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BRASS BIRMINGHAM BRASS BIRMINGHAM

GAME ROUND GAME ROUND


1. Perform 2 actions in turn order. 1. Perform 2 actions in turn order.
Refill hand to 8 (if possible) Refill hand to 8 (if possible)
2. Determine new turn order (lowest to highest £ spent) 2. Determine new turn order (lowest to highest £ spent)
3. Take Income 3. Take Income
ACTIONS ACTIONS
Discard 1 card per action Discard 1 card per action
Passing is allowed but you must still discard Passing is allowed but you must still discard
Build: Place Industry tile on the board Build: Place Industry tile on the board
Network: Place Link tile(s) on the board Network: Place Link tile(s) on the board
Develop: Remove 1-2 Industry tiles from Player Mat Develop: Remove 1-2 Industry tiles from Player Mat
Sell: Flip cotton, manufacture goods, or pottery tiles Sell: Flip cotton, manufacture goods, or pottery tiles
Loan: Take £30 and reduce Income 3 levels Loan: Take £30 and reduce Income 3 levels
Scout: Discard 2 cards for a Wild Industry & Wild Location Scout: Discard 2 cards for a Wild Industry & Wild Location
END OF CANAL ERA END OF CANAL ERA
1. Score, then remove canal Links 1. Score, then remove canal Links
2. Score flipped Industry tiles 2. Score flipped Industry tiles
3. Remove level 1 Industries from the main board 3. Remove level 1 Industries from the main board
4. Reset Merchant Beer 4. Reset Merchant Beer
5. Shuffle Draw Deck & draw 8 cards (none facedown) 5. Shuffle Draw Deck & draw 8 cards (none facedown)
END OF RAIL ERA END OF RAIL ERA
1. Score rail Links 1. Score rail Links
2. Score flipped Industry tiles 2. Score flipped Industry tiles

BRASS BIRMINGHAM BRASS BIRMINGHAM


GAME ROUND GAME ROUND
1. Perform 2 actions in turn order. 1. Perform 2 actions in turn order.
Refill hand to 8 (if possible) Refill hand to 8 (if possible)
2. Determine new turn order (lowest to highest £ spent) 2. Determine new turn order (lowest to highest £ spent)
3. Take Income 3. Take Income
ACTIONS ACTIONS
Discard 1 card per action Discard 1 card per action
Passing is allowed but you must still discard Passing is allowed but you must still discard
Build: Place Industry tile on the board Build: Place Industry tile on the board
Network: Place Link tile(s) on the board Network: Place Link tile(s) on the board
Develop: Remove 1-2 Industry tiles from Player Mat Develop: Remove 1-2 Industry tiles from Player Mat
Sell: Flip cotton, manufacture goods, or pottery tiles Sell: Flip cotton, manufacture goods, or pottery tiles
Loan: Take £30 and reduce Income 3 levels Loan: Take £30 and reduce Income 3 levels
Scout: Discard 2 cards for a Wild Industry & Wild Location Scout: Discard 2 cards for a Wild Industry & Wild Location
END OF CANAL ERA END OF CANAL ERA
1. Score, then remove canal Links 1. Score, then remove canal Links
2. Score flipped Industry tiles 2. Score flipped Industry tiles
3. Remove level 1 Industries from the main board 3. Remove level 1 Industries from the main board
4. Reset Merchant Beer 4. Reset Merchant Beer
5. Shuffle Draw Deck & draw 8 cards (none facedown) 5. Shuffle Draw Deck & draw 8 cards (none facedown)
END OF RAIL ERA END OF RAIL ERA
1. Score rail Links 1. Score rail Links
2. Score flipped Industry tiles 2. Score flipped Industry tiles
CARD DISTRIBUTION    CARD DISTRIBUTION   

Belper - - 2 Belper - - 2
Derby - - 3 Derby - - 3
Leek - 2 2 Leek - 2 2
Stoke-on-Trent - 3 3 Stoke-on-Trent - 3 3
Stone - 2 2 Stone - 2 2
Uttoxeter - 1 2 Uttoxeter - 1 2
Stafford 2 2 2 Stafford 2 2 2
Burton-on-Trent 2 2 2 Burton-on-Trent 2 2 2
Cannock 2 2 2 Cannock 2 2 2
Tamworth 1 1 1 Tamworth 1 1 1
Walsall 1 1 1 Walsall 1 1 1
Coalbrookdale 3 3 3 Coalbrookdale 3 3 3
Dudley 2 2 2 Dudley 2 2 2
Kidderminster 2 2 2 Kidderminster 2 2 2
Wolverhampton 2 2 2 Wolverhampton 2 2 2
Worcester 2 2 2 Worcester 2 2 2
Birmingham 3 3 3 Birmingham 3 3 3
Coventry 3 3 3 Coventry 3 3 3
Nuneaton 1 1 1 Nuneaton 1 1 1
Redditch 1 1 1 Redditch 1 1 1
Iron Works 4 4 4 Iron Works 4 4 4
Coal Mine 2 2 3 Coal Mine 2 2 3
Man. Goods / Cotton Mill - 6 8 Man. Goods / Cotton Mill - 6 8
Pottery 2 2 3 Pottery 2 2 3
Brewery 5 5 5 Brewery 5 5 5
Rounds in each era 10 9 8 Rounds in each era 10 9 8

CARD DISTRIBUTION    CARD DISTRIBUTION   

Belper - - 2 Belper - - 2
Derby - - 3 Derby - - 3
Leek - 2 2 Leek - 2 2
Stoke-on-Trent - 3 3 Stoke-on-Trent - 3 3
Stone - 2 2 Stone - 2 2
Uttoxeter - 1 2 Uttoxeter - 1 2
Stafford 2 2 2 Stafford 2 2 2
Burton-on-Trent 2 2 2 Burton-on-Trent 2 2 2
Cannock 2 2 2 Cannock 2 2 2
Tamworth 1 1 1 Tamworth 1 1 1
Walsall 1 1 1 Walsall 1 1 1
Coalbrookdale 3 3 3 Coalbrookdale 3 3 3
Dudley 2 2 2 Dudley 2 2 2
Kidderminster 2 2 2 Kidderminster 2 2 2
Wolverhampton 2 2 2 Wolverhampton 2 2 2
Worcester 2 2 2 Worcester 2 2 2
Birmingham 3 3 3 Birmingham 3 3 3
Coventry 3 3 3 Coventry 3 3 3
Nuneaton 1 1 1 Nuneaton 1 1 1
Redditch 1 1 1 Redditch 1 1 1
Iron Works 4 4 4 Iron Works 4 4 4
Coal Mine 2 2 3 Coal Mine 2 2 3
Man. Goods / Cotton Mill - 6 8 Man. Goods / Cotton Mill - 6 8
Pottery 2 2 3 Pottery 2 2 3
Brewery 5 5 5 Brewery 5 5 5
Rounds in each era 10 9 8 Rounds in each era 10 9 8

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