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Artificer Folk Hero Mic

CLASS & LEVEL BACKGROUND PLAYER NAME


Number Five
War-Forged Neutral 40,315
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
17 D20+3 30
14 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+2 PERSONALITY TRAITS

Hit Point Maximum 79


+2
Strength
DEXTERITY
+3
Dexterity

16 ● +6
Constitution
CURRENT HIT POINTS IDEALS
● +7
Intelligence
+3 +2
Wisdom
+0
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16 8D8
+3
Acrobatics (Dex) Total SUCCESSES
+3 ●
+5
Animal Handling (Wis) 8D8 FAILURES

+7
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+2
Athletics (Str)

18 +0
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+4
History (Int)
Constructed Resilience:
+4 +2
Insight (Wis)
• advantage on saving throws
+0
Intimidation (Cha)
against being poisoned
WISDOM ●
+7
Investigation (Int)
resistance to poison damage.

+6
Medicine (Wis)
12 +4
Nature (Int)
• don't need to eat, drink, or
breathe.
+2 +2
Perception (Wis)
• immune to disease.
+0
Performance (Cha)
• don't need to sleep, and
CHARISMA +0
Persuasion (Cha)
magic can't put you to sleep.
+4
Religion (Int)
10 Integrated Protection:
+3
Sleight of Hand (Dex)
+3
Stealth (Dex)
• You gain a +1 bonus Armor
+0 ●
+5
Survival (Wis)
Class.
SKILLS ATTACKS & SPELLCASTING

12 PASSIVE WISDOM (PERCEPTION)


CP Tools- Thieves,
Tinker, Herbalism,
SP Created=Smith
Tools- Tinker, Thieves,
Weapons- Spear,
Alchemist, Herbalism, Smith, EP
War-hammer, Hvy
Jeweler
Crossbow
Weapons- Simple, Martial GP 12 Armor-Studded
Armor-Light, Medium, Shields
Leather, Shield
Vehicles-Land PP 14 Items-Shovel, Iron
pot, Crowbar,
Hammer
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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