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LEGAL BASIS OF ARNIS Americans, and the Japanese to conquer the Muslims and

 Arnis was declared and approved as the Philippine to colonize Mindanao always failed.
National Martial Arts and Sports on December 11, 2009,  As a fighting art, Arnis has three forms of play. They are
this is also known as Republic Act no. 9850, an act the Espada y daga (sword and dagger) in which a long
declaring Arnis as the national martial arts and sports of wooden sword and a short wooden dagger is used; the
the Philippines. solo baston (single stick) in which a single long muton
 This is the policy of the state to inculcate patriotism, or baston (wooden stick or rattan cane hardened by
nationalism and appreciation of the role of national heroes drying or heating) is used: and the sinawali, a native term
and symbols in the historical development of the country. applied because the intricate movements of two muton
Furthermore, the State must give priority to education, resemble the weave of a sawali (crisscross fashion), the
science and technology, arts and culture, and sports to bamboo splits weave pattern used in walling and matting.
foster patriotism and nationalism, accelerate social  Arnis is a close-combat affair, thus skills is parryi and
progress, and promote total liberation and development striking must be developed with utmost dexterity. 1 expert
(RA 9850, section 1). use of the leg and the leg-ship fulcrum maneuver
outbalance and throw an opponent must be perfect unlike
HISTORY AND DEVELOPMENT other martial arts which make used of comp body
 Arnis is defined as Eskrima, Kali Garrote and other maneuver, Arnis as it was then and as it is now in modern
names in various regional languages, such as form, puts emphasis on the use of the stick= hand-arm
Pananandata in Tagalog; Pagkalikali, Ibanag; Kabaroan movements.
and Kalirongan, Pangasinan; Kalirdman, Bisaya: Didja,  The glorious lives of Filipino heroes are linked with the
Ilokano, is an indigenous Filipino martial and sports awesome power of the martial art of Arnis. They
characterized by the used of swinging and twirling triumphantly waged their heroic battles for freedom and
movements, accompanied by striking, thrusting and liberty as a testimony of the power and effective of Arnis.
parrying the use of (1) or (2) stick or any similar Their successful stand against their superiorly armed
implements or with bare hands and feet also used for the adversary’s mortal combat in the arena of battle is now
same principles as that with the canes (RA 9850, section held in immortal inviolability by history.
2).  It would not far-fetched to surmise that one of the earliest
 Arnis, as a martial art, was spawned in Philippine soil. It Filipino heroes, Lapu-lapu, was a Kali (Arnis) expert.
was known as in ancient Philippines as Kali, an ancient Pigafetta, Maggellan's chronicler and historian, recorded
Malayan word which means implies a large bladed that on April 27, 1521, Lapu-lapu felled the great Spanish
weapon longer than a knife. warrior with a bladed weapon thus marking a Filipino's first
 This art was practiced primarily for self-defense by the pre- victorious stand against a foreign invader.
Spanish Filipinos who are noted for their friendly nature  In 1564, another conquistador, Miguel Lopez de Legaspi,
and legendary hospitality. landed in Abuyog, Leyte where they were hospitably met
 Kali, must have been derived from tjakalele which is a the chief of the island Malitik, and his son Kamutunan.
native fencing in Indonesia. This linguistic kinship is not Legaspi and his men were treated to a feast and shown a
without basis considering that what is now Indonesia was sample of the early Filipino's skill in the combat with kali as
once, in ancient times, a part of the Sri Vishayan and the best part of the show.
Madjapajit empires whose spheres of influence reached  Legaspi was given the same hospitality and display of the
the Philippines. Scanty records show that it is possible that Filipino dexterity in arms when they visited Limasawa and
the ten Bornean datus who landed in the island of Panay Kamiging, the latter visit occurring in March 11, 1564.
in the 13th century were subjects of either of these two During both visits, the Spaniard were wined, dined, and
ancient empires. History is quite definite, however, that shown the Filipino skills in kali (Arnis).
during the reign of the ten datus in Panay, kali was taught  When Legaspi and his men landed in Cebu in April 27,
to children in a school called bothaon as part of their 1564, they were met the native chief Tupas and his
education. warriors. Again, they were treated hospitably and shown
 The art of hand-to-hand combat has always been an the Filipinos' skills in arms.
integral part of the Filipino in his long, turbulent, and  Legaspi was so impressed with the Filipinos' skill in
bloody history. By force of necessity and self-preservation combat, especially in kali, that he decided to befriend them
he became an expert in fighting with his hands, either bare fully. The bond between the two leaders grew so
or with a stick and a bladed weapon. Even before the strong that on June 4, 1564, chief Tupas entered the
introduction of the bladed weapon, the early Filipinos were folds of Christianity. He was the named "Felipe" in
already a fighting people using a bow and arrow or the honor of King Phillip of Spain.
longbow. The primitive Negritos, coming from Central  Kali (Arnis) became so popular during the early days that
Asia during prehistoric times, were expert in these it was known as the sports of the kings and the
weapons. members of the royal blood. The first and foremost
 However, about 200B.C the Malays migrated to the expert of the art were the rajah and Maharlika of the
Philippines and brought with them the long knife. Their Visayas and Tagalog regions, Amandakwa in Pangasinan,
coming enriched the Filipino arsenal in the fighting arts. and Baruwang of the Cagayan Valley region.
Besides their sticks, and bows and arrows, the early  Kali was a standard fighting technique in hand-to-
Filipinos were now also experts in the use of bladed hand combat of the Filipinos when they revolted
weapons and daggers. This is especially true of the against Spain. Using the itak or bolo the Katipuneros
Muslims in Mindanao and Sulu who have a special engaged the Spanish soldiers in savage skirmishers.
inclination for these weapons. Their skill in hand-to-hand History states that Bonifacio brandished a bolo, a standard
combat with a bladed weapon had been proven in their weapon in the kali his famous "Cry of Balintawak".
untarnished history of success in repelling foreign invaders  The greatest Filipino hero, Dr. Jose P. Rizal, studied kali
in their land. The numerous attempts of the Spaniards, the or Arnis before he left to Europe. General Gregorio del
Pilar and Antonio Luna also studied Arnis even before the
start of the Revolutions. Rev. Fr. Gregorio Aglipay, was presented to the i-ARNIS Board of Directors of 2015 for
known to have practiced the art too. Acceptance of the ratification and was subsequently approved.
Arnis became so widespread that in 1896 Jose de Azas  i-ARNIS reserves the right to propose changes,
started a school for the study of Arnis and foil fencing. amendments or revisions to suit the interest of the Arnis
community in all its tournaments in sports Arnis worldwide.
BENEFITS IN LEARNING ARNIS
 The following listed below are some of the benefits of FULL CONTACT EVENT
learning Arnis according to Alvarez, et.al, (2010):
o Practical self-defense is learned ARNIS
o Upper body, arms and legs will become toned.
 A combative sport played by two individuals using padded
o Fitness and aerobic capacity increased. sticks with full body protective gears in a court measuring
o Parts of the body, such as, forearms, elbow and 8.0 x 8.0 meters, in smooth and well-kept surface. Players
hands will be conditioned and will be conditioned are paired / blind matched in different weight categories.
and will be more resistant to pain and injury.  The game is played by using prescribed padded stick in
o Flexibility is increased. delivering artistic and legal blows, strikes, thrusts, and
o Ability to use any weapon, even the one that is not disarming the opponent to gain scores. The winner of the
used before is developed. match is decided by best of three rounds. Each round lasts
o It complements and enhance any martial arts. It can for two minutes.
be learned independently from other martial arts, or
grafted seamlessly into any form of exercise done PARTICIPANTS
already.
o Many of the techniques do not require strength of COMPOSITIONS
power. Instead, most power is derived from body  MEN's team may consist of a maximum of eleven (11)
movement and economy motion. players, one (1) player per weight division; one coach; one
o Anyone can learn Arnis since strength is not trainer; one medical doctor and two officiating Ris licensed
needed. by i-ARNIS (same composition for WOMEN's team)
o It does not require expensive equipment.  BOY'S team may consist of a maximum of eleven (11)
o It can be practiced anywhere. players, one (1) player per weight division, one coach; one
trainer; one medical doctor and two officiating Ris licensed
ARNIS CODE OF ETHICS by i-ARNIS (same composition for GIRLS' team).
 The following code of ethics are stated in the handbook of  Only players listed in the entry form shall participate in the
i-Arnis of 2015. game.
o (1) Arnis is an event that aim bond and develop
friendship of i-Arnis of 2015. QUALIFICATIONS
o (2) It is never a sport to hurt and defeat the  Shall mean the approval by the Tournament Screening
opponent but to improve the skills of the players. Committee for an individual or group to participate
o (3) It aims to develop the mind, the physique and provided that the following requirements are met:
the character of the player. o The players shall meet the requirements of the
o (4) Arnis is played to develop the social aspect that weight division in which he/she is to compete.
will lead to the close bonding of all practitioners. o The players shall meet the age requirement set by
o (5) All practitioners respect each other. They salute the organizing committee.
each other when they meet and from a meeting o The player shall be physically and mentally fit to
before they depart. The juniors must salute first and compete as certified by a licensed medical
maintain the position until the seniors answer their practitioner from the player's origin. In special
salute. cases, the official tournament physician may certify
o (6) The juniors do not have the right to challenge to the player's fitness. This should be submitted
fight the seniors unless in the program set by their together with the tournament application form.
association to fulfill an objective. o The player shall fill-up a competition application
o (7) All the practitioners continue to move on as form and it should be properly and completely
there is room for improvement or advancement. accomplished.
o (8) Each practitioner must share with other o Sex test may also be required in cases where there
beginners or practitioners the advancement are doubts in real sex of the participants.
attained o Drug test may be required in cases where there are
o (9) Practitioners must desire to strengthen the Arnis doubts.
family he belongs to by sharing love, knowledge
and understanding. DIVISIONS (AGE & WEIGHT CATEGORIES)
o (10) Partitioners must remember that Arnis is not a  MEN AND WOMEN'S DIVISION (AGE 18 & ABOVE):
means to fight people but to bond with them for life
improvement.

RULES AND REGULATIONS OF SPORT ARNIS

INTRODUCTION
 This Rules and Regulations have been prepared by Arnis
Pederasyong Internasyonal, Inc. or (i-ARNIS) as a
standard in the conduct of Local, National and
International tournament in sports Amis. This was
 Follow-up strike after a legitimate disarming is given a
point.
 Body Points

CONDUCT OF THE TOURNAMENT, SCORING AND


PENALTIES

CONDUCT OF THE TOURNAMENT  (a) Head and Neck


 The conduct of the competition shall be on two- out-of-  (b) Arms and collars including hands
three round system. Each round shall be held for a  (c) Torso (from chest down to waist)
maximum of two (2) minutes.  (d) Armpit to thigh
 Upon the initial command of-Handal for each round, the  (e) Full length of leg including feet
referee shall allow both players to display artistic Arnis
movements, unique to their styles. ARNIS EVENTS RULES AND REGULATIONS
 The player must continuously perform artistic Amis strokes  Arnis have different styles of events, and these are Form
depicting their styles whenever apart during the game. or Anyo competition which is divided into two categories
such as individual and team events. Full contact events
SALUTATION which are divided into three categories such as full
 At close stance, salutation is done by placing the right contact individual (Labanan Isahan), full contact team
hand with the weapon pointing upward over the left (Labanan Kampihan) and full contact sword and dagger
chest, while the left arm is at the side and is followed (Labanan espada y daga) which is for a demonstration
by a nod. Upon entering the playing area, players must do events .
the salute to the officials together with the referee. Finally,
salute must be given to the opponent. This shall be done FULL CONTACT EVENT (INDIVIDUAL)
before and after every game.  A match for individual full-contact event shall have a
maximum of two (2) rounds. Round will last for two (2)
MATCHING & PAIRING minutes.
 Blind matching & pairing of single elimination or knock out  Players shall have a maximum of five (5) fouls and two (2)
system shall be adopted in most cases where the number disarming violations on the entire duration of the match.
of participants will allow it. Otherwise, a round robin  Points scored, foul/s and disarming accumulated by the
system shall be used. This shall be done at least one day players on the 1st round shall be carried over on the 2nd
before the tournament. Representatives from the round.
respective teams concerned shall be invited to witness the  There shall be NO limitation on the score to be acquired
matching & pairing. by each player.
 If incase the score difference reaches 8 points in the 1st or
SCORING in case that reaches the 2nd round, there shall be a
 A score shall mean a strike or thrust with a padded stick declaration of TECHNICAL KNOCK-OUT and player with
using one hand only, delivered to a specific body point and the 8 points advantages shall be declared the winner of
is counted upon confirmation by the two (2) or at least one the match.
(1) of the judges, simultaneously recorded on the FULL CONTACT EVENT (TEAM)
scoreboard.  A match for team full-contact event shall have a maximum
 Delivered to a specific body point and is counted upon of two (5) rounds. Round will last for one and a half (1.5)
confirmation by the two (2) or at least one (1) of the minutes.
judges, simultaneously recorded on the scoreboard.  Players will be designated per round/entry specifically 1st,
o Simultaneous strike is when the two players 2nd, 3rd, 4th, and 5th player designation shall mean the
deliver strike simultaneously, it will not be given a round each will play in respectively.
point.  A team may still play in the Team Full-Contact even with
o Spontaneous strike is allowed, but the judges can just 4 members but shall mean 1 automatic loss for the
only give maximum three (3) points per encounter said team.
per player.  Changing order of player designation will not be allowed
 A thrust to body points C and E (abdominal area and leg once the official line up is submitted and called to play.
area) is a point, provided that the requirements for a  Player on each round shall have a maximum if two (2)
legitimate thrust, which are with power, right timing, with fouls and one (1) disarming violation and shall mean loss.
art, distance (at least one arm length) and intent are met.  There shall be NO limitation on the score to be acquired
 A disarming execution is awarded a point. by each player.
 If in case the score difference on the specific round o All lines of the playing surface are 5.08 cm (2
reaches 8 points the players with the inferior score shall be inches) and must be of different color from that of
declared TECHNICAL KNOCK-OUT and shall lose the the floor and other lines previously drawn for other
round to his opponent who has an eight (8) point purposes.
advantage.  Outside Lines
 If at the end of the match the score, fouls and disarming of o Four (4) lines mark the outside line of the playing
the opposing player are identical the winner will be area. The free zone distance measuring one meter
decided upon consultation of the judges considering the in each side is drawn outside of the playing area.
criteria in declaring a winner.  Match Lines
 The team that wins three (3) out of five (5) rounds will be o Two lines of 1.0 meter long and 2.0 meters apart
declared the winner of the match. the center marks the horizontal match line.
 The horizontal match lines are drawn 3 meters from
FUNDAMENTAL SKILLS IN ARNIS the outside lines.
 The horizontal match line left Is red and the
WARM-UP opposite horizontal match line is blue to mark the
 Warm-up activities are perhaps the most important parts of respective line of each player.
any work-out for the following reasons:  Referee Lines
o It prepares the muscles and the lubricants of the o A straight line of 1.0 meter long is drawn 2.0 meters
joints for easier mobility. from the center of the two players.
o It accelerates the heart rate to get the body ready  Warning Lines
for movements that require a high heart rate. o A broken straight line is drawn one (1) meter before
o It increases body temperature so that the muscles, the outside line to serve as a warning to the
tendons, and ligaments will be warmer and more players.
pliable when contracting during the workout.  Playing Surface
o It improves blood flow to the muscles to help supply o The surface must be flat and smooth and must not
oxygen and glucose required for energy production be elevated from the ground. The playing surface
more efficiently. must be clean and free from foreign objects that
o It boosts blood flow to the heart to help lessens may endanger or cause injury to the players. Other
potential difficulty for exercise-induced cardiac surfaces must have the approval of i-ARNIS.
problems.  Neutral Corner
o It prepares the cardiovascular system to meet the o The corner of the playing area between the two (2)
demands of the work-out. judges within the free zone shall be designated as
the neutral corner. This shall be the consultation
area for the referee and judges.
FACILITIES AND EQUIPMENT
EQUIPMENT
COMPETITION AREA
 The materials and accessories that are used in the
conduct of the competition, all of which shall conform to
the standards set and approved by i-ANIS only.
 Weapon
o The padded stick shall be the official weapon of the
player. The specifications of which shall be in
accordance with the ARNIS standard. No other
similar will be allowed to be used in any local,
national or international competitions.
o Each padded stick shall be properly foam-
cushioned and shall have a maximum grip diameter
of not more than 3.81 cm (1 ½ inch) and length of
76.20 cm (30 inches for men and women). The
length of padded stick shall be cm (27 inches for
boys and girls).
o Both padded-stick shall be color-coded, one red
and other blue.
 Head Protector
o Refers to a pair of protective head gear to include
an impact-worthy face mask, the specifications of
which shall be in accordance with the i-ARNIS
standard.
o Both headgears must be color-coded, one red and
the other blue, to match the padded stick of the
 Dimensions
player.
o They playing area is a square measuring 8.0
 Body Protector
meters by 8.0 meters with a one (1) meter free zone
o Refers to a pair of protective body vest, properly
around it, and a clear space without any obstruction
cushioned, the specifications of which shall be in
up to a heigh of not less than five (5) meters form
accordance with the i-ARNIS standard.
the playing surface.
o Male and female player must wear both body vest
 Lines of the Playing Area
and groin guard. Body vest and groin guards’
specifications shall be in accordance with the i- practice session. Your heels are together, feet pointed
ARNIS standard. Both body vests must be color outward at a 45-degree angle. The stick is held
coded to match the color of the player. horizontally with your arms relax on either side. Your eyes
o Forearm and shin guards are compulsory. The are focused straight ahead.
specifications shall be in accordance with i-ARNIS  The open attention stance – it is identical to close
standard. Both shin and forearms guards must be stance, except that your feet are spread approximately
color coded to match the color of the player. shoulder width apart.
 Scoreboards
o A pair of scoreboards, either manually or FORWARD STANCE
electronically operated, the specification of which  Starting with the ready stance, move one forward until the
shall be in accordance with the i-ARNIS standards. knees and the toe are in line to each other.
o Two score boards per contest area shall be placed  Both toes are pointing in front, the waist and the body is
at diagonally opposite corners outside the playing facing forward.
area, inside the competition area within the free  The body should not be too low or the lead foot too
zone, right where the judges are positioned. extended otherwise it will be hard to maneuver.
 Flags  Distribute the weight or center of gravity to both legs.
o Two sets of red and blue flags, the size of which is  Forward stances can be right foot lead, which is the right
30 cm by 25 cm, are used by the judges in foot forward stance of it can be left foot forward.
declaring decisions or asking for consultations.  Forward Stance are commonly used with frontal striking or
o One yellow flag, size 30 cm by 25 cm for timer’s blocking techniques.
use to signal the start and the end of each round
and to declare a time-out and resumption of the OBLIQUE STANCE
game.
 Other Equipment  Starting with the ready stance, move one foot forward 45
o Stopwatch Is use to keep the two-minutes per degrees away from the body until the knee and the toe are
round. This excludes interruptions such as injury, line to each other.
changing of broken padded stick. A going and  Move on the same direction as the lead foot (e.g., for right
mallet or other similar audible substitutes such as foot lead, move 45 degrees forward to the right).
whistle, bell or buzzer shall be provided for the  Both toes are pointing in front, the waist and the body is
Timer to indicate the start and end of the round. facing forward.
o A table shall be provided for the Timer and  The body should not be too low or the lead foot too
Recorder which shall be situated one (1) meter in extended otherwise it will be hard to maneuver.
front of the playing area so that time signals are  Distribute the weight or center of gravity to both legs.
audible enough to both players and referee.  Oblique stances can be right foot lead, which is the Right
Foot Oblique Stance or it can be left foot lead which is Left
ARNIS PREPARATION Foot Oblique Stance.
 Before we begin with the different striking techniques in  Oblique Stances are commonly used for forward blocking
Arnis it is crucial for us to learn first the proper gripping and evasion techniques.
techniques and the different stances and their specific
usage. Their part is the foundation of this sports. STRADDLE STANCE
 Starting with the ready stance, move one foot about two
THE GRIP (2) feet to the left foot or the right direction until both legs
 A proper grip in Arnis is very important to deliver every are almost perpendicular to the ground.
blow with power, control and quickness. The wrist must be  Both toes are pointing in front, the waist and the body
very flexible and pliable even though the grip is firm. facing forward.
 The Proper Way of Gripping:  The body should not be too low or extended otherwise it
 Hold the stick with four (4) fingers with the blade of the will be forward.
palm, about two (2) to three (3) inches from the base of  Distribute the weight or center of gravity to both legs.
butt of the stick. Straddle stance are also called Horseback Riding Stance
 Tighten the grip and press the thumb over the forefinger. since it mimics position when riding on a horse back.
 Each stick must be executed with the firm grip. The wrist  Straddle stances are commonly used for blocking the
should be very flexible when striking. strikes to the side of the body.

COURTESY / PUGAY SIDE STANCE


 Courtesy means respect for one’s opponent and the  Starting with the ready stance, move one foot about two
cardinal rules and principles of sportsmanship. In the feet (2’) to the left or right direction.
revered tradition of martial arts, courtesy in Modern Arnis  Moving foot will be perpendicular to the ground while the
is the trademark which make a player worthy protagonist. other leg is extended thereby creating a position like that
 At a 45 degrees angel, heels closed body erect, hands at of side kick.
2 ½ inches apart holding cane, and feet together, bow to  Both toes are pointing in front, the waist and the body is
your head slightly towards your opponent. facing forward.
 Courtesy in Arnis can executed with two canes.  The body should not be too low or extended otherwise it
will be hard to maneuver.
ATTENTION STANCE  Distribute the weight or center of gravity to both legs. If the
left foot moves to the side, it becomes Left Foot Side
 The closed attention stance – this is assumed during
Stance, if the right foot moves to the side, it becomes
courtesy, before any practice session and at the end of a
Right Foot Side Stance.
 Side Stance are commonly used for strike deflection and
evasion technique.

BACK STANCE
 Starting with the ready position, move one foot backward
45 degrees away from the body. The heels of the foot
should form an imaginary “L” shape while the legs are in
a straddle position.
 The body should not be too low or extended otherwise it
will be hard to maneuver.
 Distribute the weight or center of gravity to both legs.
 Back stances can be right foot lead, which is the Right
Back Stance or it can be left foot lead which is Left Foot
Back Stance.
 Back stances are used for blocking and backward evasion
techniques.

THE 12 BASIC STRIKES


 THE 12 ZONE STRIKING SYSTEM
o The 12 angles of attack in Modern Arnis are both a
way of memorizing the major, vital areas of the
body that can be attacked. The 12 vital areas are:
 Left Temple
 Right Temple
 Left Shoulder / Arm / Rib
 Right Shoulder / Arm / Rib
 Stomach
 Left Chest
 Right Chest
 Right Knee
 Left Knee
 Left Eye
 Right Eye
 Head / Crown

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