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Human Outlander

John N
1

+2 11
Defence
19 0 30
13 2

18
+3

+3
● +5

16
As an action, you can cause spectral vines to spring up and reach for
+0 a creature within 10 feet of you that you can see. The creature must

+0
+0
+0
2 succeed on a Strength or Dexterity saving throw (its choice) or be
restrained. While restrained by the vines, the creature repeats the
saving throw at the end of each of its turns. On a success, it frees
+0 itself and the vines vanish.

10
Longsword +5 1d8 +3 slash
+1
Handaxe2 +5 1d6 +3 slash
+1
12
-1

-1
-1
-1
-1

8 -1

You and friendly creatures within
-1
+4 12 ● 10 feet of you have resistance to
◆ +3 damage from spells.

+1
+1
● +3
● +3

12 +1 10 3
● +3

◆ +4

+2
+2
1 Cure wounds 0 Booming blade
● +4
1 Divine favour 0 Green-flame blade
● +4 1 0
Bless Shocking grasp

15 +2 0
1
True strike
Absorb elements
1 Thunderwave

When you are reduced to 0 hit points and are not


killed outright, you can choose to drop to 1 hit
point instead. Once you use this ability, you can't
use it again until you finish a long rest.

Common, orcish,
● ●
sylvan You can assume the form of an
● ●
ancient force of nature, taking on
flute an appearance you choose.
● ●
42 5ft3 123 none

brown pale brown leprosy scars

Once a common barber-surgeon in a


remote village, he saw the sacred light
in a leper swordsman's last duel.
Contracted leprosy from the
swordsman, he then left his village to
avoid spreading the disease. Now he
travels to seek the light, bearing in mind
the sword and the words left behind by
the nameless swordsman. Also, he
heard that taking up a paladin oath will
cure himself from leprosy.

Healer: bedroll
When you use a healer's kit to mess kit
stabilize a dying creature, that tinderbox
creature also regains 1 hit point. Stone plate armour
10 torches
waterskin
As an action, you can spend one Shield
50ft hempen rope
use of a healer's kit to tend to a
healer’s kit - 20
creature and restore 1d6 + 4 hit 2 shining mushrooms
points to it, plus additional hit 1 healing potion
points equal to the creature's Hắc tinh’s mask
maximum number of Hit Dice.
The creature can't regain hit 6 58
points from this feat again until it
finishes a short or long rest.

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