Professional Documents
Culture Documents
SUSAN
JAMES
BHUMIKA
GAMIFICATION
MUNSHI
JEFFERY
SINGH
OZA JANKI
KASHYAP
STUTI
SHARMA
INDEX INTRODUCTION TO
GAMIFICATION
GAMIFIED ELEMENTS
GAMIFICATION STRATEGY
MAJOR TRENDS
TOP GAMIFICATION APPS
What is
Gameification?
Gamification software is any tool or platform used for applying
game mechanics to non-game contexts in order to boost
engagement and successful end-results. Common use cases
include customer loyalty, e-learning, employee engagement,
and performance management.
The increase in adoption of gamification has led to a split in
definition between gamification and gamified elements. While
there are still many platforms that provide custom and
complete gamification tools for marketers, sales people, and
consumer brands, there are even more types of software that
have adopted gamified elements into existing products.
Gamified elements
Badges
Leaderboards
Points or purchase-based
rewards
Social interactions and
sharing
Story and choose-your-
own-adventure plots
Performance Management
Employee Engagement:
These platforms use gamified elements to promote productivity and revenue
growth across a company. While often used to motivate sales teams to
increase profits, employee engagement software can be used to give
increase training efficiency, and improve overall morale.
GAMIFICATION STRATEGY
What Is A Gamification Strategy?
A gamification strategy is the process of taking something that already exists – like a
software application or online community – and using gaming techniques to motivate
consistent participation and longterm engagement.
Gamification strategy applies to more than just apps and games, it can be used in
businesses to enhance employee engagement, marketing efforts, and more.
Take the long view
GAMIFICATION Make sure that whatever you do is appropriate for the audience and not going
to be a one-and-done program.
STRATEGY
Don’t overemphasize rewards
Thinking that people will only participate in your program if the rewards are big and
There are pitfalls flashy is a fallacy.
Tracking is important for a number of reasons- It helps the participants know where
they stand and how to improve. It helps the program leader understand if the
program is actually driving the business goals you set out to
Major Mobile
Employees can get notifications on their phones to update sales
trends numbers or work orders when they leave a job site, and consumers
can interact with their favorite apps from anywhere including the office
or coffee shop.
Social interaction
Online social interaction has so dominated our lives that business apps
now adopt many of the software tropes of social media including likes,
activity feeds, and instant messaging.
AI
It helps reduce some of the manual (and boring) work previously
done by humans
It brings together large data sets for fast analysis. The same data
analysis would cost employees many thousands of hours and
companies thousands of dollars
The algorithms and software that run AI are more common and
less expensive to deploy than ever, giving more companies access
to their benefits
Major Remote onboarding becomes standard
Companies across a number of industries can use a mobile onboarding
app to add real value to their organisational process, with new
trends employees learning and engaged from the moment they download and
start viewing training content. Answering questions in a trivia style
game, challenging colleagues and having team rankings fosters that
strong sense of belonging from the first day a new employee starts.
Gamification helping to reduce hospital strains
Gamification has been an assistant to many healthcare professionals
and it’s widely believed that patient access to hospitals and healthcare
facilities will be limited even in a post-COVID-19 environment, implying
a need to master virtual relationships.
create formative
displays a progress bar
assessments, spark
that shows users that discussions and test
regular savings knowledge with fun
quiz competitions.
THANK YOU