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CHARACTER

Name

LA
Gender

OD

W
GO

FU
L
Player Race Size Size

CH

IL
AO

EV
TI
Modifier

C
Campaign CLASSES Skill Ranks Hit Die Level Level
Adjustment
1 d
XP
2 d
ABILITIES 3 d Effective
Ability Item Ability Temp Temp Character
Score Bonus Modifier Score Modifier
4 d Level
5 d
STR STR STR Favoured class + INT + CON
+1 per level hp rks per level per level
DEX DEX DEX SKILLS
Class Racial, Armour
CON CON CON Skill Skills Ranks Feats Misc Check
Untrained Bonus +3 Penalty
INT INT INT Acrobatics DEX -
WIS WIS WIS Appraise INT
CHA CHA CHA
Bluff CHA
Ability Modifier = (Total Ability Score - 10) ÷ 2 (Round down)
Climb STR -
Diplomacy CHA
FEATS & SPECIAL ABILITIES
Disable Device DEX -
Disguise CHA
Escape Artist DEX -
Fly DEX -
Handle Animal CHA
Heal WIS
Intimidate CHA ±4 ifsmaller
larger/

Linguistics INT
Perception WIS
Ride DEX -
Sense Motive WIS
Sleight of Hand DEX -
Spellcraft INT
Stealth DEX -
Survival WIS
Swim STR -
Use Magic Device CHA
Knowledge (arcana) INT
Knowledge (dungeoneering) INT
Knowledge (engineering) INT
Knowledge (geography) INT
Knowledge (history) INT
Knowledge (local) INT
Knowledge (martial) INT
Knowledge (nature) INT
Knowledge (nobility) INT
Knowledge (planes) INT
Knowledge (psionics) INT
Knowledge (religion) INT
Knowledge - INT
Profession - WIS
LANGUAGES

Perform - CHA
Craft - INT

© 2009-2023 Marcus Downing https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INITIATIVE ATTACKS
Make unarmed strikes with any free limb
INITIATIVE BONUS Feats Training Misc Unarmed Strike Flurry of blows uses full STR bonus, even with off hand
INIT = DEX + + + Flurry of Blows Attack Bonus Attack Bonus Damage Critical

SPEED d ×
SPEED Speed with Armour Temp Speed

ft sq ft sq ft sq Attack Bonus Damage Critical


Range Type
Swim Speed Fly Speed Climb Speed
ft sq d ×
ft sq ft sq ft sq

BASE ATTACK
Range Type Attack Bonus Damage Critical
BASE MELEE RANGED
ATTACK BONUS ATTACK ATTACK
ft sq d ×

FLURRY OF BLOWS Attack Bonus Damage Critical


BASE ATTACK BONUS Range Type
Misc
ft sq d ×
+ STR +
Temp Attack Morale Power
Bonus Bonus Buffs Nerfs Attack
Range Type Attack Bonus Damage Critical
+ = + - - ft sq d ×
Temp Damage Morale Power
Bonus Bonus Buffs Nerfs Attack

+ = + - + Range Type Attack Bonus Damage Critical

ft sq d ×
COMBAT MANOEUVRES
COMBAT Ammo Special Ammo
Base
MANOEUVRE Attack Bonus / Size # #
BONUS Monk Level Modifier Misc
Ammo Special Ammo
CMB = STR + - + # #
COMBAT MANOEUVRE Dodge Deflection Monk Level Base Size SAVES
DEFENCE Modifier Modifier ÷4 Attack Bonus Modifier Base Racial Misc Temp
FORTITUDE SAVE
CMD = 10 + STR + DEX + + + WIS + + BAB - FORT = CON + + + +
FLAT-FOOTED Deflection Monk Level Base Size REFLEX SAVE
CMD Modifier ÷4 Attack Bonus Modifier
REF = DEX + + + +
CMD = 10 + STR / / + + WIS + + BAB - WILL SAVE
Temp CMB Temp CMD Conditional Modifiers WILL = WIS + + + +
+ CMB + CMD Level
2 Evasion Endurance Trap
9 Improved Evasion Sense
HEALTH
Conditional Modifiers
HIT POINTS Wounds Dying Stable Non-lethal Unconscious

hp hp hp

ARMOUR CLASS EFFECTS


Dodge Deflection Monk Level Natural Size
ARMOUR CLASS Modifier Modifier ÷4 Armour Modifier

AC = 10 + DEX + + + WIS + + +
FLAT-FOOTED ARMOUR CLASS

AC = 10 / / + + WIS + + +
TOUCH ARMOUR CLASS

AC = 10 + DEX + + + WIS + / +
Temp AC Spell Resistance Monk bonus applies when
unarmoured and unencumbered
+ AC Conditional Modifiers
Damage Reduction

/
Notes

© 2009-2023 Marcus Downing https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
INVENTORY ARMOUR EQUIPMENT
Value Weight Head / Hat / Mask

Properties Properties

Type Max Speed Max AC DEX

ft sq Headband
Check Penalty Weight Spell Failure Armour AC
lb % AC Properties

SHIELD

Eyes
Properties
Properties
Check Penalty Weight Spell Failure Shield AC
lb % AC
Neck / Throat

Properties

Shoulders

Properties

Chest

Properties

#
Belts
#
Properties

# Hands Clothes / Body

Properties Properties
Light Load
Carried Items lb

lb Weapons, Ammo lb

Medium Load Armour, Shield lb Ring Arms / Wrists

lb Worn Items lb Properties Properties


Heavy Load Scrolls, Potions,
Wands, Components lb
lb
Total Weight lb
Ring Feet
MONEY
Properties Properties
Copper , cp

Silver , , sp
SCROLLS POTIONS
Gold gp
, , #
Platinum , , pp #
Total #
, , , .
WANDS
#
CHARGES

#
CHARGES

#
CHARGES

#
© 2009-2023 Marcus Downing https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
FLOWING MONK MONK
Monk
Level
Unarmed
Monk Bonus Strike
ARMOUR CLASS BONUS Level Feats Damage
AC BONUS Sml / Lrg Armour Class Bonus

}
Monk Flurry of Blows Use a full attack action for more attacks
+ AC Level 1 d6 Unarmed Strike Treat hands, feet, knees and elbows as weapons

CMD BONUS = WIS + ( ÷4 ) d4 / d8 Redirection Reposition or trip when attacked

(Round down) Evasion Avoid all damage on successful reflex save


+ CMD 2
Unbalancing counter Attacks of opportunity leave enemy flat-footed
Bonus only applied when unarmoured,
unencumbered and not helpless Flowing Dodge +1 dodge bonus for each adjacent enemy
REDIRECTION 3 Manoeuvre Training Use monk level in place of BAB for calculating CMB
Still Mind +2 saving throws against enchantment
REDIRECTION Monk Redirection
PER DAY Level Today d8 Ki Pool (magic) Treat unarmed attacks as magic weapons
4 Slow Fall 20 ft Reduce effective falling height using wall
d6 / 2d6
=
High Jump Add monk level to Acrobatics checks for jumping
Once a round when attacked in melee, attempt a reposition or 5 +20 to jump checks - 1 ki point
trip on the attacker, provided the enemy is within range. Elusive Target Reflex save to avoid damage - 2 ki points
If combat manoeuvre is successful, target is sickened.
SICKENED Monk 6 Slow Fall 30 ft
DURATION Level

rds = ( ÷4 ) (Round up)


7 Wholeness of Body Heal your own wounds - 2 ki points

8 d10 Slow Fall 40 ft


Target may halve the duration with a reflex save: d8 / 2d8
REFLEX Monk
SAVE DC Level 9 Improved Evasion Avoid half damage on failed reflex save

= 10 + ( ÷2 ) + WIS 10
Ki Pool (lawful)
Slow Fall 50 ft
Treat unarmed attacks as lawful weapons

If target charged, gain +2 on CMB and +2 to the save DC


Elusive Target (2) No damage on successful save, half on failure
If target used Power Attack, +2 on CMB and +2 to the save DC 11
Redirect damage to flanking attacker
Level
Use redirection on a target who melee attacks an ally Abundant step Slip magically between spaces - 2 ki points
4 2d6
12
Level d10 / 3d6 Slow Fall 60 ft
Make both reposition and trip attacks
8
Level 13 Diamond Soul Spell resistance
Use redirection on any melee attacker
12
14 Slow Fall 70 ft
BONUS FEATS
Agile Manoeuvres Combat Reflexes 15 Volley Spell Reflect a spell onto the caster - half spell level
Level Deflect Arrows Dodge
1 16 2d8 Ki Pool (adamantine) Treat unarmed attacks as adamantine weapons
Improved Reposition Improved Trip 2d6 / 3d8 Slow Fall 80 ft
Nimble Moves Weapon Finesse
Timeless Body No age penalties or artificial ageing
Acrobatic Steps Bodyguard 17 Tongue of the Sun and Moon Speak with any living creature
Level Improved Disarm Improved Feint
6 18 Slow Fall 90 ft
Ki Throw Mobility
Second Chance Sidestep 19 Empty Body Assume ethereal state for 1 minute - 3 ki points
In Harm’s Way Repositioning Strike
Level
20 2d10 Perfect Self Treated as outsider
Snatch Arrows Spring Attack Slow Fall Any distance
10 2d8 / 4d8
Tripping Strike
ELUSIVE TARGET KI POOL
KI POOL
Level When successfully attacked, attempt a reflex save against CAPACITY Monk Level KI POOL
the attack roll to halve the damage.
5 You suffer all the other effects of the attack.
= ( ÷2 )+ WIS
Take no damage on a successful reflex save, and only half
Level damage on a failed save.
11 If flanked, the attack is redirected to other attacker; ACROBATICS
if the attack is successful, they take half or full damage.
MOVE THROUGH THREATENED SQUARE at half speed
WHOLENESS OF BODY Acrobatics DC = Opponent’s CMD +10 to move at full speed

HEALING MOVE THROUGH ENEMY’S OWN SQUARE at half speed


Level POINTS Monk Level Acrobatics DC = 5 + Opponent’s CMD +10 to move at full speed
7
= Distance 5ft 10ft 15ft 20ft 25ft 30ft 35ft 40ft 45ft 50ft 55ft
LONG JUMP DC 5 10 15 20 25 30 35 40 45 50 55
DIAMOND SOUL Distance 1ft 2ft 3ft 4ft 5ft 6ft 7ft 8ft 9ft 10ft 11ft
SPELL RESISTANCE Monk Level HIGH JUMP DC 4 8 12 16 20 24 28 32 36 40 44
Level
Acrobatics skill +4 for every 10ft of your standard move above 30ft
13 = 10 +
CATCH LEDGE DC 20 Reflex save if you fail a jump by 4 or less
PERFECT SELF FALL DC 15 Acrobatics to ignore 10ft of falling damage
Treated as an Outsider
Level Immune to Charm Person and other effects that
20 target non-outsiders.
Damage reduction 10/chaotic
© 2009-2023 Marcus Downing https://www.dyslexic-charactersheets.com/ This character sheet uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access
this content. This character sheet is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.

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