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Key Challenges
■ On-premises server hardware and software license costs remain a significant element of the IT
budget. I&O leaders must look to reduce costs in this area.
■ Server hardware commoditization makes it more difficult to show cost reductions simply by
negotiating greater discounts.
■ Software license and subscription charges usually exceed the hardware expenses by an order
of magnitude, but hardware configurations are not being optimized for software costs, leading
to increased overall costs.
Recommendations
I&O leaders tasked with maintaining and optimizing their existing infrastructure while reducing costs
should:
■ Leverage performance and memory density increases delivered by newer technologies by using
single-socket servers, or dual-socket servers with a single CPU installed.
■ Migrate servers, particularly those installed for three or more years, to ones with a single CPU.
Start with servers that have CPU utilization of 25% or lower.
■ Reduce software licensing costs by using servers with a single CPU for socket/CPU-based
licensed software and minimizing the number of CPU cores for core licensed software.
Introduction
I&O leaders are now forced to reduce costs and increase server utilization to match the efficiencies
of cloud hosted services. Gartner clients typically report average x86 server CPU utilization of less
1
than 20%, far below the typical goal of 75% or greater.
One of the most common causes of underutilization is that limitations on the memory and input/
output (I/O) capacity of individual CPUs require I&O leaders to overpurchase processing capacity to
ensure that applications have the necessary memory and I/O to run effectively. This increases
hardware costs and has the side effect of significantly increasing software license costs as the extra
CPUs and cores must be licensed.
I&O leaders can now reduce server hardware costs by up to 30% and software licensing costs by
50% or more by:
■ Using new CPUs (see Note 1) designed to provide large memory and I/O capacity from a single
CPU socket.
■ Taking advantage of memory density increases to deliver more memory per CPU socket.
Analysis
Leverage CPU Performance Increases to Migrate to Single-CPU Severs
As each generation of x86 processor is released, it adds additional cores and features over the
previous generation that increase performance considerably. Due to this ongoing performance
increase, a single, current-generation CPU can outperform a dual-CPU server from earlier
generations. Figure 1 shows the relative performance of 16 cores in an earlier-generation two-CPU
configuration compared to current-generation single CPUs. A current-generation single-CPU server
can easily take on the workload of one or more older-generation two-CPU servers.
Processors used for comparison: E5-2650v1 2.0GHz, E5-2650 v2 2.6GHz, AMD 7531P 2.4GHz, Gold 6130 2.1GHz
Memory density is also increasing, which allows a single-CPU server with 12 or 16 dual in-line
memory module (DIMM) sockets to support memory densities that could only be previously
supported by servers with two sockets, both populated. In most virtualized solutions, memory
capacity and bandwidth, rather than CPU performance, are the limiting factors, hence the low-CPU
2
utilization common in dual-socket environments.
AMD EPYC (1 Intel Xeon E Series Intel Xeon Processor Intel Xeon Scalable
Socket) (1 Socket Skylake) E5 v2 Series (2 (Skylake) (2 Sockets)
Sockets)
Cores 8 to 32 4 to 6 4 to 12 4 to 28
Memory Channels 8 2 4 6
Per CPU
A server with only one CPU socket does not incur the extra hardware cost (components, heat sinks,
power supply capacity, fans, etc.) associated with the second socket, further reducing the cost of
the hardware. See Note 2 for examples of dedicated single-socket servers.
■ Socket-based licenses: Each physically installed CPU is licensed. Therefore, a server with two
CPUs installed must have two licenses. An example would be VMware vSphere and vSAN. In
some cases, a minimum number of socket licenses must be purchased, for example, Red Hat
Enterprise Linux is sold in two-socket subscription increments.
■ Core-based licensing: A license must be purchased for each CPU core. In some cases, a
minimum number of cores must be licensed. An example is Windows Server 2016, which is
core-licensed, but a minimum of 16 core licenses must be purchased.
■ Machine-based licensing: Some vendors use a more complex calculation, which considers the
actual system configuration typically including CPU, memory and storage configurations.
■ Enterprise license agreements (ELAs): An ELA is an agreement to license the entire
population of an entity (employees, on-site contractors, off-site contractors) to use software for
a specified period for a specified price. Some vendors also provide fixed-price contracts that
are limited by number the licenses that can be used.
Where no ELA is in place and individual socket-based licenses are being used, migrating to single-
socket servers can bring significant cost savings. An example for a VMware vSAN hyperconverged
solution is shown in Figure 3.
“Reduce the Cost and Risk of Microsoft’s Windows Server Processor to Core Licensing Change”
“Market Insight: New Processors and Compute Models Disrupt Server Market Dynamics”
“Toolkit: Five-Step Process to Optimize Software License Contract Terms and Conditions”
Evidence
These strategies were gathered through Gartner client inquiries, primary and secondary research
conducted by Gartner analysts, and findings from other Gartner research, including IT Key Metrics
Data (ITKMD), Gartner Peer Connect and the Gartner Technology Planner.
2 Using similarly configured one- and two-processor rack servers from a multinational vendor,
including 128GB of memory and no software, and relative performance estimates from the Gartner
Technology Planner, October 2018.
U = rack unit
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