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Commoner
Commoner
A
fter a full day of work, the people goes to get Creating a Commoner
some rest and prepare for another full day.
Some go to the inn to get something to eat or Commoners are people like many others, but definitely
drink, others head back home, in the warm capable of becoming an adventurer.
hug of their family. Commoners are just these
people, but not all of them want to live their Quick Build
entire life as a blacksmith or innkeeper. Some To make a commoner be sure to read the Born for
want to live adventures of their own, instead of waiting for Greatness and Class class traits.
some adventurers to come to the town's tavern to tell
theirs.
Playing a Commoner
Ultimate Versatility When creating a commoner, roll 4d5 and drop
Commoners have the same means of an adventurer, they the lowest instead of using 4d6.
just need a bit more training. Everyone started off a If you're using the point buy method of
commoner after all! generating ability scores, have the maximum
Commoners can already be a threat if encountered in purchasable attribute before bonuses be 13 and
great packs and angered, but some want to be more than the maximum amount of available points be 15.
that, and be able to hold their own. Through training and a If you're using the standard array, use these
values instead: 13, 12, 11, 10, 9, 7.
lot of effort, commoners can strengthen their bodies to If you intend to use a conventional way of
become excellent warriors, or delve into the Arcane to test generating ability scores, ignore the Ability Score
out their possibilities and one day compete with the best Improvements in the class table.
spellcasters known.
Commoners are the most varied of classes. All wizards
may be learned and educated, but among commoners you
could find bits of everything. It is only up to you to decide
what you want to be, without any sort of restriction.
CLASSES | COMMONER | 1.0
1
The Commoner
Level Proficiency Bonus Features Cantrips Known (If Any) 1st Level Spell Slots (If Any)
1st +1 Born For Greatness, Skill Proficiency (1) — —