTER SLAYER
5
Level As a standard action, make an attack against studied target
20 that deals normal damage and, if successful, may also kill,
knock unconscious for 1d4 hours, or paralyse for 2d6 rounds.
6
FORTITUDE Slayer
SAVE DC Level

= 10 + ( ÷2 )+ INT
7
(Round down)

TRACK
Slayer Survival 8
Level Bonus

Track =( ÷2)+
9
SWIFT TRACKER
Level
Follow tracks at normal speed without penalty.
11
Follow tracks at double speed at -10 penalty instead of -20.
10
QUARRY
As a standard action, select one target you can see.
Level Take 10 to follow your quarry, gain +2 to attack rolls,
14 and critical hits are automatically confirmed. 11
If your quarry escapes, cannot use again for 24 hours;
if your quarry is dead, use again after 1 hour.

IMPROVED QUARRY 12
Level Select target as a free action.
19 Take 20 to follow your quarry, gain +4 to attack rolls.
If quarry is dead, use again after 10 minutes. 13
SNEAK ATTACK
SNEAK DAMAGE Slayer
Level Misc
BONUS 14
d6 = ( ÷3 )+
(Round down)
Sneak attack damage can be applied when a target is flanked or
is denied their DEX bonus to AC.
On ranged attacks, it only applies within 30 ft.
It is not multiplied by critical hits.
It cannot be non-lethal unless using a non-lethal weapon.

© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
GUNSLINGER Gunslinger
Level
FIREARMS
Capacity
GRIT
Attack Bonus Damage Critical
GRIT POINTS Range Misfire
PER DAY Misc
ft sq 1 - ( ft ) d ×
pts = WIS + Capacity

Attack Bonus Damage Critical


Range Misfire

pts ft sq 1 - ( ft ) d ×
Capacity
Successful critical hit with a firearm +1 grit point
Killing blow with a firearm +1 grit point
Attack Bonus Damage Critical
Daring acts GM’s ruling Range Misfire

GUN TRAINING ft sq 1 - ( ft ) d ×
DAMAGE BONUS MISFIRE VALUE Capacity

= DEX 2 Attack Bonus Damage Critical


Range Misfire
FIREARMS
ft sq 1 - ( ft ) d ×
Capacity

Attack Bonus Damage Critical


Range Misfire

ft sq 1 - ( ft ) d ×
DEEDS
Cost

NIMBLE Deadeye Use touch AC beyond first range increment 1 pt per range increment

Gunslinger Level Gunslinger’s Dodge Move 5ft immediately; +2 AC against triggering attack 1 pt
NIMBLE
DODGE BONUS Level 1 Alternatively, drop prone for +4 AC

+ AC = ( +2 ) ÷ 4 (Round down) Quick Clear Fix a broken firearm as standard action (1 pt to fix as a move action)

BONUS FEATS Gunslinger Initiative +2 Initiative; (with Quick Draw, draw firearm as part of initiative) *
Level
Level
Pistol-whip Surprise melee attack. One handed: d6/d4 Two handed: d10/d8 1 pt
4 Also, CMB to knock prone
3
Level
Utility Shot Blast lock or *
8 Shoot unattended object or
Level Stop bleeding
12
Level Dead Shot Roll all attacks, additional hits add dice 1 pt
16
Startling Shot On a miss, target is flat footed till its next turn *
Level
20 Level Targeting As a full round, target a part of the body: 1 pt
7 Arms: drops one carried item (no damage)
TRUE GRIT Head: confused for one round
Legs: knocked prone
Level Torso: 19-20 critical range
20 Wings: begins to fall

Any 2 deeds except Slinger’s Luck Bleeding Wound Bleed damage equal to DEX 1 pt
Level Alternatively, 1 pt Strength, Dexterity or Constitution damage 2 pt
11 Expert Loading Keep a broken gun from exploding on a misfire 1 pt

Lightning Reload Reload as a swift action once per round (with Rapid Reload, free action) *

Evasive Gain Evasion and Improved Uncanny Dodge *


Level
15 Menacing Shot Shoot into the air to inspire fear within 30ft 1 pt

Slinger’s Luck Reroll a saving throw (must take second roll) 2 pt


Reroll a skill check 1 pt

Cheat Death On falling to 0hp or below, restore to 1hp all remaining pts
Level
19 Stunning Shot On a hit, Fort (DC 10 + ½ level + WIS) or stunned for 1 round 2 pt

Death’s Shot On a critical, Fort (DC 10 + ½ level + DEX) or die 1 pt

* Deeds with no cost are only available while you have at least 1 grit point remaining

© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
VIGILANTE IDENTITY SOCIAL IDENTITY
VIGILANTE Vigilante name Social name SOCIAL
AVENGER
VIGILANTE TALENTS SOCIAL TALENTS

LA

LA
D

D
W

W
O

O
GO

GO
FU

FU
L

L
Level Level

CH

CH
2 1

IL

IL
AO

AO
EV

EV
TI

TI
C

C
AVENGER DUAL IDENTITY
Level BASE ATTACK Vigilante Knowledge checks of one of your identities do not reveal anything Level
BONUS Level about the other, unless you have been unmasked.
4 3
Switching identity takes one minute, and must be done out of sight.
= Your two alignments must be within 1 step of each other.
Both alignments are real for the purpose of spells, abilities etc.
Level UNSHAKEABLE Attempts to scry on you only work if your current identity is one known Level
to the caster.
6 Level Vigilante Level bonus to resist 5
3 + attempts to Intimidate SEAMLESS GUISE
If suspected while in either identity, gain +20 to disguise checks to
appear as your current identity.
STARTLING APPEARANCE
Level Level
Level SOCIAL CONNECTIONS
8 On a successful surprise attack, target is treated as flat-footed 7
5 for your round and takes -4 to attack you.

FRIGHTENING APPEARANCE FRIENDLY


On a successful surprise attack, opt to demoralise enemies.
Level HOSTILE Level
10 Intimidate
= 10 +
Hit
+ WIS 9
check DC dice
Level Enemies within 10ft are shaken for 1rd + 1rd per 5 over the DC.
FRIENDLY
11 Target is also frightened unless they pass a will save.
HOSTILE
Level Vigilante Level
12 WILL SAVE DC Level 11

= 10 + ( ÷2 ) + CHA FRIENDLY

HOSTILE

Level STUNNING APPEARANCE Level


Level
14 17 On a successful surprise attack, target must make a will save 13
or be stunned until the end of your next turn.
FRIENDLY

VENGEANCE STRIKE HOSTILE

Level Spend up to five consecutive standard actions studying Level


16 a target, each granting one of: 15
Level FRIENDLY
+4 to attack
20 HOSTILE
+3d6 damage
Level +2 to attack roll (affects critical range) Level
18 17
FRIENDLY

HOSTILE

Level Level
20 FRIENDLY 19
HOSTILE

© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
CHARACTER ORIGINS
Parents
BACKGROUND

LA
OD

W
GO

FU
Background Bonus Gifts Insults Events

L
Name
FRIEND

CH

IL
= CHA +

AO
+ + + +

EV
TI
C
RIVAL

Origin

Country / Region / Town

LA
OD

W
GO

FU
Background Bonus Gifts Insults Events

L
FRIEND

CH

IL
= CHA +

AO
+ + + +

EV
TI
C
RIVAL

PORTRAIT AFFILIATIONS
Religion

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Employer

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Current Country / Region / Town

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Affiliation

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Affiliation

LA
OD

W
GO

FU
L
FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

APPEARANCE FRIENDS AND FOES


Race

LA
OD

W
GO

FU
L
Age Height Weight FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

Eyes Hair

LA
OD

W
GO

FU
L
Defining Features FRIENDLY

CH

IL
AO

EV
TI
C
HOSTILE

LA
OD

W
GO

FU
L

Preferred Clothing FRIENDLY


CH

IL
AO

EV
TI
C

HOSTILE
LA
OD

W
GO

FU
L

PERSONALITY FRIENDLY
CH

IL
AO

EV
TI
C

Motivations HOSTILE
LA
OD

W
GO

FU
L

FRIENDLY
CH

Fears
IL
AO

EV
TI
C

HOSTILE
LA
OD

W
GO

FU
L

Likes FRIENDLY
CH

IL
AO

EV
TI
C

HOSTILE
LA
OD

Dislikes
GO

FU
L

FRIENDLY
CH

IL
AO

EV
TI
C

HOSTILE

Quirks
LA
OD

W
GO

FU
L

FRIENDLY
CH

IL
AO

EV
TI
C

HOSTILE

© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
PARTY INVENTORY TOTAL FUNDS
Value Weight
PARTY FUNDS
Cash , , .
CASH
Valuables + , , .
Copper , cp
Debit + , , .
Silver , , sp Credit - , , .
Gold , , gp Assets + , , .
Platinum , , pp Sundry + , , .
Total , , , Total , , , .
DEBTS REGULAR PAYMENTS

, , . per

PAYMENTS
, , , . #

, , , . , , . per

PAYMENTS
#
, , , .
, , . per

PAYMENTS
, , , . #
QUEST ITEMS
Item Attained Carried by / given to

CONTAINER CONTAINER

Cash , , , . Cash , , , .
Value Weight Value Weight

Total Weight lb Total Weight lb Total Weight lb


© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INITIATIVE
MARKER

MAP FIGURE
STATS DISPLAY

Name

Name

Name

HEX
STR DEX CON INT WIS CHA
TOKENS
STR DEX CON INT WIS CHA
AC Touch Flat-footed

AC AC AC
CMB CMD Flat-footed

CMB CMD CMD


SAVING THROWS
Fortitude Reflex Will

FORT REF WILL

INITIATIVE

MAP
TOKEN

1. Cut out carefully with a sharp knife or scissors,


using the marks as guides

2. Fold along the dotted lines, making sure


the hatched areas are hidden or face down

3. Optionally, fix it with glue


© Marcus Downing 2019 https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

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