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Keywords: In the retail sector, it has become necessary for retailers to differentiate themselves using new strategies, such as
Online customer experience managing shopping experiences. The retailer can benefit from applying these experiences in order to gain loyal
Retail customers. The purpose of this research is to advance in the analysis of the different dimensions of the e-shopping
Loyalty
experience, identified from a literature review, and attitudinal and behavioral loyalty. In addition, this study
Emotions
Trustworthiness
highlights the importance of emotional experience, analyzing the mediating effect of emotional experience on
the relationship between online experiences and consumers’ loyalty. The empirical research is based on a sample
of 496 consumers. The results reveal that using different experiences could influence loyalty in two different
ways: directly affecting attitudinal loyalty (especially when website trustworthiness is low and consumers
experience more uncertainty) and indirectly affecting behavioral loyalty through emotional experience.
1. Introduction variables into explaining customer loyalty, thus signifying a gap in the
online substantive knowledge. The main contribution of this study is the
The consumer is changing. Consumers are more capricious and less relationship of different experience dimensions and the consumer’s
loyal (Lobaugh et al., 2019). They want to optimize searching time and attitudinal and behavioral loyalty. Based on the findings of this study, a
compare products and services. New technologies, together with new retailer can identify the shopping experiences that must be enhanced to
consumer behavior, also are changing the offline and online retail sector gain loyal customers and differentiate themselves from the competition.
(Grewal et al., 2017). This new consumer behavior is marked by a more This article advances the literature on retail business management in
experiential consumer who wants to have unique and unrepeatable ex three ways. In the first place, research on online shopping experiences is
periences during the customer journey (Grewal and Roggeveen, 2020). extended (Schmitt, 1999, 2009; Fornerino et al., 2006; Gentile et al.,
They use the visit for entertainment purposes and evaluate service in 2007; Verhoef et al., 2009; Brakus et al., 2009; Verleye, 2015; Srivastava
terms of how much pleasure or fun they have enjoyed. This new situa and Kaul, 2016; Bleier et al., 2019), studying the influence of different
tion has led retailers to modify their marketing strategies, to show online experience dimensions (visual, intellectual, social, pragmatic and
consumers the added value of their products and services. Thus, retailers emotional) and attitudinal and behavioral loyalty. Secondly, the current
have become increasingly aware of the need to create value for their paper investigates the importance of the emotional experience,
customers in the form of experiences and emotions (Srivastava and Kaul, analyzing the mediating role in the relationship between experience and
2016; Andreini et al., 2018; Högberg et al., 2019; Verhoef, 2020). loyalty. Third, there are few investigations that analyze the moderating
Shopping experience research has focused on the relationship with role of website trustworthiness. This study expands the existing
consumer satisfaction, without placing much emphasis on consumer knowledge, analyzing this moderating effect in the relationship between
behavioral variables (Brun et al., 2017; Waqas et al., 2020). The experiences and attitudinal loyalty.
objective that the online retailer seeks is to achieve the behavioral and We review in the next section the relevant literature on the subject
attitudinal loyalty of the consumers. However, even though building and propose various hypotheses. We then describe the methodology and
loyalty is necessary for successful management of customers’ experience the results of our causal model. In the last section, we indicated the main
and emotions, little research has been conducted that incorporates both conclusions and implications for business management.
* Corresponding author.
E-mail address: cacherosilvia@uniovi.es (S. Cachero-Martínez).
1
"In Memoriam, for all there was left to investigate together".
https://doi.org/10.1016/j.jretconser.2021.102481
Received 29 October 2020; Received in revised form 22 January 2021; Accepted 24 January 2021
Available online 4 February 2021
0969-6989/© 2021 Elsevier Ltd. All rights reserved.
S. Cachero-Martínez and R. Vázquez-Casielles Journal of Retailing and Consumer Services 60 (2021) 102481
2. Theoretical background and hypotheses development experience. The importance of visual experience in retailing was first
pointed out by Kotler (1973). It is an important part of sensory experi
In an online retail context, customers assess products through verbal ence (Gentile et al., 2007), because it is an important way to capture the
and visual stimuli (design elements) deployed on web pages (Bleier consumers’ attention and to attract them to the website. Several aspects
et al., 2019). Thus, shopping experience depends on the aspects that related to sight have been analyzed in the literature: the psychological
online retailers can control (e.g., web design, quality of the information, effects of color, the design of the website, ease of use, digital merchan
price, promotion, customization, learning, flow, augmented reality, dising, etc. Color affects the reactions of the human body, provoking
adventurous activity or “a challenge”, socialization, color swatching, physiological and emotional responses (Chen and Wu, 2016). Studies
dynamic imaging, zoom, enlarged product view, spin the products, rich affirm that warm colors produce greater attraction, evoking emotions
media) and other factors that are outside the retailer’s control (e.g., associated with cheerful moods, vitality, and higher levels of distraction,
communication between consumers, shopping motivations) (Verhoef while cold colors are associated with affective states such as peaceful
et al., 2009; Stein and Ramaseshan, 2016). In this research, we consider ness, calm, and happiness (Bellizzi et al., 1983; Roschk et al., 2017). For
customer experience as responses to managerial stimuli (Becker and example, the color blue, associated with relaxation and tranquility, can
Jaakkola, 2020). spark consumer creativity, and the color red, associated with excitement
Consumers can react differently to the same advertising campaign, and stimulation, can awaken analytical skills.
the same environment at the point of sale, or an increase in prices. To Barnes and Vidgen (2001) proposed a scale of website quality that
explain this behavior, this research focuses on the “Stimulus-Organism- contains items measuring the visual experience of visiting a website,
Response” (S-O-R) model, where S = Perception of the external stimulus addressing issues such as design, use of colors and style, building in
or change in the environment that influences a person and encourages terest, attractive appearance, and easy navigation. The website design is
him or her to act; O = Organism or internal processes and structures reflected in both the visual and formal elements and in the entertain
resulting from the perceptions of a person, the psychological charac ment aspects of it (Mathwick et al., 2001; Wang et al., 2011), all to
teristics, motivations, and learning from it; and R = Response or stimulate the shopping experience. The combination of the use of color,
behavior of the organism, including reactions related to intentions and/ the quality of graphics and photographs, and design elements of the
or behaviors. assortments determines the visual experience (Rose et al., 2012; Kahn,
The S-O-R model is widely accepted in the field of marketing in 2017). This dimension refers to the website having an attractive design,
general and consumer behavior in particular (Toman, 1936; Eroglu and which is organized by some type of criteria, with a logical structure that
Machleit, 1990; Eroglu et al., 2001; Jüttner et al., 2013; Trevinal and favors its usability and the flow state of the consumer, resulting in
Stenger, 2014; Kim et al., 2020; Laato et al., 2020). The first contribu easy-to-understand web browsing, with a visual appearance that attracts
tions to the literature on the S-O-R model were made by Tolman (1936), the customer’s attention. In addition, the consumer can enjoy experi
who affirms that the organism selects, perceives, and processes the ences of aesthetic pleasure and a sense of beauty through the sense of
stimuli in its environment, developing a “cognitive map” of the same sight. An optimally appealing and congruent store atmosphere can
that serves to guide its behavior. Tolman’s model (1936) is used to study enhance shoppers’ emotional experience of the retail setting (Naser
the organism, its behavior, and the organic and environmental condi moadeli et al., 2013; Helmefalk and Hultén, 2017). In this regard,
tions that induce such behavior, which allows considering independent congruent visual cues have an evident impact on affective reactions
variables (stimulus), mediating variables, and dependent variables (Cheng and Wu, 2016). Also, it is believed that a good online visual
(response). A first application of this model to the marketing area was experience could have a positive impact on the loyalty to the retailer
made by Kotler (1973). This author states that the perception of the (Cleef et al., 2018).
environment or atmosphere of a retail establishment affects purchasing
behavior through the following causal reaction: the product is available 2.2. Intellectual experience
in a space that has certain sensory qualities, which are perceived by each
buyer differently and they influence the information processed by each Intellectual experience is a component of customer experienced
person and their affective state, and may increase or decrease attitudinal connected with thinking or conscious mental process (Bleier et al.,
loyalty. Another pioneering study in the use of the S-O-R model is that of 2019). It is related to a web page’s contribution to helping the consumer
Mehrabian and Russell (1974), who analyzed the behavior of in to revise the usual idea of a product or some common mental assump
dividuals in a given environment (stimuli). Stimuli influence the body, tions or in situations of problem-solving (Gentile et al., 2007). A website
specifically, the cognitive and affective processes of consumers, which may stimulate customers’ curiosity (Hill et al., 2016) and promote using
leads to a behavioral response. Holbrook and Hirschman (1982) were their creativity and imagination (Zeng et al., 2012). Customer curiosity
the pioneers in introducing experience as a component of consumer during the act of purchase is related to the mystery that the retailer may
behavior and recognizing the perception of experience as a key variable create (Menon and Soman, 2002). Stimulating consumer curiosity is a
in understanding the internal behavioral process and consumer challenge for retailers, since it is related to positive results for them (Hill
response. Since then, this concept of experience and its multidimen et al., 2016). Technology-enhanced experiences add value to the
sional nature have been developing (Pine and Gilmore, 1999; Arnold customer purchase journey (Flavián et al., 2019) and have a tremendous
and Reynolds, 2003; Schmitt, 2003; Grewal et al., 2009; Verhoef et al., impact on customer experience (Hoyer et al., 2020). A recently used tool
2009; Khan et al., 2020). by retailers is augmented reality (Scholz and Smith, 2016; Flavián et al.,
In line with the dimensions of offline shopping experiences identified 2019) and artificial intelligence (Chopra, 2019), with a promising future
in the literature (Schmitt, 1999; Brakus et al., 2009; Lemon and Verhoef, (Javornik, 2016; Martínez-Navarro et al., 2019). These new technolo
2016), we conceptualize the online customer experience as consisting of gies combine the real world with the virtual world, enriching the visual
five dimensions: visual, intellectual, social, pragmatic, and emotional. In experience and stimulating consumer curiosity (Carmigniani and Furht,
the following subsections, we review each dimension of the online 2011), and providing a mentally stimulating, enjoyable, and interesting
customer experience. experience to the customer (Parise et al., 2016).
When designing the website, a retailer should think about the pro
2.1. Visual experience cess of reflection and surprise that he wishes to create. Combining an
original product assortment with the stimulation of creativity by the
Since online retailers lack the possibility to create a physical expe retailer (for example through augmented reality) can generate customer
rience, not all senses can be stimulated in an online experience (Cleef loyalty (Foroudi et al., 2016; Srivastava and Kaul 2016; Brun et al.,
et al., 2018). This is why this study focuses on the online visual 2017; Cleef et al., 2018). The objective can also be to engage the
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S. Cachero-Martínez and R. Vázquez-Casielles Journal of Retailing and Consumer Services 60 (2021) 102481
customer in creative problem-solving and product/service co-creation. pragmatic consumer would be to offer a wide variety of assortment, all
Product comparison and customization tools may stimulate cognitive types of guarantees and, complementary services (such as free delivery
capacity and add an element of co-creation to customer experience or exchanges).
(Verleye, 2015), increasing customer loyalty (Cossío-Silva et al., 2016). There is evidence in the literature that states that this type of con
sumer can feel emotions as a result of this type of pragmatic experience
2.3. Social experience (Spinelli et al., 2015). Although apparently only hedonic consumption
seems to be related to the emotional experience, there is literature that
This type of experience involves the consumer and, beyond, his/her relates them to utilitarian consumption. So simply having a good time
social context and relationship with other consumers (Gentile et al., searching for the best value for money product can generate emotions
2007; Ferguson et al., 2010) and the staff of the website. It includes the (Alba and Williams, 2013). Furthermore, the creation of pragmatic ex
personal desire for continuous improvement or personal improvement, periences positively influences attitudinal loyalty (there are incentives
and the desire to be positively perceived by other individuals in the to re-living the purchase process when it has been effective, useful, and
social environment. In addition, authors consider that the “feeling of convenient) (Walsh et al., 2011).
human interaction” is also relevant (Hassanein and Head, 2006; Yoo and
Alavi, 2001), no matter if the counterpart is real (e.g., email or tele 2.5. Emotional experience
phone) or a virtual/electronic assistant (as Google or Siri assistants, or
any animated icon on a website). It does not really exist, but the con The literature review indicates that consumers want positive
sumer can ask it for advice. Shopping is a social experience (Tauber, emotional experiences during their purchases (Kim et al., 2016; Ladhari
1972), customer behavior is modified by the group. Social experiences et al., 2017). Many retailers base their strategy on experiential mar
provide various non-monetary benefits for the consumer (Borges et al., keting, in order to associate their company/brand with certain values.
2010). For example, obtain information about products or services that The ultimate goal is to attract the attention of the emotional consumer so
reflect the consumer’s lifestyle. In addition, shopping allows consumers that the bonds are deeper and share that emotional experience by
to interact with other customers with shared interests. increasing their engagement (Mishra et al., 2016; Das et al., 2019).
We can distinguish between experience that is lived with other Most of the studies do not analyze the interrelation that may exist
consumers and experience when interacting with the staff (Argo and between the different dimensions of the experience. However, the
Dahl, 2020). In terms of interaction with employees, at the online level, characteristics of the store, employees’ smile, or an ambient service
instilling a sense of human warmth and sociability can be accomplished environment affect customers’ positive emotional responses in the store
by providing means for actual interaction with other humans (via virtual (Yoo et al., 1998; de Ruyter and Bloemer, 1999). This research proposes
communities, message boards, chats, etc.) (Hassanein and Head, 2006; that there is a hierarchical structure of consumer shopping experiences
Wang et al., 2007). Consumers currently consider the process of shop (Schmitt, 1999; Nasermoadeli et al., 2013; Tsaur et al., 2007), relating
ping as a social act. During their shopping experience they enjoy the visual experiences, intellectual experiences, social experiences, and
company of friends and family (Mangleburg et al., 2004), but they can pragmatic experiences with emotional experiences. In conclusion, it is
also have a good time dealing with employees (Chang et al., 2011), considered that there is a sequence cognitive–affective between shop
which intensifies emotional experience and loyalty (Penz and Hogg, ping experiences (Ajzen and Fishbein, 1980). As a result, this study
2011; Nasermoadeli et al., 2013). Being advised, understood, and heard expects that:
by employees (physical or virtual) is highly valued by consumers and
H1. Favorable perceptions of (a) visual experience, (b) intellectual
can awaken positive emotions of consumers during shopping (Tsaur
experience, (c) social experience, and (d) pragmatic experience will
et al., 2007), with a consequent increase in their loyalty (Ieva and
cause a positive influence on emotional experiences.
Ziliani, 2018).
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S. Cachero-Martínez and R. Vázquez-Casielles Journal of Retailing and Consumer Services 60 (2021) 102481
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S. Cachero-Martínez and R. Vázquez-Casielles Journal of Retailing and Consumer Services 60 (2021) 102481
according to customer preferences (Urban et al., 2009), social presence Umashankar et al. (2017) for behavioral loyalty, adapting these scales to
(Gefen and Straub, 2003), or shopping experience (Bart et al., 2005) the retail sector.
could help to compensate for the low trustworthiness of the brand.
Specifically, this trustworthiness can influence the effects of the di 4. Data analysis and results
mensions of the shopping experience. In line with Bleier et al. (2019),
this research uses the website trustworthiness as a moderating variable 4.1. Measurement assessment
in the relationship of shopping experiences and attitudinal loyalty. Thus,
we can propose that: Before analyzing the conceptual model, the reliability and validity of
the scales were checked (applying confirmatory factorial analysis), and
H7. As the website’s trustworthiness decreases, the positive influence
the results are summarized in Table 2. Firstly, item reliability was
of the experience dimensions on the consumer attitudinal loyalty
evaluated based on the factor loadings of the items on their respective
increases.
constructs. As all the factor loadings were higher than the threshold
The conceptual framework is depicted in Fig. 1. value of 0.6, convergent validity was supported. The Cronbach alpha
coefficient values met the minimum cut-off value of 0.70 for all con
3. Methodology structs (Nunnally, 1978). Similarly, as recommended by Hair et al.
(1998) and Bagozzi and Yi (1988), composite reliability and average
3.1. Sampling and data collection variance extracted (AVE) values met the minimum cut-off of 0.70 and
0.50, respectively. Discriminant validity has also been verified (the
The empirical analysis of this research focused on the retail sector. As confidence intervals of all the correlations did not contain the value one,
Dekimpe (2020) indicates, it is an attractive sector to investigate, due to and their squared value did not exceed the AVE) (Table 3). Model fit
its size and its multifaceted and dynamic nature. indices were χ2/degrees of freedom = 1.243 (p = 0.00); NFI (0.9077);
To test the proposed hypotheses, the present investigation analyzes GFI (0.915); CFI (0.902); SRMR (0.045); and RMSEA (0.062), indicating
nine online retail sectors in Spain: shoes, clothing store and fashion, acceptable measurement model fit (Hu and Bentler, 1999).
jewelry, decoration, cosmetics and perfumery, electronics, sports,
bookstores, and toys. These sectors were selected because they are those
4.2. Hypotheses testing
where brands offer different types of online shopping experiences: vi
sual, intellectual, social, pragmatic, and emotional. The final sample
When considering systems of structural equations, it is necessary that
comprised 496 online consumers. Each consumer indicated his/her
the sample size is sufficient to be able to test hypotheses with solidity. To
perceptions of an online retailer that he/she had visited in the last two
do this, a power test must be performed. We used a GPower software
weeks. The stratified sample was done by gender (50.2% female; 49.8
(Faul et al., 2007). This requirement (value higher than 0.80) is fulfilled
male) and age (73.8% between 18 and 44 years and 26.2% over 45
by the study.
years).
Using EQS 6.2, the structural model results shown in Table 4 are
obtained. The goodness indices of the adjustment are within the limits
3.2. Measures allowed by the literature (BBNNFI = 0.902, IFI = 0.917, CFI = 0.916,
RMSEA = 0.068). The visual experience (H1a: β1a = 0.125), the intel
An electronic survey was used as a method for collecting informa lectual experience (H1b: β1b = 0.156), and the pragmatic experience
tion. For the purpose of this study, before answering the questions, the (H1d: β1d = 0.178) affect emotional experience. The relationships be
interviewers had to think of a recent online shopping experience where tween five different types of experiences and attitudinal loyalty are
they had bought something. Then consumers had to indicate their per almost in accordance with our hypotheses. It is observed that attitudinal
ceptions on different dimensions of the online shopping experiences, loyalty is directly affected by visual experience (H2a: β2a = 0.157), in
and sentences related to attitudinal loyalty and consumer spending. tellectual experience (H2b: β2b = 0.074), social experience (H2c: β2c =
All concepts were measured with Likert scale. To measure behavioral 0.147), pragmatic experience (H2d: β2d = 0.528), and emotional expe
loyalty, we used the amount spent in that visit to the store. Scales were rience (H2e: β2e = 0.260). As for behavioral loyalty, only the emotional
taken from existing literature: Schmitt (1999), Brakus et al. (2009), experience has a direct and positive impact. (H3e: β3e = 0.099) and
Gentile et al. (2007), Pentina et al. (2011), and Nasermoadeli et al. attitudinal loyalty (H4: β4 = 0.120).
(2013) for shopping experiences; Brakus et al. (2009), Srivastava and Furthermore, the study provides consumers’ perceptions for each
Kaul (2016), and Brun et al. (2017) for attitudinal loyalty; and experience dimension and sector analyzed (Table 5).
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S. Cachero-Martínez and R. Vázquez-Casielles Journal of Retailing and Consumer Services 60 (2021) 102481
Table 5
Survey’s results: main shopping experiences in each sector.
shoes sector are perceived as retailers that offer an emotional experience 4.4. Moderation test of the relationship between experience dimensions
and an experience linked to both the visual design of the website and the and customer loyalty
intellectual experience. In the electronics sector and bookstores, the
perceived experiences are related to the intellectual, social, and prag To analyze the moderating effects of website trustworthiness, the
matic. Finally, the jewelry sector is characterized by the presence of authors used the bootstrap procedure described by Preacher and Hayes
visual, intellectual, and social experiences. (2004) and implemented in the SPSS macro developed by Hayes (2013).
The results of model 1 (Table 7) showed that although website trust
4.3. Mediation test of emotional experience worthiness does not influence the relationship between visual experi
ence and attitudinal loyalty (β7a = − 0.0644; p = 0.0602), such website
After estimating the direct effects, the authors analyzed the indirect trustworthiness had a negative direct effect on the relationship between
effects using the bootstrap procedure described by Preacher and Hayes intellectual experience (β7b = − 0.0758; p = 0.0309), social experience
(2004) and implemented in the SPSS macro developed by Hayes (2013). (β7c = − 0.0858; p = 0.0318), pragmatic experience (β7d = − 0.0754; p =
Table 6 shows the indirect effects, standard errors, and 95% 0.0010), emotional experience (β7e = − 0.0880; p = 0.0008), and atti
bias-corrected confidence intervals obtained by applying bootstrap tudinal loyalty. Thus, H7 is partially supported (H7b, H7c, H7d, and H7e
estimation. are statistically significant with negative sign).
Regarding attitudinal loyalty, three of the four indirect effects VE: visual experience; IE: intellectual experience; SE: social experi
studied are statistically significant (i.e., different from zero in the pop ence; PE: pragmatic experience; EE: emotional experience; WB: website
ulation), as the 95% bias-corrected confidence interval of their estimates trustworthiness; AL: attitudinal loyalty.
does not contain zero. Thus, as the direct effect of (a) visual experience,
(b) intellectual experience, and (d) pragmatic experience on attitudinal 5. Discussion
loyalty is significant, the authors concluded that emotional experience is
a partial mediator of the impact of customer experiences on attitudinal 5.1. Theoretical contributions
loyalty. On the other hand, emotional experience does not act as a
mediator in the relationship between social experience and attitudinal The consumer of today seeks to enjoy him/herself during shopping
loyalty, since it does not meet condition 1 of Holmeck (1997) and Kenny more than ever before. They are much more demanding, more con
et al. (1998) (the explanatory variables must influence the mediating nected and they end up more distracted than ever. Consumers currently
variable). do not have enough time even to make purchases. That is why, in the
Regarding behavioral loyalty, the four indirect effects studied are shopping time, the retailer must allow consumers to enjoy and get away
statistically significant, as the 95% bias-corrected confidence interval of from their daily routine. The generation of experiences at the website
their estimates does not contain zero. Thus, as the direct effect of (a) facilitates this task to retailers. Streamlining the purchase process, so
visual experience, (b) intellectual experience, (c) social experience, and that the consumer sees it as unique and unrepeatable, can encourage the
(d) pragmatic experience on behavioral loyalty is not significant, the creation of a special bond with the consumer. In this way, retailers can
authors concluded that emotional experience fully mediates the impact gain real fans instead of simple customers.
of customer experiences on behavioral loyalty. There is a lot of literature that identifies different dimensions of the
Table 6
Assessing the indirect effects.
MEDIATION EFFECTS DIRECT EFFECT INDIRECT EFFECT STANDARD ERROR 95% BIAS-CORRECTED CI RESULT
VE: visual experience; IE: intellectual experience; SE: social experience; PE: pragmatic experience; EE: emotional experience; AL: attitudinal loyalty; BL: behavioral
loyalty.
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Table 7
Moderation bootstrapping results for website trustworthiness.
STRUCTURAL PATH ESTIMATE COEFFICIENTS STANDARD ERROR P-VALUE 95% BIAS-CORRECTED CI RESULT
online experience, but there is not much research that links the different In a context of online shopping, the consumer is still social. Simply,
dimensions of experience with attitudinal loyalty, and none that relates relationships with other consumers or with store employees change. It is
the dimensions of experience with behavioral loyalty. Applied to e- interesting for an online retailer to create experiences that facilitate
commerce, there are fewer investigations on the subject. The main interaction between customers, such as creating brand communities,
contribution of this research is the identification of the experiences with where consumers can share common interests, or paying special atten
the greatest impact on e-loyalty. To do this, the online customer expe tion to the response to consumers in social networks. Paying attention to
rience has been considered as a subjective response of management these actions, which surprise and interest consumers, can increase their
stimuli, controllable by the retailer. In line with the literature review, loyalty, turning them into true fans of the website.
this research considers the generation of experiences complex, and that However, it should not be forgotten that the consumer also demands
includes more than one dimension. Thus, different experiences grouped functionality and a good offer of products, which is attractive in terms of
into categories are identified: visual, intellectual, social, and pragmatic. price. Receiving the product in the shortest time possible and with the
It is important to identify what types of experiences the consumer values least effort is a desired aspect for consumers who shop online. This can
the most in order to stimulate this type of experience and get loyal be a good way to gain loyal customers.
consumers. This study encourages retailers to create virtual stores that make
Our research proposed that all dimensions of online experience people happier. Emotional experience is essential to obtain good busi
positive influence consumer attitudinal loyalty, especially pragmatic ness results, since it is the experience dimension that most greatly in
experience, such as creating a web page in which the desired products fluence attitudinal loyalty, and also act as a mediator between other
can be easily located or offering discounts for a limited time. However, shopping experiences and behavioral loyalty.
all the factors are relevant to gain loyal customers. In addition, pro Currently, consumption has become a form of leisure, so shopping is
moting intellectual experience can lead to greater consumer behavioral increasingly emotional and tends to be enjoyed during the act of infor
loyalty, manifested in their spending on the web. Thus, it is clear how mation and/or purchase. If the retailer wants to enhance the effect of
important it is today to carry out experiential marketing activities, given experiences on consumer loyalty, a good way to do it would be to excite
that they influence not only the attitudinal loyalty, but also the level of the consumer.
spending. This is especially relevant nowadays. Given that consumers
have little time to make their purchases, it is essential to design a website
5.3. Limitations and future research
that appeals to them and that makes them want to spend more on this
site.
For future studies, some of the limitations present in this research
Finally, we proposed that website trustworthiness that the consumer
could be taken as a starting point. Firstly, shopping experiences are
perceives (high level or low level) moderates the relationship between
evaluated retrospectively, using consumers’ memory without taking
the dimensions of the online shopping experience and attitudinal loy
into account the dynamic nature of the experience. Regarding the
alty. The conclusions obtained indicate that the intellectual, social,
measure of emotional experience, it would be interesting to measure
pragmatic, and emotional experiences have a stronger influence on
that experience just at the moment when emotions are experienced. For
attitudinal loyalty in consumers with a low level of website
example, using neuromarketing techniques applied to commercial
trustworthiness.
experimentation. Today, it is possible to recreate shopping environ
ments that stimulate certain shopping experiences, and measure re
5.2. Managerial implications actions to those experiences. Secondly, it would be interesting to analyze
the possible influence of the different dimensions of the online shopping
This study offers interesting lessons for online retail companies that experience on variables that are currently relevant in the literature, such
wish to develop experience marketing. Firstly, marketers must stimulate as customer engagement. It could also be interesting to analyze the
the senses of consumer, because this enhances their attitudinal loyalty. conceptual model for different customer segments obtained based on the
Manipulating the design of the website, thereby allowing consumers to shopping motivation and their psychographic characteristics, among
enjoy the visit, can lead the consumers to revisit the website or recom other aspects. Finally, the information is limited to Spain, which places
mend it. Creating a pleasant shopping environment allows consumers to constraints on any generalization of the model to other geographic and
have a pleasant time. In online commerce, the visual design of the cultural spaces. It would be interesting to replicate this study in other
website is essential to attract consumers. countries, with different cultures, or in another shopping environment
Secondly, it can be interesting to create an atmosphere that awakens (e.g., applied to offline commerce or shopping centers).
the curiosity of the consumer and in which creative thoughts can be
developed. In the post-COVID era it will be essential to provide con 6. Conclusion
sumers with more information, so that returns from online commerce
are minimized. One way to provide a more detailed description of the This study is based on the S-O-R model to propose an empirical
products can be augmented reality. For example, the use of smart model in which online shopping experiences and consumer behavior are
dressing rooms could break the barrier that currently exists in the related. To do this, a survey was conducted of online consumers in the
fashion sector, where the consumer does not really know if the product retail sector (N = 496), in which they recorded their perceptions of
will fit well. The development of this type of experience is fascinating, different dimensions of an online experience and indicated their atti
since it is empirically demonstrated that it is the only experience that has tudinal and behavioral intentions. The empirical results suggest that to
direct effects on behavioral loyalty. activate emotional states in the consumer retailers must promote
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S. Cachero-Martínez and R. Vázquez-Casielles Journal of Retailing and Consumer Services 60 (2021) 102481
experiences of a pragmatic, intellectual, and visual type. For example, Chang, H.J., Eckman, M., Yan, R.N., 2011. Application of the Stimulus-Organism-
Response model to the retail environment: the role of hedonic motivation in impulse
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