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Drinking and Dragons – A D&D Drinking


Game for 5th Edition
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More Martial Actions D&D Drinking Game

At first glance making a drinking game for dungeons and dragons might seem a little redundant.
After all, most tables I know already imbibe a considerable amount of alcohol during a D&D
session. However, one of the time honored traditions of being a DM is incorporating some home-
brewed rules into your game, so I’m going to take that to the next level.

Below is a set of drinking rules that is sure to result in your table making sound decisions, or at
least help elevate their role-play. Since D&D is a group activity we have also made a
complementary rule sets for both the player and the DM.

As always please drink responsibly and remember to make sure always arrange for safe passage
home.

A player takes a drink whenever:


 They roll a critical miss
 They are on the receiving end of a critical hit
 Their character orders a drink
 They equip a magical item
 They fail an ability check
 They accidentally damage another player
 They finish crafting a magic item
 They egregiously meta-game

The DM takes a drink whenever:


 An NPC or monster rolls a critical miss
 A hostile or non-hostile NPC is killed in combat
 The party deviates from the material planned for the session
 The party completes a battle without taking a point of damage
 They egregiously meta-game

The table takes a drink whenever:


 Somebody uses an inspiration token
 A player is knocked unconscious
 Whenever a battle is successfully completed
 Whenever they acquire a magical item
 A Wild Magic Surge is rolled
 A player makes awkward sexual advances on another player

A player takes a shot whenever:


 They roll a critical miss when they have advantage
 They gain a level
 They break a magic item in their possession
 Their player is revived

The DM takes a shot whenever:


 An NPC or monster rolls a critical miss when they have advantage
 A Big Bad Enemy Guy(AKA a boss enemy) is killed
 The party completes a planned battle without taking a point of damage
 More than half of the planned encounters of a dungeon are skipped

The table takes a shot whenever:


 A player dies
 The campaign is completed
 A non-standard wish spell is cast
 The entire party is arrested by law enforcement

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Posted on June 1, 2017 by WeemsPosted in Questionable Arcana
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take place in this game are based off of real historical events and locations.

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