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Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013
Chapter 6: CPU Scheduling
Basic Concepts
Scheduling Criteria
Scheduling Algorithms
Thread Scheduling
Multiple-Processor Scheduling
Real-Time CPU Scheduling
Operating Systems Examples
Algorithm Evaluation
Operating System Concepts – 9th Edition 6.2 Silberschatz, Galvin and Gagne ©2013
Objectives
To introduce CPU scheduling, which is the basis for multiprogrammed operating systems
To discuss evaluation criteria for selecting a CPU-scheduling algorithm for a particular system
Operating System Concepts – 9th Edition 6.3 Silberschatz, Galvin and Gagne ©2013
Basic Concepts
Maximum CPU utilization obtained with
multiprogramming
Operating System Concepts – 9th Edition 6.4 Silberschatz, Galvin and Gagne ©2013
Histogram of CPU-burst Times
Operating System Concepts – 9th Edition 6.5 Silberschatz, Galvin and Gagne ©2013
CPU Scheduler
Short-term scheduler selects from among the processes in ready queue, and allocates the CPU to one
of them
Queue may be ordered in various ways
CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
Scheduling under 1 and 4 is nonpreemptive
All other scheduling is preemptive
Consider access to shared data
Consider preemption while in kernel mode
Consider interrupts occurring during crucial OS activities
Operating System Concepts – 9th Edition 6.6 Silberschatz, Galvin and Gagne ©2013
Dispatcher
Dispatcher module gives control of the CPU to the process selected by the short-term scheduler; this
involves:
switching context what is the function of dispatcher?
switching to user mode
jumping to the proper location in the user program to restart that program
Dispatch latency – time it takes for the dispatcher to stop one process and start another running
save the context of current process and load context of process to be run next
Operating System Concepts – 9th Edition 6.7 Silberschatz, Galvin and Gagne ©2013
Scheduling Criteria
CPU utilization – keep the CPU as busy as possible
Waiting time – amount of time a process has been waiting in the ready queue
Response time – amount of time it takes from when a request was submitted until the first response is
produced, not output (for time-sharing environment)
Operating System Concepts – 9th Edition 6.8 Silberschatz, Galvin and Gagne ©2013
Scheduling Algorithm Optimization Criteria
Operating System Concepts – 9th Edition 6.9 Silberschatz, Galvin and Gagne ©2013
First-Come, First-Served (FCFS) Scheduling
P1 P2 P3
0 24 27 30
Operating System Concepts – 9th Edition 6.10 Silberschatz, Galvin and Gagne ©2013
FCFS Scheduling (Cont.)
Suppose that the processes arrive in the order:
P2 , P3 , P1
The Gantt chart for the schedule is:
P2 P3 P1
0 3 6 30
Operating System Concepts – 9th Edition 6.11 Silberschatz, Galvin and Gagne ©2013
Shortest-Job-First (SJF) Scheduling
Associate with each process the length of its next CPU burst
Use these lengths to schedule the process with the shortest time
SJF is optimal – gives minimum average waiting time for a given set of processes
The difficulty is knowing the length of the next CPU request
Could ask the user
Operating System Concepts – 9th Edition 6.12 Silberschatz, Galvin and Gagne ©2013
Example of SJF
ProcessArriva l Time Burst Time
P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3
SJF scheduling chart
P4 P1 P3 P2
0 3 9 16 24
Operating System Concepts – 9th Edition 6.13 Silberschatz, Galvin and Gagne ©2013
Shortest-Job-First (SJF) Scheduling
Associate with each process the length of its next CPU burst. Use these lengths to schedule the
process with the shortest time
Two schemes:
nonpreemptive – once CPU given to the process it cannot be preempted until completes its
CPU burst
preemptive – if a new process arrives with CPU burst length less than remaining time of current
executing process, preempt. This scheme is know as the
Shortest-Remaining-Time-First (SRTF)
SJF is optimal – gives minimum average waiting time for a given set of processes
Operating System Concepts – 9th Edition 6.14 Silberschatz, Galvin and Gagne ©2013
Example of Non-Preemptive SJF
Process Arrival Time Burst Time
P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (non-preemptive)
P1 P3 P2 P4
0 3 7 8 12 16
Operating System Concepts – 9th Edition 6.15 Silberschatz, Galvin and Gagne ©2013
Example of Preemptive SJF
Process Arrival Time Burst Time
P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (preemptive)
P1 P2 P3 P2 P4 P1
0 2 4 5 7 11 16
Operating System Concepts – 9th Edition 6.16 Silberschatz, Galvin and Gagne ©2013
Additional Example
Now we add the concepts of varying arrival times and preemption to the analysis
P1 P2 P4 P1 P3
0 1 5 10 17 26
Operating System Concepts – 9th Edition 6.17 Silberschatz, Galvin and Gagne ©2013
Priority Scheduling
A priority number (integer) is associated with each process
The CPU is allocated to the process with the highest priority (smallest integer
highest priority)
Preemptive
Nonpreemptive
SJF is priority scheduling where priority is the inverse of predicted next CPU
burst time
Operating System Concepts – 9th Edition 6.18 Silberschatz, Galvin and Gagne ©2013
Example of Priority Scheduling
ProcessA arri Burst TimeT Priority
P1 10 3
P2 1 1
P3 2 4
P4 1 5
P5 5 2
Priority scheduling Gantt Chart
P2 P5 P1 P3 P4
0 1 6 16 18 19
Operating System Concepts – 9th Edition 6.19 Silberschatz, Galvin and Gagne ©2013
Round Robin (RR)
Each process gets a small unit of CPU time (time quantum q), usually 10-100 milliseconds. After this
time has elapsed, the process is preempted and added to the end of the ready queue.
If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the
CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units.
Timer interrupts every quantum to schedule next process
Performance
q large FIFO
q small q must be large with respect to context switch, otherwise overhead is too high
Operating System Concepts – 9th Edition 6.20 Silberschatz, Galvin and Gagne ©2013
Example of RR with Time Quantum = 4
P1 P2 P3 P1 P1 P1 P1 P1
0 4 7 10 14 18 22 26 30
Typically, higher average turnaround than SJF, but better response
q should be large compared to context switch time
q usually 10ms to 100ms, context switch < 10 usec
Operating System Concepts – 9th Edition 6.21 Silberschatz, Galvin and Gagne ©2013
Time Quantum and Context Switch Time
Operating System Concepts – 9th Edition 6.22 Silberschatz, Galvin and Gagne ©2013
Multilevel Queue
Ready queue is partitioned into separate queues, eg:
foreground (interactive)
background (batch)
Process permanently in a given queue
Operating System Concepts – 9th Edition 6.23 Silberschatz, Galvin and Gagne ©2013
Example of Multilevel Feedback Queue
Three queues:
Q0 – RR with time quantum 8 milliseconds
Q1 – RR time quantum 16 milliseconds
Q2 – FCFS
Scheduling
A new job enters queue Q0 which is served
FCFS
When it gains CPU, job receives 8
milliseconds
If it does not finish in 8 milliseconds, job is
moved to queue Q1
At Q1 job is again served FCFS and receives
16 additional milliseconds
If it still does not complete, it is preempted
and moved to queue Q2
Operating System Concepts – 9th Edition 6.24 Silberschatz, Galvin and Gagne ©2013
Linux Scheduling Through Version 2.5
Prior to kernel version 2.5, ran variation of standard UNIX scheduling algorithm
Version 2.5 moved to constant order O(1) scheduling time
SJF Preemptive, priority based
Two priority ranges: time-sharing and real-time
Real-time range from 0 to 99 and nice value from 100 to 140
Map into global priority with numerically lower values indicating higher priority
Higher priority gets larger q
Task run-able as long as time left in time slice (active)
If no time left (expired), not run-able until all other tasks use their slices
All run-able tasks tracked in per-CPU runqueue data structure
Two priority arrays (active, expired)
Tasks indexed by priority
When no more active, arrays are exchanged
Worked well, but poor response times for interactive processes
Operating System Concepts – 9th Edition 6.25 Silberschatz, Galvin and Gagne ©2013
Linux Scheduling in Version 2.6.23 +
Operating System Concepts – 9th Edition 6.26 Silberschatz, Galvin and Gagne ©2013
Windows Scheduling
Windows uses priority-based preemptive scheduling
Highest-priority thread runs next
Dispatcher is scheduler (Merge)
Thread runs until (1) blocks, (2) uses time slice, (3) preempted by higher-priority thread
Real-time threads can preempt non-real-time
32-level priority scheme
Variable class is 1-15, real-time class is 16-31
Priority 0 is memory-management thread
Queue for each priority
If no run-able thread, runs idle thread
Operating System Concepts – 9th Edition 6.27 Silberschatz, Galvin and Gagne ©2013
End of Chapter 6
Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne ©2013