Professional Documents
Culture Documents
Cybercombat + Logic vs. Place a mark on target, may cause 1 DV per 2 net hits to target.
Brute Force Complex None CRB p. 238
Willpower + Firewall Failure causes damage. Or change grid illegally (see CRB p. 238)
Cybercombat + Logic vs. Deal Matrix Damage equal to (Attack + net hits + marks
Data Spike Complex None CRB p. 239
Intuition + Firewall x2)
Jam Signals Complex Owner Electronic Warfare + Logic Increases Noise within 100 meters of device. CRB p. 240
Sleaze
Name Type Marks Test Description Reference
Electronic Warfare + Gain knowledge of Overwatch Score from before test was
Check Overwatch Score Simple None CRB p. 238
Logic vs. 6 dice made.
Computer + Logic vs. Removes all programming from Target Device from next
Format Device Complex 3 CRB p. 239
Willpower + Firewall reboot
Software + Logic vs. Change a single command into something else, such as
Garbage In/Garbage Out Complex 3 DT p. 179
Logic + Firewall “fire weapon” to “turn safety on”
Hacking + Logic vs. Stealthily place mark on target. Failure alerts target
Hack on the Fly Complex None CRB p. 240
Intuition + Firewall and marks you. Or change grid illegally (see CRB p. 240)
Software + Logic vs. Trapped file possibly to destroy. Tripped Bomb cause
Set Data Bomb Complex 1 CRB p. 242
(Device Rating x2) (Rating)d6 Matrix Damage
Electronic Warfare +
Snoop Complex 1 Intercept and read data stream from target device. CRB p. 242
Intuition vs. Logic + Firewall
Hacking + Intuition vs. Send a command to target device. Note: Mark needed on
Spoof Command Complex 1 CRB p. 242
Logic + Firewall Command Issuer not target device.
Firewall
Name Type Marks Test Description Reference
Software + Intuition vs. Attempt to disarm Data Bomb. If test is failed bomb
Disarm Data Bomb Complex None CRB p. 239
(Data Bomb Rating x2) deals (Rating)d6
Full Matrix Defense Interrupt Owner None Add Willpower to Matrix Defense Tests (Ini -10) CRB p. 239
Hardware + Willpower Logoff the Matrix. Test only needed if Linklocked. Suffer
Jack Out Simple Owner CRB p. 240
vs. Logic + Attack Dumpshock if running in VR.
Data Processing
Name Type Marks Test Description Reference
Change Icon Simple None None Change own or target’s icon. CRB p. 238
Control Device Variable Varies (As action) Perform action on Target Device(s) CRB p. 238
Computer + Logic vs. Either attempt to edit contents of a file or set protection
Edit File Complex 1 CRB p. 239
Intuition + Firewall (protection equals to hits)
Grid Hop Complex None None Change Grid legally CRB p. 239
Invite Mark Complex Owner None Allow uncontested marking of oneself. CRB p. 240
Electronic Warfare + Logic Jump into device if requirements met. Marks nor test
Jump Into Rigged Device Complex 3 CRB p. 241
vs. Willpower + Firewall needed if owner or invited
Computer + Intuition (vs. Assence the Matrix. Defense test only needed against
Matrix Perception Complex None CRB p. 241
Logic + Sleaze) Silent Running devices.
Matrix Search Special N/A Computer + Intuition Search the Matrix or host for information or files CRB p. 241
Switch Interface Mode Complex Owner None Change user mode between AR and VR CRB p. 243
Computer + Intuition
Trackback Special Owner Trace a mark back to the original device. Grids only DT p. 179
(Special, 30 minutes)
Resonance
Name Type Test Description Reference
Call/Dismiss Sprite Simple None Call or Dismiss a previously Compiled Sprite. CRB p. 250
Command Sprite Simple None Give Sprite a command in exchange for a task CRB p. 250
Compiling + Resonance [Level] vs. Compile a Sprite into existence and suffer Fading
Compile Sprite Complex CRB p. 250
Sprite Level equal to (Sprite hits x2)
Decompiling + Resonance [Level] vs. Attempt to decompile Sprite and suffer Fading equal
Decompile Sprite Complex CRB p. 250
Sprite Level (+ compiler’s Resonance) to (Sprite hits x2)
Software + Resonance [Level] vs. Attempt to destroy a Complex Form and suffer
Kill Complex Form Complex CRB p. 250
Complex Form Level + Resonance Fading as if having Threaded the Form
Break Weapon resists as heavy material barrier. If damage comes through, Melee only,
Weapon EITHER reduce accuracy by 1 (down to 3) OR reduce reach by 1 (down to requires Martial Art
0).
Dirty Trick Target suffers -4 modifier on his next action. requires 1 net hit
Feint Net hits become penalty on next defense test. Only the one most recent Melee only,
feint counts. requires Martial Art
Knock Down Knock target prone if STR+net hits>target's physical limit. Causes no Melee only
damage. Attacker may choose to fall prone too.
Pin If DV>Armor (of clothing only!), target's clothing and flesh are pinned to Archery/Throwing weapons
wall/floor/etc. Target takes -2 to all Defense Tests. only,
Break Free: BOD+STR (Pin net hits) [Physical] Simple Action OR Free requires Martial Art
Action. On a Free Action, target takes (Pin net hits)P damage, unresisted.
Failed Break Free Action: add (treshold-hits) to the Free Action Damage.
Shake Up Target loses 5 Initiative Score. If Initiative Sore drops below 0, target
loses his last Action Phase for this Initiative Pass. Grazing hit: only effect;
>=1 net hit: effect + normal damage.
Specific Effects depending on specific target on opponent's body. Dice Penalty depending on
Target specific target on opponent's
body
Splitting the Split damage between Physical and Stun. Target's modified armour>0
Damage
Vitals +2 DV
Ammo-Specific Called Shots
Name Ammo Description Effect Modifier DV Limit
Down the Capsule Shoot right down the Toxin Power +2, -8 2
Gullet target's throat. optional: increased secondary effects
Extreme Assault Shoot, like, super Composure (net hits) Test or -10 Ini -4 0
Intimidatio Cannon intimidatingly, I guess?
n
Finger Explosive, Blast out of Hands with Soak base weapon damage with BOD, -4 2
Popper Gel, Gyrojet damage cap at 2 DV,
Plus, Hollow object thrown an extra meter
Point
Flash Blind Flare Shoot a flare at the -8 on target's next Action Phase, -6 2
target to blind them no vision-based Perception for 30
briefly seconds (10 Combat Rounds)
Here's Explosive, Blind target with blood Enhanced Dirty Trick (-5 on next -4 0
Muck in Frangible, from the same action)
Your Eye! Gyrojet Plus, Gunshot wound
Hollow Point
Hit 'em Injection Dart Hit a jugular vein to Toxin Power +2, Speed +1 Category -6 1
Where it increase Toxin Power
Counts
Light 'em Flare, Gyrojet Ignite flammable Ignite flammable material -10 1
Up material
More Muck EX-Explosive Blind target with Enhanced Dirty Trick (-6 on next -4 0
explosions! action)
Nasty Flechette Blast out of Hands with Soak base weapon damage with BOD -4 2
Finger Prick damage
On Pins and Flechette Put flechette needles 1 square meter per shot covered, -4 0
Needles in the ground around 1/2 Movement on covered area,
the target if barefoot: 3P resisted with BOD
Ricochet HI-C, Gyrojet Bounce the bullet off Composure (2) Test or -1 on next -6 -
Shot anything with armor of Action Phase for being shaken
at least 6
Shredded Flechette Rip a large raw wound 1P bleeding damage for every action -4 10
Flesh until a) successful First Aid + LOG (4)
test, or b) Heal spell heals at least 1
box
Spinner Gel, Gyrojet Hit the shoulder to -4 for next Action Phase -4 2
spin the target around
and throw them off
balance
That Hit the AV, Gyrojet Hit a specific target on Eye: blinded, varies varies
Spot Taser, the target's body Ear: deafened,
Stick'n'Shock, Arm/Hand: Drop Item,
Taser Dart Leg/Foot: Agility (2) or fall prone
Troll Finger Ex-Explosive Blast out of Hands with Soak base weapon damage with BOD, -4 3
Popper damage cap at 3 DV,
object thrown 2 extra meters
Up the Ante Assault Hit specific target, but Doubles DV Limit of Called Shots to varies varies
Cannon, AV, harder! specific location
AV Assault
Cannon
Warning Injection Dart Warn the target Composure (4) or show compliance -6 1
Shot instead of actually with the attacker
hitting it?