Professional Documents
Culture Documents
talents Ambitions
Times Description short
Talent Name taken Term
Savvy 1 +5 bonus to starting int
long
Acute hearing 1 Can hear things normally imperceptible Term
Attractive 1
Perfect Pitch 1 Have perfect pitch, can always take entertain (sing)
Party
Very strong 1 +5 bonus to starting strength party name
Craftsman 1 (smith)
short term
Ambitions
long term
Ambitions
members
Armour armour points
Name Locations Enc AP Qualities 01-09
45-79
Right arm
Trappings Psychology (or primary arm)
1
Name Enc 90-00 Body
cloak
Right leg 80-89
clothing
CORUPTION & MUTATION
chalk, 8 rags
Threshold: 6 Left leg
Physical Limit: 3
hat Mental Limit: 3 Shield
pouch
sling bag w/lunch Wealth Encumbrance Wounds
Weapons SB 3
D
24 Armour TBx2 6
SS Trappings WPB 3
Max Enc. Hardy * 0
GC
Total Wounds 12 *How many times Hardy taken: 0
Weapons
Name Group Enc Range/Reach Damage Qualities
Dagger Basic 0 Very short SB+2
Sin
I Attack with my...
ADDITIONAL NOTES