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#7 caravann
Member
Pip
16 posts
Streak is subjective weapons based on having missile hardpoints and carry weight.
Every game has been based on this. You think the mech is alone but there's 2 of them
Member
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191 posts
LocationJapan
Posted 17 September 2021 - 10:15 PM
Fast lights hard to shoot properly, because of server-client small lags. Well, you shoot the place, where is
already nothing.
#9 Brauer
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972 posts
SHOOT THEM.
#11 Gagis
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FP Veteran - Beta 1
FP Veteran - Beta 1
1,492 posts
Packet loss can be mitigated by switching from WIFI to wired, buying a better router or by demanding
your internet service provider to replace their faulty equipment. Absolutely no reason to live with it.
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Ace Of Spades
Ace Of Spades
2,393 posts
Just use the most anti-light weapon in the game. Streak srm 6s. 3 will either blow it in half or kill it
depending on how shot up it is. Any other light like an is fle will suddenly disappear.
Streaks in my experience hit multiple armor locations and a light can usually soak the damage and
withdraw. Plus there's the issue of maintaining a lock-on, which can be difficult if you're not skill tree-d
and equipped for it.
Best way to take on a light, IMHO, is pinpoint damage. 30 points to a single armor location does a great
job. Just take that extra half second to line up your shot and let HSR do the rest.
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1,260 posts
Streaks in my experience hit multiple armor locations and a light can usually soak the damage and
withdraw. Plus there's the issue of maintaining a lock-on, which can be difficult if you're not skill tree-d
and equipped for it.
Best way to take on a light, IMHO, is pinpoint damage. 30 points to a single armor location does a great
job. Just take that extra half second to line up your shot and let HSR do the rest.
plus streaks kinda lock you into an "anti light only" - role.
which is a thing in organised faction, but not really something you wanna do in QP for longer periods
since it's dicy and gets dull quickly there (doing the same thing over, and over, and over..).