Professional Documents
Culture Documents
Technical Artist
Technical Artist
Professional Skills
○␣ Tech Animation State Machines, Blend Trees ,Animator Behaviors, Layer Masks
○␣ User Interface: Prototyping, UI Design and Integration
○␣ 3D Art: Modeling, 3D Sculpting, UV Texturing, Animation, Skinning
Software Proficiency
○␣ Game Engines Unity, Unreal
○␣ Illustration Software Photoshop , Adobe Illustrator
○␣ Programming Languages: C#, MEL, Python
Previous Employment
Firewalk Studios Bellevue, WA
○␣
Technical Designer in Animation July 2020-Present
Blending together animation, gameplay, and code to build the best animating characters
343 Industries Redmond, WA
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Technical Animator Jan 2019 - Jul 2020
Create high quality 3rd person gameplay character animation demonstrating a strong sense of posing, timing,
and weight,Author and manage the state machines and blend trees for gameplay systems.
Education